2 nd and 3 rd Punic War

Size: px
Start display at page:

Download "2 nd and 3 rd Punic War"

Transcription

1 nd and rd Punic War These are the armies of the second and third Punic war. The armies are based upon those found in DBA. and Might of s. They have been modified based on research and gut instinct. Tables Explained Each list has an outline of a number of units. The following is an example unit: s Javelin ( ) -4 (-) 0mm At the top is the name of the unit. : is the combat strength of the unit. This number governs all forms of combat and morale, including rally. : is the amount that the unit may move with movement action. : is the armor save of this unit. : is a list of capabilities of the unit. The rules give a detailed description of what each mod is. It is a good idea to make a unit card for each unit in your army with detailed explanations on the effects of each capability of the unit. If the unit has a missile weapon, it is given as weapon (range in inches). Our example unit has Javelins with a range. : This shows the amount of troops available for that army. The first set of numbers (ie -) is the minimum and maximums available for a 0-point army. You must buy the minimum. Numbers in parentheses are the incremental increase for that unit for each 5 points. So in a basic army, you could purchase to Velites. In a 45 point army, you could purchase -5 Velites. 60 points brings the total up to -7 and so on. : The base depth of the troops and type. In our example 0mm/ is 0mm base depth and denote skirmisher. : is the cost of the unit in points. Some notes with a * are upgrades for that unit. This unit may add a Sling ed (4 ) for +4 points to the normal cost of the unit. Generals and Captains Each player gets commander per 5 points of army. The first commander is a General and the rest are Captains. In a 0 point game, for example, there is one General and one Captain.

2 Republican Roman Triari Battle Drill Spear Veteran - 5mm 4 Principes Battle Drill Veteran (+ pts) -4 (-) 5mm Hastati 4.5 Battle Drill -4 (-) 5mm Equites.5 0- Velites Javelin ( ) -4 (-) 0mm May take a superior General or captain for points May not take more Princepes than Hastati May not take more Triari than half the amount of Princepes May take up to stands of Italian Spear, Numidian Cavalry or Gallic Warbands.

3 Carthaginian Veteran Spear Spear *Veteran (+ pts) 0-4 (0-) 5mm Libyan Spear 4.5 Spear -4 (-) 5mm Libyan s Javelin ( ) 0- (0-) 0mm Elephant + Behemoth Terror 0- Vehicle 40mm Citizen Cavalry.5 - May take a superior General for points May purchase up to 50 points of mercenary (items labeled Mercenary ) troops. These troops may be Spanish Infantry, Gallic Warbands, Numidian Light Cavalry or Baeleric Slingers. You may not take more than stands of any unit type.

4 Gallic Gallic Warband Warband 5-0 (-5) 0mm Gallic Noble Cavalry.5 0- Gallic Light Cavalry Javelin ( ) 0- LC Young Warriors Javelin ( ) -4 (-) 0mm Slingers Sling (4 ) 0- (0-) 0mm

5 Ancient Spanish Scutari -6 (-) 0mm Celt-Iberian Warband Warband 0-4 (0-) 0mm Spanish Heavy Cavalry.5 - Spanish Light Cavalry Javelin ( ) -4 (-) LC Caetreti Javelin ( ) - (-) 0mm Slingers Sling (4 ) 0-0mm

6 Macedonian Front Rank Pike Phalanx Pike Small Shield Veteran (+ pts) A 5mm Rear Rank Pike Phalanx 4.5 Pike Small Shield 4-8 (-4) 5mm Peltasts Evade 0-4 (0-) 0mm Light Cavalry Javelin ( ) 0- LC Heavy Cavalry.5 - Companion Cavalry.5 Fear B Javelin Men Javelin ( ) 0- (0-) 0mm Slingers Bow (4 ) 0-0mm (A) May be bought in pairs with rear rank pike phalanx. (B) May upgrade heavy cavalry to companions.

7 May buy up to units of Gallatian mercenaries.

8 Mercenaries Numidian Light Cavalry Javelin ( ) 0- LC Gallic Warband Warband 5-0 (-5) 0mm Spanish Scutari -6 (-) 0mm Italian Spear -4 (-) 5mm Gallatian Warband 4.5 Warband 5mm Baeleric Slingers Sling (4 ) 0-0mm

Alexander the Great. Tables Explained Each list has an outline of a number of units. The following is an example unit:

Alexander the Great. Tables Explained Each list has an outline of a number of units. The following is an example unit: Alexander the Great These are the armies of Alexander the Great and his Enemies. The armies are based upon those found in DBA. and Might of s. They have been modified based on research and gut instinct.

More information

Dark Age England. Tables Explained Each list has an outline of a number of units. The following is an example unit:

Dark Age England. Tables Explained Each list has an outline of a number of units. The following is an example unit: Dark Age England These are the armies of the Early Medieval Period in England. The armies are based upon those found in DBA. and Might of s. They have been modified based on research and gut instinct.

More information

Dark Age Britain. Tables Explained Each list has an outline of a number of units. The following is an example unit:

Dark Age Britain. Tables Explained Each list has an outline of a number of units. The following is an example unit: Dark Age Britain These are the armies of Post Roman Britain and the Age of Arthur. The armies are based upon those found in DBA. and Might of s. They have been modified based on research and gut instinct.

