The Battle of Ortona 20 December 1943
|
|
- Magdalene Julianna Owen
- 5 years ago
- Views:
Transcription
1 20 December 1943 Britton Publishers Page 1
2 History (December 20, 1943 to December 28, 1943) was a small yet extremely fierce battle fought between German Fallschirmjäger, and assaulting Canadian forces from the 1st Canadian Infantry Division. It was the culmination of the fighting on the Adriatic front in Italy during "Bloody December" and was considered among Canada's greatest achievements during the war. Taking place in the small Adriatic Sea town of Ortona, with its peacetime population of 10,000, the battle was the site of what was perhaps the deadliest close quarter combat engagement of the entire war. Some dubbed this "Little Stalingrad." Background The Eighth Army's offensive on the Winter Line defenses east of the Apennine Mountains had commenced on November 23 with the crossing of the river Sangro. By the end of the month the main Gustav Line defenses had been penetrated and the Allied troops were fighting their way forward to the next river, the Moro, four miles north of the mouth of which lay Ortona. For the Moro crossing in early December the exhausted British 78th Infantry Division on the Allied right flank on the Adriatic coast had been relieved by Canadian 1st Infantry Division. By mid December, after fierce fighting in the cold, wet and mud the Division's 1st Infantry Brigade had fought its way to within two miles of Ortona and was relieved by 2nd Infantry Brigade for the advance on the town. Ortona had little strategic importance, as its port was nothing more than a dock for local fisherman. However, because of autumn and winter rains, the land away from the built up areas was nearly impassable, even by foot. Allied forces were ordered to maintain the offensive, and going through the built up areas in and around Ortona was the only feasible option. Ortona was almost impregnable; the only option for an assault would be from the south. It also constituted part of the Winter Line, where the Germans were ordered to "fight for every last house and tree." The Battle The Canadians faced elements of the renowned German 1st Parachute Division. These soldiers were battle-hardened after many years of war, and were ordered by Hitler to defend Ortona at any cost. The initial Canadian attack on the town was made on 20 December by Canadian 2nd Brigade's Loyal Edmonton Regiment with elements of the Sea-forth Highlanders of Canada. Meanwhile, the division's 3rd Infantry Brigade launched an attack to the west of the town in attempt to outflank and cut off the town's rear communications, but they made slow progress because of the difficult terrain and the determined German defense. Britton Publishers Page 2
3 In the town itself, the Germans placed various barricades and left rubble strewn throughout the narrow side streets surrounding the Piazza Municipale. The only available route for the Canadian tanks was through the Corso Vittorio, which was booby trapped; traps would serve the Germans with deadly efficiency during the eight days of bitter fighting. The Germans also concealed various machine guns and anti-tank emplacements throughout the town, making virtually any street a death trap to the advancing Canadians. The house to house fighting was vicious and the Canadians made use of a new tactic: "mouse-holing." This tactic involved using weapons such as the PIAT (or even cumbersome anti-tank guns) to breach the walls of a building. The soldiers would then throw in grenades and assault through the mouse holes, clearing the top floors and making their way down, where both adversaries struggled in brutal close-quarters combat. Mouse-holing was also used to pierce through walls into adjoining rooms, sometimes catching enemy troops by surprise. The tactic would be used repeatedly as assaulting through the streets meant certain death for the Canadian troops. Later, in a particularly deadly incident, a German demolished an entire house packed with Canadian soldiers; only one soldier survived. The Canadians retaliated by demolishing another building on top of two German platoons, wiping them out. Aftermath After six days of intense combat, 2nd Brigade's third battalion, Princess Patricia's Canadian Light Infantry, joined the battle together with tanks from 1st Canadian Armored Brigade's Three Rivers Regiment (Regiment de Trois-Rivières). After eight days of fighting, the depleted German troops, who lacked reinforcements, finally withdrew from the town. The Canadians suffered 1,375 dead in the fighting in and around Ortona, almost a quarter of all Canadians killed during the Italian Campaign. Victory Conditions The Canadians have 10 turns to find and capture the fortified strong point. The Germans must avoid Canadian victory conditions. Set-up The German player will secretly choose one house to fortify. He may set-up anywhere on the board and should attempt to conceal the fortification. The Canadians may enter anywhere from off-board. Canadian Forces Troop Quality will range from regular to veteran and determine Willpower. Leadership is 13. Britton Publishers Page 3
