BT5000 HF SCOREBOARD

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1 BT5000 HF SCOREBOARD RADIO LINK OR CABLE LINK Home Visit. PRESELECTION PRESETTING START / STOP RESET select valid CORRECTION FAUTES POULS START STOP TEMPS MORT TIME OUT SCORE BT 5000 HF OPERATING INSTRUCTIONS STANDARD VERSION BP TREMENTINES FRANCE Tel. +33 (0) Fax. +33 (0) Ref.: E On receipt, check carefully that the product has not been damaged during transport and, if necessary, submit reservations to the carrier.

2 English Table des matières Page 1) Console Start-Up and switch off procedure Simplified procedure (with main keyboard) Full Start-Up procedure 4 2) Definition of the keyboard keys 6 3) General notes on operating BT5000 HF scoreboards Configuration per sport Correction mode Modification of game time period Recharging the main keyboard battery Displaying and setting the time Radio communication Saving information User advice 11 4) Main and appended keyboards Start/Stop and horn control box - Main keyboard Horn control box - Secondary foul keyboard Secondary foul keyboard seconds possession time keyboard Main keyboard with cable link Option keyboard with RS232 serial link (ref ) Wired BT5000 Club and BT5000 HF Club main keyboard 15 5) Scoreboards 16 6) Description per sport 17 7) Test programme 51 8) Glossary 52 Reading the instructions : When a figure is in quotation marks (for example : drawings diag.1, 2 and 3 in chapter 2. ) this corresponds to the key referenced on For each club manager, photocopy chapter 1 and the paragraph on the sport in question in chapter 6.

3 1) Console Start-Up and switch off procedure 1.1 Simplified procedure (with main keyboard) Check that the scoreboard is powered up (the time is displayed). In cable version, join first the main keyboard to the connecting box Starting up the main keyboard Press on key. The VDU display shows that the console is started up. Wait a few seconds for the messages to scroll up. START STOP BT 5000 HF Welcome message. The keyboard seeks the scoreboards in the hall. Self-sufficient battery charge is OK (if a battery exists). Indication of the level of radio reception and the number of scoreboards communicating with the console. If everything is OK, display of the last played sport : Select the sport required by pressing, then validate it by pressing. Select the type of rules required for the sport from the 2 or 3 configurations available with the key, then validate with (exemple in Basketball : choice play FIBA 4x10-24 sec. or 2x20-24sec. or 4x6-24sec.). After pressing, the keyboard is ready to launch the match. Refer to the page on the sport concerned paragraph 6 : description per sport Timer To start up or stop the timer, press on Start/Stop key Switching off the keyboard At the end of the match, hold down the key for a minimum of 5 seconds, until the display on the keyboard completely disappears (beeps emission). 3 4 select valid 3 The scoreboard shows the time, the keyboard has switched off, the VDU must be turned off Scores To increment the points of the Home or Visiting teams, press corresponding scores key Correction select valid To carry out a correction, press the key, the VDU blinks. Change the informations to correct (press scores key, fouls, addition of time until the right value to display) (To add time, stop the timer). As soon as the correction is finished, press the key to come back in the normal mode. CORRECTION TEMPS MORT TIME OUT

4 1.2 Full Start-Up procedure Check that the scoreboard is powered up (time displayed). The control keyboard and the scoreboards work in the same way in HF radio or cable version. Nota : in cable version, join first the main keyboard to the connecting box. It is not necessary to deactivate radio modems of scoreboards, that is made automatically Starting up the main keyboard If other keyboards are connected, see chapter 4. Press on key. The VDU display shows that the keyboard is started up. Wait a few seconds for the messages to schroll up. START STOP BT 5000 HF Welcome message. The console seeks the scoreboards in the hall. Self-sufficient battery charge is OK (if a battery exists). Indication of the level of radio reception and the number of scoreboards communicating with the keyboard. If everything is OK, display of the last played sport : 4 If the keyboard does not automatically display the choice of sport, see the end of the notice in chapter 9 What to do if...? Check that Choice of sport Select the sport required by pressing the then validate by pressing the key. key 3 4 select valid Scrolling of sports also possible with and keys : CORRECTION N.B. choice of sports from : Basket Ball, Basket Ball mini Basket, Handball, Volley Ball, Tennis, Table tennis, Badminton, Netball, Rink hockey, Floorball, Futsal and Training Programme. After the choice of the sport, it is purposed for each sport 2 or 3 configurations of game "type of rules" the most used. Each configuration has parameters of game by default which are modifiable and recordable with the configuration programme for each sport. The factory configuration is always worth rescuing Select the type of rules per sport TEMPS MORT TIME OUT Select the type of rules required for the sport from the 2 or 3 types available with the validate with key. key, then After pressing the console is ready to launch the match. Refer to the page on the sport concerned (see chapter 6 : description per sport).

