2 nd and 3 rd Punic War
|
|
- Shanna Bethanie Hutchinson
- 6 years ago
- Views:
Transcription
1 nd and rd Punic War These are the armies of the second and third Punic war. The armies are based upon those found in DBA. and Might of s. They have been modified based on research and gut instinct. Tables Explained Each list has an outline of a number of units. The following is an example unit: s Javelin ( ) -4 (-) 0mm At the top is the name of the unit. : is the combat strength of the unit. This number governs all forms of combat and morale, including rally. : is the amount that the unit may move with movement action. : is the armor save of this unit. : is a list of capabilities of the unit. The rules give a detailed description of what each mod is. It is a good idea to make a unit card for each unit in your army with detailed explanations on the effects of each capability of the unit. If the unit has a missile weapon, it is given as weapon (range in inches). Our example unit has Javelins with a range. : This shows the amount of troops available for that army. The first set of numbers (ie -) is the minimum and maximums available for a 0-point army. You must buy the minimum. Numbers in parentheses are the incremental increase for that unit for each 5 points. So in a basic army, you could purchase to Velites. In a 45 point army, you could purchase -5 Velites. 60 points brings the total up to -7 and so on. : The base depth of the troops and type. In our example 0mm/ is 0mm base depth and denote skirmisher. : is the cost of the unit in points. Some notes with a * are upgrades for that unit. This unit may add a Sling ed (4 ) for +4 points to the normal cost of the unit. Generals and Captains Each player gets commander per 5 points of army. The first commander is a General and the rest are Captains. In a 0 point game, for example, there is one General and one Captain.
2 Republican Roman Triari Battle Drill Spear Veteran - 5mm 4 Principes Battle Drill Veteran (+ pts) -4 (-) 5mm Hastati 4.5 Battle Drill -4 (-) 5mm Equites.5 0- Velites Javelin ( ) -4 (-) 0mm May take a superior General or captain for points May not take more Princepes than Hastati May not take more Triari than half the amount of Princepes May take up to stands of Italian Spear, Numidian Cavalry or Gallic Warbands.
3 Carthaginian Veteran Spear Spear *Veteran (+ pts) 0-4 (0-) 5mm Libyan Spear 4.5 Spear -4 (-) 5mm Libyan s Javelin ( ) 0- (0-) 0mm Elephant + Behemoth Terror 0- Vehicle 40mm Citizen Cavalry.5 - May take a superior General for points May purchase up to 50 points of mercenary (items labeled Mercenary ) troops. These troops may be Spanish Infantry, Gallic Warbands, Numidian Light Cavalry or Baeleric Slingers. You may not take more than stands of any unit type.
4 Gallic Gallic Warband Warband 5-0 (-5) 0mm Gallic Noble Cavalry.5 0- Gallic Light Cavalry Javelin ( ) 0- LC Young Warriors Javelin ( ) -4 (-) 0mm Slingers Sling (4 ) 0- (0-) 0mm
5 Ancient Spanish Scutari -6 (-) 0mm Celt-Iberian Warband Warband 0-4 (0-) 0mm Spanish Heavy Cavalry.5 - Spanish Light Cavalry Javelin ( ) -4 (-) LC Caetreti Javelin ( ) - (-) 0mm Slingers Sling (4 ) 0-0mm
6 Macedonian Front Rank Pike Phalanx Pike Small Shield Veteran (+ pts) A 5mm Rear Rank Pike Phalanx 4.5 Pike Small Shield 4-8 (-4) 5mm Peltasts Evade 0-4 (0-) 0mm Light Cavalry Javelin ( ) 0- LC Heavy Cavalry.5 - Companion Cavalry.5 Fear B Javelin Men Javelin ( ) 0- (0-) 0mm Slingers Bow (4 ) 0-0mm (A) May be bought in pairs with rear rank pike phalanx. (B) May upgrade heavy cavalry to companions.
7 May buy up to units of Gallatian mercenaries.
8 Mercenaries Numidian Light Cavalry Javelin ( ) 0- LC Gallic Warband Warband 5-0 (-5) 0mm Spanish Scutari -6 (-) 0mm Italian Spear -4 (-) 5mm Gallatian Warband 4.5 Warband 5mm Baeleric Slingers Sling (4 ) 0-0mm
Alexander the Great. Tables Explained Each list has an outline of a number of units. The following is an example unit:
Alexander the Great These are the armies of Alexander the Great and his Enemies. The armies are based upon those found in DBA. and Might of s. They have been modified based on research and gut instinct.
