Decision Making Drill Book Drills to improve your player s ability to make plays & progressive reads

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1 Presented by: Drew Hanlen Decision Making Drill Book Drills to improve your player s ability to make plays & progressive reads

2 Special Thanks Special thanks to: My family, Colleen Hanlen, Brady Hanlen, Ashley Hanlen, Maddie Hanlen, LuLu Hanlen, Jane Corbett, Bob Corbett, Donna Hanlen, Dennis Hanlen, along with all of my other family members, for always supporting me; Jay Blossom, for contributing drills, and for his continued mentoring and support, both on and off the floor; Ross McMains for contributing a drill; All of my coaches throughout my career: Rick Byrd, Casey Alexander, Brian Ayers, Roger Idstrom, Mark Price, James Strong, Jay Blossom, Scott Stallcup, Chris Neff, Joe Boeckman, Scott Gauthier, Sam Snelling, Corey Frazier, Roy Pierce, Eric Long, Erwin Claggett, Dale Turner, Mylin Johnson, Rick Maclin, Victor Cason, Charles Woods, Henry Rosehill, Tim Hill, Chris Cressler, Rich Phillips, Fred Harrison, Mark Eason, and Vernon Hemphill; Jason Fry and Kyle Gilreath for diagramming drills; All of my clients and the entire Pure Sweat Family for trusting and believing in me.

3 Introduction Dear Reader, I would like to thank you for purchasing a copy of my Decision Making Drill Book. I put a lot of time and effort into this book. In this book, you will find 38 purposeful drills that I have created or acquired throughout my career as a player and skills coach. These drills will help you enhance your team s basketball IQ and ability to make progressive reads, and will have your players making better decisions and more plays than ever before. I can t put you in the game if I can t trust you These are the famous words that most players that find themselves on the bench when it matters hear and hate! But they are true. Coaches play players that give the team the best chance to win games and if players can t consistently make the right play or turn the ball over too much, eventually they will lose their coach s trust to execute down the stretch of close games. Every competitive player wants to be on the court when the game is on the line and every player wants the green light, but those are earned through consistent, steady play. Coaches LOVE low-risk, high reward players that value every possession and make plays within their system. As a coach/trainer, it s our job to teach players how to work and how to play. Part of teaching them how to work is teaching them what to work on. We live in a society where basketball workouts and training is dominated by flashy, innovative drills, because that is what sells. I ll admit that when I started my career as a skills coach, I used tons of clown drills (drills that look cool but lack substance) because I bought into the crap as well. But as I ve matured and grown as a teacher of the game, I have become obsessed with helping players work on and master the skills they ll need in games to help their team win. But it can t stop there. After you help players master the skills they ll need in games, you have to ensure that they are using those skills in games and the best way to do that is by repping game-like decision making drills that force them to read and react just like they will in games. Now, you are teaching them how to play the game, which is one of the greatest skills a coach can have. When players learn how to make progressive reads and those reads become second nature, the game slows down And when the game slows down, results go up! Hopefully you enjoy the book and it helps your team improve their ability to make more plays and better decisions. If you have any questions, feel free to contact me at Drew@PureSweatBasketball.com. Please take the time to visit my website at. Sincerely, Drew Hanlen

4 1v1 Wide Pindown Create Shot Without Dribble Set Up: Coach will start with the ball at the top of the key. The offensive player will start in the deep corner with a defender in a tag and trail position. Steps: Offensive player will change speeds, change angles and use swipe and bump off techniques to get open and create enough separation from the defender to get off a catch-and-shoot jump shot. Additional Info: Offensive players are not allowed to dribble, but can shot fake. If the offensive player scores, they will stay on offense. If the defensive player gets a stop, they will move to offense and the offensive player will move to defense. The first player to six scores wins.

5 1v1 Gap Stunt into Close Out Set Up: Coach will start with the ball in the slot position. The offensive player will start in the opposite slot with the defensive player in correct gap position. Step 1: Coach will drive the ball to the middle. The offensive player will shift to the wing to maintain proper spacing, while the gap defender will stay and stunt at the coach to prevent a middle drive. Coach will pass the ball to the offensive player and the defender must close out under control. Step 2: Once the offensive player catches the ball it is live 1v1. Additional Info: Offensive players are allowed three dribbles. If the offensive player scores, they will stay on offense. If the defensive player gets a stop, they will move to offense and the offensive player will move to defense. The first player to six scores wins.