5 1.2.4 Restarting a new match To restart a new match, hold down the sport (see chapter 1.2.2). key for 3 seconds. The keyboard again displays Choice of Switching off the keyboard At the end of the match, hold down the key for a minimum of 5 seconds, until the display on the keyboard completely disappears. The scoreboard shows the time, the keyboard has switched off. Emission of beeps then stop of keyboard. N.B.: The keyboard switches off automatically if it has not used for 1 hour (no key strokes recorded). In HF link, store the keyboard in its carring case (if exisiting), making sure to recharge the battery for the next users. In cable link, it is no necessary to recharge the battery because the recharge is made by the main scoreboard. 5

6 2) Definition of the keyboard keys 6 (1) Keyboard switch off key OFF or time display : Holding down the key for > 5 seconds switches the keyboard off (when the keyboard switching off message appears, the keyboard can be restarted by releasing the key). Holding down < 5 seconds displays the time or the sport being played. (2) Correction key : press the key, the display flashes, press the key to correct it then press correction again to return to active mode. Correction mode is active for the scores and fouls even if the timer is running. Correction mode is active on the game timer if the timer has stopped. (3) SELECT key : Pressing the key < 3 seconds : select the choice of sport, type of configuration or parameter of sport. Holding down the key > 3 seconds : configuration access menu per sport if display is ready for the start of the match. (4) VALID key : Pressing the key < 3 seconds : Before a match : validate choice of sport or prepare the keyboard for the start of the match. During a match : display battery self-sufficiency in %. Holding down the key > 3 seconds : restarts a new match, restarts the keyboard on the last sport practised. (5) Start-up keyboard key powers up and Start/Stop the timer. (5a) Start/Stop time key (only). (6) Reset match key : reloads the timer at the value programmed without modifying the scores and fouls (active if timer stopped). (7) ± key increases or decreases the time value : Before start of match : minutes added or substracted. During the match : with correction mode adds or substracts seconds. (8) Counting/count down keys : enables the timer operating mode to be changed. See VDU count down or counting. (9) and (9a) Horn key : activates or stops manually the horn. (10) Service key : to show which team is to serve. (11)(12) Score key : adds points for the Local or Visiting teams. (13)(14) Time out key : changes the values of parameters per sport in the configuration menu or allocation of time outs per team. (15)(16) Fouls key : adds up the fouls for the Local or Visiting teams. (22)(22 ) Start/Stop key for the possession time timer. Red diode indicates that the possession time timer has stopped. (23) Reset to 24 or 35 sec. Key for possession time (depending on the value programmed in the menu for configuring Basketball or Water Polo). If the RESET button is pressed, the playing time timer is less than the value of the possession time then the displays are blank). (24) Clear possession time display key : only if the timer is stopped (STOP possession time timer). (17) Fouls key : adds up the fouls for a player on the Local team. (18)(19) Scores key : adds points for the Local or Visiting teams. (20) Fouls key : adds up the fouls for the Visiting team. (21) Correction key : press the key, the display flashes, press the key to correct then press the correction key again to return to active mode (correction of individual player fouls and of sports). (25) 2 x multiconductor locking plugs yellow marking for second console and secondary foul console. (26) Start/Stop keyboard cable horn. (27) Green battery charge indicator light. (28) Multiconductor locking plug black marking to board (cable link only). (29) Power supply plug for the transformer to recharge the batteries.

7 START / STOP Start/Stop horn keyboard a 5a START STOP RESET PRESELECTION PRESETTING SERVICE RESET EFFACE CLEAR select valid BT 5000 HF 24-30Sec sec. console. START STOP CORRECTION TEMPS MORTS TIME OUT FAUTES FOULS SCORE BT 5000 HF Main console Black marking Yellow marking Main keyboard rear view 27 To main keyboard CORRECTION 9b Horn keyboard SCORE FAUTES - F OULS Fouls secondary keyboard

8 3) General notes on operating BT5000 HF scoreboards Communication between the scoreboard and the main keyboard operates without any modification via HF radio link (cordless) or via cable link. The method of use for HF radio or cable version keyboards is the same. A radio antenna is incorporated in the keyboard (not visible) (except for wired BT5000 HF Club main keyboard). A radio antenna is located on the top left-hand side of the scoreboard (for the BT5011 and BT5012), for the other models BT5001/10 Club, BT5002P/6, it is incorporated in the scoreboard. One keyboard can control 1 or several boards. Before starting up the console, ensure that the scoreboard is powered with 230 V (display of time visible). If the secondary keyboard is used for managing individual player fouls, it is controlled by the main keyboard. Connect the secondary keyboard to the main keyboard before starting up the main keyboard (Cable with yellow marking). Proceed in the same way if the seconds (Basket) keyboard is used and connect it to the main keyboard (Fig 1, 2, 3 pages 7-8). The HF keyboard can be supplied with 230 V if the internal battery is discharged (see chapter on recharging keyboard batteries). The main keyboard can be connected with wire to the main scoreboard (black marking). 3.1 Configuration per sport 8 The pre-recorded configuration for each sport can be modified : Select and valid a sport and a type of rules. Display of the match ready to start. To modify the parameters for the sport concerned, hold down beeps). Example for Basketball : for 3 seconds (emission of several Display of modifiable parameters. The parameters are different for each sport. Using the and keys to modify the values for each parameter and go to the next parameter by pressing. Modify the parameters required by scrolling down using. Refer to the configuration chapter for each sport (chapter 6 : description per sport page 16). After scrolling through all the parameters, the keyboard goes back to the start of match position with the new parameters values recorded from pressing on the key (come out the parameters menu by validating the new values). If only a few parameters must be modified, it is possible to go back to the start of match position without having to scroll through all the parameters by pressing (exit menu).