More informationDark Age England. Tables Explained Each list has an outline of a number of units. The following is an example unit:
Dark Age England These are the armies of the Early Medieval Period in England. The armies are based upon those found in DBA. and Might of s. They have been modified based on research and gut instinct.
More informationDark Age Britain. Tables Explained Each list has an outline of a number of units. The following is an example unit:
Dark Age Britain These are the armies of Post Roman Britain and the Age of Arthur. The armies are based upon those found in DBA. and Might of s. They have been modified based on research and gut instinct.
More informationHambone Barca vs. Miles Gloriousus GAME RULES By George Sivess
Hambone Barca vs. Miles Gloriousus GAME RULES By George Sivess Two of my favorite Ancient Generals, Hambone Barca (the illegitimate and slightly less capable son of Hamilcar), and Miles, the star of A
More informationSunTzuGames presents
SunTzuGames presents Ancient battles a game by Emil Larsen (4) -0 min 4+ version - Omega.4 Ancient Battles Introduction In ancient battles you get to play out some of ancient history s most iconic battles.
More informationPROCONSUL RULES FOR ANCIENT BATTLES
Index Section Subject Page 1.0 Basic Concepts 2 1.1 Command Groups 2 1.2 Stands and Basing 2 1.3 Strength Points [SP] 2 1.4 Game Play 2 2.0 Command and Control 3 2.1 Moving Commanders 3 2.2 Losing a Commander
More informationCHARIOT MINIATURES. PRICING 15mm Historical packs $6.60 All have 8 foot, 4 mounted, single elephant or chariot or 2 artillery pieces.
CHARIOT MINIATURES PRICING 15mm Historical packs $6.60 All have 8 foot, 4 mounted, single elephant or chariot or 2 artillery pieces. ASS22, ABR1 $6.60 ASS21 $8.25 Chariots 2 Horse 2 Crew $5.50 2 Horse
More informationWestern Mediterranean Sea BC
Western Mediterranean Sea 231 218 BC By the terms of the peace treaty that ended the First Punic War in 241, Carthage was forced to cede Sicily, which became Rome s first province. Three years later, Rome
More informationStephan Hess Compiled by Ken Demyen
By Stephan Hess Compiled by Ken Demyen CONTENTS Introduction... Rules... Characters & Mounts... s... s... Shamans... Mount... Elephant Mount... Unit s... Skirmishers... Warband... Phalanx... Testudo...
More informationPROCONSUL SCENARIO Dacia 87CE
Dacia 87CE Page 1 of 5 Dacia 87CE The Kingdom of Dacia [present day Romania] frequently launched raids across the Danube into Roman territory. On several occasions the Romans tried to bring them to heel.
More informationBATTLE OF IBERA Part of the Second Punic War Spring 215 BC
BATTLE OF IBERA Part of the Second Punic War Spring 215 BC This is a small scenario for Hail Caesar based on the Battle of Ibera. The Troops are not according to any historical account but the unit we
More informationCreating a campaign game of the Teutoburg Forest Disaster in 9AD,
Creating a campaign game of the Teutoburg Forest Disaster in 9AD, The Ancient Warfare series launched its latest game Roman Civil Wars in December 2011 but did not include a scenario for this famous event.
More informationAppendix A: Army Lists
Appendix A: Army Lists BAR includes a set of 6 Army List as part of the core rules which allow you to play with 6 common armies. They will also be revised in future army list supplements. By looking at
More informationAthenian Army. The Army is commanded by the Athenian Polemarch, Perikles, who is an Elected, Reliable and Strong commander.
Athenian Army My Athenian Army was one of the first I completed and as such has had to suffer fighting through considerable rule changes. It has also undergone several expansion and configuration changes.
More informationThe Mutford House Rules were developed in playing Hail Caesar using the following armies in around 200 battles:
1 P a g e The Mutford House Rules were developed in 2011-2014 playing Hail Caesar using the following armies in around 200 battles: - Early Imperial Roman - Ancient British, Gallic, German - Early Roman
More informationThis is directly commanded by Leonidas, the Army General, and consists of 5 Divisions.
