DEADLY CHOICES ICEBREAKERS

Size: px
Start display at page:

Download "DEADLY CHOICES ICEBREAKERS"

Transcription

1 DEADLY CHOICES ICEBREAKERS

2 CONTENTS Introduction 3 The cold wind blows 4 Crows vs cranes 4 Zip-zap-boing 4 Untangle 4 Hand goggles 5 Numbers game 5 Bang 6 Two truths, one lie 6 Paper, scissors, rock 6 Gotcha 6 Chuboochuboo 7 Wink murder 7 Word link 7 Giants, wizards, and elves 7 Three questions 8 Ping pong 8 Ping pong ball and catch with cup 8 Reaction/electric current 9 Junk in your trunk 9 Edor 9 2

3 INTRODUCTION Icebreakers are facilitation exercises - games and activities - that help people get to know each other, work together, and start to feel comfortable in a group. They should: help break down social barriers create positivity within a group help people relax and motivate and energise. They start the process of individual members of a group coming together to form a team. Finding the right icebreaker to use in a group can be tricky, and will depend on the: size, age, and abilities of the group you re leading. Ideal icebreakers engage the whole group, need minimal or no equipment, involve some level of movement, and are quick to play. When choosing an icebreaker to use, think about the type of ice that needs to be broken. Have people in the group met before? Are they from different backgrounds, year groups, or schools? 3

4 THE COLD WIND BLOWS Get everyone to sit in a circle, and tell them that the cold wind blows for X. X could be people who walked to school, people who exercised today, people who ate breakfast today, people who are in a sporting team, or anything similar. If the person did the activity, they have to get up and swap seats with a person on the opposite side of the circle to them. CROWS VS CRANES Half of the players are crows and the other half are cranes. Each group will have their turn chasing each other trying to tag the opposing players to get them to join their team. Identify a point to which Crow or Crane has to get to, before the chaser catches them. Use the center line as a starting point. The Crows line up along one side of it, side-by-side, fingers meeting along the line full arm length, with the Cranes who line up on the other side. Call out either Crows or Cranes. If Cranes is called out, the Cranes chase the Crows to their side, trying to tag them. If Crows is called out, the Crows chase the Cranes to their side, trying to tag them. Players reset along middle, and call out a group again. Repeat as desired or until one team has all been caught and have no more players. ZIP-ZAP-BOING Have the group stand in a circle. There are three actions to the game: zip, zap, and boing Zip moves the action from the first person to the person on their left Zap moves the action from the first person to the person on their right Boing moves the action from the first person to anyone in the circle and skips the next person in the same direction of the game The first person says zip or zap to move the action around the circle. The next person says either zip (to continue the action moving to the left), zap (to send the action to the right), or boing (to send the action to somewhere else in the circle, skipping the person who would otherwise be next). Keep going around until someone messes up either by moving the action in the wrong direction, taking too long to make a decision, or taking the action when it s not their turn. When someone messes up, they sit out and the game starts again. The overall winner is the last person standing. UNTANGLE Have the group stand in a circle, facing each other if it s a big group, split them up into groups of 6-8. Get everyone to hold hands with someone on the other side of the circle to them each hand must hold hands with a different person. When everyone is holding hands with two people, get the group to try and untangle themselves, without talking. 4

5 HAND GOGGLES Similar to Zip-zap-boing, the group stand in a circle. Each player must make a circle with their index finger and thumb with both hand and then wear your hands as googles over your eyes. There are three actions to the game: Extend your left arm from your face and make a bird noise (cookcoo) and then the left person must act. Extend your right arm from your face and make a bird noise (cookcoo) and then the right person must act. Extend both arms and make a bird noise (cookcoo) and pass the next action to the person your pointing at, you can pass to anyone in the circle. Keep going around until someone messes up either by moving the action in the wrong direction, taking too long to make a decision, or taking the action when it s not their turn. When someone messes up, they sit out and the game starts again. The overall winner is the last person standing. NUMBERS GAME Put everyone into teams of 6. Hand each team a set of numbers and ask everyone to take a number. Have the team elect one person to be the leader of the team. The goal of the game is to be the first team to rearrange themselves to the number that you call. The leaders can help rearrange them to their appropriate positions. Once the team rearranges themselves, they have to raise their hands and stand in place. The first team to arrange themselves correctly receives one point. The team that reaches 10 points wins the game. 5

6 QUICK DRAW Get everyone to stand in a circle facing inwards. The leader in the middle of the circle points at someone in the circle. That person must duck down straight away and the two people either side of them must turn to face each other, hold their hands in the shape of a gun and say/yell bang. Whoever ends up getting shot is out. If the person who gets pointed at originally doesn t duck down quick enough, then they are out. TWO TRUTHS, ONE LIE This activity is for the whole group. Go around the circle with each participant and tell two truths and one lie about yourself. The rest of the group has to decide which the lie is and which are true. PAPER, SCISSORS, ROCK Students pair up and verse each other in paper, scissors, rock. The winner then goes onto verse another winner. The loser joins the person that they lost to and acts as a cheer squad. By the end of the game there should be two people playing off and a cheer squad for both players encouraging them. Optional change: have people form the shape with their bodies eg: make themselves a rock or scissors. Optional change: teams do it and the slowest team drops one off. GOTCHA Students stand in a circle and place their right hand out, pointing their finger down. The person next to them lays their left hand out flat. Students should now all copy and have their right finger pointing down onto the hand of the person next to them. The facilitator will then count down or say go and the students will try to pull away their finger while also using their left hand to grab the student s finger next to them. 6