More information

Hambone Barca vs. Miles Gloriousus GAME RULES By George Sivess

Hambone Barca vs. Miles Gloriousus GAME RULES By George Sivess Hambone Barca vs. Miles Gloriousus GAME RULES By George Sivess Two of my favorite Ancient Generals, Hambone Barca (the illegitimate and slightly less capable son of Hamilcar), and Miles, the star of A

More information

SunTzuGames presents

SunTzuGames presents SunTzuGames presents Ancient battles a game by Emil Larsen (4) -0 min 4+ version - Omega.4 Ancient Battles Introduction In ancient battles you get to play out some of ancient history s most iconic battles.

More information

PROCONSUL RULES FOR ANCIENT BATTLES

PROCONSUL RULES FOR ANCIENT BATTLES Index Section Subject Page 1.0 Basic Concepts 2 1.1 Command Groups 2 1.2 Stands and Basing 2 1.3 Strength Points [SP] 2 1.4 Game Play 2 2.0 Command and Control 3 2.1 Moving Commanders 3 2.2 Losing a Commander

More information

CHARIOT MINIATURES. PRICING 15mm Historical packs $6.60 All have 8 foot, 4 mounted, single elephant or chariot or 2 artillery pieces.

CHARIOT MINIATURES. PRICING 15mm Historical packs $6.60 All have 8 foot, 4 mounted, single elephant or chariot or 2 artillery pieces. CHARIOT MINIATURES PRICING 15mm Historical packs $6.60 All have 8 foot, 4 mounted, single elephant or chariot or 2 artillery pieces. ASS22, ABR1 $6.60 ASS21 $8.25 Chariots 2 Horse 2 Crew $5.50 2 Horse

More information

Western Mediterranean Sea BC

Western Mediterranean Sea BC Western Mediterranean Sea 231 218 BC By the terms of the peace treaty that ended the First Punic War in 241, Carthage was forced to cede Sicily, which became Rome s first province. Three years later, Rome

More information

Stephan Hess Compiled by Ken Demyen

Stephan Hess Compiled by Ken Demyen By Stephan Hess Compiled by Ken Demyen CONTENTS Introduction... Rules... Characters & Mounts... s... s... Shamans... Mount... Elephant Mount... Unit s... Skirmishers... Warband... Phalanx... Testudo...

More information

PROCONSUL SCENARIO Dacia 87CE

PROCONSUL SCENARIO Dacia 87CE Dacia 87CE Page 1 of 5 Dacia 87CE The Kingdom of Dacia [present day Romania] frequently launched raids across the Danube into Roman territory. On several occasions the Romans tried to bring them to heel.

More information

BATTLE OF IBERA Part of the Second Punic War Spring 215 BC

BATTLE OF IBERA Part of the Second Punic War Spring 215 BC BATTLE OF IBERA Part of the Second Punic War Spring 215 BC This is a small scenario for Hail Caesar based on the Battle of Ibera. The Troops are not according to any historical account but the unit we

More information

Creating a campaign game of the Teutoburg Forest Disaster in 9AD,

Creating a campaign game of the Teutoburg Forest Disaster in 9AD, Creating a campaign game of the Teutoburg Forest Disaster in 9AD, The Ancient Warfare series launched its latest game Roman Civil Wars in December 2011 but did not include a scenario for this famous event.

More information

Appendix A: Army Lists

Appendix A: Army Lists Appendix A: Army Lists BAR includes a set of 6 Army List as part of the core rules which allow you to play with 6 common armies. They will also be revised in future army list supplements. By looking at

More information

Athenian Army. The Army is commanded by the Athenian Polemarch, Perikles, who is an Elected, Reliable and Strong commander.

Athenian Army. The Army is commanded by the Athenian Polemarch, Perikles, who is an Elected, Reliable and Strong commander. Athenian Army My Athenian Army was one of the first I completed and as such has had to suffer fighting through considerable rule changes. It has also undergone several expansion and configuration changes.

More information

The Mutford House Rules were developed in playing Hail Caesar using the following armies in around 200 battles:

The Mutford House Rules were developed in playing Hail Caesar using the following armies in around 200 battles: 1 P a g e The Mutford House Rules were developed in 2011-2014 playing Hail Caesar using the following armies in around 200 battles: - Early Imperial Roman - Ancient British, Gallic, German - Early Roman

More information

This is directly commanded by Leonidas, the Army General, and consists of 5 Divisions.

This is directly commanded by Leonidas, the Army General, and consists of 5 Divisions. Spartan Army The Spartans are perhaps the most well-known of all the Greek armies. Hopefully my version of their army is more historically accurate than some of the portrayals in films and books. The Spartans

More information

Spain, Sicily and Africa. Contents. Army Lists

Spain, Sicily and Africa. Contents. Army Lists Spain, Sicily and Africa Contents Army Lists Creating an army with the Mortem et Gloriam Army Lists Historical Introduction Army Commander 1 Any Instinctive Dates 650 BC to 202 AD SubGenerals 13 Any

More information

ONE IF BY LAND" - AMERICAN 1:10 SCALE WAR OF INDEPENDENCE RULES by Bob Bergman. Infantry/Cavalry figure 10 men Artillery crew figure 5 men