Spartan Army The Spartans are perhaps the most well-known of all the Greek armies. Hopefully my version of their army is more historically accurate than some of the portrayals in films and books. The Spartans
More informationSpain, Sicily and Africa. Contents. Army Lists
Spain, Sicily and Africa Contents Army Lists Creating an army with the Mortem et Gloriam Army Lists Historical Introduction Army Commander 1 Any Instinctive Dates 650 BC to 202 AD SubGenerals 13 Any
More informationONE IF BY LAND" - AMERICAN 1:10 SCALE WAR OF INDEPENDENCE RULES by Bob Bergman. Infantry/Cavalry figure 10 men Artillery crew figure 5 men
ONE IF BY LAND" - AMERICAN 1:10 SCALE WAR OF INDEPENDENCE RULES by Bob Bergman Ground Scale 1 inch = 15 yards One Turn About five minutes Infantry/Cavalry figure 10 men Artillery crew figure 5 men Artillery
More informationSpain, Sicily and Africa. Contents. Army Lists
Spain, Sicily and Africa Contents Army Lists Creating an army with the Mortem et Gloriam Army Lists Historical Introduction Army Commander 1 Any Instinctive Dates 550 B.C. to 380 B.C. SubGenerals 13
More informationCIVITATES BELLANTES. Rules for Ancient Wargames with Miniatures 500 BC to AD 200 by Simon MacDowall & Caoimhín Boru
CIVITATES BELLANTES Rules for Ancient Wargames with Miniatures 500 BC to AD 200 by Simon MacDowall & Caoimhín Boru O n the fourth day both generals lead out their forces and drew them up for battle. Scipio
More informationTournament Report ITC This one needs to be in English to be used also for the DBMM group please ignore any wrong spelling and expressions...
This one needs to be in English to be used also for the DBMM group please ignore any wrong spelling and expressions... Thanks to Lorenzo and all his helpers for the organization of the ITC since 2012!
More informationMercenary: Land Warfare in the First Punic War, BC
SPQR Scenario Battles Agrigentum and Adys Mercenary: Land Warfare in the First Punic War, 262-256 BC BY DAN FOURNIE Background The First Punic War was decided at sea. After four years of war, Rome found
More informationMortem et Gloriam Magna
16/10/2018 Mortem et Gloriam Magna Small Table Variant for.. 28mm figures on a 6'x4' or 15mm figures on a 4' x 3' table Introduction Mortem et Gloriam Magna is a simple adaptation of the main MeG game
More informationTips on How to Assemble the Persian Scythed Chariot (60 PSN 07 Y) By scott lam
Tips on How to Assemble the Persian Scythed Chariot (60 PSN 07 Y) By scott lam Introduction The war chariot is invented during the Bronze Age circa 1800 B.C. by the nomadic people of Central Asia. It starts
More informationWagenburg. ranks) Heavy Infantry 3cm (or 4cm) Light Infantry 4cm Missile troops 4cm
1.0 INTRODUCTION 1.1 IMPETUS AND BASIC IMPETUS Impetus is a set of wargame rules that aims to simulate battles with toy soldiers in the ancient, medieval and renaissance period. Basic Impetus is a free,
More informationKings of War Historical Ancient Combat Viking Age!
Kings of War Historical Ancient Combat Viking Age! This Supplement is not published by Mantic Games. Kings of War and all associated logos are property of Mantic Games and are used without permission.