9 3.2 Correction mode In correction mode the keyboard display blinks. To make a correction, press on or. The VDU blinks to show that correction mode is active. Modify the information to be corrected (press the score, foul or extra time keys until the correct value is displayed). For scores and fouls, correction mode is active even if the timer is running, display of the new values being instant on the display board. N.B.: for correcting the timer : display of the timer correction is immediately effected on the keyboard s VDU. Display on the scoreboard remains fixed on the last value shown until the key is pressed again to exit correction mode once the operator is certain of the modification. Pressing the or keys will validate the corrected information and the table will then display the same value as the keyboard s VDU. The match can be restarted then (this particular feature enables the operator to prepare the correction and to have it validated by the score table officer or the referee before it is displayed on the scoreboard). When the game time period is correct press the Start/Stop key. to return to normal mode then start the timer by pressing Exemple of correction : Add 10 seconds of game to the main timer : Stop the timer with Start/Stop. Press the correction key. Press the key 10 times (1 time for each second of game). Visualization on the VDU of the new information. The scoreboard stays with the display before correction. If the value is OK, press to come out of the correction menu. The scoreboard and the keyboard display the new value of the timer. 9 Press or 5a to restart the match. Add playing time to the possession time timer : Same operation but add + 1 second to each pressing key of main keyboard. Add playing time after the end of a period : It can be also realized after a period finished (horn has rung). Pressing correction key reveals the playing time of the last period finished. Add play seconds with. Restart the match with Start/Stop. The game restart so to the last game period. 3.3 Modification of game time period Before the start of a match it is possible to modify the playing time without going back into the configuration per sport menu. Once the timer value is displayed, the keyboard display is ready to launch a match. If the timer is in countdown mode, press = minutes deducted. If the timer is in counting mode, press = minutes added. Counting and countdown mode is modifiable with (hold down the key for a while).

10 With each tap on the timer will reload the last value selected. If the keyboard is shut down or another match is started, with a press on the value of playing time will revert to the pre-recorded value in the parameters for the sport concerned. In countdown mode, the timer counts down the value displayed until it reaches 0. In counting mode, the timer counts up from 0 until it reaches the programmed value. During the playing time (if the timer is stopped) : it is possible to reverse the operating mode for the timer with or without reversing its value (making up one or more seconds if the timer stops too late for example). Warning : In Match mode when the timer is running, the ; ; ; ; ; ; keys are inactive. 3.4 Recharging the main keyboard battery (except for wired BT5000 HF Club main keyboard) After each utilisation, it is advisable to leave the main keyboard in charge with the mains charger in order to the next user have a ready and charged keyboard. The keyboard can be in charge even in his storage case. The keyboard can be connected permanently to the mains supply without deteriration. fixed green diode lighted : recharged battery. blinking green diode lighted : battery charges. At any time, it is possible to see the level of the battery charge by pressing the key when the keyboard is operating. 10 In the event of insufficient charge in the battery, a warning message appears on the keyboard s VDU accompagned by warning beeps : or to starting up The self-sufficient of the fully charged battery is more than 8 hours. The time necessary to completely recharge the battery is approximately 4 hours. If the keyboard is unloaded, it will emit a serial of beeps every 2 minutes to prevent the operator. 3.5 Displaying and setting the time To display the time on the scoreboard, press the key. The clock is internal to the scoreboard, therefore the scoreboard can be left switched off and the time will be displayed even if the keyboard is switched off. The time is saved during a power cut. To return in Match mode, press again the key.

11 Setting the time : Press the key : to accede to the Hour menu, Press the key : the minutes blink, modification of values with or. Press the key : the hours blink, modification of values with or. Press again the key : to come out the Hour menu. 3.6 Radio communication It is possible to check radio communication between the keyboard and the scoreboard by displaying the activity of the diodes under the keyboard. When the diodes are blinking = sending of message to the scoreboard. In addition, on the scoreboard (near the antenna) it is possible to display the HF modem diodes (same functioning). If your scoreboard is out of order and that no diode blinks, make verify the working of your installation (see chapter 9). 3.7 Saving information HF radio and wiring version : in the event of a power cut to the scoreboard, the HF keyboard stores all the information in its memory and the scoreboard display goes blank. When power is returned the scoreboard redisplays the information from the keyboard. 3.8 User advice In the radio-controlled version, remember to recharge the batteries after each use. Switch off the keyboard (hold down the key for 5 seconds) then store it in its case while leaving (if possible) the charger block switched on. 11

12 4) Main and appended keyboards 4.1 Start/Stop and horn control box - Main keyboard Enables the 2 functions to be activated from the box : Main keyboard of the horn : time key is held down = duration of horn sound. Start/Stop : puts the playing time timer on/off. 4.2 Horn control box - Secondary foul keyboard Enables the horn function to be activated from the box : time key is held down = duration of horn sound. 4.3 Secondary foul keyboard Used for : Basketball, Handball, Ice Hockey, Water-Polo, Floorball and Rink Hockey. The marking of the secondary foul keyboard is modified for the Ice Hockey with adding text. The secondary foul keyboard must be connected to the main keyboard before starting up the main keyboard. Yellow marking next to the multiconductor locking plug and ring on yellow wire for the secondary keyboard. See chapter 2 : Definition of the keyboard keys. 12 4, 6, 8 (home team) and 5, 7, 9 (visiting team) keys are used in Hockey for allocating penalty time of 2, 5 or 10 minutes (2 max. for each team) (2, 3, 4, 5 minutes for Rink Hockey). Playing time displayed in counting mode.timer is displayed in counting mode for basketball (total period of game elapsed) and number of individual player fouls. Pressing each key from 4 to 15 enables the number of individual player fouls to be increased for Basketball.Press the key to increase +1 foul for the player concerned. Correction mode for fouls keyboard. Withdrawal of scores or fouls : - With drawal of an individual player foul (Basketball), press correction key then the key of no. of the player concerned. - Withdrawal 1 penalty X minutes in Hockey, press correction key then on the X minute key for the team concerned. SCORE Home team Visiting team scores keys. When the fouls keyboard is connected to the main keyboard, the score keys on the main keyboard are inactive (Basket Ball). A sticker temporarily hides the player no. and replaces them with numbers allocated for a special event match. The number of each key is modifiable with the program configuration for each sport (hold down the correction and score key ( Home team or Visiting team ) for at least 5 seconds the VDU flashes). The unused multiconductor locking plug are obscured with stud. * For handball configuration of keys to assign a 2 minute penality to a player s number. When the main keyboard is started up : display on the secondary foul keyboard : After selecting the sport, displays the sport selected then refer to each chapter for the sport concerned for the VDU display.