ONE IF BY LAND - AMERICAN 1:10 SCALE WAR OF INDEPENDENCE RULES by Bob Bergman. Infantry/Cavalry figure 10 men Artillery crew figure 5 men ONE IF BY LAND" - AMERICAN 1:10 SCALE WAR OF INDEPENDENCE RULES by Bob Bergman Ground Scale 1 inch = 15 yards One Turn About five minutes Infantry/Cavalry figure 10 men Artillery crew figure 5 men Artillery

More information

Spain, Sicily and Africa. Contents. Army Lists

Spain, Sicily and Africa. Contents. Army Lists Spain, Sicily and Africa Contents Army Lists Creating an army with the Mortem et Gloriam Army Lists Historical Introduction Army Commander 1 Any Instinctive Dates 550 B.C. to 380 B.C. SubGenerals 13

More information

CIVITATES BELLANTES. Rules for Ancient Wargames with Miniatures 500 BC to AD 200 by Simon MacDowall & Caoimhín Boru

CIVITATES BELLANTES. Rules for Ancient Wargames with Miniatures 500 BC to AD 200 by Simon MacDowall & Caoimhín Boru CIVITATES BELLANTES Rules for Ancient Wargames with Miniatures 500 BC to AD 200 by Simon MacDowall & Caoimhín Boru O n the fourth day both generals lead out their forces and drew them up for battle. Scipio

More information

Tournament Report ITC This one needs to be in English to be used also for the DBMM group please ignore any wrong spelling and expressions...

Tournament Report ITC This one needs to be in English to be used also for the DBMM group please ignore any wrong spelling and expressions... This one needs to be in English to be used also for the DBMM group please ignore any wrong spelling and expressions... Thanks to Lorenzo and all his helpers for the organization of the ITC since 2012!

More information

Mercenary: Land Warfare in the First Punic War, BC

Mercenary: Land Warfare in the First Punic War, BC SPQR Scenario Battles Agrigentum and Adys Mercenary: Land Warfare in the First Punic War, 262-256 BC BY DAN FOURNIE Background The First Punic War was decided at sea. After four years of war, Rome found

More information

Mortem et Gloriam Magna

Mortem et Gloriam Magna 16/10/2018 Mortem et Gloriam Magna Small Table Variant for.. 28mm figures on a 6'x4' or 15mm figures on a 4' x 3' table Introduction Mortem et Gloriam Magna is a simple adaptation of the main MeG game

More information

Tips on How to Assemble the Persian Scythed Chariot (60 PSN 07 Y) By scott lam

Tips on How to Assemble the Persian Scythed Chariot (60 PSN 07 Y) By scott lam Tips on How to Assemble the Persian Scythed Chariot (60 PSN 07 Y) By scott lam Introduction The war chariot is invented during the Bronze Age circa 1800 B.C. by the nomadic people of Central Asia. It starts

More information

Wagenburg. ranks) Heavy Infantry 3cm (or 4cm) Light Infantry 4cm Missile troops 4cm

Wagenburg. ranks) Heavy Infantry 3cm (or 4cm) Light Infantry 4cm Missile troops 4cm 1.0 INTRODUCTION 1.1 IMPETUS AND BASIC IMPETUS Impetus is a set of wargame rules that aims to simulate battles with toy soldiers in the ancient, medieval and renaissance period. Basic Impetus is a free,

More information

Kings of War Historical Ancient Combat Viking Age!

Kings of War Historical Ancient Combat Viking Age! Kings of War Historical Ancient Combat Viking Age! This Supplement is not published by Mantic Games. Kings of War and all associated logos are property of Mantic Games and are used without permission.

More information

CHARLES THE BOLD SCENARIO

CHARLES THE BOLD SCENARIO Scottish War of Independence - Battle of Falkirk 1298 Page 1 of 5 Battle of Falkirk 22 July 1298 In 1296 Edward I of England declared himself overlord of Scotland deposing the Scottish king. Rebellion

More information

Rome at War Hannibal at Bay Errata and FAQ

Rome at War Hannibal at Bay Errata and FAQ First Edition Rules Rome at War Hannibal at Bay Errata and FAQ Pg 3: Light Cavalry description has a depiction of Light Infantry. 2.21: Change "enemy units" to "any non-leader units". 6.1: After Example,

More information

Reinventing An Old Friend - Rekindling The Passion For Old School Rules

Reinventing An Old Friend - Rekindling The Passion For Old School Rules Reinventing An Old Friend - Rekindling The Passion For Old School Rules Way back in the early 1980s when double-sided photocopying was at the cutting edge of wargame rule production, I happened on a set

More information

DBA-RRR. Renaissance, Reformation and Restoration Extension Rules v By Tony Aguilar

DBA-RRR. Renaissance, Reformation and Restoration Extension Rules v By Tony Aguilar DBA-RRR Renaissance, Reformation and Restoration 1500-1700 Extension Rules v. 1.21 By Tony Aguilar DBA-RRR Renaissance, Reformation and Restoration Rules v. 1.21 (January 2012) Page 1 DESIGNER NOTES This

More information

Order Code. Test reaction if:

Order Code. Test reaction if: Move Sequence in each period 1. Dice for arrivals and returns 2. Test reaction for first time in charge reach or shot at 3. Declare and Test for charges. Test Reaction for all other causes 5. Charge Response,