4 1x Platoon HQ: Commander, Platoon Sergeant, 3-man 2" mortar team, a runner, officer s batman/orderly (2x Sten SMG, 5 rifles, 1x PIAT w/ 6 bombs; 6 grenades) 2x 10-man section: (2x Bren LMG, 2x Sten SMG, 16 rifles, 20 grenades 1x Cromwell IV (A27) w/ 5-man crew Reinforcements on Turn 2 1x Cromwell IV (A27M) w/ 5-man crew Reinforcements on Turn 3 2x Sherman IV w/ 5-man crew Reinforcements on Turn 4 1x 10-man section (4x satchel charges; 1x Bren LMG, 1x Sten SMG, 8 rifles; 10 grenades) German Forces Troop Quality will range from regular to veteran and determine Willpower. Leadership is 13. 1x Platoon HQ: Commander, Platoon Sergeant, 3-man 5.0cm mortar team (2x MP40, 3 rifles) 1x 10-man squad: 2x MG42 LMG, 2x MP40 SMG, 6 rifles, 20 grenades 1x Raketenwerfer 43 (Püppchen) w/ 2-man crew 1x PaK 40 AT Gun w/ 5-man crew 2x 4" x 2" mine field 2x 105mm artillery shells (IED/hidden) 6x hidden grenade/booby traps 1x Fortified Building* *One building must be chosen for fortification. It may be prepared as follows: 1. Attic post: with a few bricks and slates removed to provide loopholes for observation and sniping. The loft hatch is enlarged and a sturdy ladder fitted. Sniper might also find positions in parts of the roof. 2. Upper floor: floor and ceiling are reinforced with timber props and arrangements of capsills and groundsills at right angles to the joists; two layers of sandbags are laid over the floor. All window glass has been knocked out and anti-grenade netting fitted. Curtains of Hessian or blankets obscure the top halves of the windows so that riflemen positioned well back in the room can fire unseen from oblique angles. Furniture is filled with rubble or sandbags and used for protection. A new hatchway has been smashed through the floor and a ladder fitted, giving quick access to and from the ground floor. Any handy container is Britton Publishers Page 4
5 filled with water. Windows not needed for fire or observation are blocked with planks, corrugated iron or anti-grenade netting. 3. Ground floor: concertina rolls or barbed wire all round the house keep the enemy back from the doors and windows, the latter being prepared as above; additional planks with exposed nails discourage climbing in over the window sills. Jammed and propped timbers again reinforce ceiling and floor, and also the lintels of interior doorways. Earth-filled furniture provides protected firing positions. 4. The staircase: has the banisters broken away, and the treads and risers covered with nail-studded planks. One narrow gap is left until the attack is imminent, then blocked with a last prepared plank. 5. Crawl-holes: are knocked through interior partition walls throughout, so defenders can move freely through the house at floor level. The bath is filled with water for emergency use. 6. Ground level doors: these are barricaded with earth-filled furniture and sandbags, leaving only a narrow gap for observations and fire. 7. Down-pipes and climbing plants: are removed above ground floor level, denying attackers any handholds if trying to reach the upper windows. 8. The cellar: serves as a store for ammunition and other supplies. It is reinforced with beams, and the stairway is prepared for blocking with nailed planks. Any external doors are secured. Even if the house is more or less demolished the cellar may still provide a last strongpoint. NOTE: This plan is taken from the Instructor s Handbook on Field-craft and Battle Drill Britton Publishers Page 5
6 Britton Publishers Page 6
To End All Wars WW1 Miniature Game V1
To End All Wars WW1 Miniature Game V1 Introduction: The Western Front in World War I was dominated by a series of trenches cutting its way through the French countryside. Commanders on both sides would
More informationTo End All Wars. WW1 Miniature Game V1.2
To End All Wars WW1 Miniature Game V1.2 Introduction: The Western Front in World War I was dominated by a series of trenches cutting its way through the French countryside. Commanders on both sides would
More informationLittle Stalingrad The Battle for Ortona, December 1943 A Battlefront Scenario written by Bill Slavin
Little Stalingrad The Battle for Ortona, December 1943 A Battlefront Scenario written by Bill Slavin For some unknown reason, the Germans are staging a miniature Stalingrad in hapless Ortona. -AP Press
More informationHouse Rules for Nuts! Final Version Version 1.3 by Jeff Glasco