6 1v1 Veer Finishes Set Up: Ball handler will start with a live dribble at the top of the key and will be closely guarded by a defender that will start in a slightly trailing position on the ball handler s inside hip. Steps: Coach will yell, Go, to make the drill live. The ball handler will try to veer in front of the defender and finish at the rim, while the defender will try to sprint in front of the ball handler and square them up or bump them off their straight line drive. Additional Info: If the offensive player scores, they will stay on offense. If the defensive player gets a stop, they will move to offense and the offensive player will move to defense. The first player to six scores wins.

7 1v1 Transition Dribble into Post Up Set Up: Ball handler will start with the ball on the wing and will be pressured by an onball defender. Step 1: Coach will yell, Go, to make the drill live. The ball handler will try to beat the defender on a baseline drive, but will most likely be cut off because the defender will start in an advantageous position. Step 2: If the defender cuts off the baseline drive, the ball handler will use a transition dribble to turn the drive into a backdown post-up. Step 3: Once the ball handler transitions into their backdown post-up it is live 1v1. Additional Info: Offensive players are allowed two dribbles after they initiate their backdown post-up. If the offensive player scores, they will stay on offense. If the defensive player gets a stop, they will move to offense and the offensive player will move to defense. The first player to six scores wins.

8 1v1 Getting Downed Set Up: Coach will start on the block and will be guarded by a defender. Ball handler will start with the ball on the wing. Step 1: Coach will sprint to set a step-up ball screen (butt-to-baseline) on the wing and the defender will sprint into a drop coverage to simulate a ball screen down coverage. Step 2: Once the screener is set it is live 1v1. Step 3: If the screener s defender drops too far, the ball handler will attack and shoot a pocket jump shot. If the screener s defender is too aggressive, the ball handler will quickly snake the screen to the rim or use an inside out dribble to fake a snake then turn the corner. If the screener s defender drops and is on their heels, the ball handler will tight wrap the ball screen and create separation for a jump shot.

9 1v1 Tag Roller then Close Out on Lift Man Set Up : Coach will start with the ball on the wing and an additional coach will start on the strong-side elbow. The offensive player will start in the deep corner with the defensive player in correct gap position. Step 1: Coach at the elbow will sprint to set a ball screen for the coach with the ball. After setting the screen, the screening coach will roll hard to the rim, while the offensive player in the corner lifts from the corner to the angle. Step 2: Gap defender will make a high tag (bump) on the roller to prevent an uninterrupted roll to the rim. Coach with the ball will pass the ball to the offensive player that lifted to the angle and the defender must close out under control. Step 3: Once the offensive player catches the ball it is live 1v1. Additional Info: Offensive players are allowed three dribbles. If the offensive player scores, they will stay on offense. If the defensive player gets a stop, they will move to offense and the offensive player will move to defense. The first player to six scores wins.

10 1v1 Pick & Pop Set Up: Coach will start with the ball on the wing. The offensive player will start on the strong side block and will be guarded by a defender. Step 1: Offensive player will sprint to set an angled wing ball screen, while the defender will try to stay attached to the screener s hip. Step 2: Coach will use the ball screen and the defender will alter the coach s attack angle off the ball screen by hedging with two big slides. The offensive player will pop after the coach uses the ball screen. Step 3: Coach will retreat dribble and briefly delay, then will pass the ball to the screener that popped and the defender must close out under control with high hands. Step 4: Once the offensive player catches the ball it is live 1v1. Additional Info: Offensive players are allowed three dribbles. If the offensive player scores, they will stay on offense. If the defensive player gets a stop, they will move to offense and the offensive player will move to defense. The first player to six scores wins.

11 1v1 Wide Pindown w Screener - No Paint Scores Set Up: Coach will start with the ball at the top of the key. One offensive player will start in the deep corner with a defender in a tag and trail position and an additional offensive player will start on the elbow as a screener. Step 1: Offensive player will call for a wide pindown screen. (To encourage communication, the screener should not sprint to set a screen until the offensive player in the corner calls for a screen.) Step 2: Once the screener is set it is live 1v1. Step 3: If the offensive player in the corner uses the screen and the defender trails and goes overtop the screen, the offensive player cannot score in the paint. In this situation, the offensive player should look for a curl catch-and-shoot jump shot or a one-dribble jump shot. If the defender goes under the screen, the offensive player can score however they want off the screen, including paint scores. In this situation, the offensive player should look for a pop or fade catch-and-shoot jump shot or a pop or fade sweep baseline attack. Additional Info: Offensive players are allowed one dribble. If the offensive player scores, they will stay on offense. If the defensive player gets a stop, they will move to offense and the offensive player will move to defense. The first player to six scores wins.