More information

Army Lists ITALY. Contents

Army Lists ITALY. Contents Army Lists ITALY Contents Early Roman, Latin or Etruscan 500 to 300 BCE Italian Hill Tribes 500 to 290 BCE Umbrian 500 to 290 BCE Early Campanian 500 to 275 BCE Magna Graecia 500 to 267 BCE Apulian 500

More information

Rebellion. Warrior Profiles. Illustration by Andrew Hillhouse Rebellion Warrior Profiles by ebob Miniatures.com

Rebellion. Warrior Profiles. Illustration by Andrew Hillhouse Rebellion Warrior Profiles by ebob Miniatures.com Rebellion Warrior Profiles Illustration by Andrew Hillhouse Rebellion Warrior Profiles by ebob Miniatures.com This document is designed to compliement the Rebellion Rules and the Forces of the Rebellion

More information

Age of the Trebuchet. Introduction. Contents

Age of the Trebuchet. Introduction. Contents Draft number 2 6 th October 2005 Special thanks to Dave Smith (lotrhithero), Paul Mullis(Osbad), Richard Heath (Yith) and Tony Barnes for comments on Draft 1. For those of you who saw Draft, there a number

More information

Advanced Virtus. Attempt of translation* in English of AV, «fast and furious» ancient rules By Pierre Laporte and Hervé Pérez

Advanced Virtus. Attempt of translation* in English of AV, «fast and furious» ancient rules By Pierre Laporte and Hervé Pérez Advanced Virtus Attempt of translation* in English of AV, «fast and furious» ancient rules By Pierre Laporte and Hervé Pérez *Ndt : all apologies for the possible grammatical mistakes, and many thanks

More information

Pig Wars Late Medieval Variant

Pig Wars Late Medieval Variant Pig Wars Late Medieval Variant 1337 to 1485 Introduction Pig Wars LMV is a variant of Tod Kershner s Pig Wars Dark Age skirmish rules that covers the period of the Hundred Years War to the end of the Wars

More information

Army Lists ITALY. Contents

Army Lists ITALY. Contents Army Lists ITALY Contents Creating an army with the Mortem et Gloriam Army Lists Historical Introduction Army Commander 1 Any Instinctive Dates 500 BC to 330 BC SubGenerals 03 Any Instinctive Terrain

More information

Kings of War Historical Ancient Combat Hoplon, Pike & Arrow!

Kings of War Historical Ancient Combat Hoplon, Pike & Arrow! Kings of War Historical Ancient Combat Hoplon, Pike & Arrow! This Supplement is not published by Mantic Games. Kings of War and all associated logos are property of Mantic Games and are used without permission.

More information

Kings of War Historical Ancient Combat Hoplon, Pike & Arrow!

Kings of War Historical Ancient Combat Hoplon, Pike & Arrow! Kings of War Historical Ancient Combat Hoplon, Pike & Arrow! This Supplement is not published by Mantic Games. Kings of War and all associated logos are property of Mantic Games and are used without permission.

More information

Warmaster Ancients Rulebook Errata

Warmaster Ancients Rulebook Errata Warmaster Ancients Rulebook Errata When we released Warmaster Ancient Armies we included some rules additions and corrections for Warmaster Ancients and for those who are yet to buy this book, the relevant

More information

GBH Great Battles Handbook

GBH Great Battles Handbook GBH Great Battles Handbook Last revision: March 2005. Designed by Edgar Leo. 1. Some Terms Used xd10 = Numeric value between x and ten times x, resulting from throwing x ten sides dice (0 is 10). Military

More information

IMPERIAL WARRIOR ARMY LIST ERRATA To November 2011

IMPERIAL WARRIOR ARMY LIST ERRATA To November 2011 IMPERIAL WARRIOR ARMY LIST ERRATA To November 2011 Any updates or corrections are shown under the specific list. Lines refer to the line starting underneath the list or from the top of the page if the

More information

The Persian, Macedonian and Punic Wars.

The Persian, Macedonian and Punic Wars. The Persian, Macedonian and Punic Wars. 600BC to 200BC For use with Historicon 1.2 Introduction The Persian, Macedonian and Punic Wars. 600BC to 200BC Welcome to our first edition of army lists for Historicon,

More information

SAMURAI INFANTRY. Name QUA TYP STR RES WOR ARM WEA MOV SAV TER BAD PTS UPG MIN MAX. Infantry Poor Disc md 2h 15 no no night 3 +1med 5 20

SAMURAI INFANTRY. Name QUA TYP STR RES WOR ARM WEA MOV SAV TER BAD PTS UPG MIN MAX. Infantry Poor Disc md 2h 15 no no night 3 +1med 5 20 SAMURAI The Samurai belong to the faction known as "Good". Allies, Mercenaries and Auxiliaries: The army of the Samurai can deploy either the Ikko-Ikki or the Ninja as regular units and characters of the

More information

1. MELEE EXPERT Melee Expert covers troops who were especially good at hand-to-hand combat for their quality grade. So an AVERAGE Melee Expert is

1. MELEE EXPERT Melee Expert covers troops who were especially good at hand-to-hand combat for their quality grade. So an AVERAGE Melee Expert is 1. MELEE EXPERT Melee Expert covers troops who were especially good at hand-to-hand combat for their quality grade. So an AVERAGE Melee Expert is good at melee for average troops; a SUPERIOR non-melee

More information

No charges, but Ar0llery shoot.