7 CHUBOOCHUBOO The aim is for students to work together and keep an object off the ground. Students stand in a circle and see how long they can keep the object (like a balloon) off the ground for. Students will need to work together and use each other s names to ensure the object doesn t fall to the ground. WINK MURDER Ask the group to sit in a circle. The facilitator will choose a person to be the murderer and the rest of the group are potential victims. The game begins quietly with players sitting looking at each other. When someone catches the eye of the killer and is winked at, they are killed, and can die in any manner they choose (i.e. fold their arms). The object is to identify the murderer while trying not to be killed in the process. An incorrect guess results in instant death! WORD LINK This is a word association game. Ask the group to sit in a circle. The first person starts with any word they wish (i.e. red). The next person repeats the first word and adds another word which links to the first (i.e. tomato). The next person repeats the previous word and add another word link (i.e. soup, and so on). To keep this moving, only allow five seconds for each word link. GIANTS, WIZARDS, AND ELVES This game involves two teams who will act as one of three characters: giants, wizards, or elves. When a player acts out a character, he/she does the specific hand motions and also makes the noise associated with the character: Giants: stand on your tippy toes, raise your arms like a giant, say Rarrr! Wizards: crouch slightly, wave your fingers as though you re casting a magical spell, and say Shaazaam! Elves: crouch down very low, cup your hands around your ears, and make a high pitched elf noise: Eeeee! Who wins: Giants squash elves, elves outsmart wizards and wizards zap giants. Split everyone into two teams and divide them into separate sides of the room. For each round, both teams huddle and choose to become a giant, wizard, or elf. Both teams then line up and stand facing each other, two metres apart. At the start of each round, the facilitator says Three, two, one, go!! At this point, each team acts out the character they chose (giant, wizard, or elf). The loser tries to retreat back to their own side to be safe for that round and the winners try at tag the losers to join their team. If both teams show the same character, no one wins. Rounds keep repeating until one team wins (the other team is completely captured). 7

8 THREE QUESTIONS Participants answer three questions (relevant to program) on post-it notes and everyone puts their notes into the hat. Draw the answers out of the hat and participant guess who the answer relates to. PING PONG Played in teams of two. Each team takes turns throwing a ping pong ball into the other team s cups. These cups are placed in front of the other team. Once a ball lands in a cup, either on the full or on the bounce, the cup is taken away. First team to take away all the other teams cups wins. PING PONG BALL AND CATCH WITH CUP Get participants in groups of two. One person throws the ping pong ball and the other person tries to catch the ball with the plastic cup. 8

9 REACTION / ELECTRIC PULSE Form two teams and have the teams in two lines facing each other. Instruct the teams to hold hands forming two long human chains. At the end of the two lines, place a small object on the floor (eg. maker). The facilitator stands at the other end of the lines. Tell everyone in the lines to close their eyes and bow their heads downward. The facilitator then squeezes the hand of each line. Each person, whose hand is squeezed, squeezes the person s hand next to him or her. The goal is to be the team with the electric pulse passing all away along the line first. The last person must pick up the object on the floor first after their hand has been squeezed to win. JUNK IN YOUR TRUNK You will need an empty rectangular tissue box, about 10 ping pong balls and a piece of ribbon or string for each contestant. Fill the tissue box with the ping pong balls and attach a piece of string or ribbon to go around each of the participant s waists. Once participant is wearing a tissue box, put on a song and the participant must dance and shake until all of the ping pong balls are out. The winner is the participant who emptied the box the fastest. EDOR Edor can be played by large groups. Divided players into two teams. Players decide on the teams, the goals, the direction in which teams will run and who will start. The facilitator will select a player as the Edor and this player is given five seconds before he/she takes off, running towards the goal. A player who is the Edor attempts to reach his/her designated goal at the end of the playing field. The player attempts to do this without being tagged (touched) by a player from the opposing team. To become the Edor, a player of the defending team tags the player who was the Edor. This player then runs towards his/her designated goal at the other end of the playing area. The direction of the game changes each time a tag is made on the Edor. The game continues until a player is successfully able to reach the goal. When a player reaches the goal his/her team wins the round and all players meet in the center of the field to start a new game. Players are not allowed to interfere with each other or to stand in front of or near the goal to stop the Edor. These actions are not seen to be in keeping with the intention of the game. If necessary, a 5 15 metre semi-circle can be marked in front of the goal to keep players out of that area. 9

Summer Games By Susan Ellis

Summer Games By Susan Ellis Summer Games By Susan Ellis This article is a bunch of summer games you can play at camps, dryland training, or with your friends. It s is a collection I ve had on my computer for a while. Some are more

More information

Time wasters (Reviewed May 10)

Time wasters (Reviewed May 10) 1 Time wasters (Reviewed May 10) Be Healthy Stay Safe Enjoy and Achieve Make a Positive Contribution Achieve Economic Wellbeing 2 Back to Back Race Markers for start and finish 5 20 Minutes Get the group

More information

Icebreaker Ideas. The following is a list of activities that can be played using very little room, very little set-up, and no special equipment.

Icebreaker Ideas. The following is a list of activities that can be played using very little room, very little set-up, and no special equipment. Icebreaker Ideas The following is a list of activities that can be played using very little room, very little set-up, and no special equipment. Circle Name game: The leader is in the middle of the circle

More information

CHILDREN'S GAMES - INDOORS AND OUTDOORS

CHILDREN'S GAMES - INDOORS AND OUTDOORS CHILDREN'S GAMES - INDOORS AND OUTDOORS FROG MAN One child is chosen to be the "Frog Man". His chair is taken away, or if the room has desks, a book is placed on the desk to indicate it is not to be used.