12 1v1 with Ball Screener Set Up: Coach will start at the elbow ready to set an angled ball screen at the top of the key. Ball handler will start with the ball in the half-court circle and will be pressured by an on-ball defender. Step 1: Ball handler will off-center the ball to either slot and call for an angled high ball screen at the top of the key. (To encourage communication, the coach should not sprint to set a screen until the ball handler calls for a screen.) Step 2: Once the screener is set it is live 1v1. Step 3: If the ball handler uses the screen and the defender goes overtop the screen, the ball handler cannot score in the paint. In this situation, the ball handler should look for a pocket jump shot, a tight wrap jump shot, a bump off jump shot or dribble hold into a separation dribble jump shot. If the ball handler uses the screen and the defender goes under the screen, the ball handler can score however they want off the screen, including paint scores. In this situation, the ball handler can call for a rescreen. If a rescreen occurs, the defender must go overtop the rescreen. If the defender cheats the drill or beats the ball handler to the screen, the ball handler can reject the screen at any time and attack in the opposite direction. Additional Info: Offensive players are allowed one shot. If the offensive player scores, they will stay on offense. If the defensive player gets a stop, they will move to offense and the offensive player will move to defense. The first player to six scores wins.

13 2v1 Continuous Box Drill Set Up: Two offensive players from the Black Team will start at half-court, while a defender from the Red Team will start in the paint. Another player from the Red Team will start at the angle on either wing. Step 1: Offensive players will attack the defender and try to score in the 2v1 situation. Offensive players are allowed two passes to attempt a shot. One shot per possession. Step 2: Offensive player that shoots (or turns the ball over) must sprint and touch inside the center circle, and then sprint back on defense, while the defender must secure the rebound or get the made field goal out of the net and then outlet the ball to their teammate at the angle. If the defender gets a steal, they can quickly outlet the ball to their teammate at the angle as well. The offensive player that did not shoot will rotate to either angle and become the next player that receives the outlet pass. Step 3: Player at the angle that receives the outlet pass will pass the ball to one of their teammates that is ready to attack at half-court. Continue this rotation until one of the teams scores 12 baskets.

14 2v1 Ball Screen Turn Corner with Corner Stunter Set Up: Coach will start at the elbow ready to set an angled ball screen at the top of the key. Ball handler will start with the ball in the slot, while the other offensive player will start in the weak-side corner with the defensive player in correct gap position. Step 1: Coach will sprint to the top of the key and set an angled high ball screen. The ball handler will use the screen, turn the corner and then attack downhill. Step 2: Ball handler will read the stunting defender. If the stunting defender slides over and cuts off their drive, they will kick the ball to the shooter in the corner. If the stunting defender continues to bluff, they will continue attacking the basket and finish at the rim.

15 2v1 Pick & Pop Drive Decision Set Up: Coach will start with the ball and simulate the ball handler on a ball screen. One offensive player will start on the weak-side elbow, while the other offensive player will start in the strong-side corner with the defensive player in correct gap position. Step 1: Offensive player on the weak-side elbow will sprint to the top of the key and set an angled high ball screen. Coach will use the ball screen then hit the screener as they pop. Step 2: Screener will catch the pass then immediately attack downhill. Step 3: Attacking handler will read the stunting defender. If the stunting defender continues to bluff, they will continue attacking the basket and finish at the rim. If the stunting defender slides over and cuts off their drive, they will kick the ball to the shooter in the corner.

16 2v1 Wide Pindown with Trailing Defender Set Up: Coach will start with the ball at the top of the key. One offensive player will start in the deep corner with a defender in a tag and trail position and an additional offensive player will start on the elbow as a screener and will be closely guarded by another defender. Step 1: Screener will sprint to set a wide pindown screen for the offensive player in the deep corner. Step 2: Once the screener is set it is live 2v2. Step 3: If the offensive player in the corner uses the screen and the screener s defender does not hedge, they will shoot a catch-and-shoot jump shot or attack the basket. If the screener s defender hedges, they make a pocket pass to the rolling screener or an overtop pass if the screener decides to pop. If the screener s defender switches, the offensive player should assess the situation and take advantage of one of the mismatches created from the switch.