More informationCHARLES THE BOLD SCENARIO
Scottish War of Independence - Battle of Falkirk 1298 Page 1 of 5 Battle of Falkirk 22 July 1298 In 1296 Edward I of England declared himself overlord of Scotland deposing the Scottish king. Rebellion
More informationRome at War Hannibal at Bay Errata and FAQ
First Edition Rules Rome at War Hannibal at Bay Errata and FAQ Pg 3: Light Cavalry description has a depiction of Light Infantry. 2.21: Change "enemy units" to "any non-leader units". 6.1: After Example,
More informationReinventing An Old Friend - Rekindling The Passion For Old School Rules
Reinventing An Old Friend - Rekindling The Passion For Old School Rules Way back in the early 1980s when double-sided photocopying was at the cutting edge of wargame rule production, I happened on a set
More informationDBA-RRR. Renaissance, Reformation and Restoration Extension Rules v By Tony Aguilar
DBA-RRR Renaissance, Reformation and Restoration 1500-1700 Extension Rules v. 1.21 By Tony Aguilar DBA-RRR Renaissance, Reformation and Restoration Rules v. 1.21 (January 2012) Page 1 DESIGNER NOTES This
More informationOrder Code. Test reaction if:
Move Sequence in each period 1. Dice for arrivals and returns 2. Test reaction for first time in charge reach or shot at 3. Declare and Test for charges. Test Reaction for all other causes 5. Charge Response,
More informationArmy Lists ITALY. Contents
Army Lists ITALY Contents Early Roman, Latin or Etruscan 500 to 300 BCE Italian Hill Tribes 500 to 290 BCE Umbrian 500 to 290 BCE Early Campanian 500 to 275 BCE Magna Graecia 500 to 267 BCE Apulian 500
More informationRebellion. Warrior Profiles. Illustration by Andrew Hillhouse Rebellion Warrior Profiles by ebob Miniatures.com
Rebellion Warrior Profiles Illustration by Andrew Hillhouse Rebellion Warrior Profiles by ebob Miniatures.com This document is designed to compliement the Rebellion Rules and the Forces of the Rebellion
More informationAge of the Trebuchet. Introduction. Contents
Draft number 2 6 th October 2005 Special thanks to Dave Smith (lotrhithero), Paul Mullis(Osbad), Richard Heath (Yith) and Tony Barnes for comments on Draft 1. For those of you who saw Draft, there a number
More informationAdvanced Virtus. Attempt of translation* in English of AV, «fast and furious» ancient rules By Pierre Laporte and Hervé Pérez
Advanced Virtus Attempt of translation* in English of AV, «fast and furious» ancient rules By Pierre Laporte and Hervé Pérez *Ndt : all apologies for the possible grammatical mistakes, and many thanks
More informationPig Wars Late Medieval Variant
Pig Wars Late Medieval Variant 1337 to 1485 Introduction Pig Wars LMV is a variant of Tod Kershner s Pig Wars Dark Age skirmish rules that covers the period of the Hundred Years War to the end of the Wars
More informationArmy Lists ITALY. Contents
Army Lists ITALY Contents Creating an army with the Mortem et Gloriam Army Lists Historical Introduction Army Commander 1 Any Instinctive Dates 500 BC to 330 BC SubGenerals 03 Any Instinctive Terrain
More informationKings of War Historical Ancient Combat Hoplon, Pike & Arrow!
Kings of War Historical Ancient Combat Hoplon, Pike & Arrow! This Supplement is not published by Mantic Games. Kings of War and all associated logos are property of Mantic Games and are used without permission.
More informationKings of War Historical Ancient Combat Hoplon, Pike & Arrow!
Kings of War Historical Ancient Combat Hoplon, Pike & Arrow! This Supplement is not published by Mantic Games. Kings of War and all associated logos are property of Mantic Games and are used without permission.
More informationWarmaster Ancients Rulebook Errata
Warmaster Ancients Rulebook Errata When we released Warmaster Ancient Armies we included some rules additions and corrections for Warmaster Ancients and for those who are yet to buy this book, the relevant
More informationGBH Great Battles Handbook
GBH Great Battles Handbook Last revision: March 2005. Designed by Edgar Leo. 1. Some Terms Used xd10 = Numeric value between x and ten times x, resulting from throwing x ten sides dice (0 is 10). Military
More informationIMPERIAL WARRIOR ARMY LIST ERRATA To November 2011
IMPERIAL WARRIOR ARMY LIST ERRATA To November 2011 Any updates or corrections are shown under the specific list. Lines refer to the line starting underneath the list or from the top of the page if the
More informationThe Persian, Macedonian and Punic Wars.
The Persian, Macedonian and Punic Wars. 600BC to 200BC For use with Historicon 1.2 Introduction The Persian, Macedonian and Punic Wars. 600BC to 200BC Welcome to our first edition of army lists for Historicon,
More informationSAMURAI INFANTRY. Name QUA TYP STR RES WOR ARM WEA MOV SAV TER BAD PTS UPG MIN MAX. Infantry Poor Disc md 2h 15 no no night 3 +1med 5 20
SAMURAI The Samurai belong to the faction known as "Good". Allies, Mercenaries and Auxiliaries: The army of the Samurai can deploy either the Ikko-Ikki or the Ninja as regular units and characters of the
More information1. MELEE EXPERT Melee Expert covers troops who were especially good at hand-to-hand combat for their quality grade. So an AVERAGE Melee Expert is
1. MELEE EXPERT Melee Expert covers troops who were especially good at hand-to-hand combat for their quality grade. So an AVERAGE Melee Expert is good at melee for average troops; a SUPERIOR non-melee
More informationNo charges, but Ar0llery shoot.
