KIWI HOOPS PROGRAMME PLAYER BASKETBALL NEW ZEALAND KIWI HOOPS PROGRAMME GUIDE.

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1 PLAYER PLAYER KIWI HOOPS PROGRAMME

2 GUIDE TO THE KIWI HOOPS PROGRAMME CONTENTS Welcome 3 Programme Goals 3 Junior Basketball The State Of Play 4 Rationale For Change 4 The Kiwi Hoops Programme 5 Kiwi Hoops Principles 6-7 The Four Foundations of Player Development 8 How to Use the Kiwi Hoops Programme 9 Kiwi Hoops Bounce Kiwi Hoops Mini Kiwi Hoops Pro Kiwi Hoops All Star Kiwi Hoops Q & A 18 Want to Know More 19 PAGE 2

3 WELCOME Kiwi Hoops is the official national junior basketball programme of New Zealand. It uses basketball activities and games to provide fun and enjoyable learning and participation experiences for young people from 5 to 13 years of age. Kiwi Hoops is part of the Basketball New Zealand Player Development Programme. This long term player development model is based on international best practice with the aim of developing all players to their potential and fostering a lifelong love of the game. The Kiwi Hoops programme is designed to be used in any setting including schools, basketball clubs and associations, after school and holiday programmes. It provides coaches, teachers, parents, volunteers and administrators with a systematic and consistent approach to the development of players based on global best practice. Most importantly, it is great fun for everyone! PROGRAMME GOALS To provide a clear and consistent national framework for coaches, teachers, parents and volunteers to use in developing players. To ensure that fundamental movement, sport, thinking and life skills are being introduced and developed in a systematic and timely way. To ensure programmes are designed to be inclusive and allow everyone to develop towards their potential. To provide age and stage competition to practice ratios that will allow our players the time to develop the appropriate skills for their stage of development. To place a suitable level of emphasis on winning as required at each stage of development. PAGE 3

4 JUNIOR BASKETBALL THE STATE OF PLAY Basketball is one of the most popular sports in the world, a true global game that is increasingly popular here in New Zealand. Over 500,000 Kiwis play basketball every year (Sport New Zealand, 2008, 2011). The number of registered players in New Zealand has been slowly growing over recent years. Basketball is the number one mucking around sport and recreation activity for young New Zealanders (Sport New Zealand, 2011). Basketball is one of the top 10 sports for young New Zealanders. Basketball is also one of only two team sports in the top 10 that both girls and boys want to try and do more of (sport New Zealand, 2011). The popularity of basketball has been achieved without any one agreed format or consistent delivery across the country. With the current profile and popularity of the game, now is the perfect opportunity to grow the game. To achieve this growth the sport needs a quality national junior programme that is flexible to meet the needs of players at different ages and stages of development and in different settings. RATIONALE FOR CHANGE Basketball is by its nature a competitive sport, yet before young players can enjoy the challenge of competition, they need to develop the necessary fundamental movement and basketball skills. Basketball, like most sports in New Zealand, places too much emphasis on competition over training and development at the junior level. Global research evidence suggests that at the junior stage, focus needs to be on fun and participation. As age and skill level of players increase the amount of healthy competition can increase appropriately. The delivery of junior basketball varies considerably across the country, including starting age, rules and game modifications. There is a poor transition rate from casual play ( mucking around ) to organised play and programmes. There is a poor retention rate of young players as they move into teenage years and adulthood. There is strong support for clear guidelines for junior basketball to ensure quality and consistent delivery. Coaches, officials, teachers, parents and administrators need more support and training to have the confidence to deliver quality experiences to young players. We need to change the way we deliver our game to young people. PAGE 4