17 2v1 Wing Drive with Trailer Set Up: Coach will start with the ball at the top of the key. One offensive player will start at the angle and will be closely guarded by a defender that will start in a slightly trailing position, while another offensive player will start on the weak-side block and will be closely guarded by another defender. Step 1: Coach will pass the ball to the offensive player at the angle and the gap defender guarding the offensive player at the angle will lunge out of position, simulating a missed steal attempt. Step 2: Once the ball is received at the angle it is live 2v2. Step 3: Ball handler will read the post defender. If the post defender does not rotate over to take a charge or alter their finish, they will finish at the rim. If the post defender rotates over, the attacking handler will throw a lob to the post player.

18 2v2 Top Drive with Defender on Hip Set Up: Ball handler will start with a live dribble at the top of the key and will be closely guarded by a defender that will start in a slightly trailing position on the ball handler s inside hip, while an additional offensive player will start on the block and will be closely guarded by a defender. Step 1: Coach will yell, Go, to make the drill live. The ball handler will attack downhill, while the on-ball defender will try to sprint in front of the ball handler and square them up or bump them off their straight line drive. Step 2: Ball handler will read the stunting defender. If the stunting defender continues to bluff, they will continue attacking the basket and finish at the rim. If the stunting defender slides over and cuts off their drive, they will pass the ball to the offensive player on the block that space cut to the corner or circle cut underneath the basket to the opposite side of the rim.

19 2v2 Baseline Drive Decision Set Up: Coach will start with the ball in the slot. One offensive player will start on at the angle, while another offensive player will start on the block and their defenders will start in correct gap positions. Step 1: Coach will pass the ball to the offensive player at the angle and the gap defender guarding the offensive player at the angle will lunge out of position, simulating a missed steal attempt. Step 2: Once the ball is received at the angle it is live 2v2. Step 3: Offensive player that receives the pass will sweep baseline and attack the rim, while the offensive player on the block will I-Cut to maintain spacing. Attacking handler will read the post defender. If the post defender continues to bluff or lifts with the I-Cutting big, they will continue attacking the basket and finish at the rim. If the post defender slides over and cuts off their drive, they will pass the ball to the I-Cutting big at the elbow.

20 2v2 Live Ball Screen Set Up: Ball handler will start with the ball on the wing and will be pressured by an on-ball defender, while an additional offensive player will start on the block and will be closely guarded by a defender. Step 1: Offensive player on the block will sprint to set an angled wing ball screen and their defender will sprint into any coverage that they have communicated with their teammate (drop, blitz, hedge, switch, mush over, mush under, up-to-touch, etc). Step 2: Once the screener is set it is live 2v2. Additional Info: Offense has six seconds to score. If the offense scores, they will stay on offense. If the defense gets a stop, they will move to offense and the offense will move to defense. The first team to six scores wins.

21 2v2 Short Roll Attack Set Up: Coach will start with the ball in the slot. One offensive player will start on the weak-side block, while the other offensive player will start in the strong-side corner and their defenders will start in correct gap positions. Step 1: Offensive player on the weak-side block will sprint to the top of the key and set an angled high ball screen, while their defender will sprint into a drop coverage. Step 2: Coach will use the ball screen then hit the roller on the short roll. Step 3: Screener will catch the pass then immediately attack downhill, while their defender will sprint to recover as soon as the coach throws the short roll pass. Step 4: Attacking handler will read the stunting defender. If the stunting defender continues to bluff, they will continue attacking the basket and finish at the rim. If the stunting defender slides over and cuts off their drive, they will kick the ball to the shooter in the corner.

22 2v2 Getting Downed Set Up: Ball handler will start with the ball on the wing and will be pressured by an on-ball defender, while an additional offensive player will start on the block and will be closely guarded by a defender. Step 1: Offensive player on the block will sprint to set a step-up ball screen (butt-to-baseline) on the wing and their defender will sprint into a drop coverage to simulate a ball screen down coverage. Step 2: Once the screener is set it is live 2v2. Additional Info: Offense has six seconds to score. If the offense scores, they will stay on offense. If the defense gets a stop, they will move to offense and the offense will move to defense. The first team to six scores wins.