No charges, but Ar0llery shoot. Heavy Ar7llery are in range of anything 12 BW range. Can shoot overhead at any enemy 2BW from friends, but cannot shoot over one target to shoot another à has to shoot the
More informationGreat Battles of History Forum: Macedonians vs. Romans
C3i Magazine, Nr.1 (1992) Great Battles of History Forum: Macedonians vs. Romans by Richard H. Berg The design and development of SPQR was a task highlighted by the need to recreate the remarkable military
More informationSNAPHANCE SCENARIO Franco-Dutch War - Battle of Seneffe 11 August 1674
Franco-Dutch War - Battle of Seneffe 11 August 1674 Note: the woods on the hilltop are orchards. Page 1 of 5 Franco-Dutch War - Battle of Seneffe 11 August 1674 William of Orange invaded Northern France
More informationKings of War Historical Ancient Combat Rome s Rise and Fall!
Kings of War Historical Ancient Combat Rome s Rise and Fall! This supplement is designed for use with Mantic Games Kings of War rules, but it is not an official Mantic Games publication. Kings of War and
More informationUndying Lands. for use with 6mm, 10mm, 15mm, 20mm, HO/OO and 25mm scales. ASP and Alienstar Publishing 2001, 2002, 2003, 2004.
Undying Lands for use with 6mm, 10mm, 15mm, 20mm, HO/OO and 25mm scales ASP and Alienstar Publishing 2001, 2002, 2003, 2004. 1 UNDYING LANDS Putting the reality back into your fantasy games Welcome to
More informationARE YE FOR KING OR PARLIAMENT?
ARE YE FOR KING OR PARLIAMENT? A Warmaster Ancients Variant For The Period 1641-52 Written by Jimi Tubman Assisted by the members of the Washington Wargames Club ( http://www.washingtonwargames.co.uk ).
More informationNIPPON/SAMURAI TRIAL RULES by Robert S. Waller Last Update:
NIPPON/SAMURAI TRIAL RULES by Robert S. Waller cpbelt@att.net Last Update: 11-11-02 BACKGROUND: I have based these rules on historical Japan c1550-1600, commonly called the Sengoku civil war period, which
More informationThe Perfect Persian Plan: Free Deployment in Issus
C3i Magazine, Nr.2 (1993) The Perfect Persian Plan: Free Deployment in Issus by Ulrich Blennemann In my experience with The Great Battles of Alexander, I have found that the game system captures the essence
More informationArmy Lists. Gaul, Germany and Britain. Contents
Army Lists Gaul, Germany and Britain Contents Creating an army with the Mortem et Gloriam Army Lists Historical Introduction Army Commander 1 Any Instinctive Dates 350 B.C. to 50 B.C. SubGenerals 13
More informationSimple GBoH v1.2 Errata & Clarifications February, 2014
Simple GBoH v1.2 Errata & Clarifications February, 2014 Rules 4.11 Last Sentence should be: For some, as noted on the Charts, this chain can be traced through one or more vacant hexes that are not in an
More informationArmy Lists. Gaul, Germany and Britain. Contents
Army Lists Gaul, Germany and Britain Contents Creating an army with the Mortem et Gloriam Army Lists Historical Introduction Army Commander 1 Any Instinctive Dates 350 BC to 50 BC SubGenerals 03 Any Instinctive
More informationRise of Rome through the Punic Wars. Based on the map above, who do you think would be Rome s main opponent?
