D&D 5TH BASE CLASSES AND PATHS

Size: px
Start display at page:

Download "D&D 5TH BASE CLASSES AND PATHS"

Transcription

1 D&D 5TH BASE CLASSES AND PATHS Style Specialisation Weapon Source 1 Barbarian Path of the Berserker D12 2 of (Animal Handling, Athletics, Intimidation, Nature, Perception, Survival) ne STR, CON Shield Simple, Martial 2 Barbarian 3 Barbarian (Dwarves only) 4 Bard 5 Bard Path of the Totem Warrior Path of the Battlerager D12 D12 College of Lore Any 3 College of Valor Any 3 2 of (Animal Handling, Athletics, Intimidation, Nature, Perception, Survival) ne STR, CON 2 of (Animal Handling, Athletics, Intimidation, Nature, Perception, Survival) ne STR, CON 3 Music Instruments 3 Music Instruments DEX, CHA DEX, CHA Select 1 Totem among Bear, Eagle, Wolf + Elk, Tiger Select 2 expertise areas among 3 skills and two spells from any spell list. Select two additional spells from any spell list Select 2 expertise areas among 3 skills and two spells from any spell list Shield Shield, Use Simple, Martial + SCAG Spiked Simple, Martial SCAG Crossbow, Longsword,rapier, Light shortsword Light Crossbow, ( Longsword,rapier, Shield at lvl 3) shortsword (Martial at 6 Cleric Knowledge Persuasion, Religion) ne WIS, CHA Domain Spells, 2 bonus languages, Proficiency in 2 skills (2x prof. Bonus) Shield Simple 7 Cleric Life Persuasion, Religion) ne WIS, CHA Domain Spells and special Class Feats All, Shield Simple 8 Cleric Light Persuasion, Religion) ne WIS, CHA Domain Spells and special Class Feats Shield Simple

2 Style Specialisation Weapon Source 9 Cleric Nature Persuasion, Religion) ne WIS, CHA Domain Spells, Proficiency in 1 skill Shield Simple 10 Cleric Tempest Persuasion, Religion) ne WIS, CHA Domain Spells and special Class Feats All, Shield Simple, Martial 11 Cleric Trickery Persuasion, Religion) ne WIS, CHA Domain Spells and special Class Feats Shield Simple 12 Cleric War Persuasion, Religion) ne WIS, CHA Domain Spells and special Class Feats All, Shield Simple, Martial 13 Cleric Death Persuasion, Religion) ne WIS, CHA Domain Spells and special Class Feats Shield Simple, Martial DMG 14 Cleric Arcana 15 Druid 16 Druid Circle of the Land Circle of the Moon Persuasion, Religion) ne WIS, CHA Domain Spells and special Class Feats All, Shield Simple SCAG Club, Dagger, Dart, Specialise in 1 Circle: Arctic, Coast, Desert, Javelin, Mace, Staff, 2 of (Insight, Medicine, Nature, Forest, Grassland, Mountain, Swamp, Shield (nonmetal) Scrimitar, Sickle, Sling, Perception, Religion, Survival) Herbalism Kit INT, WIS Underdark Spear 2 of (Insight, Medicine, Nature, Perception, Religion, Survival) Herbalism Kit INT, WIS Combat Wild Shape Shield (nonmetal) Club, Dagger, Dart, Javelin, Mace, Staff, Scrimitar, Sickle, Sling, Spear 17 Fighter Champion Intimidation, Perception, Survival) ne STR, CON Protection, Two weapons All, Shield Simple, Martial

3 Style Specialisation Weapon Source 18 Fighter Battle Master Intimidation, Perception, Survival) Artisan (lvl 3) STR, CON Protection, Two weapons. Manueuvers: Select 3 of 16 Manuevers All, Shield Simple, Martial 19 Fighter Eldritch Knight Intimidation, Perception, Survival) ne STR, CON Protection, Two weapons All, Shield Simple, Martial 20 Fighter 21 Monk 22 Monk 23 Monk 24 Monk 25 Monk Purple Dragon Knight Open Hand Shadow Four Elements long death Sun Soul Intimidation, Perception, Survival) ne STR, CON Protection, Two weapons All, Shield Simple, Martial SCAG Artisan Instrument STR, DEX ne Simple, Shortsword Artisan Instrument STR, DEX ne Simple, Shortsword Artisan Instrument STR, DEX Elemental Disciplines: Selected at lvl 6,11,17 ne Simple, Shortsword Artisan Instrument STR, DEX ne Simple, Shortsword SCAG Artisan Instrument STR, DEX ne Simple, Shortsword SCAG 26 Paladin Oath of Devotion Intimidation, Medicine, Persuasion) ne WIS, CHA Dueling, Protection All, Shield Simple, Martial