23 2v2 Post Up with Dig Defender Set Up: Ball handler will start with the ball in the slot and will be pressured by an on-ball defender, while an additional offensive player will start on the block and will be guarded by a defender who is playing behind. Step 1: Ball handler will improve their angle by dribbling the ball to the wing and then make a post entry pass. Step 2: On the post entry pass, the perimeter defender will dig at the post player with the ball, while the passer will relocate or cut based on how their defender digs. Step 3: Once the ball is received in the post, it is live 2v2. Step 4: Post player will read the defense and will either try to score using a low-post move or will pass the ball to their teammate if they dig defender commits or over-digs. Additional Info: Offense has six seconds to score. If the offense scores, they will stay on offense. If the defense gets a stop, they will move to offense and the offense will move to defense. The first team to six scores wins.

24 3v2 Lob or Skip - Read Help when Fronted Set Up: Ball handler will start with a live dribble at the top of the key and will be closely guarded by a defender, while two additional offensive players will start on the block and the opposite corner and their defenders will start in correct gap positions. Step 1: Ball handler will improve their angle by dribbling the ball to the wing. The post defender will front the post and the defender guarding the offensive player in the weak-side corner will be in correct help-side position, ready to take away the lob or steal a skip pass. Step 2: Ball handler will read the help-side defender and either make a lob pass to the post player or fake the lob and skip the ball to the shooter in the weak-side corner.

25 3v2 High Ball Screen - 6 Second Shot Clock Set Up: Ball handler will start with the ball in the slot and will be unguarded. One offensive player will start on the weak-side block, while another offensive player will start in the strongside corner and their defenders will start in correct gap positions. Step 1: Offensive player on the weak-side block will sprint to the top of the key and set an angled high ball screen, while their defender will sprint into a drop coverage. Step 2: Once the screener is set it is live 3v2. Step 3: Ball handler will use the screen then read the screener s defender. If the screener s defender does not alter their path to the basket, they will continue attacking the basket and finish at the rim. If the screener s defender contains them, they will read the weak-side defender. If the help-side defender does not rotate over and bump the roller, the ball handler will hit the roller on a rim roll. If the help-side defender rotates over and bumps the roller, the ball handler will throw a skip pass to the lifting player at the angle. Additional Option: Ball handler can also hit the screener on a short roll. If this occurs, the screener will immediately attack downhill while reading the help-side defender. If the help-side defender continues to bluff, they will continue attacking the basket and finish at the rim. If the help-side defender slides over and cuts off their drive, they will kick the ball to the shooter in the corner.

26 3v2 Middle Drive with Trailer Set Up: Coach will start with the ball. One offensive player will start at the angle and will be closely guarded by a defender that will start in a slightly trailing position, while two additional offensive player will start in the strong-side slot and on the weak-side block and their defenders will start in correct gap positions. Step 1: Coach will pass the ball to the offensive player at the angle. Step 2: Once the ball is received at the angle it is live 3v3. Step 3: Offensive player that receives the pass will sweep middle and attack the rim, while the offensive player in the slot will shift along the three-point line to maintain spacing. Attacking handler will read the gap defender. If the gap defender continues to bluff or spaces with the shifting perimeter player, they will continue attacking the basket and read the post defender. If the post defender does not rotate over to take a charge or alter their finish, they will finish at the rim. If the post defender rotates over, the attacking handler will throw a lob to the post player. If the gap defender slides over to cut off the middle drive, the attacking handler will kick the ball to the shifting perimeter player.

27 3v2 Middle Drive with Trailer 2 Set Up: Coach will start with the ball. One offensive player will start in the slot and will be closely guarded by a defender that will start in a slightly trailing position, while two additional offensive player will start in the weak-side corner and on the weakside block and their defenders will start in correct gap positions. Step 1: Coach will pass the ball to the offensive player in the slot. Step 2: Once the ball is received at the angle it is live 3v3. Step 3: Offensive player that receives the pass will sweep middle and attack the rim. Attacking handler will read the post defender. If the post defender does not rotate over to take a charge or alter their finish, they will finish at the rim. If the post defender rotates over and the corner defender does not drop and cover the offensive post player, the attacking handler will throw a lob to the post player. If the post defender rotates over and the corner defender drops and covers the offensive post player, the attacking handler will kick the ball to the shooter in the corner.