Rise of Rome through the Punic Wars Based on the map above, who do you think would be Rome s main opponent? 753 BC: Rome begins as one of many city states on the Italian Peninsula. 509 BC: Roman Republic
More informationOfficial amendements for L Art de la Guerre Rules
Official amendements for L Art de la Guerre Rules This document regroups and assembles the official amendments and corrections to L Art de la Guerre V3. They are presented in the chronological order of
More informationnapoleon's battles at divisional and onehalf
napoleon's battles at divisional and onehalf scales I am trying to find a Napoleonic rule-set to play minor, i.e divisional, engagements occurring at the Campaign of Leipzig or in any other Napoleonic
More informationTactics, Warfare, Strategies, Weaponry, and Armament of the Greeks
Tactics, Warfare, Strategies, Weaponry, and Armament of the Greeks The Greeks at War http://uk.youtube.com/watch? v=qzy_rsbxequ&feature=related http://uk.youtube.com/watch? v=yfuihf8ca48&feature=related
More informationArmy Lists. Persia. Contents
Army Lists Contents Early Achaemenid n Later Achaemenid n Parthian Parthian Vassal States Early Sassanid n Middle Sassanid n Version: 1.01 Published: 16 th July 2016 Creating an army with the Mortem et
More informationChosen Men Fat. 1. Sequence of play. Base Morale;
Chosen Men Fat 1. Sequence of play v2.1 CCWG Assign cards to each unit in play then shuffle the deck and turnover the top 2 cards. These units then; 1) Test morale. 2) Perform an action. (Move, Load, Fire,
More informationCOMITATUS Warfare in the Dark Ages AD
COMITATUS Warfare in the Dark Ages AD 250-1100 Scenario 1 The Battle of Daras AD 50 Historical Background The young East Roman General Belisarius, in his first major command, was sent to defend the city
More informationFast table-top gaming with model soldiers, dice and rules covering the period 3000 BC AD
PHALANX Fast table-top gaming with model soldiers, dice and rules covering the period 3000 BC - 1500 AD For use with 6mm, 10mm, 15mm, 20mm, HO/OO and 25mm scales 2 Welcome to another set of ancient wargame
More informationAncient Warfare Fast Play Rules RULES FOR WARGAMING TACTICAL LEVEL COMBAT FROM 3000 BC AD March 2002 By Terry Gore
2 Ancient Warfare Fast Play Rules RULES FOR WARGAMING TACTICAL LEVEL COMBAT FROM 3000 BC - 450 AD March 2002 By Terry Gore These rules are a logical and much requested complement to our successful Medieval
More informationKings of War Historical Ancient Combat Hoplon, Pike & Arrow!
Kings of War Historical Ancient Combat Hoplon, Pike & Arrow! This Supplement is not published by Mantic Games. Kings of War and all associated logos are property of Mantic Games and are used without permission.
More information10mm FIGS PERRIN 10MM WWII
10mm FIGS PERRIN 10MM WWII Perrin 10mm figures come in packs of 2 vehicles or 20 figures unless marked. Vehicles are $13.20 per pack, Figures $6.60 per pack. Where marked with a * company bags of 10 vehicles
More informationArmy Lists. North America and Oceania. Contents
Army Lists North America and Oceania Contents Eastern Woodland Culture 900 to 1500 CE Mound-Builder Culture 900 to 1500 CE Plains Culture 900 to 1500 CE Pueblo Culture 900 to 1500 CE Tu i Empire 950 to
More informationField Of Glory - Help Index
Field Of Glory Main Help Menu Field Of Glory - Help Index Game Interface Hex icons How to charge How to conduct a melee combat How to move a battle group How to shoot How to turn/change direction Keyboard
More information[DRAFT] SNAPHANCE RULES FOR PIKE AND SHOT BATTLES
Index Section Subject Page 1.0 Basic Concepts 2 1.1 Command Groups 2 1.2 Stands and Basing 2 1.3 Strength Points [SP] 2 1.4 Game Play 2 2.0 Types of Stands 2.1 Combat Stands 2.2 Support Stands 3.0 Command
More informationCombat Skills. Dodge: Great Weapons Warrior has a 6+ ward save vs. Great Weapons. (Ward saves stack. - A natural 1 always fails to save.