5 THE KIWI HOOPS PROGRAMME Kiwi Hoops is based on modified games and activities that provide fun and success for everyone. It s designed to meet the needs of young players while keeping the essence of the game. Kiwi Hoops provides a clear development pathway for young players as they grow and develop. The focus is on fun, enjoyment and participation for all players, enabling them to experience success right from the start. It provides them with a strong foundation for their basketball future that will help ensure they stay in the game. Kiwi Hoops is the first stage of the Basketball New Zealand Player Pathway. The stages of the Kiwi Hoops programme provide a developmental pathway for young players from ages 5 to 13 as they learn and develop their skills and understanding of the game. Kiwi Hoops has four stages aligned to the following school years: Bounce ages 5 to 7 or Year 1 and 2. Mini ages 7 to 9 or Year 3 and 4. Pro ages 9 to 11 or Year 5 and 6. All Star ages 11 to 13 or Year 7 and 8. The structure, focus and format changes at each stage based on the developmental needs of the players. Movement and fun are the focus for the first two stages, Bounce and Mini. Young players need to develop the ABC s of athleticism, agility, balance, coordination and speed to build a sound platform for learning and developing basketball skills. They are introduced to simple skills through modified games and activities. Bounce the focus is on developing the ABC s through fun and inclusive modified games and activities. Mini young players continue to develop the ABC s and are introduced to basic fundamental and basketball skills through fun and inclusive modified games and activities. Learning skills, strategies and tactics are the focus for the next two stages, Pro and All Star. These are often called the skill hungry years with extensive research showing it is a critical phase for motor development. Children are developmentally ready to acquire fundamental movement and fundamental sport skills that are the cornerstone of all athletic development. Pro young players learn and develop fundamental basketball skills and general concepts through modified games and activities in a fun inclusive way. All Star young players further develop basketball specific skills and concepts. They participate in modified games preparing them for secondary school development and competition. PAGE 5

6 KIWI HOOPS PRINCIPLES Research from around the world shows; Fun and enjoyment are the key drivers of children s participation in sport. Children need to learn basic fundamental movement skills before they can master sport skills. Games and activities need to be based on the developmental age and stage of the children. Small sided games with modified equipment and rules provide more touches and opportunities. More time for training and practice help develop skill acquisition and technical ability. Early specialisation in sports and in positions should be avoided. The five key principles of the Kiwi Hoops programme are based on this international research and best practice. Physical Literacy Physical literacy is the development of fundamental movement skills and fundamental sport skills that enable a child to move confidently and with control. It includes the ability to read what is going on around them and react appropriately. All children need to learn basic fundamental movement skills including the ABC s of agility, balance, coordination and speed. If children do not learn these skills at the appropriate time in their development they may not reach their full potential in the future. Many weaknesses of sport specific skills can be linked to ineffective or poorly developed movement skills. For example, if a child has difficulty skipping (fundamental movement skill) they will struggle to develop the proper rhythm to execute a lay-up (sport specific skill). Research identifies over 30 fundamental movement skills. Basketball is a strong developer of around 15 of these skills i.e. running, jumping, sliding, sending object (passing), receiving object (catching), dribbling, skipping, hopping, landing, dodging, ready position, stopping, balancing. The foundations of successful sport programmes for children are movement and fun. Developing the ABC s of athleticism and the fundamental movement skills in a fun and supportive setting will help ensure children enjoy their experience, become physically literate and have a desire to keep playing and learning. Recognise developmental age Children grow and mature at different rates. This is described as the difference between chronological and developmental age. Research shows that chronological age is a poor basis for athlete development models as the physical and emotional development of athletes between ages 8 and 16 can vary greatly. Coaches need to be able to meet the developmental needs of early, average and late maturing players, often all in the same team environment. Females also mature faster than males on average. The developmental stage of individual players should be taken into consideration when using the Kiwi Hoops programme, and adjustments made to meet the needs of individual players. Coaches and administrators also need to be aware that leagues and competitions that use chronological age for cut-off dates build a natural bias to players born just before the cut-off date. The framework also needs to be flexible to enable players to enter the sport at any stage. PAGE 6

7 Focus on skill development Competitive basketball is often the focus of the developmental stage. Unfortunately global research tells us; Players are not receiving sufficient time for training to learn and master basic skills. The emphasis on winning and use of adult like games has been shown to be the main reason youth quit sport. A balance of training and competition is essential for the development of players. One way to achieve this is the concept of training through competition, essentially using games as training where the result is not important. Research recommends a training to competition ratio of 4:1 for players age 9 to 12. This focus on training allows for development of fundamental movement skills, fundamental basketball skills, decision making and physical preparation. This will better prepare players for competition in both the short and long term than players who focus solely on competition and winning. Play modified games Modified games with suitable equipment and rules improve the game experience and development of young players. Research shows that modified games improve the flow of the game, increase the amount of touches players have and provide greater opportunities for shooting. Touches on the ball are incredibly important in the development of young players. The more time players have to dribble, catch, pass and shoot the ball, the more skillful and confident they become. Adult basketball is a technical game with numerous and complex rules and tactics. Modifying the game allows young players to get on and play without being restricted and confused by too many rules and tactics. It also allows players to make more, less complicated decisions during games and training, improving their overall decision making ability. Many other sports in New Zealand and around the world are seeing the benefits of modified junior games. Fun, enjoyment and development of players should be the focus rather than the result of the game. Avoid specialisation Early specialisation in a late maturation sport like basketball has been shown to lead to; Lack of basic fundamental movement skills. Limited sport specific skills and preparation. Increased boredom and frustration. Early burnout and withdrawal. Specialization is an issue for both specialization in one sport and within a sport when players are forced into specific positions or roles. It also occurs in training sessions where coaches focus more on the team rather than player development. We need to develop global players that have both fundamental movement and sport skills to play every position. This provides children with the skills to play at the next stage of the pathway and/or stay involved for life. Participation in other sports during this foundation stage helps players develop the essential movement and sport skills. PAGE 7