28 3v2 Dribble Hand-Off with Trailer Set Up: One offensive player will start with the ball on the elbow and will be pressured by an on-ball defender. Another offensive player will start in the strong-side corner and will be closely guarded by a defender that will start in a slightly trailing position, while an additional offensive player will start in the weak-side short corner and their defender will start in correct gap position. Step 1: Ball handler will dribble at the offensive player in the corner and complete a dribble hand-off. Step 2: Once the ball is received it is live 2v2. Step 3: Offensive player that receives the pass will attack the rim. Attacking handler will read the screener s defender. If the screener s defender does not alter their path to the basket, they will continue attacking the basket and read the help-side defender. If the help-side defender does not rotate over to take a charge or alter their finish, they will finish at the rim. If the help-side defender rotates over, the attacking handler will pass the ball to the offensive player in the short corner. If the screener s defender stops their path to the basket, the attacking handler will throw a lob or pocket bounce pass to the roller.

29 3v3 Baseline Drive Decision Set Up: Coach will start with the ball in the slot. One offensive player will start on the strong-side angle, one offensive player will start in the weak-side slot and another offensive player will start on the block, while their defenders will start in correct gap positions. Step 1: Coach will pass the ball to the offensive player at the angle and the gap defender guarding the offensive player at the angle will lunge out of position, simulating a missed steal attempt. Step 2: Once the ball is received at the angle it is live 3v3. Step 3: Offensive player that receives the pass will sweep baseline and attack the rim, while the offensive player on the block will I-Cut to maintain spacing. Attacking handler will read the post defender and the nail defender. If the post defender continues to bluff or lifts with the I-Cutting big, they will continue attacking the basket and finish at the rim. If the post defender slides over and cuts off their drive, they will read the nail defender to decide if they will pass the ball to the I-Cutting big at the elbow or skip the ball overtop to the player in the opposite slot.

30 3v3 Short Roll Attack Set Up: Coach will start with the ball in the slot. One offensive player will start in the weakside slot, one offensive player will start on the weak-side block and one offensive player will start in the strong-side corner, while their defenders will start in correct gap positions. Step 1: Offensive player in the weak-side slot will sprint to the top of the key and set an angled high ball screen, while their defender will sprint into a drop coverage. Step 2: Coach will use the ball screen then hit the roller on the short roll. Step 3: Screener will catch the pass then immediately attack downhill, while their defender will sprint to recover as soon as the coach throws the short roll pass. Step 3: Attacking screener will read the stunting defender. If the stunting defender continues to bluff and does not cut off their drive, they will continue attacking the basket and read the help-side defender. If the help-side defender does not rotate over to take a charge or alter their finish, they will finish at the rim. If the help-side defender rotates over, the attacking handler will throw a lob to the post player on the opposite block. If the stunting defender slides over and cuts off their drive, they will kick the ball to the shooter in the corner.

31 3v3 Getting Downed Set Up: Ball handler will start with the ball on the wing and will be pressured by an on-ball defender, while two additional offensive players will start on the strong-side block and the weak-side slot and their defenders will start in correct gap positions. Step 1: Offensive player on the block will sprint to set a step-up ball screen (butt-to-baseline) on the wing and their defender will sprint into a drop coverage to simulate a ball screen down coverage. Step 2: Once the screener is set it is live 3v3. Step 3: Ball handler will read the screener s defender and the nail defender. If the screener s defender does not alter their path to the basket, they will continue attacking the basket and finish at the rim. If the screener s defender contains the ball handler, they will read the nail defender to decide if they will make a pocket bounce pass to the roller at the elbow or skip the ball overtop to the player in the opposite slot. Additional Info: Offense has six seconds to score after the screen occurs. If the offense scores, they will stay on offense. If the defense gets a stop, they will move to offense and the offense will move to defense. The first team to six scores wins.