More information

Fun Soccer Drills that Teach Soccer Skills to 5, 6, and 7 year olds

Fun Soccer Drills that Teach Soccer Skills to 5, 6, and 7 year olds Fun Soccer Drills that Teach Soccer to 5, 6, and 7 year olds By Alanna Jones Free Sample Soccer Drill from the Warm Up Chapter of the book Varied Follow the Coach Each player lines up in single file with

More information

Anytime Games PLAY TIME ESSENTIALS

Anytime Games PLAY TIME ESSENTIALS PLAY TIME ESSENTIALS Relate the activities to the Bible lesson and verse for the week whenever possible. Play Time is part of Total Time Teaching. Keep it simple. A good rule of thumb to follow for the

More information

Section J. Games & Activities

Section J. Games & Activities Section J Games & Activities and justice for all The U.S. Department of Agriculture (USDA) prohibits discrimination in all its programs and activities on the basis of race, color, national origin, age,

More information

Active Class Management Strategies Using Class Starts to Reinforce Desired Behavior Robert Pangrazi Gopher Sport & Arizona State University

Active Class Management Strategies Using Class Starts to Reinforce Desired Behavior Robert Pangrazi Gopher Sport & Arizona State University Active Class Management Strategies Using Class Starts to Reinforce Desired Behavior Robert Pangrazi Gopher Sport & Arizona State University Management Techniques Following are brief descriptions of some

More information

FAST BREAK BASKETBALL GAMES. Create a rectangular boundary with the cones.

FAST BREAK BASKETBALL GAMES. Create a rectangular boundary with the cones. FAST BREAK BASKETBALL GAMES 1. Dribble Scribble Cones, Create a rectangular boundary with the cones. 1. Player without basketballs are it. 2. Everyone else has a basketball and the players without the

More information

Back Pocket No Prop Games

Back Pocket No Prop Games Back Pocket No Prop Games Presented by Nick Biever Recreational activities can be very helpful tools in accomplishing many necessities in our everyday lives. They can help us socialize with others, learn

More information

Recreation Therapy Games:

Recreation Therapy Games: Recreation Therapy Games: Warm up Games: -Gotcha -while standing in a circle, have each participant put their right thumb in the palm of the left hand of the person next to them (thumbs will be pointing

More information

Gulf Coast Soccer Club U-8 Training Plan

Gulf Coast Soccer Club U-8 Training Plan Gulf Coast Soccer Club U-8 Training Plan CONGRATULATIONS! You are the coach of your child s U-8 soccer team. RELAX and take a deep breath; you re going to do just fine. All of the trainers and coaches

More information

Lunchtime Games Booklet

Lunchtime Games Booklet Lunchtime Games Booklet Lunchtime Games Tag Games 2 Group Games without Equipment 16 Group Games with Equipment 30 Skipping Games 44 Parachute Games 58 Gentle Games 72 Quiet Games 86 Happy Healthy Lunchtimes

More information

Drill Drill Description Equipment

Drill Drill Description Equipment 1 Table of Contents Warm Up Games... 3-6 Ball Carrying Drills/Games... 7-10 Passing/Catching Drills... 11-13 Passing/Catching Games... 14-18 Attacking/Defensive Drills/Games... 19-30 Modified Touch Games...

More information

4v4 Soccer Coach Sidelines

4v4 Soccer Coach Sidelines Flag Football Coach s Sideline 4v4 Soccer Coach Sidelines 1ST-2ND GRADES WEEK 8 PRACTICE Improve Juggling and Ball Skills *Many of these practices require the use of four soccer balls. If you are limited

More information

Tri City Youth Basketball Association Grade 3/4 Practice Plan Session # 1

Tri City Youth Basketball Association Grade 3/4 Practice Plan Session # 1 Tri City Youth Basketball Association Grade /4 Practice Plan Session # 1 Points of Emphasis: 1. Establish order, routines, & expectations. ABC S - Agility, Balance, Coordination & Speed (speed is -7 secs

More information

Great Playground Games for K - 6

Great Playground Games for K - 6 Great Playground Games for K - 6 Red Light Green Light Bill Allan, bill.allan@wnlsd.ca, 637-4021 Games for Kindergarten Grade 1 One player is the Stop Light and stands near a wall. Other players stand

More information

Side gallop Card One

Side gallop Card One Side gallop Card One 1 2 3 4 5 Skill components 1. Smooth rhythmical movement. 2. Brief period where both feet are off the ground. 3. Weight on the balls of the feet. 4. Hips and shoulders point to the

More information

Energizers. Page 1 of 9

Energizers. Page 1 of 9 Energizers Energizers can boost the energy of the group, and help get people s blood flowing! Here is a list of energizers that you can use in member learning sessions at your chapter! Descriptions include

More information

DAY 1 -- Creative Games (Superpower: Creativity)

DAY 1 -- Creative Games (Superpower: Creativity) Superhero VBS Action Game Station Ideas These are suggestions fo r you. Please modify o r add any other s you have done. There are option s for each day, some that may work better for different age s and/or

More information

Sprint run Card One. State of NSW, Department of Education and Communities, Skill components

Sprint run Card One. State of NSW, Department of Education and Communities, Skill components Sprint run Card One 1 2 3 4 5 6 Skill components 1. Lands on ball of the foot. 2. Non-support knee bends at least 90 degrees during recovery phase. 3. High knee lift (thigh almost parallel to the ground).

More information

Copyright information [National Rugby League Limited, 2007] RESTRICTED WAIVER OF COPYRIGHT

Copyright information [National Rugby League Limited, 2007] RESTRICTED WAIVER OF COPYRIGHT Copyright information [National Rugby League Limited, 2007] RESTRICTED WAIVER OF COPYRIGHT The print material in this publication is subject to restricted waiver of copyright to allow the material contained

More information

Rainy Day Games. Ways to keep kids moving when the weather doesn t cooperate!