No charges, but Ar0llery shoot. No charges, but Ar0llery shoot. Heavy Ar7llery are in range of anything 12 BW range. Can shoot overhead at any enemy 2BW from friends, but cannot shoot over one target to shoot another à has to shoot the

More information

Great Battles of History Forum: Macedonians vs. Romans

Great Battles of History Forum: Macedonians vs. Romans C3i Magazine, Nr.1 (1992) Great Battles of History Forum: Macedonians vs. Romans by Richard H. Berg The design and development of SPQR was a task highlighted by the need to recreate the remarkable military

More information

SNAPHANCE SCENARIO Franco-Dutch War - Battle of Seneffe 11 August 1674

SNAPHANCE SCENARIO Franco-Dutch War - Battle of Seneffe 11 August 1674 Franco-Dutch War - Battle of Seneffe 11 August 1674 Note: the woods on the hilltop are orchards. Page 1 of 5 Franco-Dutch War - Battle of Seneffe 11 August 1674 William of Orange invaded Northern France

More information

Kings of War Historical Ancient Combat Rome s Rise and Fall!

Kings of War Historical Ancient Combat Rome s Rise and Fall! Kings of War Historical Ancient Combat Rome s Rise and Fall! This supplement is designed for use with Mantic Games Kings of War rules, but it is not an official Mantic Games publication. Kings of War and

More information

Undying Lands. for use with 6mm, 10mm, 15mm, 20mm, HO/OO and 25mm scales. ASP and Alienstar Publishing 2001, 2002, 2003, 2004.

Undying Lands. for use with 6mm, 10mm, 15mm, 20mm, HO/OO and 25mm scales. ASP and Alienstar Publishing 2001, 2002, 2003, 2004. Undying Lands for use with 6mm, 10mm, 15mm, 20mm, HO/OO and 25mm scales ASP and Alienstar Publishing 2001, 2002, 2003, 2004. 1 UNDYING LANDS Putting the reality back into your fantasy games Welcome to

More information

ARE YE FOR KING OR PARLIAMENT?

ARE YE FOR KING OR PARLIAMENT? ARE YE FOR KING OR PARLIAMENT? A Warmaster Ancients Variant For The Period 1641-52 Written by Jimi Tubman Assisted by the members of the Washington Wargames Club ( http://www.washingtonwargames.co.uk ).

More information

NIPPON/SAMURAI TRIAL RULES by Robert S. Waller Last Update:

NIPPON/SAMURAI TRIAL RULES by Robert S. Waller Last Update: NIPPON/SAMURAI TRIAL RULES by Robert S. Waller cpbelt@att.net Last Update: 11-11-02 BACKGROUND: I have based these rules on historical Japan c1550-1600, commonly called the Sengoku civil war period, which

More information

The Perfect Persian Plan: Free Deployment in Issus

The Perfect Persian Plan: Free Deployment in Issus C3i Magazine, Nr.2 (1993) The Perfect Persian Plan: Free Deployment in Issus by Ulrich Blennemann In my experience with The Great Battles of Alexander, I have found that the game system captures the essence

More information

Army Lists. Gaul, Germany and Britain. Contents

Army Lists. Gaul, Germany and Britain. Contents Army Lists Gaul, Germany and Britain Contents Creating an army with the Mortem et Gloriam Army Lists Historical Introduction Army Commander 1 Any Instinctive Dates 350 B.C. to 50 B.C. SubGenerals 13

More information

Simple GBoH v1.2 Errata & Clarifications February, 2014

Simple GBoH v1.2 Errata & Clarifications February, 2014 Simple GBoH v1.2 Errata & Clarifications February, 2014 Rules 4.11 Last Sentence should be: For some, as noted on the Charts, this chain can be traced through one or more vacant hexes that are not in an

More information

Army Lists. Gaul, Germany and Britain. Contents

Army Lists. Gaul, Germany and Britain. Contents Army Lists Gaul, Germany and Britain Contents Creating an army with the Mortem et Gloriam Army Lists Historical Introduction Army Commander 1 Any Instinctive Dates 350 BC to 50 BC SubGenerals 03 Any Instinctive

More information

Rise of Rome through the Punic Wars. Based on the map above, who do you think would be Rome s main opponent?