Combat Skills Weapons Training: Close Warrior can use all close combat weapons, not just those on his list. This skill does not grant proficiency with shields. Dodge: Great Weapons Warrior has a 6+ ward
More informationIMPETVS ANCIENTS BETA LISTS
IMPETVS ANCIENTS BETA LISTS Version 2.2 December2017 Since last version: Early Franks list added. Dadi&Piombo PAGE ARMY 2 Early Sumerians 2 Nubians 2 Akkadian Empire 3 Minoans and Early Mycaeneans 3 Achaians
More informationFORCES OF VALOR BATTLE TACTICS 2005, Unimax Toys Limited, All Rights Reserved
FORCES OF VALOR BATTLE TACTICS 2005, Unimax Toys Limited, All Rights Reserved Forces Of Valor, The Game allows you to fight exciting and realistic war games. All you need to play are Forces Of Valor soldiers
More informationTHE RULES. Wing Scale. 15 minutes per turn 50 men per strength point 1 gun per strength point
INTRODUCTION The late Greg Novak developed the following variant of Volley & Bayonet for fighting at the Wing scale in the Americas. All Volley & Bayonet rules not modified below remain in force. Paul
More informationINFANTRY. Dark elf infantry (base size: 2.5 x 2.5 cm)
DARK ELVES Auxiliaries: Dark elf armies can recruit the Hydra and the Harpies as Auxiliaries; Hydra and Harpies can then lined up as normal troops of this army and for they it is not required to have an
More informationTroop Quality (TQ) rating
1 Introduction Hoplites ver 1.8.0 Hoplites is a fast card game based on the GMT s SPQR board game. In Hoplites the player controls an army and fight against the computer (or a human adversary via PBEM)
More informationLAKE TRASIMENUS 217 BC
KE TRSIMENUS 217 BC Command & Colors: ncients 1 CRTGININ C annibal M M C W W W C C S S Flaminius Steep ills Impassable M M M M ake Trasimenus ake Trasimenus ROMN istorical Background Much of annibal s
More informationRules Update for Warmaster Ancients
Rules Update for Warmaster Ancients P25 Skirmishers Evading a Charge delete all four paragraphs and replace as follows. Note that this new rule replaces the rules addition Evades from close range become
More informationIntroduction:... 4 Character Classes;... 4 Weapons:... 4 Organisation:... 4 Actions:... 5 Movement:... 5 Shooting:... 5 To Hit:...
State of war A.C.W. Skirmish Wargame Rules Tyneside Wargames club Version 1a 1 2 Table of contents Introduction:... 4 Character Classes;... 4 Weapons:... 4 Organisation:... 4 Actions:... 5 Movement:...
More informationRULE BOOK. Warfare in the Middle Ages
RULE BOOK Warfare in the Middle Ages Table of Contents 1.0 Introduction... 2 2.0 The Components... 2 3.0 Sequence of Play... 4 4.0 Activation and Continuity... 4 5.0 Movement... 4 6.0 Facing... 5 7.0 Zones
More informationThe Roman Army. Some soldiers had special skills. They shot bows and arrows, flung stones from slingshots, or could swim rivers to surprise an enemy.
The Roman Army The Roman army was the largest and meanest fighting force in the ancient world and is one of the main reasons Rome became so powerful. It conquered a vast empire across the world and was
More informationIN THE DARK IN CONTINENT
IN THE DARK IN CONTINENT THE DARK Version 0.1 2012 Dadi&Piombo This set includes lists and additional rules that allow you to play with the Pre-Colonial Age in Africa, the European explorations and the
More informationKing George Commands and We Obey
King George Commands and We Obey Basing Army Commanders 80mm dia base with a vignette on it, min 3 figures. Divisional Commanders 80mm dia base with a vignette on it, max 2 figures. Brigade Commanders
More informationWarfare. Casualties Once a casualty die reaches 1, another casualty removes the unit from the battle. Each unit can be Rallied once at this point.
Warfare Issuing An Order To order a unit to attack, select the attacking unit and a legal defender (see The Order of Battle below). ing The attacking unit makes an test against the target units. Roll 1d20,
More informationCHARIOT THEME LISTS Historicon 2008
CHARIOT THEME LISTS Historicon 2008 This collection of army lists has been prepared for use with the Warrior rules at the Chariot Theme tournament scheduled for Historicon 2008. It is based upon Biblical
More informationSNAPHANCE RULES FOR PIKE AND SHOT BATTLES
Index Section Subject Page 1.0 Basic Concepts 2 1.1 Command Groups 2 1.2 Stands and Basing 2 1.3 Strength Points [SP] 3 1.4 Game Play 3 2.0 Types of Stands 3 2.1 Combat Stands 3 2.2 Support Stands 4 3.0
More informationBrimstone and Iron. Some Alternate Weapon Rules for Warhammer Fantasy.