4 Style Specialisation Weapon Source 27 Paladin Oath of the Ancients Intimidation, Medicine, Persuasion) ne WIS, CHA Dueling, Protection All, Shield Simple, Martial 28 Paladin Oath of Vengeance Intimidation, Medicine, Persuasion) ne WIS, CHA Dueling, Protection All, Shield Simple, Martial 29 Paladin Oath of the Crown Intimidation, Medicine, Persuasion) ne WIS, CHA Dueling, Protection All, Shield Simple, Martial SCAG 30 Anti- Paladin Oath Breaker 31 Ranger Hunter 32 Ranger Beast Master 33 Rogue Thief 34 Rogue Assassin 35 Rogue Arcane Trickster Intimidation, Medicine, Persuasion) ne WIS, CHA All, Shield Simple, Martial DMG Archery, Defense, Dueling, Two weapons. 3 of (Animal Handling, Athletics, Techniques: Hunters Prey, Defense Investigation, Nature, Perception, Tactics, Multiatack, Superior Hunters Stealth, Survival) ne STR, DEX Defense Shield Simple, Martial 3 of (Animal Handling, Athletics, Investigation, Nature, Perception, Stealth, Survival) ne STR, DEX Archery, Defense, Dueling, Two weapons, Select Animal Companion Sleight of Hand, Stealth) Thieves s DEX, INT Select 2 expertise areas among 4 skills Light Thieves tools, Disguise Kit, Sleight of Hand, Stealth) Poisoners Kit DEX, INT Select 2 expertise areas among 4 skills Light Sleight of Hand, Stealth) Thieves s DEX, INT Expertise: Select 2 expertise areas among 4 skills. Select illusion/enchantment Spells from Wizard Spell list Shield Simple, Martial Light

5 36 Rogue Mastermind 37 Rogue Swashbuckler Style Specialisation Sleight of Hand, Stealth) Thieves s DEX, INT Select 2 expertise areas among 4 skills Light Sleight of Hand, Stealth) Thieves s DEX, INT Select 2 expertise areas among 4 skills Light Weapon Source SCAG SCAG 38 Sorcerer Draconic Bloodline 2 of (Arcana, Deception, Insight, Intimidation, Persuasion, Religion) ne CON, CHA Select two Metamagic Options and one at lvl 10 and lvl 17. Dragon Ancestry: Select 1 of 10 dragonic Ancestries ne 39 Sorcerer Wild Magic 2 of (Arcana, Deception, Insight, Intimidation, Persuasion, Religion) ne CON, CHA Select two Metamagic Options and one at lvl 10 and lvl 17 ne 40 Sorcerer Storm Sorcery 41 Warlock The Archfey 42 Warlock The Fiend 43 Warlock The Great Old One 44 Warlock The Undying 2 of (Arcana, Deception, Insight, Intimidation, Persuasion, Religion) ne CON, CHA Religion) ne WIS, CHA Religion) ne WIS, CHA Religion) ne WIS, CHA Religion) ne WIS, CHA Select two Metamagic Options and one at lvl 10 and lvl 17 ne SCAG of the Blade, Pact of the Tome. Archfey Expanded Spell list Light Simple of the Blade, Pact of the Tome. Fiend Expanded Spell list Light Simple of the Blade, Pact of the Tome. Great Old One Expanded Spell list Light Simple of the Blade, Pact of the Tome. Great Old One Expanded Spell list Light Simple SCAG