Rise of Rome through the Punic Wars. Based on the map above, who do you think would be Rome s main opponent? Rise of Rome through the Punic Wars Based on the map above, who do you think would be Rome s main opponent? 753 BC: Rome begins as one of many city states on the Italian Peninsula. 509 BC: Roman Republic

More information

Official amendements for L Art de la Guerre Rules

Official amendements for L Art de la Guerre Rules Official amendements for L Art de la Guerre Rules This document regroups and assembles the official amendments and corrections to L Art de la Guerre V3. They are presented in the chronological order of

More information

napoleon's battles at divisional and onehalf

napoleon's battles at divisional and onehalf napoleon's battles at divisional and onehalf scales I am trying to find a Napoleonic rule-set to play minor, i.e divisional, engagements occurring at the Campaign of Leipzig or in any other Napoleonic

More information

Tactics, Warfare, Strategies, Weaponry, and Armament of the Greeks

Tactics, Warfare, Strategies, Weaponry, and Armament of the Greeks Tactics, Warfare, Strategies, Weaponry, and Armament of the Greeks The Greeks at War http://uk.youtube.com/watch? v=qzy_rsbxequ&feature=related http://uk.youtube.com/watch? v=yfuihf8ca48&feature=related

More information

Army Lists. Persia. Contents

Army Lists. Persia. Contents Army Lists Contents Early Achaemenid n Later Achaemenid n Parthian Parthian Vassal States Early Sassanid n Middle Sassanid n Version: 1.01 Published: 16 th July 2016 Creating an army with the Mortem et

More information

Chosen Men Fat. 1. Sequence of play. Base Morale;

Chosen Men Fat. 1. Sequence of play. Base Morale; Chosen Men Fat 1. Sequence of play v2.1 CCWG Assign cards to each unit in play then shuffle the deck and turnover the top 2 cards. These units then; 1) Test morale. 2) Perform an action. (Move, Load, Fire,

More information

COMITATUS Warfare in the Dark Ages AD

COMITATUS Warfare in the Dark Ages AD COMITATUS Warfare in the Dark Ages AD 250-1100 Scenario 1 The Battle of Daras AD 50 Historical Background The young East Roman General Belisarius, in his first major command, was sent to defend the city

More information

Fast table-top gaming with model soldiers, dice and rules covering the period 3000 BC AD

Fast table-top gaming with model soldiers, dice and rules covering the period 3000 BC AD PHALANX Fast table-top gaming with model soldiers, dice and rules covering the period 3000 BC - 1500 AD For use with 6mm, 10mm, 15mm, 20mm, HO/OO and 25mm scales 2 Welcome to another set of ancient wargame

More information

Ancient Warfare Fast Play Rules RULES FOR WARGAMING TACTICAL LEVEL COMBAT FROM 3000 BC AD March 2002 By Terry Gore

Ancient Warfare Fast Play Rules RULES FOR WARGAMING TACTICAL LEVEL COMBAT FROM 3000 BC AD March 2002 By Terry Gore 2 Ancient Warfare Fast Play Rules RULES FOR WARGAMING TACTICAL LEVEL COMBAT FROM 3000 BC - 450 AD March 2002 By Terry Gore These rules are a logical and much requested complement to our successful Medieval

More information

Kings of War Historical Ancient Combat Hoplon, Pike & Arrow!

Kings of War Historical Ancient Combat Hoplon, Pike & Arrow! Kings of War Historical Ancient Combat Hoplon, Pike & Arrow! This Supplement is not published by Mantic Games. Kings of War and all associated logos are property of Mantic Games and are used without permission.

More information

10mm FIGS PERRIN 10MM WWII

10mm FIGS PERRIN 10MM WWII 10mm FIGS PERRIN 10MM WWII Perrin 10mm figures come in packs of 2 vehicles or 20 figures unless marked. Vehicles are $13.20 per pack, Figures $6.60 per pack. Where marked with a * company bags of 10 vehicles

More information

Army Lists. North America and Oceania. Contents

Army Lists. North America and Oceania. Contents Army Lists North America and Oceania Contents Eastern Woodland Culture 900 to 1500 CE Mound-Builder Culture 900 to 1500 CE Plains Culture 900 to 1500 CE Pueblo Culture 900 to 1500 CE Tu i Empire 950 to

More information

Field Of Glory - Help Index

Field Of Glory - Help Index Field Of Glory Main Help Menu Field Of Glory - Help Index Game Interface Hex icons How to charge How to conduct a melee combat How to move a battle group How to shoot How to turn/change direction Keyboard

More information

[DRAFT] SNAPHANCE RULES FOR PIKE AND SHOT BATTLES

[DRAFT] SNAPHANCE RULES FOR PIKE AND SHOT BATTLES Index Section Subject Page 1.0 Basic Concepts 2 1.1 Command Groups 2 1.2 Stands and Basing 2 1.3 Strength Points [SP] 2 1.4 Game Play 2 2.0 Types of Stands 2.1 Combat Stands 2.2 Support Stands 3.0 Command

More information

Combat Skills. Dodge: Great Weapons Warrior has a 6+ ward save vs. Great Weapons. (Ward saves stack. - A natural 1 always fails to save.

Combat Skills. Dodge: Great Weapons Warrior has a 6+ ward save vs. Great Weapons. (Ward saves stack. - A natural 1 always fails to save. Combat Skills Weapons Training: Close Warrior can use all close combat weapons, not just those on his list. This skill does not grant proficiency with shields. Dodge: Great Weapons Warrior has a 6+ ward

More information

IMPETVS ANCIENTS BETA LISTS

IMPETVS ANCIENTS BETA LISTS IMPETVS ANCIENTS BETA LISTS Version 2.2 December2017 Since last version: Early Franks list added. Dadi&Piombo PAGE ARMY 2 Early Sumerians 2 Nubians 2 Akkadian Empire 3 Minoans and Early Mycaeneans 3 Achaians