Brimstone and Iron. Some Alternate Weapon Rules for Warhammer Fantasy. This page originally started off as some house rules for some of the weapons in Warhammer. The following rules suggestions can be
More informationArmy Lists. Spain, Sicily and Africa. Contents
Spain, Sicily and Africa Contents Army Lists Libyan 650 BCE to 202 CE Sicel 550 to 380 BCE Early Carthaginian (02) 550 to 275 BCE Sardinian 550 to 215 BCE Siciliot Greek 550 to 241 BCE Syracusan 411 to
More informationRULE BOOK. Warfare in the Middle Ages
RULE BOOK Warfare in the Middle Ages Table of Contents 1.0 Introduction... 2 2.0 The Components... 2 3.0 Sequence of Play... 3 4.0 Activation and Continuity... 4 5.0 Movement... 4 6.0 Facing... 5 7.0 Zones
More informationTHE CONSTRUCTAL ANALYSIS OF WARFARE
G. Weinerth, Int. J. of Design & Nature and Ecodynamics. Vol. 5, No. 3 (010) 68 76 THE CONSTRUCTAL ANALYSIS OF WARFARE G. WEINERTH Duke University, Pratt School of Engineering, USA. ABSTRACT Military science
More informationM= Movement; VBU= Basic Unit Value; I= Impetus Bonus, VD= Demoralization Value; VDT= Total Demoralization Value
GREAT NORTHERN WAR Legend GA-CP= Gallopers; TR-CP= Trotters; RE-CP= Reiters; CL= Light Cavalry; P&M-FP= Pike & Muskets; TE= Tercios, DR-FL= Dragoons; S= Skirmishers; T= Musketeers; ART= Artillery M= Movement;
More informationIntroduction. The conqueror takes over the possessions of the conquered
Introduction The careers of these men embrace such a multitude of events that my preamble shall consist of nothing more than one plea: if I do not record all of their most celebrated achievements or describe
More informationUnreleased Profiles. Faramir, Prince of Ithilien (Man) Points Value: 150. Theoden, King at Pelennor (Man) Points Value: 130
Unreleased Profiles Unofficial additional rules and profiles designed for Lord of the Rings and The Hobbit Strategy Battle Games. Published by www.thelastalliance.com The Golden Rule: All Unreleased Profiles
More informationMarch Toward the Sound of Guns
March Toward the Sound of Guns Very Fast Napoleonic Rules Version1.1 By Herbert Wong A) Game Scale The game will, for convenience, follow Avalon Hill s Napoleon s Battles game scale; in fact the game works
More informationRULES MANUAL. Table of Contents. Volume IV
RULES MANUAL Table of Contents 1.0 Introduction... 2 2.0 The Components... 2 3.0 Victory... 5 4.0 Sequence of Play... 6 5.0 Leaders & Command... 6 6.0 Activation & Continuity... 7 7.0 Movement... 9 8.0
More informationDE BELLIS ANTIQUITATIS
DE BELLIS ANTIQUITATIS INTRODUCTION DBA is an ancient period wargame on a small board, using a minimal number of model figures and the simplest set of rules that can produce a historically and visually
More informationPage. Blades (Bd) classed as foot troop description figures per base recoil interpenetration combat factors flank support
Aggression defender selection in the army lists Allies can t garrison can t guard a camp moving in groups in tournaments BBDBA allies BBDBA allied camps BBDBA allied PIPs allied contingents Arable Homeland
More informationContents. Sample file. Photographs
Contents Introduction Later Italian Wars Army Lists The Battle of Ceresole The Later Italian Wars 3 The French Wars of Religion 3 French Army 4 Italian Army 4 Spanish Army 5 Swiss Army 5 Background 6 French
More information15mm Mirliton Catalogue - Medieval Ranges
15mm Mirliton Catalogue - Medieval Ranges Ranges The Empire and Italy, 1090-1190 AD Italian Commune Wars, 1200-1300 AD Crusaders and Teutonic Knights, 1200-1291 AD Muslim Armies of the Crusades, 1096-1350
More informationThe Getaway Background Victory Conditions Special Rules
Historic Enterprises 1998 2 The Getaway Background After a successful cattle raid, the perpetrators are attempting to abscond with their booty (2 packs full of loot and 15 cattle). They must cross the
More information