13 seconds possession time keyboard It s used with displays BT5002P (Basket ball or water polo) or BT5006 (Basket ball). Connect the second keyboard to the main keyboard before starting up the main keyboard. Yellow marking next to the multiconductor locking plug and ring on yellow wire for the secondary console. See chapter 2 : definition of the keyboard keys. The Basketball possession time displays (BT5006) give the playing time for other sports if mains power is connected. To get rid of the BT5006 display during matches other than Basketball or Water-Polo, remove the supply of mains power from BT Main keyboard with cable link Connect the multiconductor locking plug on the main keyboard to the connexion box located near the score table (black marking next to the multiconductor locking plug). The HF main keyboard must be reloaded after each utilisation. Repeater scoreboard Main scoreboard Home Visit. Home Visit. 13 Possession time display Connexion box second keyboard Main keyboard Secondary foul keyboard

14 4.6 Option keyboard with RS232 serial link (ref ) The keyboard with RS232 serial link can, via a computer, to display different game informations (score, timer...) on a display different than a BT5000 scoreboard (ex : giant screen, monitor, video projector...). Nota : it is possible to use 2 display types in the same time : a BT5000 scoreboard and an annex display using RS232 serial cable. Annex display BT5000 scoreboard Computer 14 RS232 serial cable The installation of a serial link keyboard (ref ) with BT5000 scoreboard is the same than a standard keyboard (ref ). Connect RS232 serial cable to the keyboard on the output affected and to the computer on COM. Do the connection of the annex display to the computer (see the using instructions of your annex display equipment for more details). For more informations, contact Bodet. BT5000 keyboard RS232 serial connection RS232 serial output Keyboard behind view

15 4.7 Wired BT5000 Club and BT5000 HF Club main keyboard HF BT5000 Club main keyboard (ref ) and wired BT5000 Club main keyboard (ref ) are simplified standard keyboards. Difference between BT5000 HF standard keyboard (ref ) and BT5000 HF Club keyboard (ref ) No storage case. No connexion to annex keyboards and wired link. No Start/Stop horn keyboard. Difference between wired BT5000 standard keyboard (ref ) and wired BT5000 Club (ref ) No radio modem. No charger. No accumulator. No storage case. No connecting to annex keyboards but conservation of wired link. No Start/Stop horn keyboard. Remarks : Programmes are the same than each version keyboard. Start/Stop horn keyboard, 24/35 seconds keyboard and secondary fouls keyboard cannot be connected. All other features are the same than standard keyboards. HF BT5000 Club main kayboard 28 Wired BT5000 Club main kayboard 15 PRESELECTION PRESETTING 27 SERVICE RESET PRESELECTION PRESETTING SERVICE RESET select valid select valid CORRECTION FAUTES FOULS CORRECTION FAUTES FOULS START STOP TEMPS MORTS TIME OUT SCORE START STOP TEMPS MORTS TIME OUT SCORE BT 5000 HF BT 5000 HF (27) Green battery charge indicator light. (28) Multiconductor locking plug black marking to board (cable link only). (29) Power supply plug for the transformer to recharge the batteries.

16 5) Scoreboards There is 2 models of scoreboards: BT5011 and BT5012. The BT5012 is a version identical to the BT5012 but with 3 numbers for each team allowing to display durations (time s penalty). The BT5011 has only one number for display number of sets, multiple fouls. The Club scoreboards BT5001 and BT5010 have not display of period number of currents play. This display is made on the main keyboard when the possession time sec. system is not connected. Only the BT5011 and BT5012 are modular and extensible to become : a BT5112 (complete scoredoard), a BT5212 (with personal fouls, basket ball or water polo), a BT5312 (complete scoreboard with personal fouls). a BT5412 (special scoreboard Ice Hockey). a BT5512 (special scoreboard Water-Polo). BT5001 Club BT5010 Club BT Home Visit. Home Visit. Home Visit. BT5012 BT5112 BT5212 Home Visit. Home Visit Home Visit. Publicité BT5312 Home Visit BT5412 Home Visit BT5512 Home Visit

17 6) Description per sport There is 2 Eproms with different sports a standard and a special : BT5000 Std : Basket ball, Basket mini basket, Handball, Volley ball, Tennis, Table Tennis, Badminton, Netball, Rink hockey, Floorball, Futsall and Training Programme. BT5000 Spe : Basket ball, Handball, Volley ball, Tennis, Badminton, Boxing, Wrestling, Squash, Basque Pelota, Water Polo, Ice Hockey and Training Programme. Basket ball 18 Mini-basket 22 Handball 25 Volley ball 28 Tennis 31 Table Tennis 33 Badminton 35 Netball 38 Rink Hockey 40 Floorball 43 Futsal Training 49