1. The basic game uses a 3' x 3' table. This is fine for very dense combat, like in a major urban campaign, but is too small for a larger attack, like a platoon attack. A platoon attack would be on an
More informationSkirmishCampaigns: France 40 Battles for the Meuse Across the Meuse - Sedan
AFTERMATH Despite spirited resistance at several points, the infantry crossed the Meuse and penetrated the French positions in several areas, aided by heavy air and artillery support and combat engineer
More informationFIRETEAM Wargame Rules for Modern Combat Operations
FIRETEAM Wargame Rules for Modern Combat Operations By Rory Crabb Written By Rory Crabb Version 1.0 July 2016 Miniatures from the collection of the author and terrain by Paul Davies 1 FIRETEAM Wargame
More informationTRENCH RAIDER: World War I Wargaming in Ten Minutes by David Raybin 2014
TRENCH RAIDER: World War I Wargaming in Ten Minutes by David Raybin 2014 INTRODUCTION Instead of a generic set of WW1 rules I determined to make the rules fit the game scenario rather than the other way
More informationWORLD WAR 1 WORLD WAR 1 BATTLES
WORLD WAR 1 WORLD WAR 1 BATTLES BELL WORK QUESTION WHAT DO YOU THINK WAS THE MOST SIGNIFICANT CONTRIBUTION CANADIANS AT HOME MADE TO THE WAR EFFORT? REVIEW LIBERAL LEADER WILFRID LAURIER CREATED A 'PARTY
More informationFrench infantry Platoon
French Special Rules 1940 Gas Guzzler: The Char B1 Bis had huge problems with fuel consumption, to keep the vehicle in the field for a whole day would require it to be refueled at least twice. Any vehicle
More informationSkirmish Action AAR: Ruhr 1945 By Russ Lockwood
Skirmish Action AAR: Ruhr 1945 By Russ Lockwood This tidy little 1945 scenario for Skirmish Action (SA) comes courtesy of Dennis Shorthouse, whose figures and terrain make for a good-looking WWII table.
More informationFORCES OF VALOR BATTLE TACTICS 2005, Unimax Toys Limited, All Rights Reserved
FORCES OF VALOR BATTLE TACTICS 2005, Unimax Toys Limited, All Rights Reserved Forces Of Valor, The Game allows you to fight exciting and realistic war games. All you need to play are Forces Of Valor soldiers
More informationAttack at Luneville by Roger Burley
Attack at Luneville by Roger Burley The objective for both the United States and the Germans is the control of Luneville defined for US as 3 buildings for 10 phases and the Germans to prevent this. 1 2
More informationOperation Spark The Battle for Marino January 1943 Scenario written by Iain Craven With contributions and play testing by Richard Lawrence
Operation Spark The Battle for Marino January 1943 Scenario written by Iain Craven With contributions and play testing by Richard Lawrence After a series of costly, and occasionally catastrophic, failed
More informationX Corps: The Somme 1916
X Corps: The Somme 1916 A Card Wargame of World War I Neal Reid 2016 Published by Vexillia Limited www.vexillia.com Contents 1. Introduction 3 2. Historical Background 3 3. Game Overview 6 4. Setting Up
More informationCorinth Canal Scenario Pack Historicon
Corinth Canal Scenario Pack 2016 Historicon July 16, 2016 Race For The Corinth Canal Commonwealth Platoons 1 and 2 represent elements of 2/6 Australian Infantry and start the game in foholes. Commonwealth
More informationMEDAL OF HONOR RECIPIENTS
MEDAL OF HONOR RECIPIENTS 20 Sergeant Rodger W. Young Company B, 148th Infantry July 31, 1943 - New Georgia, Solomon Islands For distinguishing himself conspicuously by gallantry and intrepidity above
More informationANZIO. Operation Shingle Jan. - May 1944
ANZIO Operation Shingle Jan. - May 1944 Anzio was unique. It was the only place in Europe which held an entire corps of infantry, a British division, all kinds of artillery and special units, and maintained
More informationParachute Engineers in Combat, Ortona 1943: A German Perspective
Canadian Military History Volume 8 Issue 4 Article 6 4-26-2012 Parachute Engineers in Combat, Ortona 1943: A German Perspective Carl Bayerlein Alex MacQuarrie Dean Oliver Canadian War Museum Recommended
More informationThe Setting. Counter Attack at Ste Mere Eglise
The Setting The Dulles War-gaming Club, sponsored by Britton Publishers, met to play-test Counter Attack on Ste Mere Eglise. This is a 25mm WWII skirmish scenario written by Steve Fliss using the Final
More informationSowchos (Collective Farm) 79
Sowchos (Collective Farm) 79 December 1942 Following the encirclement of the Sixth Army at Stalingrad, the Germans planned to launch the relief effort from the bridgehead at Nizhna Chirskaya, 25 miles
More informationTactical Combat Rules By David Newport
Tactical Combat Rules By David Newport Tactical Combat is a game covering company and battalion level actions using 20 th century weapons. The game was designed for World War II action, but it handles