6 45 Wizard (Elves only) Bladesinging Style Specialisation Investigation, Medicine, Religion) + Performance (at 2nd lvl) ne INT, WIS Light Weapon Source + 1 one-handed melee weapon (at 2nd lvl) SCAG 46 Wizard Abjuration Investigation, Medicine, Religion) ne INT, WIS ne 47 Wizard Conjuration Investigation, Medicine, Religion) ne INT, WIS ne 48 Wizard Divination Investigation, Medicine, Religion) ne INT, WIS ne 49 Wizard Enchantment Investigation, Medicine, Religion) ne INT, WIS ne 50 Wizard Evocation Investigation, Medicine, Religion) ne INT, WIS ne 51 Wizard Illusion Investigation, Medicine, Religion) ne INT, WIS ne 52 Wizard Necromancy Investigation, Medicine, Religion) ne INT, WIS ne 53 Wizard Transmutatio n Investigation, Medicine, Religion) ne INT, WIS ne

Race. In D&D, race refers to any intelligent humanoid species

Race. In D&D, race refers to any intelligent humanoid species Race Race In D&D, race refers to any intelligent humanoid species Dwarf Elf Halfling Human Gnome Half-Elf Half-Orc Tiefling Race Select a race now and record it near the top of your character sheet Common:

More information

UNEARTHED ARCANA Sidekicks

UNEARTHED ARCANA Sidekicks UNEARTHED ARCANA Sidekicks This article gives you a straightforward way to play and level up a sidekick in DUNGEONS & DRAGONS. The rules presented here take a creature with a low challenge rating and give

More information

SKIN WEIGHT ARMOR CLASS. Other. ARMOR Hide armor ARMOR. proficient, Don: 5min, Doff: 1min. SHIELD Shield OTHER. LANGUAGES Common Elvish Druidic Sylvan

SKIN WEIGHT ARMOR CLASS. Other. ARMOR Hide armor ARMOR. proficient, Don: 5min, Doff: 1min. SHIELD Shield OTHER. LANGUAGES Common Elvish Druidic Sylvan Gardener Wiki Wiki Haunted One 2,000 CHARACTER NAME BACKGROUND EXPERIENCE NEXT LEVEL Druid 7 Moon Neutral Good 7 Wood Elf LEVEL RACE 1 +2 STRENGTH 12 ABILITIES +2 +2 SAVING THROWS Athletics 0 lb Carried

More information

Aidan Uth Twynam 8 Paladin Character Name Level Class Paragon Path Epic Destiny Total XP

Aidan Uth Twynam 8 Paladin Character Name Level Class Paragon Path Epic Destiny Total XP Aidan Uth Twynam Page Roy Verweij Character Sheet Player Name Roy Verweij Aidan Uth Twynam 8.000 Character Name Level Class Paragon Path Epic Destiny Total XP Human Medium 2 Male.78m 85kg Lawful Good Kiri-Jolith

More information

ATTACK WORKSPACE DEATH SAVING THROW FAILURES CURRENT CONDITIONS AND EFFECTS. RESISTANCES Resist 13 Fire

ATTACK WORKSPACE DEATH SAVING THROW FAILURES CURRENT CONDITIONS AND EFFECTS. RESISTANCES Resist 13 Fire Character Sheet Player Name Archibald Nemecix 6 Wild Mage 69,000 Character Name Level Class Paragon Path Epic Destiny Total XP Tiefling Medium Male Unaligned Race Size Age Gender Height Weight Alignment

More information

DEFENSES DEFENSE 1/2 LVL ABIL CLASS FEAT ENH MISC MISC 10 + DEFENSE 1/2 LVL ABIL CLASS FEAT ENH MISC MISC

DEFENSES DEFENSE 1/2 LVL ABIL CLASS FEAT ENH MISC MISC 10 + DEFENSE 1/2 LVL ABIL CLASS FEAT ENH MISC MISC Rork Page Character Sheet Player Name Rork 4 Pit 5,900 Character Name Level Class Paragon Path Epic Destiny Total XP Dwarf Medium 75 Male 4'7" 0 Good Moradin Race Size Age Gender Height Weight Alignment

More information

TheTomeShow 15 Swordmage 57,000 Character Name Level Class Paragon Path Epic Destiny Total XP