8 THE FOUR FOUNDATIONS OF PLAYER DEVELOPMENT The BBNZ Player Development Programme takes a holistic approach that develops not just the physical skills and attributes of the player, but also their mental, cognitive and emotional development. Coaches need to be able to relate to their players and build positive mental, cognitive and emotional skills. These go hand in hand with physical movement and sport skills. The four foundations of the Kiwi Hoops programme are: 1. Fundamental Movement Skills. 2. Basic Basketball Skills. 3. Thinking Skills (mental and cognitive). 4. Life Skills (social and emotional). Each of the Kiwi Hoops stages is built around developing these foundations: MOVEMENT SKILLS THINKING SKILLS BASKETBALL SKILLS LIFE SKILLS Agility, balance, coordination, running, jumping, sliding, sending object (passing), receiving object (catching), dribbling, landing, skipping. Enjoyment, confidence, concentration, goals, social support, competition management, commitment. Ball handling, dribbling, passing, catching, shooting, offence, defence. Leadership, responsibility, self-reliance, trust, communication, self-belief, teamwork, fair play. Movement skills The ages of 5 to 11 are important years for developing movement skills that underpin physical literacy. The Kiwi Hoops programme introduces the fundamental movement and fundamental sport skills progressively to match players physical, social, cognitive and emotional development. Basic basketball skills Basic basketball skills include stance, footwork, ball handling, dribbling, passing and shooting. As players develop basic skills are refined and new skills are introduced such as one on one skills, getting open and defensive stances. Thinking skills (mental and cognitive) Players begin to make simple decisions and problem solving, for example should I pass or shoot? Should I dribble left or right? As players develop thinking skills new concepts are introduced such as playing principles around offensive and defensive concepts. Life skills (social and emotional) Players begin to understand the basic principles of fair play and being a good sport. Players are also learning what it means to be part of a team and working as a team. Players begin to develop basic life skills like responsibility, self-belief and trust. A key focus for players during this foundation stage is being a good sport and being the best they can be. PAGE 8

9 HOW TO USE THE KIWI HOOPS PROGRAMME The Kiwi Hoops programme is designed to be used in any setting including schools, basketball clubs and associations, after school and holiday programmes. The programme is flexible to fit the needs of both class or group programmes and teams playing in local leagues. The four stages of the Kiwi Hoops programme are outlined over the following pages. Each stage outlines session formats that include activities and games. These are ideal for class or group programmes. The session plans can also be used as practice sessions by coaches of teams who also participate in school or association leagues. Each Kiwi Hoops stage has a Session Guide that includes five session plans. Progressions are included so activities can be repeated for additional sessions. Coaches are also encouraged to create their own session plans once they have completed the first five. Each stage of the Kiwi Hoops programme includes recommended session lengths and game formats for that age group. These have been developed by experts as the recommended best way to develop young players. Local flexibility may be needed due to available time, space, equipment and conditions. We encourage use of these national guidelines where possible. PAGE 9