More informationOrder of Battle for your Company
Fields Of Fire MISSION BOOKLET Campaign 2: Korea Naktong River, South Korea, August 8 through September 28, 1950 Order of Battle for your Company Formation Unit Steps Experience Company Headquarters CO
More information"Chopping Wood " Battle on the Raate Road, Dec39-Jan40. by Steve Keyer of Two Tin Soldiers
"Chopping Wood " Battle on the Raate Road, Dec39-Jan40 by Steve Keyer of Two Tin Soldiers Historical perspective This scenario represents the reduction of a small Russian "motti". In old Finnish, the term
More informationNorrey and Putot, June 8, 1944 A Flames of War Mega-Game Scenario
Norrey and Putot, June 8, 1944 A Flames of War Mega-Game Scenario Allied concerns around the Normandy landings were many, but one of the most critical was the potential for a heavy panzer counterattack
More informationA Difficult Affair II (Kursk, July 1943)
A Difficult Affair II (Kursk, July 1943) ".. probably dummy positions." Unknown air liaison officer with Panzer Division Grossdeutschland. On the afternoon of July 4th 1943, as preparation for the great
More informationThe Horror of Trench Warfare. World War I
The Horror of Trench Warfare World War I War in Europe (1) The Western Front The war became a stalemate- trench warfare Trenches were long ditches surrounded by barbed wire to protect the troops. A WWI
More informationGlobal Command Series. Fortifications v1.0. A Global War 2 nd Edition 3d Printed Expansion Historical Board Gaming
Overview Global Command Series Fortifications v1.0 A Global War 2 nd Edition 3d Printed Expansion Historical Board Gaming This set features rules for many different types of fortifications, sold separately
More informationBATTLE FOR 2MM EARTH 1418: The Great War (Version 0.8)
BATTLE FOR 2MM EARTH 1418: The Great War (Version 0.8) INTRODUCTION The Battle for 2mm Earth rules are suitable for any large combat up until around the end of the 19 th Century. I designed 1418 semi-independently
More informationCHAPTER 2 URBAN ASSAULT COURSE
CHAPTER 2 URBAN ASSAULT COURSE This chapter describes the Urban Assault Course (UAC), which incorporates doctrine and tactics from FM 90-10-1 and the ARTEP MTPs. The UAC contains five stations: Individual
More informationOBSTACLES, MINES, AND DEMOLITIONS
APPENDIX C OBSTACLES, MINES, AND DEMOLITIONS Obstacles and mines are used extensively in combat in built-up areas to allow the defender to canalize the enemy, - -impede - his movement, and disrupt his
More information+HGJHURZ+HOO. PLAYTEST VERSION (02 June 2000) In the future, an updated version may be found at:
AFTERMATH The US 1 st Infantry Division pushed on to expand the beachhead supported by the tanks of the 2 nd Armored. Within days the German 352 nd Division was reduced to a few brave and ragged survivors.
More informationOVER THE TOP! Using Normal Flames Of War Missions in the Great War. by Mike Haught. Adding Trenches. Great War Table Size
OVER THE TOP! Using Normal Flames Of War Missions in the Great War by Mike Haught The Great War booklet covers three distinct, almost cinematic, missions. The story of starts with the Big Push, the attacker
More informationBathtub Operation Luttich (Mortain) 7 th August, A Flames of War Grand Battle Scenario
Bathtub Operation Luttich (Mortain) 7 th August, 1944 A Flames of War Grand Battle Scenario Operation Luttich was Hitler s desperate gamble to seal off the penetration made by the American forces during
More informationBATTLE OF CHERBOURG THREE CAMPAIGNS FOR MEMOIR '44
BATTLE OF CHERBOURG THREE CAMPAIGNS FOR MEMOIR '44 On June 6, 1944, thousands of Allied soldiers landed on the beaches of Normandy as part of Operation Overlord. The night before, hundreds of paratroopers
More information29. FORTIFICATIONS AND BUILDINGS
Briefing 1. Fortifications and buildings provide concealment for pieces and protection from hostile fire. 2. Enemy troops in fortifications and buildings may be attacked either by directing the fire against
More informationLESSONS FROM THE FRONT QUESTIONS AND ANSWERS ON FLAMES OF WAR MARCH 2018
i LESSONS FROM THE FRONT QUESTIONS AND ANSWERS ON FLAMES OF WAR MARCH 2018 During the time that the fourth edition of Flames Of War has been out, players have asked questions about the game. The questions
More informationThings that need changing in your rule book. (Errata for PBI)
Things that need changing in your rule book. (Errata for PBI) This information applies to PBI as published by RFCM/Peter Pig March 2006. Firstly an apology for having to make updates and changes to the
More informationIntroduction. Playing a Campaign Game
Introduction Tigers on the Hunt: Kursk is a DLC containing three Campaign Game Scenarios for the Tigers on the Hunt Game (TotH). The Campaign Game Scenarios in this DLC portray three different historical