Rainy Day Games. Ways to keep kids moving when the weather doesn t cooperate! Rainy Day Games Ways to keep kids moving when the weather doesn t cooperate! Alice Kirk, MPH Child Health and Wellness Specialist Texas AgriLife Extension Service The Texas A&M System July 2008 Educational

More information

Science of Friendship Toolkit

Science of Friendship Toolkit Science of Friendship Toolkit There is nothing more heartwarming than watching your child make a friend. The smiles, the giggles, the hugs and the play puts a smile on any face. By: The National Inclusion

More information

ENERGIZERS. Material: None Players: Time: 15 minutes How to: The whole group has to count to 30

ENERGIZERS. Material: None Players: Time: 15 minutes How to: The whole group has to count to 30 ENERGIZERS Using energizers in the middle of sessions or in breaks between workshops during a long day, is a great way to give participants the opportunity to rise energy levels, be active and creating

More information

Alphabet Soup. Alphabet Bodies. For The Leaders Soul. Bingo. Commonalties. Participants need to be in groups of five.

Alphabet Soup. Alphabet Bodies. For The Leaders Soul. Bingo. Commonalties. Participants need to be in groups of five. Alphabet Soup Alphabet Bodies Participants need to be in groups of five. The facilitator will call out a letter in the alphabet. Participants have to form a letter by laying on the ground and shaping a

More information

1st 2nd Grade Week 8 Practice Improve Juggling and Ball Skills

1st 2nd Grade Week 8 Practice Improve Juggling and Ball Skills 1st 2nd Grade Week 8 Practice Improve Juggling and Ball Skills Play Time and Welcome Teaching the Skill and Warm Up Activity/ Game One Mid-Practice Huddle Activity/ Game Two Rule of the Day and Scrimmage

More information

ACTIVITY 2: Have kids act out the scenes from Daniel and the lion s den.

ACTIVITY 2: Have kids act out the scenes from Daniel and the lion s den. ACTIVITY ONE: Freeze Lion! Kid s Connect Guide November 18, 2015 Pray a game of freeze tag. However, all participants play br crawling on all fours pretending to be lions. The kid or kids who are it are

More information

Easy to set up Designed for indoor and outdoor Teaches readiness and cooperative learning skills Kids will have TONS of fun!! Created By: Timiya Clark

Easy to set up Designed for indoor and outdoor Teaches readiness and cooperative learning skills Kids will have TONS of fun!! Created By: Timiya Clark Easy to set up Designed for indoor and outdoor Teaches readiness and cooperative learning skills Kids will have TONS of fun!! Created By: Timiya Clark Playworks Best Games!!! Group Size: 10-30 Age Group:

More information

Games for Outdoors. GAMES Page No. of Equipment Required

Games for Outdoors. GAMES Page No. of Equipment Required 1 Table of Contents Ankle Tag...1 Ante Over...6 Ball Over...7 Balloon Battle...8 Blindfold Soccer...9 Brick Relay...10 Capture the Flag...11 Captured...12 Chair Game...13 Compass Facing...14 Cracker-Barrel

More information

Team Building Activities

Team Building Activities Team Building Activities 1 SLSA Logo Picture Recall Flat surface that all participants can sit on A3 paper Red, Yellow and Blue Textas Colour Picture of SLSA logo Chair Recall Divide the participants in

More information

HOW TO COACH BASKETBALL

HOW TO COACH BASKETBALL HOW TO COACH BASKETBALL A Guide for Beginners Get into it INTRODUCTION This booklet has been formulated in conjunction with the Victorian Basketball Association and the McDonald s Basketball Development

More information

LESSON PLANS. Developed by SNYB program affiliate Tri City Youth Basketball Association and its Master Coach, Allison McNeill

LESSON PLANS. Developed by SNYB program affiliate Tri City Youth Basketball Association and its Master Coach, Allison McNeill LESSON PLANS Developed by SNYB program affiliate Tri City Youth Basketball Association and its Master Coach, Allison McNeill All rights treserved - Tri City Youth Basketball Association Tri City Youth

More information

Escuela Bíblica de Vacaciones Vacation Bible School Recreation

Escuela Bíblica de Vacaciones Vacation Bible School Recreation Escuela Bíblica de Vacaciones Vacation Bible School Recreation Each station will play for 5 minutes and then rotate to the next station. The last 5 minutes the group will join together for snack. Please

More information

Speed. Awareness. Year 1. Catch. Throwing & Catching. Jump. Throw. Balance

Speed. Awareness. Year 1. Catch. Throwing & Catching. Jump. Throw. Balance Speed Awareness Year 1 Catch Throwing & Catching Jump Throw Balance Throwing & Catching Objectives Catch from a variety of heights and distances. Recognise space during games. Show awareness of other children

More information

WEEK 5: TEAMWORK T-Ball Practice Plan

WEEK 5: TEAMWORK T-Ball Practice Plan WEEK 5: TEAMWORK T-Ball Practice Plan INTRODUCTION, STRETCHES & WARM UP - 7 MINUTES 1. Have players share their favorite part about last week and talk about what they think teamwork means. 2. Refer to

More information

Fun Indoor Activities!

Fun Indoor Activities! Fun Indoor Activities! The following is a list of fun indoor activities for you to enjoy with your family during the wintertime! Divided by age, they are simple activities that make it easy to get an hour

More information

Forearm Pass (Bump) with Partner Start with toss. Use the forearm pass to rally back and forth with your partner.