32 3v3 Tight Pindown Attack Read Set Up: Ball handler will start with a live dribble at the top of the key and will be pressured by an on-ball defender, while another offensive player will start under the rim with a defender in a tag and trail position and another offensive player will start in the weak-side corner with a defender in their correct gap position. Coach will start in the mid-post area. Step 1: Coach will set a screen for the offensive player under the rim, who will curl around the tight pindown screen. Step 2: Ball handler at the top of the key must complete a pass to the curling player. Step 3: Once the ball is received it is live 3v3. Step 4: Offensive player that receives the pass will attack the rim. Attacking handler will read the nail defender. If the nail defender does not alter their path to the basket, they will continue attacking the basket and read the help-side defender. If the help-side defender does not rotate over to take a charge or alter their finish, they will finish at the rim. If the helpside defender rotates over, the attacking handler will pass the ball to the offensive player in the corner. If the nail defender slides over and cuts off their path to the basket, the attacking handler will pass the ball to the shifting offensive player in the opposite slot.

33 3v3 Wide Pindown Attack Read Set Up: Ball handler will start with a live dribble at the top of the key and will be pressured by an on-ball defender, while another offensive player will start in the corner with a defender in a tag and trail position and another offensive player will start in the weak-side corner with a defender in their correct gap position. Coach will start in the mid-post area. Step 1: Coach will set a screen for the offensive player in the corner, who will curl around the wide pindown screen. Step 2: Ball handler at the top of the key must complete a pass to the curling player. Step 3: Once the ball is received, it is live 3v3. Step 4: Offensive player that receives the pass will attack the rim. Attacking handler will read the nail defender. If the nail defender does not alter their path to the basket, they will continue attacking the basket and read the help-side defender. If the help-side defender does not rotate over to take a charge or alter their finish, they will finish at the rim. If the helpside defender rotates over, the attacking handler will pass the ball to the offensive player in the corner. If the nail defender slides over and cuts off their path to the basket, the attacking handler will pass the ball to the shifting offensive player in the opposite slot.

34 3v3 Low-Post Double Set Up: Coach will start with the ball on the wing. One offensive player will start on the strong-side block, one offensive player will start at the top of the key and another offensive player will start near the weak-side block, while their defenders will start in correct gap positions. Step 1: Coach will make a post entry pass. Step 2: On the post entry pass, the on-ball defender will shade the post player with the ball in one direction and the off-ball defenders will dig, trap and/or rotate appropriately. Step 3: Once the ball is received in the post it is live 3v3. Step 4: Offensive player at the top of the key can basket cut and the offensive player in the opposite corner can lift to create more realistic reads. The offensive player with the ball will read the defense and will either try to score using a low-post move or will pass the ball to one of their teammates if the defense traps, commits or over-digs.

35 3v3 Post Double Set Up: Ball handler will start with the ball in the slot and will be pressured by an on-ball defender. An additional offensive player will start on the block and will be guarded by a defender who is playing behind, while another offensive player will start in the opposite slot and their defender will start in correct gap position. Step 1: Ball handler will improve their angle by dribbling the ball to the wing and then make a post entry pass. Step 2: After completing the post entry pass, the passer will cut through the elbow or below the block to the weak-side corner, looking for the ball at all times. Step 3: Once the ball is received in the post it is live 3v3. Step 4: Off-ball defenders will look to trap the post, while the post player will read the defense and will either try to score using a low-post move or will pass the ball to one of their teammates if they are doubled.

36 3v3 Mid-Post Double Set Up: Coach will start with the ball on the wing. One offensive player will start on the strong-side block, one offensive player will start at the top of the key and another offensive player will start near the weak-side block, while their defenders will start in correct gap positions. Step 1: Coach will make a post entry pass and the post player will separate to catch the ball in the mid-post. Step 2: On the post entry pass, the on-ball defender will shade the mid-post player with the ball in one direction and the off-ball defenders will dig, trap and/or rotate appropriately. Step 3: Once the ball is received in the post it is live 3v3. Step 4: The mid-post player will read the defense and will either try to score using a mid-post move or will pass the ball to one of their teammates if the defense traps, commits or over-digs.

37 3v3 Hit and Get Ball Screen Set Up: Ball handler will start with the ball in the slot and will be pressured by an on-ball defender. Another offensive player will start at the strongside angle and an additional offensive player will start in the opposite slot, while their defenders will start in correct gap positions. Step 1: Ball handler will pass the ball to either of the offensive players then immediately follow their pass and set a ball screen. Step 2: Once the screener is set it is live 3v3. Step 3: Ball handler will read the screener s defender and the nail defender. If the screener s defender does not alter their path to the basket, they will continue attacking the basket and finish at the rim. If the screener s defender contains the ball handler, they will read the help defender to decide if they will make a pocket bounce pass to the roller or pass the ball to the other offensive perimeter player.