18 1 Basket ball Basic scoreboards BT5011/12, BT5001/10 Club Time out indicator block flashing during Time out countdown. 1, 2 or 3 for each period and each team. Duration : 60 seconds with horn at the end of the countdown and 10 seconds before the end of Time out. Minutes seconds duration (1/10 of a second display in the last minute of the play). Timer stopped indicator. Total Home team fouls. Total reset to zero between periods (5 or 8). Protective guard against impact from balls. Home. Visit. Horn. Total Visiting team fouls. Total reset to zero between periods (5 or 8). Home team scores 0 to 999. Period number from1to4. E for extra Visiting team scores 0 to 999. In correction mode : press to 18 add second of game. On start up of a sport: press to modify the playing time in minutes. Counting or countdown timer mode: hold down for 2 seconds to change status. Main menu : Press key for sport selection. In Match mode : hold down : access to the parameters menu per sport. Tap in parameters menu : selection of the parameters. In Match mode: restart new match if hold down > 3 sec. Parameters menu: validating of the parameters and exit from the menu towards the Match mode. Timer reset: reload programmed values for start of match (timer stopped) no reset to zero of scores and fouls. Keyboard switches off when key held down for > 5 seconds. Time displays when key is pressed. Activates or stops horn immediately. Time held down = period of horn Starts up keyboard. Timer on/off. Pressing Start restarts the timer even when the horn is sounding. Correction mode: pressing the VDU flashes. Having made the corrections, press to return to normal mode. Main keyboard Allocates 60 seconds Time out per team, automatically stops at the end of the countdown or when the relevant key is pressed. Deducts in correction mode. In the configuration per sport menu, the and keys enable the game parameter values to be modified. Allocates 1 team foul for each keystroke. Deducts in correction mode (keys not active if the secondary foul keyboard is connected). Score +1 point or, deducts a point in correction mode (keys not active when the secondary foul keyboard is connected). If the self-sufficiency level of the keyboard is insufficient, a warning message appears on the VDU. Connect the mains supply block to the keyboard. Full charge self-sufficiency > 8 hours. Full charging time is 4 hours. Leave the keyboard on charge outside of matches. Fixed green LED : battery charged, blinking green LED : battery charging up.

19 Basket ball Selecting the type of configuration : Gamewith4x10minute periods 24 seconds possession time Total team fouls 5 per period 2 time outs for the first half time and 3 for the second 1 time out per periode of extra time - Rest time 0 minute - 5 minutes extra time - International matches Pro A and Pro B Nationals National 1, 2 and 3. 2 Game with 2 x 20 minute periods 24 seconds possession time Total team fouls 8 per period 3 time outs per periode of 1 minute Rest time 0 minute regional matches. Game with 4 x 6 minute periods 24 seconds possession time Total team fouls 5 per period 2 time outs per periode Rest time 0 minute Young persons matches. All these parameters are modifiable with the configuration programme for each type. Main keyboard VDU Total actual Local team fouls. Counting or countdown timer indicator. Playing time. Timer stopped indicator. Total actual Visiting team fouls. Automatic horn indicator. 3 Visiting team time outs (TM) indicator. Visiting team score. Possession time or time out countdown. Home team score. 3 Home team time outs (TM) indicator. 19 If the second is not connected to the main keyboard, the 24 seconds information is replaced by the period number. Secondary foul keyboard VDU Total actual Home team fouls. Total time per period ( = counting) display Total actual fouls Visiting team. Between the game periods : Reset to zero of total team fouls. Reset to zero of time out indicators. Visiting team scores. Brief display of last individual playeer fouls (player no./number of fouls). Home team scores. Reset time countdown if programmed (Display instead of the timer). The timer stopped indicatoris active. N.B.: rest times can be stopped during the working out by pressing on Start/Stop key and the time break on time break key corresponding. At the end of working out of those times, the game timer does not start up automatically. Start up by pressing Start/Stop key.

20 3 Basket ball CONFIGURATION MENU PER SPORT Hold down for 3 seconds to access the configuration menu for the sport when the VDU display is ready to launch the sport. VDU DISPLAY Type 1 Type 2 Type 3 PARAMETERS BASKET BALL and modify the values of parameters. to the next parameter. validate all the modified parameters and quit immediatly the parameters menu. DESCRIPTION 1 to 99 seconds Duration of ball possession time 24 seconds. Yes or No Yes or No 0 to 90 minutes 0 to 90 minutes Countdown to 0 for possession time either stops or does not stop the main timer. If YES, the last second of possession time displays on the 24 seconds scoreboard. If = 0, no automatic countdown. If > 0, the board will count down the programmed period, once the sport has been validated. Press Start to launch this countdown. Allow to signal with a short warning blast the next start of match. If = 0, no horn. 2 or 4 periods Selection of match with 2 or 4 periods. 1 to 50 minutes Selection of duration of game periods to 90 minutes 0 to 50 seconds 0 to 50 seconds 1 to 50 minutes 1to9 1to6 If = 0, no automatic countdown. If > 0 the board will count down automatically the programmed time to the end of the period. Press Stop to launch this countdown. If = 0, no automatic horn. If > 0, signal with a short blast the next start of match. Press Start to launch this countdown. Programme the duration time if different. If = 0, no automatic interval. Selection of extra time period of match if there is a tie. A extra time of 5 minutes repeatable if there is a tie. Selection of maximum number of fouls cumulated and displayed (5, 6, etc.). Choose limiting 1 to 6 individual player fouls before sending off. 1 to 99 seconds Choose the duration period of time out. YES or NO 0 to 99 seconds 0 to 5 seconds 10 to 60 seconds by step of 10 sec. Yes or No If YES, the horn s ringing automatically at each end of time out. If = 0, no automatic horn. If > 0, signal with a short blast at the next end of time out. If = 0, no automatic horn. If > 0, limit the duration of the horn s ringing for reduce the sound level in the room. Maintains display of the last period for a programmable time if the time break is not programmed. If YES, reload the values of parameters as provided on putting the display board into service.