More informationModern Infantry Tactics in WWII Online
Modern Infantry Tactics in WWII Online By Cameron (dryk) Version 0.1 A 75 th Guards Guide www.75thguards.com 1.1 Why Modern? In a game like WWII Online, it's hard to be lucky enough to find 10 people to
More informationAdvance of the Reich Notes
Advance of the Reich Notes 1. Scope This game is designed to cover squad-level battles on the Eastern Front from 1941 through the end of 1942. Given this scope, the game becomes at the same time a very
More informationStepping Up to Version 3 by Phil Yates
Stepping Up to Version 3 by Phil Yates With the arrival of Version 3, lots of existing players are asking the obvious question: What s changed?. To answer this question, I ve written this document as a
More informationFree-For-All (Fair Fight)
Free-For-All (Fair Fight) In highly-mobile engagements it is not uncommon for forces to suddenly find themselves in contact with the enemy. The freewheeling battles that result are little more than all-in
More informationA Panzer Grenadier game Version 1.4
A Panzer Grenadier game Version 1.4 1. Historical Introduction 2. 3. Scenarios Cassino 44 Gateway to Rome. Historical overview In early 1944 the monastery of Monte Cassino stood at the centre of a substantial
More informationSoviet Infantry Company
Soviet Infantry Company Soviet Infantry Company 2 Soviet Infantry Company Soviet Special Rules Medical Troops: Despite an apparent disregard for their enlisted men, the Russian army fielded a large cadre
More informationSeptember 3 rd 1939 Battle on the Czech/Polish border (BK28) between 3 rd German Infantry Army and 3 rd Polish Infantry Army.
September 3 rd 1939 Battle on the Czech/Polish border (BK28) between 3 rd German Infantry Army and 3 rd Polish Infantry Army. Forces involved: dice: 1 infantry = 1 rifle unit of 4 bases 3 grenades = 3
More informationEach division along the side of the map represents 1 foot (12") North is to the top of the Map. The game starts in dense fog.
Historical Overview After the Breakout at St. Lo at the end of July 1944, most of the American forces moved through a relatively narrow corridor along the coast a Avaranches. Hitler looked at the map and
More informationThe Battle of Messines
N E W Z E A L A N D E R S A T M E S E N T H E B AT T L E O F M E S S I N E S 7 J U N E 1 9 1 7 The Battle of Messines The West Belgian village of Mesen forms part of New Zealand s history, remembered on
More informationTHE BIG PUSH Big Push Demonstration and Scenario, revised 7/1/2016
THE BIG PUSH Big Push Demonstration and Scenario, revised 7/1/2016 THE FIGHT FOR THIEPVAL RIDGE By Paul Rohrbaugh Play Area: Rows 7 through 16 inclusive, columns C through I (also inclusive). Scenario
More informationBrigade Level Combat - Western Front 1916 Version
Brigade Level Combat - Western Front 1916 Version 9-9-2006 This is the combat resolution system for a command post game about commanding brigades and divisions in WW1 particularly focussed on 1916. The
More informationThe Pre War Artillery Revolution
Slide 1 Slide 2 The Pre War Artillery Revolution The war of 1914-18 was an artillery war. Artillery was the battle winner, artillery was what caused the greatest loss of life, the most dreadful wounds
More informationWar Ain t Fair. By Stephen Luscombe. Fast play ww2 rules incorporating the full vagaries of war. 1.2
War Ain t Fair Fast play ww2 rules incorporating the full vagaries of war By Stephen Luscombe Stephen@BRITISHEMPIRE.CO.UK 1.2 Introduction Welcome to War Ain t Fair. These are a set of rules designed to
More information`One Rule for you.. (Part Three) The third part of a series comparing the results achieved using two popular sets of rules for the same scenarios.
`One Rule for you.. (Part Three) The third part of a series comparing the results achieved using two popular sets of rules for the same scenarios. In Part 1 of this article I set out the reasons for bothering
More informationSelina was awarded a pension follow her husband s death:
1 P a g e Private 7392 Edward Bentley 16 th Battalion, Manchester Regiment Killed in Action 9 th July 1916 Remembered on the Thiepval Memorial to the Missing (Pier 13A and 14C) I have used published accounts,
More informationCUB MEETING SCHEDULE : Week 1 Theme: Remembrance Date:
CUB MEETING SCHEDULE : Week 1 Theme: Remembrance Date: Time Activity Program Details Leader Responsible 10 mins Gathering Activity Battleship Game 5 mins Opening Ceremony (Details can be found in the Cub
More informationSETTING UP DEPLOYMENT
With the squadron commander s Spartan burning furiously on the road next to the church and contact with regiment spotty due to jamming, Captain Moran realized it was up to him to decide when to break contact.