10 KIWI HOOPS BOUNCE Learn fundamental movement skills through basketball in a positive, inclusive and fun way. BOUNCE is the foundation skills programme for Year 1 and 2 children (5 to 7 years old). The focus is on developing fundamental movement skills and basic basketball skills. Sessions are a mix of fun activities and games with an emphasis on fun and success for everyone. Modified games are non-competitive with the focus on enjoyment and participation. BOUNCE Sessions Movement skills Basic basketball skills Small sided game (Bounce-Ball) Indicators of success: Player can demonstrate: Improved running, jumping, catching and throwing skills. Ability to perform basic movement skills of starting, stopping, change of direction and speed. Progress in developing the ABC s of athleticism (agility, balance, coordination, speed). Enthusiasm and a desire to play and learn. Developing an understanding of team, cooperation, respect and fair play. Focus on being the best they can be. Tips for coaches Keep players active with short, simple games and activities with lots of touches. Focus on basic movement and basketball skills. Use short, clear and simple instructions. Use a follow me approach demonstrate for learning and understanding. Encourage input and imagination from the players. Provide a positive environment with lots of positive reinforcement. Use activities that challenge and promote fun and success. Assess the development of players and adjust sessions to meet their individual needs. PAGE 10

11 BOUNCE Session Plans The Kiwi Hoops Bounce Programme includes 5 session plans with a range of fundamental movement and basic basketball activities and games. Session length Session Format Equipment 45 minutes 2 x Movement games 1 x Basic Basketball skills 1 x Small sided game One ball per player, marker cones, whistle, first aid kit BOUNCE-BALL Game format Game format 3 v 3 Game Duration Court Size Court Set Up Hoop Height 15 minutes (2 x 7 minute halves, one minute break) Running clock only, no time outs 1/2 court, or 1/3 court 2 hoops at each end of each court (netball hoops or hula hoops can be used if no basketball hoops are available) 8 foot Ball Size 3 or 5 Positions Scoring Substitutions & Player Rotations Start of Play Referee Rules No positions, encourage players to spread out on the court Use colour bands for player to player defence Score will not be kept Rolling substitutions to ensure all players get equal court time No rotations required Ball toss for each half Kiwi Hoops Coach The following rules are applied from the Kiwi Hoops Rules Guide. The role of the Kiwi Hoops Coach is to help players learn these rules as their development allows. Playing the Ball (Rule 1) Out of Bounds (Rule 2) Illegal Dribble (Rule 3) Travelling (Rule 4) Defensive Retreat (Rule 5) Personal Foul (Rule 10) Please note: Game format may vary due to available time, space, equipment and conditions. PAGE 11

12 KIWI HOOPS MINI Learn basic basketball skills through modified games while continuing to develop fundamental movement skills in a fun and inclusive environment. MINI is the basketball skills programme for Year 3 and 4 children (7 to 9 years of age). The focus is on developing basic basketball skills and refining fundamental movement skills. Sessions are a mix of fun activities and games with an emphasis on fun and success for everyone. Modified games are non-competitive with the focus on enjoyment and participation. MINI Sessions Movement skills Basic basketball skills Modified game (Mini-Ball) Indicators of success: Player can demonstrate: Ability to correctly perform running, jumping, catching and throwing skills. Ability to perform a range of movement skills such as starting, stopping, change of direction and speed with precision, control and fluency. Refined ABC s of athleticism (agility, balance, coordination, speed). Enthusiasm and a desire to play and learn. Understanding of team, cooperation, respect and fair play. Focus on being the best they can be. Tips for coaches Keep players active with short, simple games and activities with lots of touches. Focus on basic movement and basketball skills. Use short, clear and simple instructions. Allow young players time to explore skills on their own. Encourage input and imagination from the players. Provide a positive environment with lots of positive reinforcement. Use activities that challenge and promote fun and success. Assess the stage of players and adjust sessions to meet their individual needs. PAGE 12

13 MINI Session Plans The Kiwi Hoops Mini Programme includes 5 session plans and a range of fundamental movement and basic basketball activities and games. Session length Session Format Equipment 60 minutes 1 x Movement game 2 x Basic Basketball skills 1 x Small sided game One ball per player, marker cones, whistle, first aid kit MINI-BALL Game format Game format 4 x 4 Game Duration Court Size Court Set Up Hoop Height 20 minutes (2 x 10 minute halves, two minute break) Running clock only, no time outs 1/2 court, or smaller court 22m x 12m or similar dimensions 2 hoops at each end of each court 8 foot Ball Size 5 Positions Scoring Substitutions & Player Rotations Start of Play Referee Rules No positions, encourage players to spread out on the court Use colour bands for player to player defence Score will be kept but not be visible Field goals 2 points (no 3 point goals) Rolling substitutions to ensure all players get equal court time No rotations required Ball toss for each half Kiwi Hoops Coach The following rules are applied from the Kiwi Hoops Rules Guide. The role of the Kiwi Hoops Coach is to help players learn these rules as their development allows. Playing the Ball (Rule 1) Out of Bounds (Rule 2) Illegal Dribble (Rule 3) Travelling (Rule 4) Defensive Retreat (Rule 5) Personal Foul (Rule 10) Please note: Game format may vary due to available time, space, equipment and conditions. PAGE 13