21 Complete scoreboards BT BT BT5312 Basket ball 4 Home team individual player fouls. Basic scoreboard BT5012 see previous page 19 Visiting team indivbidual player fouls 1 minute time out countdown. Brief display of last individual player fouls (player no./number of fouls). Secondary foul keyboard Allocation of individual player fouls Visiting team +1 foul with each key press. Operation of main keyboard, see previous page 18. Allocation of individual player fouls Home team +1 foul with each key press. CORRECTION SCORE Home team and Visiting team scores key. Correction key fouls and scores. Withdrawal of an individual player foul (Basketball), press correction key then the key for the no. of the player concerned seconds keyboard : possession time BT5006 BT5002P Correcting values : Game time. Timer stop indicator light. Possession time. Horns. Start / Stop possession time timer. START STOP BT 5000 HF 24-30Sec Red indicator diode possession time timer stopped. EFFACE CLEAR RESET Possession time display cleared only if the timer has stopped (possession time timer STOP) Reset to 24 seconds of possession time (depending on the value programmed in the Basketball configuration menu) (if RESET is pressed and the game time timer value is less than the possession time value, the displays go blank) Rapid correction if Reset key is pressed by mistake : the delete key cancels the last reset key stroke,if the latter is a maxi. of 2 seconds from the reset key stroke. The countdown reverts to the value counted down as if the 1 st reset key stroke had not been made. Adding seconds for possession time : adding time +1 second, press the key then on the main keyboard. Each time is pressed in correction mode = +1 second on the possession time timer.

22 1 Mini-basket Basic scoreboards BT5011/12, BT5001/10 Club Time out indicator block flashing during Time out countdown. 1, 2 or 3 for each period and each team. Duration : 60 seconds with horn at the end of the countdown and 10 seconds before the end of Time out. Minutes seconds duration (1/10 of a second display in the last minute of the play) Timer stopped Total Home team fouls. Total reset to zero between periods (5 or 8) Protective guard against impact from balls Home. Visit. Horn Total Visiting team fouls. Total reset to zero between periods (5 or 8) Home team scores 0to999 Period number from1to4. E for extra time Visiting team scores 0to999 In correction mode : press to 22 add second of game. On start up of a sport: press to modify the playing time in minutes. Counting or countdown timer mode: hold down for 2 seconds to change status. Main menu : Press key for sport selection. In Match mode : hold down : access to the parameters menu per sport. Tap in parameters menu : selection of the parameters. In Match mode: restart new match if hold down > 3 sec. Parameters menu: validating of the parameters and exit from the menu towards the Match mode. Timer reset: reload programmed values for start of match (timer stopped) no reset to zero of scores and fouls. Keyboard switches off when key held down for > 5 seconds. Time displays when key is pressed. Activates or stops horn immediately. Time held down = period of horn Starts up keyboard. Timer on/off. Pressing Start restarts the timer even when the horn is sounding. Correction mode: pressing the VDU flashes. Having made the corrections, press to return to normal mode. Main keyboard Allocates 60 seconds Time out per team, automatically stops at the end of the countdown or when the relevant key is pressed. Deducts in correction mode. In the configuration per sport menu, the and keys enable the game parameter values to be modified. Allocates 1 team foul for each keystroke. Deducts in correction mode (keys not active if the secondary foul keyboard is connected). Score +1 point or, deducts a point in correction mode (keys not active when the secondary foul keyboard is connected). If the self-sufficiency level of the keyboard is insufficient, a warning message appears on the VDU. Connect the mains supply block to the keyboard. Full charge self-sufficiency > 8 hours. Full charging time is 4 hours. Leave the keyboard on charge outside of matches. Fixed green LED : battery charged, blinking green LED : battery charging up.

23 Mini-basket Selecting the type of configuration : Game with 4 x6 minute periods - Before match 2 period of 2 minutes - Total team fouls 8 per period 3 Time out Rest time 0 minute. 2 All these parameters are modifiable with the configuration programme for each type. Main keyboard VDU Total actual Local team fouls. Counting or countdown timer indicator. Playing time. Timer stopped indicator. Total actual Visiting team fouls. Automatic horn indicator. 3 Visiting team time outs (TM) indicator. Visiting team score. Possession time or time out countdown. Home team score. Secondary foul keyboard VDU Total actual Home team fouls. Total time per period ( = counting) display Total actual fouls Visiting team. Visiting team scores. Brief display of last individual playeer fouls (player no./number of fouls). 23 Between the game periods : Reset to zero of total team fouls. Reset to zero of time out indicators. Reset time countdown if programmed (Display instead of the timer). The timer stopped indicatoris active. N.B.: rest times can be stopped during the working out by pressing on start/stop key and the time break on time break key corresponding. At the end of working out of those times, the game timer does not start up automatically. Start up by pressing Start/Stop key. Complete scoreboards BT BT BT5312 Home team individual player fouls. Basic scoreboard BT5012 see previous page 22 Visiting team indivbidual player fouls 1 minute Time out countdown. Brief display of last individual player fouls (player no./number of fouls).