Forearm Pass (Bump) with Partner Start with toss. Use the forearm pass to rally back and forth with your partner. Forearm Pass (Bump) with Partner Start with toss. Use the forearm pass to rally back and forth with your partner. Ready Position Place feet shoulder width apart with toes pointed straight ahead. Place

More information

If it is necessary the team may say pass and then the Guider will give that word again at the end.

If it is necessary the team may say pass and then the Guider will give that word again at the end. Gathering Activity: Have the girls in their circle corners fill out the Who I would be paper that is with this meeting. They should draw which character they would be from a favorite book or television

More information

Name Games/Acquaintance Activities:

Name Games/Acquaintance Activities: Name Games/Acquaintance Activities: Partner Introduction Pick a partner that you don t know and give the students time to get to know them. Let them go for a walk, but tell them to come back in about 6

More information

Kicking. Kicking. Activities AGE: 5-6 YOUNGSTERS. YOUNGSTERS AGE: 5-6 Activities

Kicking. Kicking. Activities AGE: 5-6 YOUNGSTERS. YOUNGSTERS AGE: 5-6 Activities Kicking Kicking for kicking. Line up the ball with your target. Have your head bent slightly over the ball. Hold the ball over the thigh of the kicking leg.. Guide the ball down with one hand on the same

More information

JUNIOR COACHING MANUAL

JUNIOR COACHING MANUAL JUNIOR COACHING MANUAL OUTLINE SESSION EMPHASIS Session #1 Progressive Warm Up / Take-Off / Catch / Moving or Leading into Space to Receive Pass Session #2 Session #3 Session #4 Session # Session #6 Warm

More information

NetSetGO! Coaching Resource Run

NetSetGO! Coaching Resource Run NetSetGO! Coaching Resource Run ANZ NetSetGO! 5-7 Years ANZ NetSetGO! 5-7 years is a play based movement skills program with the emphasis on the acquisition of basic movement skills in a fun environment

More information

FULL PRACTICE PLAN WEEK THREE

FULL PRACTICE PLAN WEEK THREE FULL PRACTICE PLAN WEEK THREE PRACTICE GOAL The players should be able to identify positions (if not the actual position, the idea of being responsible for an area), successfully run to first base after

More information

in the center tries to make the person smile by saying: Honey, if you really love me, will you please smile for me? The person in the outside circle

in the center tries to make the person smile by saying: Honey, if you really love me, will you please smile for me? The person in the outside circle Games The following are a number of games (also known as ice breakers, light and lovelies) gathered from training around the world LIFEBOATS In this exercise, participants get together with people based

More information

in conjunction with Skills for Life: Basketball (KS2)

in conjunction with Skills for Life: Basketball (KS2) in conjunction with Skills for Life: Basketball (KS2) Progressive child development through FOM, FMS, FMS will ensure every child has the opportunity to reach their full potential contributing to a healthy

More information

Lengthened attention span Refined gross & motor skills technique. Positive 1st touch into space with laces.

Lengthened attention span Refined gross & motor skills technique. Positive 1st touch into space with laces. WEEK # 1 THEME: RUNNING WITH THE BALL AT SPEED/ARSENAL Improve running with the ball Use both feet. technique Positive 1st touch into space with laces. Changes in direction at speed Keep ball in front

More information

BODY LESSON PLAN Beginner Level

BODY LESSON PLAN Beginner Level BODY LESSON PLAN Beginner Level VOCABULARY: head, shoulders, knees, toes, eyes, ears, mouth, nose, ankles, elbows, hips, chin, cheek, face, arms, legs, hair, hands, fingers, foot/feet Lesson 1 INSTRUCT

More information

Crown copyright C4L342 Activity Cards, 250k July 14 (GNS)

Crown copyright C4L342 Activity Cards, 250k July 14 (GNS) Crown copyright 204. C4L342 Activity Cards, 250k July 4 (GNS) Bullseye Race Yee-haw! Can you race like the wind across the Wild West? Mark out a circuit outdoors could be in the park or playground then

More information

Lesson Plans. Section Seven. In this section. NAB AFL Auskick Manual. Middle primary (9-10 years) Late primary (11-12 years)...

Lesson Plans. Section Seven. In this section. NAB AFL Auskick Manual. Middle primary (9-10 years) Late primary (11-12 years)... NAB AFL Auskick Manual Section Seven Lesson Plans In this section Youngsters (5-6 years)... 0 Early primary (7- years)... Middle primary (9-0 years)... 4 Late primary (- years)... 6 AFL Auskick Manual

More information

30-Second Games, Slower, Sitting Down Games

30-Second Games, Slower, Sitting Down Games 30-Second Games, Slower, Sitting Down Games Alphabet Train Seat everyone in a circle. Choose one person to start the game by saying a word. The next person in the circle must quickly say another word that

More information

Special Olympics Junior Athletes. Basketball

Special Olympics Junior Athletes. Basketball Special Olympics Junior Athletes Basketball BASKETBALL Basketball is a very popular sport around the world. The sport s success is due to the fact that it can be played by boys, girls, men and women of

More information

10 Rolling, leaping and landing

10 Rolling, leaping and landing YOUNGSTERS AGE: 5- Activities 0 Rolling, leaping and landing for rolling, leaping and landing Landings are an important safety issue in sports and teaching children how to fall will help prevent injuries.

More information

PRACTICE 2 TIP : Filling Emotional Tanks (Winner s Circle)

PRACTICE 2 TIP : Filling Emotional Tanks (Winner s Circle) PRACTICE GOALS: What Your Team Should Learn 1. How to hold a ball with a four-seam grip 2. Successfully throw to a two-hand target using a four-seam grip 3. Attempt to catch the ball using two hands below

More information

BASKETBALL SKILL ACTIVITIES

BASKETBALL SKILL ACTIVITIES BASKETBALL SKILL ACTIVITIES Skill Development Activities Basketball Skills - Students in pairs with one basketball between each pair. 1. Students continually pass the ball through their legs. Modification

More information

GAME STICK IT ON THE BODY PART ABOUT THE GAME WHAT YOU WILL NEED INSTRUCTIONS. Copyright 2016 kidscoachjason.