14 KIWI HOOPS PRO Learn and develop basketball skills through modified games and activities and apply basic decision making skills. PRO is the basketball skills programme for Year 5 and 6 children (9 to 11 years of age). The focus is on developing basketball skills while continuing to practice and refine movement skills. Sessions are a mix of fun activities and games with an emphasis on enjoyment. Basic skills are still important as many children will use this stage as an entry level. Emphasis is on applying the basic skills and decision making to game-like situations (individual and multi-player decision making). Basic offence and defence concepts are introduced. This is the major skill (motor) learning stage for children. They are developmentally ready to acquire the fundamental movement skills that are the cornerstones of all athletic development. Focus remains on the learning and developing, not the outcome (winning). PRO Sessions Movement skills Basketball skills Modified game (Pro-Ball) Indicators of success: Player can demonstrate: Ability to correctly perform running, jumping, catching, throwing and movement skills. Refined ABC s of athleticism (agility, balance, coordination, speed). Enthusiasm and a desire to play and learn. Understanding of team, cooperation, respect and fair play. Understanding and application of basic decision making. Tips for coaches Keep players active with short, simple games and activities with lots of touches. Allow young players time to explore skills on their own. Encourage input and imagination from the players. Provide a positive environment with lots of positive reinforcement. Use activities that challenge and promote fun and success. Assess the stage of players and adjust sessions to meet their individual needs. PAGE 14

15 PRO Session Plans The Kiwi Hoops Pro Programme includes 5 session plans and a range of basketball activities and games. Session length Session Format Equipment 60 minutes 1 x Movement game 2 x Basketball skills 1 x Small sided game One ball per player, marker cones, whistle, first aid kit PRO-BALL Game format Game format 5 v 5 Game Duration Court Size Court Set Up Hoop Height 32 minutes (2 x 16 minute halves, two minute break) Running clock only, one time out per half Full court, or smaller court 22m x 12m or similar dimensions 2 hoops at each end of each court 10 foot (full size) Ball Size 5 Positions Scoring Substitutions & Player Rotations Start of Play Referee Rules No positions, encourage players to spread out on the court Use colour bands for player to player defence Score will be kept. Free throws 1 point, field goals 2 points Rolling substitutions to ensure all players get equal court time No rotations required Ball toss for each half Kiwi Hoops Coach or Kiwi Hoops Referee The following rules are applied from the Kiwi Hours Rules Guide. The role of the Kiwi Hoops Coach or Referee is to help players learn these rules as their development allows. Playing the Ball (Rule 1) Out of Bounds (Rule 2) Illegal Dribble (Rule 3) Travelling (Rule 4) Return to Back Court (Rule 5) Three second Rule (Rule 7) Five Second Rule (Rule 8) Personal Fouls (Rule 10) Technical Fouls (Rule 11) Please note: Game format may vary due to available time, space, equipment and conditions. PAGE 15

16 KIWI HOOPS ALL-STAR Develop basketball skills and decision making through games and activities and competing for fun and enjoyment. ALL-STAR is the basketball skills programme for Year 7 and 8 children (11 to 13 years of age). The focus is on refining basic basketball skills and learning more technical skills. Sessions are a mix of activities and games with an emphasis on enjoyment. Basics are still important as some children will use this stage as an entry level. Emphasis is on applying skills and decision making to game-like situations (individual and multi-player decision making). Team offence and defence strategies are introduced. This is still the major skill (motor) learning stage for children. They are developmentally ready to acquire the fundamental movement skills that are the cornerstones of all athletic development. Focus remains on the learning and developing, not the outcome (winning). ALL-STAR Sessions Movement skills Basketball skills Modified game (All-Star Ball) Indicators of success: Player can demonstrate: Ability to perform basic basketball skills. Developing more technical skills. Enthusiasm and a desire to play, learn and perfect skills. Understanding of being a team player, cooperation, responsibility, respect and fair play. Decision making in individual and multi-player scenarios. Understanding of offence and defence concepts. Tips for coaches Develop players technical and tactical understanding progressively. Promote communication to enhance teamwork. Focus on learning and performing to the best of players ability, not on winning. Promote training outside of formal practice. Provide a positive environment with lots of positive reinforcement. Assess the stage of players and adjust sessions to meet their individual needs. PAGE 16