24 3 Mini-basket Secondary foul keyboard Allocation of individual player fouls Visiting team +1 foul with each key press. Operation of main keyboard, see previous page 22. Allocation of individual player fouls Home team +1 foul with each key press. CORRECTION SCORE Home team and Visiting team scores key. Correction key fouls and scores. Withdrawal of an individual player foul (Basketball), press correction key then the key for the no. of the player concerned. CONFIGURATION MENU PER SPORT Hold down for 3 seconds to access the configuration menu for the sport when the VDU display is ready to launch the sport. VDU DISPLAY Type 4 PARAMETERS BASKET BALL MINI-POUSSINS and modify the values of parameters. to the next parameter. validate all the modified parameters and quit immediatly the parameters menu. DESCRIPTION 0 to 7 Selection of the number of period before match. 0 to 90 minutes Selection of duration of game periods before match or 4 periods Selection of match with 2 or 4 periods. 1 to 50 minutes Selection of duration of game periods. 0 to 90 minutes 0 to 90 minutes 0 to 50 seconds 1 to 50 minutes If = 0, no automatic countdown. If > 0 the board will count down automatically the programmed time to the end of the period. Press Stop to launch this countdown. Programme the duration time if different. If = 0, no automatic interval. If = 0, no automatic horn. If > 0, signal with a short blast the next start of match. Press Start to launch this countdown. Selection of extra time period of match if there is a tie. A extra time of 5 minutes repeatable if there is a tie. 1 to 9 Selection of maximum number of fouls cumulated and displayed. 1 to 6 Choose limiting 1 to 6 individual player fouls before sending off. 1 to 99 seconds Choose the duration period of time out. 0 to 99 seconds 0to5sec 10 to 60 seconds by step of 10 sec. YES or NO If = 0, no automatic horn. If > 0, signal with a short blast at the next end of time out. If = 0, no automatic horn. If > 0, limit the duration of the horn s ringing for reduce the sound level in the room. Maintains display of the last period for a programmable time if the time break is not programmed. If YES, reload the values of parameters as provided on putting the display board into service.

25 Basic scoreboards BT5011/12, BT5001/10 Club. Complete scoreboard BT5112 Handball 1 Time out indicator block ; Flashing during time out countdown : 60 seconds duration with horn before the end of the time out. Minutes - seconds duration timer configurable or display of the time out count down. Timer stopped indicator. Horn. Home team 2:00 minutes 1 player penality time countdown (*). At the end of the 2 minutes count down, display of the next penality time if exist. Home Visit. Visiting team 2:00 minutes 1 player penality time countdown (*). At the end of the 2 minutes count down, display of the next penality time if exist. Protective guard to withstand impact from balls. 2 nd and 3 rd Home team penality time display. In correction mode : press to add second of game. On start up of a sport: pressap to modify the playing time in minutes. Counting or countdown timer mode: hold down for 2 seconds to change status. Home team scores 0 to 999. Period number from1to4. Visiting team scores 0 to 999. Main menu : Press key for sport selection. In Match mode: hold down : access to the parameters menu per sport. Press in parameters menu: selection of the parameters. 2 nd and 3 rd Visiting team penality time display. * in BT5011 or BT5010 Club version,the display on a only number shows the number of penality time. 1 ligne for 1 penality. In Match mode: restart new match if hold down > 3 sec. Parameters menu: validating of the parameters and exit from the menu towards the Match mode. 25 Timer reset. : reload programmed values for start of match (timer stopped) no reset to zero of scores and fouls. Keyboard switches off when key held down for > 5 seconds. Time displays when key is pressed. Acivates or stops horn immediatly. Time held down = period of horn sound. Start up keyboard. Timer ON/OFF. Pressing Start restarts the timer even when the horn is sounding. Correction mode : pressing the VDU flashes. Having made the corrections, press to return to normal mode. Main kayboard Allocates 60 seconds Time out per team, automatically stops at the end of the countdown or when the relevant key is tapped. Deducts in correction mode. In the configuration per sport menu, the and keys enable the game parameter values to be modified. Allocates 1 team foul for each keystroke. Deducts in correction mode (keys not active if the secondary foul keyboard is connected). Score +1 point or, deducts a point in correction mode (keys not active when the secondary foul keyboard is connected). If the self-sufficiency level of the keyboard is insufficient, a warning message appears on the VDU. Connect the mains supply block to the keyboard. Full charge self-sufficiency > 8 hours. Full charging time is 4 hours. Leave the keyboard on charge outside of matches. Fixed green LED : battery charged, blinking green LED : battery charging up.