GAME STICK IT ON THE BODY PART ABOUT THE GAME WHAT YOU WILL NEED INSTRUCTIONS. Copyright 2016 kidscoachjason. GAME 1 STICK IT ON THE BODY PART This action-packed game of Stick it on the Body Part is all about learning and remembering the different body parts that will be used throughout my super active sports

More information

LET S MOVE 2014 LET S MOVE. Handbook for active sports games outdoors. Page 1

LET S MOVE 2014 LET S MOVE. Handbook for active sports games outdoors. Page 1 LET S MOVE Handbook for active sports games outdoors Page 1 Introduction Nowadays we all spend too much time indoors forgetting many nice things we could do outdoors with our friends. This handbook offers

More information

GUESSING GAMES. Eye Witness

GUESSING GAMES. Eye Witness GUESSING GAMES Eye Witness How to Play: One person stands up and everyone looks at him or her. That person then leaves the room and changes something about himself or herself. (Example: A shirt gets tucked

More information

Outdoor Games Booklet

Outdoor Games Booklet Live 5-2-1-0 This booklet contains twenty game ideas to help motivate children and families to get outside and be active together. For each game there are instructions, a list of materials required, and

More information

Basketball Ball-Handling Fundamentals and Drills

Basketball Ball-Handling Fundamentals and Drills INDIVIDUAL DRILLS Basketball Ball-Handling Fundamentals and Drills Learning to become a good ball-handler, and developing a feel for the ball is vitally important in becoming an excellent all-around player.

More information

Pass. Tackle. Year 2. Save. Hockey. Goal. Turn. Shoot

Pass. Tackle. Year 2. Save. Hockey. Goal. Turn. Shoot Pass Tackle Year 2 Save Goal Hockey Turn Shoot Hockey Objectives Hold the hockey stick correctly when passing and dribbling. Keep control when changing direction. Show awareness when in control of the

More information

to Successful & Effective Practices

to Successful & Effective Practices COACH S GUIDE to Successful & Effective Practices Thank you for volunteering your time to coach a Junior Giants team this summer! New to coaching? Great! We created step-by-step Practice Plans for volunteers

More information

2 ND 3 RD FOOTBALL STANDARDS GRADE LEVEL STANDARD DESCRIPTION

2 ND 3 RD FOOTBALL STANDARDS GRADE LEVEL STANDARD DESCRIPTION FOOTBALL FOOTBALL STANDARDS GRADE LEVEL STANDARD DESCRIPTION PE.2.M.1.7 Move in different directions to catch a variety of objects softly tossed by a stationary partner. 2 ND 3 RD PE.2.M.1.8 PE 2.C.2.2

More information

Guess Who Bounces and Wiggles?

Guess Who Bounces and Wiggles? ? Doreen Cronin and Scott Menchin Guess Who Bounces and Wiggles? The following two sheets are reproducible picture cards for you to carefully cut along the lines indicated and organize them in the order

More information

ANSWER KEY Station #1: Clothespin Lab

ANSWER KEY Station #1: Clothespin Lab ANSWER KEY Station #1: Clothespin Lab 1. Using the string, tie the ends of the clothespin so that the clothespin is open. 2. Place the cookie sheet, upside-down, on the floor. 3. Place the tied clothespin

More information

SSA Under 14 to Under 19 Practice Activities

SSA Under 14 to Under 19 Practice Activities SSA Under 14 to Under 19 Practice Activities DRIBBLING MOVES AND ACTIVITIES TO INCLUDE IN WARM-UP (BEGINNING OF PRACTICE) CAN BE FOUND IN THE TECHNICAL WARM-UP DOCUMENT. Chain Tag: Set-Up: All players,

More information

BALL GAMES. 1. Clean Up Your Backyard

BALL GAMES. 1. Clean Up Your Backyard BALL GAMES 1. Clean Up Your Backyard Create a rectangular boundary with cones. Create a No Man s Land boundary in the middle of the gym/field- this area Should extend all the way across the boundary. Spread

More information

DRIBBLING EXERCISES. You can make it more fun for the young ones by adding noises when they copy the animal, e.g. road runner meep meep.

DRIBBLING EXERCISES. You can make it more fun for the young ones by adding noises when they copy the animal, e.g. road runner meep meep. DRIBBLING EXERCISES Animals Set up a square area 30x30 (adjust area depending on how many players you have) and have each player with a ball inside the area. Tell the players that you are going to visit

More information

Castleknock Hurling Nursery

Castleknock Hurling Nursery Castleknock Hurling Nursery Some useful ideas f coaches Coaches - When teaching a skill to a child it is imptant that you only crect one fault at a time. The Warm Up Players in a Circle Jogging on the

More information

Acceleration Drills. CB s C oaching Education and Development

Acceleration Drills. CB s C oaching Education and Development Acceleration Drills CB s C oaching Education and Development In the FIBA game it is imperative that all players learn to be able to attack the basket in a vertical fashion. Also, players must learn to

More information

5 Training Sessions UNDER 12

5 Training Sessions UNDER 12 5 Training Sessions UNDER 12 Age Group: Under 12 Years Session Number: 1 Date: Pre-Season Venue: Session Aims/Objectives/Outcomes - Grip and Carry. - Scrum Safety. - Blocking Tackle technique development.