More informationLESSONS FROM THE FRONT QUESTIONS AND ANSWERS ON FLAMES OF WAR JUNE 2018
i LESSONS FROM THE FRONT QUESTIONS AND ANSWERS ON FLAMES OF WAR JUNE 2018 During the time that the fourth edition of Flames Of War has been out, players have asked questions about the game. The questions
More informationLESSONS FROM THE FRONT QUESTIONS AND ANSWERS ON FLAMES OF WAR MARCH 2018
i LESSONS FROM THE FRONT QUESTIONS AND ANSWERS ON FLAMES OF WAR MARCH 2018 During the time that the fourth edition of Flames Of War has been out, players have asked questions about the game. The questions
More informationARMIES OF THE 18 TH CENTURY
ARMIES OF THE 18 TH CENTURY I. THE INFANTRY "Napoleon's got a bunch of the toughest, hammered down, ironed out roughnecks you ever saw, from generals down to buck privates. And he just said, "Sic 'em,
More informationLESSONS FROM THE FRONT QUESTIONS AND ANSWERS ON FLAMES OF WAR SEPTEMBER 2018
i LESSONS FROM THE FRONT QUESTIONS AND ANSWERS ON FLAMES OF WAR SEPTEMBER 2018 During the time that the fourth edition of Flames Of War has been out, players have asked questions about the game. The questions
More informationTank-Infantry Smartpack
M1A1 Tank Characteristics: Tank-Infantry Smartpack The Urban Fight: Tools for the Tank-Infantry Team Engine = 1500 hp Turbine Speed = 41.5 mph forward / 25 mph backwards Range at 25 mph = 273-298 miles
More informationE. VI CORPS ASSUMES THE DEFENSIVE
E. VI CORPS ASSUMES THE DEFENSIVE The continuance of the Fifth Army attack on Cassino prevented XIV Panzer Corps from sending more than its mobile reserve of the Hermann Goering Panzer Division and 104th
More informationHistorical Overview ".. probably dummy positions." Unknown air liaison officer with Panzer Division Grossdeutschland.
Historical Overview ".. probably dummy positions." Unknown air liaison officer with Panzer Division Grossdeutschland. On the afternoon of July 4th 1943, as preparation for the great offensive, the German
More informationState-ranking notes - World War 1
HSC Modern History Year 2015 Mark 98.00 Pages 42 Published Feb 12, 2017 State-ranking notes - World War 1 By Pola (99.8 ATAR) Powered by TCPDF (www.tcpdf.org) Your notes author, Pola. Pola achieved an
More informationBathtub Operation Goodwood 18 th July, A Flames of War Grand Battle Scenario
Bathtub Operation Goodwood 18 th July, 1944 A Flames of War Grand Battle Scenario Operation Goodwood was a major attempt by Field Marshall Montgomery to break through the tough German defenses around Caen.
More informationIntroduction:... 4 Character Classes;... 4 Weapons:... 4 Organisation:... 4 Actions:... 5 Movement:... 5 Shooting:... 5 To Hit:...
State of war A.C.W. Skirmish Wargame Rules Tyneside Wargames club Version 1a 1 2 Table of contents Introduction:... 4 Character Classes;... 4 Weapons:... 4 Organisation:... 4 Actions:... 5 Movement:...
More informationIII Corps: The Somme 1916
III Corps: The Somme 1916 A Card Wargame of World War I Neal Reid 2016 Published by Vexillia Limited www.vexillia.com Contents 1. Introduction 3 2. Historical Background 3 3. Setting Up The Game 6 Acknowledgements
More informationBloody Berets A Scenario for Troops, Weapons and Tactics.