More information

FORCES OF VALOR BATTLE TACTICS 2005, Unimax Toys Limited, All Rights Reserved

FORCES OF VALOR BATTLE TACTICS 2005, Unimax Toys Limited, All Rights Reserved FORCES OF VALOR BATTLE TACTICS 2005, Unimax Toys Limited, All Rights Reserved Forces Of Valor, The Game allows you to fight exciting and realistic war games. All you need to play are Forces Of Valor soldiers

More information

THE RULES. Wing Scale. 15 minutes per turn 50 men per strength point 1 gun per strength point

THE RULES. Wing Scale. 15 minutes per turn 50 men per strength point 1 gun per strength point INTRODUCTION The late Greg Novak developed the following variant of Volley & Bayonet for fighting at the Wing scale in the Americas. All Volley & Bayonet rules not modified below remain in force. Paul

More information

INFANTRY. Dark elf infantry (base size: 2.5 x 2.5 cm)

INFANTRY. Dark elf infantry (base size: 2.5 x 2.5 cm) DARK ELVES Auxiliaries: Dark elf armies can recruit the Hydra and the Harpies as Auxiliaries; Hydra and Harpies can then lined up as normal troops of this army and for they it is not required to have an

More information

Troop Quality (TQ) rating

Troop Quality (TQ) rating 1 Introduction Hoplites ver 1.8.0 Hoplites is a fast card game based on the GMT s SPQR board game. In Hoplites the player controls an army and fight against the computer (or a human adversary via PBEM)

More information

LAKE TRASIMENUS 217 BC

LAKE TRASIMENUS 217 BC KE TRSIMENUS 217 BC Command & Colors: ncients 1 CRTGININ C annibal M M C W W W C C S S Flaminius Steep ills Impassable M M M M ake Trasimenus ake Trasimenus ROMN istorical Background Much of annibal s

More information

Rules Update for Warmaster Ancients

Rules Update for Warmaster Ancients Rules Update for Warmaster Ancients P25 Skirmishers Evading a Charge delete all four paragraphs and replace as follows. Note that this new rule replaces the rules addition Evades from close range become

More information

Introduction:... 4 Character Classes;... 4 Weapons:... 4 Organisation:... 4 Actions:... 5 Movement:... 5 Shooting:... 5 To Hit:...

Introduction:... 4 Character Classes;... 4 Weapons:... 4 Organisation:... 4 Actions:... 5 Movement:... 5 Shooting:... 5 To Hit:... State of war A.C.W. Skirmish Wargame Rules Tyneside Wargames club Version 1a 1 2 Table of contents Introduction:... 4 Character Classes;... 4 Weapons:... 4 Organisation:... 4 Actions:... 5 Movement:...

More information

RULE BOOK. Warfare in the Middle Ages

RULE BOOK. Warfare in the Middle Ages RULE BOOK Warfare in the Middle Ages Table of Contents 1.0 Introduction... 2 2.0 The Components... 2 3.0 Sequence of Play... 4 4.0 Activation and Continuity... 4 5.0 Movement... 4 6.0 Facing... 5 7.0 Zones

More information

The Roman Army. Some soldiers had special skills. They shot bows and arrows, flung stones from slingshots, or could swim rivers to surprise an enemy.

The Roman Army. Some soldiers had special skills. They shot bows and arrows, flung stones from slingshots, or could swim rivers to surprise an enemy. The Roman Army The Roman army was the largest and meanest fighting force in the ancient world and is one of the main reasons Rome became so powerful. It conquered a vast empire across the world and was

More information

IN THE DARK IN CONTINENT

IN THE DARK IN CONTINENT IN THE DARK IN CONTINENT THE DARK Version 0.1 2012 Dadi&Piombo This set includes lists and additional rules that allow you to play with the Pre-Colonial Age in Africa, the European explorations and the

More information

King George Commands and We Obey

King George Commands and We Obey King George Commands and We Obey Basing Army Commanders 80mm dia base with a vignette on it, min 3 figures. Divisional Commanders 80mm dia base with a vignette on it, max 2 figures. Brigade Commanders

More information

Warfare. Casualties Once a casualty die reaches 1, another casualty removes the unit from the battle. Each unit can be Rallied once at this point.

Warfare. Casualties Once a casualty die reaches 1, another casualty removes the unit from the battle. Each unit can be Rallied once at this point. Warfare Issuing An Order To order a unit to attack, select the attacking unit and a legal defender (see The Order of Battle below). ing The attacking unit makes an test against the target units. Roll 1d20,

More information

CHARIOT THEME LISTS Historicon 2008

CHARIOT THEME LISTS Historicon 2008 CHARIOT THEME LISTS Historicon 2008 This collection of army lists has been prepared for use with the Warrior rules at the Chariot Theme tournament scheduled for Historicon 2008. It is based upon Biblical

More information

SNAPHANCE RULES FOR PIKE AND SHOT BATTLES

SNAPHANCE RULES FOR PIKE AND SHOT BATTLES Index Section Subject Page 1.0 Basic Concepts 2 1.1 Command Groups 2 1.2 Stands and Basing 2 1.3 Strength Points [SP] 3 1.4 Game Play 3 2.0 Types of Stands 3 2.1 Combat Stands 3 2.2 Support Stands 4 3.0

More information

Brimstone and Iron. Some Alternate Weapon Rules for Warhammer Fantasy.