More information

Best Cooperative Games

Best Cooperative Games Listing of Games 1 Why? Because... 14 Musical Squares 2 Make 11 15 Scoot and Spell 3 Mnemonic Names 16 Oh, Deer! 4 What Are You Doing? 17 Two (2) Person Kickball 5 Three Syllable Game 18 Rotation Baseball

More information

Rock, Paper, Scissors Locomotion!

Rock, Paper, Scissors Locomotion! Rock, Paper, Scissors Locomotion! Movement Skills: Locomotor Objective: To assess the students ability to move, stop, and change direction in a controlled manner. Definitions: Locomotion: moving the body

More information

CSK013. Knots Games. 3rd Poole Sea Scouts

CSK013. Knots Games. 3rd Poole Sea Scouts 3rd Poole Sea Scouts Knots Games CSK013 1) Blackout knots 2) Blind man s knot 3) Bowline /sheet-bend draw 4) Chariot race 5) Fisherman s knot 6) Knotting baseball 7) Knotting circle 8) Knotting relay 9)

More information

K IWIS PORT Fundamental Skills MANIPULATION ACTIVITIES BALL CONTROL

K IWIS PORT Fundamental Skills MANIPULATION ACTIVITIES BALL CONTROL K IWIS PORT Fundamental Skills MANIPULATION ACTIVITIES BALL CONTROL BALL CONTROL The aim of is to develop basic sports skills through simple, enjoyable play activities. This section contains those which

More information

JUNIOR TOUCH BASICS level 1 & 2

JUNIOR TOUCH BASICS level 1 & 2 JUNIOR TOUCH BASICS level 1 & 2 Catch... 2 Carry... 3 Passing (orthodox)... 4 Effecting the Touch (When in Possession)... 5 Roll Ball... 6 Acting Half... 7 Tap Off Penalty... 7 Defending... 8 General...

More information

Week 3 Plan: Session Structure. Session 5 Session 6

Week 3 Plan: Session Structure. Session 5 Session 6 U10-U11 Week 3 Plan Week 3 Plan: Warm-Up Main Part Session 5 Session 6 WU01 The Hunt WU07 EYSA Technical Warm-Up MP02 Four Corner Rondo MP07 Keeping the Ball WU05 King of the Pitch WU07 EYSA Technical

More information

NQR/WVP Partnership 2008 VBS Suggested Games. Monday: Shadrach, Meshach and Abednego remain faithful

NQR/WVP Partnership 2008 VBS Suggested Games. Monday: Shadrach, Meshach and Abednego remain faithful NQR/WVP Partnership 2008 VBS Suggested Games Monday: Shadrach, Meshach and Abednego remain faithful Key Verse: Dan. 3:28ab Nebuchadnezzar said, "Blessed be the God of Shadrach, Meshach, and Abednego! He

More information

Training session worksheets. 5-7 years old

Training session worksheets. 5-7 years old Training session worksheets 5-7 years old HOW TO USE THIS BOOKLET This booklet contains 12 fun games, which have been designed to help you to create your own training sessions. All the activities reflect

More information

Low Catch. Organisation Instructions. Catchphrase. Teaching Points. Skill. Time. Aim. Equipment. Link Cards 13 63

Low Catch. Organisation Instructions. Catchphrase. Teaching Points. Skill. Time. Aim. Equipment. Link Cards 13 63 Fielding Low Catch 19-20 Shoulder High Catch 21-22 High Catch 23-24 Stopping the Ball with Two Hands 25-26 Picking up One Handed & Throwing 27-28 Throwing 29-30 Chasing & Throwing 31-32 Wicketkeeping 33-34

More information

ShuttlE. Schools Badminton LESSON PLANS 10 STARTER LESSONS

ShuttlE. Schools Badminton LESSON PLANS 10 STARTER LESSONS Schools Badminton LESSON PLANS 10 STARTER LESSONS Schools Badminton LESSON PLANS 10 STARTER LESSONS Badminton World Federation 2011. First published November 2011. Overview 1. Introduction 10 Starter

More information

DAKOTA UNITED SOCCER CLUB U8 U12

DAKOTA UNITED SOCCER CLUB U8 U12 DAKOTA UNITED SOCCER CLUB U8 U12 TOPIC: DRIBBLING 1 Warm-Up: Island Game Ball Stealing Use disc cones to set up small islands (small squares) in a large playing area. Have everyone dribble around in the

More information

10 of the greatest ways to inject fun and friend-building into your summer youth ministry activities

10 of the greatest ways to inject fun and friend-building into your summer youth ministry activities BEST-EVER Summer Games Christie, Les 10 of the greatest ways to inject fun and friend-building into your summer youth ministry activities Some of your best memories of summer likely include the games you

More information

Rookie Rugby101. Introducing Rugby to Students. Elementary School One Day Plan

Rookie Rugby101. Introducing Rugby to Students. Elementary School One Day Plan Rookie Rugby101 Introducing Rugby to Students Elementary School One Day Plan Before the Training : Before leading your Rookie Rugby class for any age, prepare with the following: Familiarize yourself with

More information

BASKETBALL

BASKETBALL BASKETBALL 2018-2019 BASKETBALL STANDARDS GRADE LEVEL STANDARD DESCRIPTION PE.2.M.1.2 Strike an object continuously using body parts both upward and downward. PE.2.M.1.5 Dribble with hands and feet in

More information

PREPARING AND CLEARING THE NET (Instructions shown are for right handed throwers. Reverse for left handed)

PREPARING AND CLEARING THE NET (Instructions shown are for right handed throwers. Reverse for left handed) PREPARING AND CLEARING THE NET (Instructions shown are for right handed throwers. Reverse for left handed) First of all, begin by finding a smooth grassy area free of sticks and rocks, or better yet, an