38 3v3 Pinch Post Set Up: Ball handler will start with a live dribble in the slot and will be pressured by an on-ball defender. Two additional offensive players will start on the strong-side block and in the strongside corner, while their defenders will start in correct gap positions. Step 1: Offensive player on the strong-side block will cut to the elbow and receive a pinch post entry pass from the ball handler. Step 2: After completing the pinch post entry pass, the passer will sprint and set a low-split screen for the offensive player in the corner. Step 3: Offensive player in the corner can tight curl the screen and make a basket cut or bump off the screen to the angle. If the offensive player in the corner tight curls the screen and makes a basket cut, the screener will pop back to the angle, while the cutter will continue their cut and clear out to the opposite corner. If the offensive player bumps off the screen to the angle, the screener will slip to the basket then clear out to the opposite corner. Step 4: Offensive player with the ball at the elbow will dribble at the offensive player in at the angle and complete a dribble hand-off. Additional Info: The drill is live from the start and players should try to create scoring opportunities off of each action.

39 Combination Screen Drill Set Up: Ball handler (Player 1) will start with the ball at the top of the key and will be pressured by an on-ball defender (x1), while an offensive (Player 4) and defensive (x4) post player will start on the wing and an offensive (Player 2) and defensive (x2) guard will start on the strong-side block. Step 1: Offensive post player on the wing (Player 4) will set a pindown for the offensive guard (Player 2), who will use the pindown and pop to the wing and receive a pass from the ball handler (Player 1). Step 2: Offensive post player (Player 4) will then set a UCLA screen (up screen) for the offensive player at the top of the key (Player 1). The defender guarding the player using the UCLA screen (x1) will jump to the ball then get through the UCLA screen, while the screener s defender (x4) will provide help if necessary. Step 3: After setting the UCLA screen, the screener (Player 4) will pop to the three-point line and receive a pass from the ball handler (Player 2). The offensive player on the block (Player 1) will immediately set a back screen for the offensive player on the wing that just made the pass (Player 2). The defender guarding the player using the back screen (x2) will jump to the ball then get through the back screen, while the screener s defender (x1) will provide help if necessary. Step 4: After setting the back screen, the screener (Player 1) will pop to the wing and receive a pass from the offensive post player (Player 4), who will follow their pass and set an on-ball screen. The drill becomes live 3v3. The defenders should guard the ball screen using their team s defensive principles.

40 High Ball Screen into DHO with Weak-Side Pindown Set Up: Ball handler will start with a live dribble in the slot and will be pressured by an onball defender. Two additional offensive players will start in each corner and the fourth offensive player will start on the weak-side elbow, while their defenders will start in correct gap positions. Step 1: Offensive player on the weak-side elbow will sprint to the top of the key and set an angled high ball screen, while their defender will sprint into a drop coverage. Step 2: Ball handler will use the screen trying to make a play. If there is not an easy scoring opportunity, they will throw the ball to the popping screener in the opposite slot. Step 3: Screener will catch the pass then will dribble at the offensive player in the corner and complete a dribble hand-off. Step 4: As the dribble hand-off is occurring, the offensive player in the weak-side slot will sprint to set a wide pindown screen for the offensive player in the weak-side corner to get the weak-side defenders moving. Additional Info: The drill is live from the start and players should try to create scoring opportunities off of each action.

41 Combination Screen Drill 2 Set Up: Ball handler will start with a live dribble at the top of the key and will be pressured by an on-ball defender, while another offensive player will start under the rim with a defender in a tag and trail position and two additional offensive players will start on each block and will be closely guarded by their defenders. Step 1: Offensive player under the rim will use either screener trying to make a play. If there is not an easy scoring opportunity, they will pop to the wing and receive a pass from the ball handler. Step 2: Screener that was used will sprint to set a cross-screen on the offensive player on the opposite block who will sprint to set a step-up ball screen (butt-to-baseline) on the wing and their defender will sprint into a drop coverage to simulate a ball screen down coverage. Step 3: Ball handler will use the screen trying to make a play. If there is not an easy scoring opportunity, they will pass the ball to the offensive player that lifted on the roll and replace. Step 4: Offensive player that receives the pass will pass the ball to the offensive player on the opposite wing then immediately follow their pass and set a ball screen. Additional Info: The drill is live from the start and players should try to create scoring opportunities off of each action.

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