26 2 Handball Selecting the type of configuration : Game in 2 periods from 0 to 30 minutes - Timer reset at the end of the first period - Time out per periode - Rest time 10 min. - 2 extra time of 5 minutes - automatic horn. Game with 2x30 minute periods - The timer displays 0-30 minutes then minutes - Time out per periode - Rest time 10 min. - 2 extra time of 5 minutes - automatic horn. All these parameters are modifiable with the configuration programme for each type. Main keyboard VDU Between the game periods : No. of current Home team penalties. Counting or count down timer indicator. Playing time. Timer stopped indicator. No. of current visiting team penalties. Automatic horn indicator. Visiting team penalty time. Visiting team score. Home team and Visiting team time out indicator. Home team score. Home team penalty time. 26 Reset to zero of time outs. Report of current penalty times. Rest time countdown if programmed. N.B.: rest times can be stopped during the working out by pressing on start/stop key and the time break on time break key corresponding. At the end of working out of those times, the game timer does not start up automatically. Start up by pressing Start/Stop key. Allocation of penalties on the main keyboard : The first penalty for the home team and visiting team are shown on the basic scoreboard. If other penalities are affected, they are displayed on the low of the scoreboard. At the end of the first penalty, the 2 nd penalty is displayed on the basic scoreboard. If there is only one penalty per team, this is displayed on the basic scoreboard (same principle for the 3 nd penality).

27 CONFIGURATION MENU PER SPORT Hold down for 3 seconds to access the configuration menu for the sport when the VDU display is ready to launch the sport. VDU DISPLAY Type 1 Type 2 PARAMETERS Handball HANDBALL and modify the values of parameters. Go to the next parameter. Validate all the modified parameters and quit immediatly the parameters menu. DESCRIPTION 3 1 to 90 minutes Choice of the game es period duration. YES or NO YES or NO 1 to 90 minutes 0to7 Allow to choose if an automatic horn must ring at the end of the period count down. Allow to restart the timer in second period to the display 0:00 minutes or the time of the end s first period. Selection of extra time period of match if there is a tie. 1 extra time of 5 minutes repeatable if there is a tie. Selection number of time out per game period and per team. 1 to 99 seconds Selection time out duration. 0 to 99 seconds 1to3 1 to 990 seconds by step of 10 0to5sec 10 to 60 seconds by step of 10 sec. YES or NO If = 0, no automatic horn If > 0, signal with a short blast at the next end of time out Selection the penalties number per team managed on the scoreboard. Selection penalties duration in seconds per player; 2 minutes that is to say 120 seconds. If = 0, no automatic horn. If > 0, limit the duration of the horn s ringing for reduce the sound level in the room. Maintains display of the last period for a programmable time if the break time is not counted down. If YES, reload the values of parameters as provided on putting the display board into service. 27

28 1 Volley ball Basic scoreboards BT5011/12, BT5001/10 Club. Complete scoreboard BT5112 Number of sets won for the home team during time out display or rest time. Timer stopped indicator. Free time out indicators : 3 per set per set and per team. Horn. Number of sets won for thehome team during display of time out or rest time. Home Visit. Number of sets won for the visiting team during display of time out or rest time. Protective guard against impact from balls. Service indicator. Results of previous sets. Results of previous sets. Home team scores 0 to 25. Number of set under way 1 to 5. Visiting team scores 0 to Main menu : Press key for sport selection. In Match mode: hold down: access to the parameters menu per sport. Press in parameters menu: selection of the parameters. In Match mode: restart new match if hold down > 3 sec. Parameters menu : validating of the parameters and exit from the parameters menu and return to the starting match display. If hold down sec. restart a new match. Keyboard switches off when key held down for > 5 seconds. Time displays when key is tapped. Acivates or stops horn immediatly. Time held down = period of horn sound. Start up keyboard. Timer ON/OFF. Main keyboard Service s affectation. Score + 1 point for the concerned team. Deducts a point in correction mode. Holding down: fast incrementing. Correction mode : pressing the VDU flashes. Having made the corrections, press to return to normal mode. Allocates 30 seconds Time out per team, automatically stops at the end of the countdown or when the relevant key is tapped. Deducts in correction mode. In the configuration per sport menu, the and keys enable the game parameter values to be modified. If the self-sufficiency level of the keyboard is insufficient, a warning message appears on the VDU. Connect the mains supply block to the keyboard. Full charge self-sufficiency > 8 hours. Full charging time is 4 hours. Leave the keyboard on charge outside of matches. Fixed green LED : battery charged, blinking green LED : battery charging up.

29 Selecting the type of configuration : Volley ball 2 New Volleyball rules with 5 sets of 25 pts. Continuous score (3 winning sets) - The last set is 15 pts with 2 pts gap - 2 free Time outs (5 sets) of 30 sec. and 2 automatic Time outs at 8 th and 16 th points (set 1 to 4). Idem type 1 but with automatic rest time : 3 minutes - the match is automatically restarted at the end of the rest time countdown. Old rules with 2 winning sets of 15 points with marking on service - Time out 60 seconds. All these parameters are modifiable with the configuration programme for each type. Main keyboard VDU Between the game periods : Reset to zero of time outs. Countdown of rest times if programmed. Nb of winning Home team set. Countdown the rest time. Timer stopped indicator. Nb of winning Visitor team set. Automatic horn indicator. Free or technic time outs Visiting team indicator. Service indicator. No. of points current set Visiting team. Countdown time outs. No. of points current set Home team. Service indicator. Free or technic time out Home team. 29 Allocation of service is automatic on awarding the point. The service indicator can be managed only before awarding a point to a team. For internationnal matches, the half - time duration of 3 minutes must be configured at 10 minutes. N.B.: rest times can be stopped during the working out by pressing on start/stop key and the time break on time break key corresponding. At the end of working out of those times, the game timer does not start up automatically. Start up by pressing Start/Stop key.

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