Brimstone and Iron. Some Alternate Weapon Rules for Warhammer Fantasy. Brimstone and Iron. Some Alternate Weapon Rules for Warhammer Fantasy. This page originally started off as some house rules for some of the weapons in Warhammer. The following rules suggestions can be

More information

Army Lists. Spain, Sicily and Africa. Contents

Army Lists. Spain, Sicily and Africa. Contents Spain, Sicily and Africa Contents Army Lists Libyan 650 BCE to 202 CE Sicel 550 to 380 BCE Early Carthaginian (02) 550 to 275 BCE Sardinian 550 to 215 BCE Siciliot Greek 550 to 241 BCE Syracusan 411 to

More information

RULE BOOK. Warfare in the Middle Ages

RULE BOOK. Warfare in the Middle Ages RULE BOOK Warfare in the Middle Ages Table of Contents 1.0 Introduction... 2 2.0 The Components... 2 3.0 Sequence of Play... 3 4.0 Activation and Continuity... 4 5.0 Movement... 4 6.0 Facing... 5 7.0 Zones

More information

THE CONSTRUCTAL ANALYSIS OF WARFARE

THE CONSTRUCTAL ANALYSIS OF WARFARE G. Weinerth, Int. J. of Design & Nature and Ecodynamics. Vol. 5, No. 3 (010) 68 76 THE CONSTRUCTAL ANALYSIS OF WARFARE G. WEINERTH Duke University, Pratt School of Engineering, USA. ABSTRACT Military science

More information

M= Movement; VBU= Basic Unit Value; I= Impetus Bonus, VD= Demoralization Value; VDT= Total Demoralization Value

M= Movement; VBU= Basic Unit Value; I= Impetus Bonus, VD= Demoralization Value; VDT= Total Demoralization Value GREAT NORTHERN WAR Legend GA-CP= Gallopers; TR-CP= Trotters; RE-CP= Reiters; CL= Light Cavalry; P&M-FP= Pike & Muskets; TE= Tercios, DR-FL= Dragoons; S= Skirmishers; T= Musketeers; ART= Artillery M= Movement;

More information

Introduction. The conqueror takes over the possessions of the conquered

Introduction. The conqueror takes over the possessions of the conquered Introduction The careers of these men embrace such a multitude of events that my preamble shall consist of nothing more than one plea: if I do not record all of their most celebrated achievements or describe

More information

Unreleased Profiles. Faramir, Prince of Ithilien (Man) Points Value: 150. Theoden, King at Pelennor (Man) Points Value: 130

Unreleased Profiles. Faramir, Prince of Ithilien (Man) Points Value: 150. Theoden, King at Pelennor (Man) Points Value: 130 Unreleased Profiles Unofficial additional rules and profiles designed for Lord of the Rings and The Hobbit Strategy Battle Games. Published by www.thelastalliance.com The Golden Rule: All Unreleased Profiles

More information

March Toward the Sound of Guns

March Toward the Sound of Guns March Toward the Sound of Guns Very Fast Napoleonic Rules Version1.1 By Herbert Wong A) Game Scale The game will, for convenience, follow Avalon Hill s Napoleon s Battles game scale; in fact the game works

More information

RULES MANUAL. Table of Contents. Volume IV

RULES MANUAL. Table of Contents. Volume IV RULES MANUAL Table of Contents 1.0 Introduction... 2 2.0 The Components... 2 3.0 Victory... 5 4.0 Sequence of Play... 6 5.0 Leaders & Command... 6 6.0 Activation & Continuity... 7 7.0 Movement... 9 8.0

More information

DE BELLIS ANTIQUITATIS

DE BELLIS ANTIQUITATIS DE BELLIS ANTIQUITATIS INTRODUCTION DBA is an ancient period wargame on a small board, using a minimal number of model figures and the simplest set of rules that can produce a historically and visually

More information

Page. Blades (Bd) classed as foot troop description figures per base recoil interpenetration combat factors flank support

Page. Blades (Bd) classed as foot troop description figures per base recoil interpenetration combat factors flank support Aggression defender selection in the army lists Allies can t garrison can t guard a camp moving in groups in tournaments BBDBA allies BBDBA allied camps BBDBA allied PIPs allied contingents Arable Homeland

More information

Contents. Sample file. Photographs

Contents. Sample file. Photographs Contents Introduction Later Italian Wars Army Lists The Battle of Ceresole The Later Italian Wars 3 The French Wars of Religion 3 French Army 4 Italian Army 4 Spanish Army 5 Swiss Army 5 Background 6 French

More information

15mm Mirliton Catalogue - Medieval Ranges

15mm Mirliton Catalogue - Medieval Ranges 15mm Mirliton Catalogue - Medieval Ranges Ranges The Empire and Italy, 1090-1190 AD Italian Commune Wars, 1200-1300 AD Crusaders and Teutonic Knights, 1200-1291 AD Muslim Armies of the Crusades, 1096-1350

More information

The Getaway Background Victory Conditions Special Rules

The Getaway Background Victory Conditions Special Rules Historic Enterprises 1998 2 The Getaway Background After a successful cattle raid, the perpetrators are attempting to abscond with their booty (2 packs full of loot and 15 cattle). They must cross the

More information