Bloody Berets A Scenario for Troops, Weapons and Tactics. This scenario is based on Operation Market Garden, and the difficulties of 1 Para at the Arnhem Bridge. It is unusual for a TW&T game in that it
More informationTO THE REICHSTAG! GAME TRANSLATED FROM THE ORIGINAL TACTIQUES PUBLICATIONS AND PRESENTED BY
TO THE REICHSTAG! MINI-CAMPAIGN GAME TRANSLATED FROM THE ORIGINAL TACTIQUES PUBLICATIONS AND PRESENTED BY TO THEHE REICHSTAG!! MINIM INI-CAMPAIGNAMPAIGN The 4 scenarios of this mini-campaign are distinct
More informationAfter Action Report: Muwufa, Banipal February 2019
After Action Report: Muwufa, Banipal February 2019 When couple of the guys dropped by for a game recently we had to decide what to play. We had recently completed a LaserGrenadiers campaign game that lasted
More informationOperation Hubertus - The Assault on the Red House 11 th November 1942
I don't want a second Verdun, and prefer instead to do the job with small assault groups. Adolf Hitler, speaking at the Munich rally to commemorate the 1923 Beerhall Putsch, 8 th November 1942. Operation
More informationTHE WAR OF THE SPANISH SUCCESSION PAPERBOYS RULES
THE WAR OF THE SPANISH SUCCESSION PAPERBOYS RULES This is a little set of rules written to continue the tradition of each Paperboys book having an associated set. Andy Callan s ideas abound here, but Peter
More information2011 New Zealand Flames of war Mid-war Doubles tournament
2011 New Zealand Flames of war Mid-war Doubles tournament Welcome to the 2011 New Zealand Flames Of War Mid-War Doubles Grand Tournament! We look forward to offering you a unique experience that includes
More informationMatt Walsh BATTLE OF POLYGON WOOD
Matt Walsh BATTLE OF POLYGON WOOD Table of Content Topic Introduction Setting the Scene The Year 1917 The Australians Quote by Sir Douglas Haig- re the Australians The Flammenwerfer (German Flamethrower)
More informationBundok and Bayonet Colonial Wargames Rules by Bob Cordery
Introduction Bundok and Bayonet Colonial Wargames Rules by Bob Cordery Part 1 - The Basic Rules The following Colonial Wargames rules were written for my own personal use and reflect my philosophy that
More informationWar Diary, Machine Gun Corps, from
War Diary, Machine Gun Corps, from http://www.powell76.talktalk.net/mametz.htm MAMETZ WOOD DAY 1-7th JULY 1916 Following the early fighting on the Somme the British Army had pressed the German Army back
More informationThe Battle for Fromelles
The Battle for Fromelles the st Australian Imperial Forces first major battle on the Western Front Matt Walsh Table of content Topic Introduction The Fromelles Area The Australians (5 th Division) Extract
More informationThe Battle of Cowpens 1781
The Battle of Cowpens 1781 Battle: COWPENS War: American Revolutionary War Date: 17th January 1781 Place: South Carolina on the border with North Carolina, United States of America Combatants: Americans
More informationFrench Blockhouses in Indochina. Part 1:
French Blockhouses in Indochina Part 1: 1880-1945 Blockhaus. The blockhouses are closed shelters and armored, intended to cover infantry shooters lodged in their interior. One or more of their faces must
More informationJUNE 1944 A MEMOIR 44 CAMPAIGN
OPERATIONS NEPTUNE AND OVERLORD JUNE 1944 A MEMOIR 44 CAMPAIGN By summer 1944 the tide had well and truly turned against the powers. Stalin s Red Army was in the process of dismantling Hitler s war machine
More informationTHE POZIÈRES: 100 YEARS ON
OZIÈRES POZIÈRES: 100 YEARS ON THE Australian struggle for Pozières began on the evening of July 22, 1916, with a mighty bombardment. After dark, men of the 1st Division began moving to their jumping-off
More informationTHE RULES. Wing Scale. 15 minutes per turn 50 men per strength point 1 gun per strength point
INTRODUCTION The late Greg Novak developed the following variant of Volley & Bayonet for fighting at the Wing scale in the Americas. All Volley & Bayonet rules not modified below remain in force. Paul
More informationCover and Concealment
Chapter 9 Cover and Concealment Cover is anything that protects a Marine from enemy fire. Cover may be an existing hole, a hastily dug shelter, or a well-prepared fighting position with overhead protection.
More informationFM USE. Kill, stun, and disable enemy soldiers. Destroy weapons, vehicles, and equipment. Obscure, mark, and identify positions.
FM 23-30 CHAPTER 3 TACTICAL EMPLOYMENT OF GRENADES The family of hand grenades provides the individual soldier with a number of highly versatile and effective weapons systems. Hand grenades are employed
More informationSeven Years War. Generals
Seven Years War By Will McNally Introduction These rules have been written to give an easily playable game which reflects the style of European land warfare during the Eighteenth Century, particularly
More informationOPERATIONAL OBJECTIVE ZONES
OPERATIONAL OBJECTIVE ZONES The nature of combat on the Operational level varied between Open field battles and those fought over built-up and fortified areas. The cohesion of both the defender and attacker
More informationAAR-Last Stand Outside Mogilev by Roger Burley
AAR-Last Stand Outside Mogilev by Roger Burley Late in the afternoon of June 26, Feldwebel Kiebler got reports from his MMG team, situated on the third floor of the village s large inn, that the Russians
More informationTo begin OMOG requires a few things.