17 ALL-STAR Session Plans The Kiwi Hoops Pro Programme includes 5 session plans and a range of basketball activities and games. Session length Session Format Equipment 60 minutes 1 x Movement game 2 x Basketball skills 1 x Small sided game One ball per player, marker cones, whistle, first aid kit ALL-STAR BALL Game format Game format 5 v 5 Game Duration 32 minutes (2 x 16 minute halves, two minute break; or 4 X 8 minute quarters) Running clock only, one time out per half Last minute of play in the second half the clock is stopped for violations Court Size Full court (28m x 15m) Court Set Up Hoop Height Ball Size 2 hoops at each end of each court 10 foot (full size) Size 6 for boys, size 5 for girls Positions Guard x 2, forward x 2, centre x 1 Player to player defence Scoring Substitutions & Player Rotations Start of Play Referee Score will be kept. Free throws 1 point, field goals 2 points Substitutions to scorebench Rotations throughout the game to ensure equal opportunities for all Ball toss and then possession arrow Two Kiwi Hoops or Community Referees per game if available Rules The following rules are applied from the Kiwi Hours Rules Guide. The role of the Kiwi Hoops Coach or Referee is to help players learn these rules as their development allows. Three second Rule (Rule 7) Playing the Ball (Rule 1) Five Second Rule (Rule 8) Out of Bounds (Rule 2) Eight Second Rule (Rule 9) Illegal Dribble (Rule 3) Personal Fouls (Rule 10) Travelling (Rule 4) Technical Fouls (Rule 11) Return to Back Court (Rule 5) PAGE 17

18 KIWI HOOPS Q & A If you re interested in finding out how to get involved in Kiwi Hoops here are some common question and answers. Who can use it? Kiwi Hoops is designed to be used in any setting including schools, clubs and associations. How does it work? Kiwi Hoops is a flexible programme. It can be used in any setting and for different programme lengths,from a four week programme to a full term or season. It can be delivered at any time for the year, indoors or outdoors. Where is it available? Kiwi Hoops is available wherever there are trained Kiwi Hoops coaches. Availability may be limited during initial roll-out stages from the start of We don t have an indoor court? Kiwi Hoops is designed to be used outdoors and indoors. All schools and many parks have suitable outdoor space to play, you don t even need basketball hoops if they aren t available. Who delivers Kiwi Hoops? Parents, teachers, coaches, students, and other volunteers can deliver Kiwi Hoops. The only requirement is to attend a Kiwi Hoops Coach course. This is a simple short introduction to coaching that will give you the information and resources you need to go out and deliver a fun experience. Local basketball associations or NBL teams may also offer Kiwi Hoops programmes. Is there a cost? The cost for participating in a Kiwi Hoops programme will depend on who is running the programme. All providers are encouraged to keep costs to a minimum to encourage participation. What equipment is needed? Each stage of the Kiwi Hoops programme provides recommendations for court size, hoop height, ball size and training equipment. Equipment needs for sessions are designed to be as simple and easy as possible. As always, session and game recommendations are flexible, so don t let equipment and facilities be a barrier! PAGE 18

19 WANT TO KNOW MORE Parents and Players If you re interested in participating in a Kiwi Hoops programme contact your local basketball association or ask if your school if it is offering Kiwi Hoops. For contact details of basketball associations around the country visit Associations BBNZ member associations can become accredited Kiwi Hoops providers by having representatives complete a BBNZ Kiwi Hoops Trainer session. Contact BBNZ for more details. Teachers and Schools There are two ways for teachers and schools to access the Kiwi Hoops programme. Kiwi Hoops coaches from local basketball associations or NBL teams can visit schools to deliver sessions. Teachers can also be trained in the programme by attending a Kiwi Hoops Coach course or being trained during school sessions by a Kiwi Hoops coach. On completing the course teachers will get access to all the Kiwi Hoops programme resources. Coaches Coaches can access the Kiwi Hoops programme by attending a Kiwi Hoops Coach course run by BBNZ associations or zones. On completing the course coaches will get access to all the Kiwi Hoops programme resources. Referees The Kiwi Hoops programme introduces referees from year 5 (Pro stage). It s easy to get involved, simply attend a Kiwi Hoops Referee course run by BBNZ associations and zones. PAGE 19

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