More information

MATERIALS: PRACTICE GOALS: What Your Team Should Learn. PRACTICE 1 TIP: Trying Hard (DIMITT) PRACTICE 2 TIP : Self-Control (Cool Head) DETERMINATION

MATERIALS: PRACTICE GOALS: What Your Team Should Learn. PRACTICE 1 TIP: Trying Hard (DIMITT) PRACTICE 2 TIP : Self-Control (Cool Head) DETERMINATION PRACTICE GOALS: What Your Team Should Learn 1. Run the bases 2. Catching a ball using two hands above the waist 3. Consistently hit the ball off a tee 4. To see the ball from the coaches hand when hitting

More information

ontents of he UltImate ChIldren s Games GuIde

ontents of he UltImate ChIldren s Games GuIde Co ontents of Th he UltImate ChIldren s Games GuIde By Teresa Evans Contents Hints and Tips for Using The Games Indoor Games Add A Word Story Balloon Volleyball Blow Football Blow Ping Pong Disguises Drop

More information

1. Open Stick Block Tackle: Tackle Box. 2. Open Stick Block Tackle: Letters and Numbers

1. Open Stick Block Tackle: Tackle Box. 2. Open Stick Block Tackle: Letters and Numbers 1. Open Stick Block Tackle: Tackle Box 2. Open Stick Block Tackle: Letters and Numbers Set up tackle boxes with goal at each end Divide into pairs (one per tackle box) Attacker begins with the ball and

More information

PEE WEE AND LIONS RULES AND SKILLS HANDOUT (April 2005) THE RULES

PEE WEE AND LIONS RULES AND SKILLS HANDOUT (April 2005) THE RULES PEE WEE AND LIONS RULES AND SKILLS HANDOUT (April 2005) THE RULES 1. When the whistle is blown by the coach, stand still, be quiet, and look at the coach; 2. If you want to speak raise your hand and wait

More information

U11 PRACTICE PLANS, COORDINATOR S DOCUMENT

U11 PRACTICE PLANS, COORDINATOR S DOCUMENT U11 PRACTICE PLANS, 2009-2010 COORDINATOR S DOCUMENT OVERVIEW Each week coaches will be given practice plans. The program s 20 weekly practice plans deliver the U11 Long Term Player Development based curriculum

More information

Playground Rules and Procedures

Playground Rules and Procedures Playground Rules and Procedures At Barnett Elementary recess playtimes are focused on safety first as well as having fun, getting exercise, learning new games, and practicing good sportsmanship. Keeping

More information

T-BALL PRACTICE PLAN WEEK 3: STRIKE OUT BULLYING

T-BALL PRACTICE PLAN WEEK 3: STRIKE OUT BULLYING T-BALL PRACTICE PLAN WEEK 3: STRIKE OUT BULLYING INTRODUCTION, STRETCHES & WARM UP 7 MINUTES 1. Have players talk about what was their favorite part of last week. 2. Refer to the WOW pack discussion guide

More information

Outdoor Station 1. K-5 Water Balloons. Station Description

Outdoor Station 1. K-5 Water Balloons. Station Description Outdoor Station 1 K-5 Water Balloons To pair students up, have half of the students line up on the line closest to the school. Have the other half of the students line up across from somebody on the first

More information

U9 to U12 Learn to Train COACHING MANUAL

U9 to U12 Learn to Train COACHING MANUAL U9 to U12 Learn to Train COACHING MANUAL COACH S MANUAL Active Start CANADA SOCCER believes that every player deserves the best possible Soccer experience. LEARN TO TRAIN Stage THREE U9 to U12 T he golden

More information

Art of STONE SKIPPING AND OTHER FUN OLD-TIME GAMES. Stoopball, Jacks, String Games, Coin Flipping, Line Baseball, Jump Rope, and More. J. J.

Art of STONE SKIPPING AND OTHER FUN OLD-TIME GAMES. Stoopball, Jacks, String Games, Coin Flipping, Line Baseball, Jump Rope, and More. J. J. Art of STONE SKIPPING AND OTHER FUN OLD-TIME GAMES Stoopball, Jacks, String Games, Coin Flipping, Line Baseball, Jump Rope, and More J. J. Ferrer Ace-Queen-King (also called Chinese Handball, Down the

More information

Fundamental Movement Skills Activities

Fundamental Movement Skills Activities Fundamental Movement Skills Activities Throwing Beanbag Throw The beanbag throw is a game your child can play either by him/herself or in a group setting. Materials One or More beanbags Tape or string

More information

The majority of equipment required to play these games can be purchased at your local Target or Wal-Mart store.

The majority of equipment required to play these games can be purchased at your local Target or Wal-Mart store. Thank you for purchasing Movement Based Games. Over the next several pages you will learn fun and challenging games that are appropriate for athletes and fitness enthusiasts alike! No matter if you provide

More information

Day One Softball Introductory Activity: Fitness Activity: Push-up Routine ( Lesson Focus: Culminating Activity:

Day One Softball Introductory Activity: Fitness Activity: Push-up Routine ( Lesson Focus: Culminating Activity: Day One Softball Introductory Activity: Use this time to review the previous unit by letting the students play when they first arrive to class. I.e. if you just finished the flag football unit, have footballs

More information

Bundaberg Junior Touch Coach s Booklet 2010/2011 For boys born 1999/2000

Bundaberg Junior Touch Coach s Booklet 2010/2011 For boys born 1999/2000 Bundaberg Junior Touch Coach s Booklet 2010/2011 For boys born 1999/2000 Dear Coaches Welcome to the 2010/2011 Bundaberg Junior Touch season. Firstly, we would like to thank you all for volunteering to

More information