Omog (One Man One Gun) is a game for toy soldiers and any available space. It can be played on a desktop, a coffee table, a countertop or other surface. The game itself is simple, easy to learn and easy
More informationTrench Warfare Begins on the Aisne by Col. (later Maj-General) Edward D. Swinton, DSO
Trench Warfare Begins on the Aisne by Col. (later Maj-General) Edward D. Swinton, DSO September 14th, the Germans were making a determined resistance along the River Aisne. Opposition, which it was at
More informationKonflikt 47. errata & FAQ ERRATA PAGE 81: FANATICS PAGE 66: TESLA PAGE 101: WALKERS ASSAULTING INFANTRY AND ARTILLERY PAGE 68: MEASURE RANGE AND MOVE
Konflikt 47 errata & FAQ 3 Nov 2016 PAGE 66: TESLA ERRATA Add the following sentence at the end of the second paragraph: Tesla weapons do not suffer a reduction in Pen values at long range. PAGE 68: MEASURE
More informationEMPLOYMENT AND EFFECTS OF WEAPONS
CHAPTER 8 EMPLOYMENT AND EFFECTS OF WEAPONS This chapter supplements the technical manuals and field manuals that describe weapons capabilities and effects against generic targets. It focuses on specific
More informationInitial Set-Up. Officer s Handbook Game Walk-Through
Officer s Handbook Game Walk-Through O H W - D : 29 M 2018 The game was fought in a North African Desert environment in late 1940 between British and Italian Forces, depicting a hasty engagement where
More informationA Battlefront WW2 Modern Scenario for 2 players and an Umpire
First Clash Part 1 Ambush at Favorite A Battlefront WW2 Modern Scenario for 2 players and an Umpire Overview World War Three D+48hrs On the afternoon of 25 th June 1984 the Soviet 1 st Guards Tank Division
More informationThe Thin Red Line
The Thin Red Line 1795-1815. Created by Ben Seib Developed by Scott Laird and the Cheltenham Warchiefs and with the help of the Newcastle Occasional Wargamers. 1 Introduction to The Thin Red Line Page
More informationSquad column fire team wedge
How to win a battle using light infantry tactics The purpose of these instructions is to inform the reader on how to win a battle with a squad sized element. This set of instructions will include how to
More informationQueen s Park in the Front Line
Queen s Park in the Front Line 1914-1918 An account of the contribution made by members and players of Queen s Park Football Club who enlisted for service in the Great War and saw active service at Arras
More informationGRADES ONLINE UNDER D2L TO VICKSBURG LECTURE ON D2L. ESSAY QUESTION Unit 3: Describe the flow of battle and the result s of the Siege of Vicksburg
GRADES ONLINE UNDER D2L TO VICKSBURG LECTURE ON D2L ESSAY QUESTION Unit 3: Describe the flow of battle and the result s of the Siege of Vicksburg From Antietam to Vicksburg--McClellan replaced with Burnside
More informationAPPENDIX E TARGET ANALYSIS AND MUNITIONS EFFECTS
APPENDIX E TARGET ANALYSIS AND MUNITIONS EFFECTS This appendix implements QSTAG 224. E-1. OBSERVER RESPONSIBILITIES As the eyes of the artillery and mortars, the observer has two major responsibilities
More informationThat damn bridge! A Team Yankee Batrep. No Retreat: Soviet Afghansty vs. West German Aufklärungs 80 points By c3k
That damn bridge! A Team Yankee Batrep No Retreat: Soviet Afghansty vs. West German Aufklärungs 80 points By c3k After kicking my teeth in with the Volkspamee (see above), my buddy wanted to try out an
More informationScouts Visits to Belgium & France 2012
Scouts Visits to Belgium & France 2012 Ypres, Belgium We stayed at a place called Ypres in Belgium. This is a photo of the main square showing the Flanders museum which some of us visited. World War Two.
More informationWissembourg 4 th August 1870
Wissembourg 4 th August 1870 Last Updated: 17th February 2018 This scenario was prepared by Martin Soilleux-Cardwell. It has been updated for Volley & Bayonet: Road to Glory by Keith McNelly. Historical
More information