TheTomeShow 15 Swordmage 57,000 Character Name Level Class Paragon Path Epic Destiny Total XP TheTomeShow Page Character Sheet Player Name TheTomeShow 5 57,000 Character Name Level Class Paragon Path Epic Destiny Total XP Shadar-kai Medium Race Size Age Gender Height Weight Alignment Deity Adventuring

More information

DRACONIANS STR DEX CON INT WIS CHA 14 (+2) 12 (+1) 13 (+1) 8 (-1) 8 (-1) 10 (+0)

DRACONIANS STR DEX CON INT WIS CHA 14 (+2) 12 (+1) 13 (+1) 8 (-1) 8 (-1) 10 (+0) Baaz Draconian Medium dragon (draconian), usually chaotic evil Armor Class 17 (scale mail, shield) Hit Points 22 (4d8 + 4) Speed 30 ft. DRACONIANS STR DEX CON INT WIS CHA 14 (+2) 12 (+1) 13 (+1) 8 (-1)

More information

14,000 23,000 BACKGROUND EXPERIENCE NEXT LEVEL. Neutral Good. Tan RACE SIZE GENDER AGE HEIGHT WEIGHT SKIN EYES HAIR PROFICIENCY BONUS SKILL NAME

14,000 23,000 BACKGROUND EXPERIENCE NEXT LEVEL. Neutral Good. Tan RACE SIZE GENDER AGE HEIGHT WEIGHT SKIN EYES HAIR PROFICIENCY BONUS SKILL NAME Brother Osho RACTER 6 6 Human Medium Male 0 5'5" 40 lb LEVEL ENGTH TERITY CON CONSTITUTION ELLIGENCE DOM HP HIT POS 4 0 0 RISMA SCORE ACROBATICS = 0 3 0 ARCANA = 4 3 4 INSIGHT = 7 INVESTIGATION = 3 0 4

More information

Sage Advice Compendium

Sage Advice Compendium Sage Advice Compendium The Sage Advice Compendium collects questions and answers about the rules of Dungeons & Dragons (fifth edition). The document s version number changes when substantive additions

More information

Prerequisites Name Details Pg. Armor Proficiency (light)

Prerequisites Name Details Pg. Armor Proficiency (light) D&D 3.5 FEATS This is a summary of Chapter 5 (Feats) in the D&D 3.5 Player s Handbook (PHB). I have compared it with the corresponding chapter in the 3.0 PHB (second printing, with the official errata

More information

SHIELD-BEARER. Overview. When a shield-bearer has your back, you feel like you can conquer the Underdark. - General Vingarr Sunderstone

SHIELD-BEARER. Overview. When a shield-bearer has your back, you feel like you can conquer the Underdark. - General Vingarr Sunderstone SHIELD-BEARER When a shield-bearer has your back, you feel like you can conquer the Underdark. - General Vingarr Sunderstone Spoken offhand during the clearing of the Undermarch. Overview Play Style: Shield-bearers

More information

DEFENSES DEFENSE 1/2 LVL ABIL CLASS FEAT ENH MISC MISC 10 + DEFENSE 1/2 LVL ABIL CLASS FEAT ENH MISC MISC

DEFENSES DEFENSE 1/2 LVL ABIL CLASS FEAT ENH MISC MISC 10 + DEFENSE 1/2 LVL ABIL CLASS FEAT ENH MISC MISC Grax Nephilim Page Character Sheet Player Name Grax Nephilim 4 Infernal Strategist 48,0 Character Name Level Class Paragon Path Epic Destiny Total XP Genasi Medium 30 Male 6'" lbs. Good Kord Race Size

More information

Ride - Sense Motive 1 Spellcraft 1 Stealth 4 Survival - Swim - Damage / Current HP. Crit: 19-20/ 2 Rng: 10' Light, P/S

Ride - Sense Motive 1 Spellcraft 1 Stealth 4 Survival - Swim - Damage / Current HP. Crit: 19-20/ 2 Rng: 10' Light, P/S Male fetchling rogue 1/summoner (shadow caller) 7 - CL8 - CR 7 True Neutral Outsider (Native) STR STRENGTH 13 +1 DEX DEXTERITY 17 +3 CON CONSTITUTION 14 +2 INT INTELLIGENCE 8-1 WIS WISDOM 8-1 CHA CHARISMA

More information

Damage / Current HP. Crit: 3 2-hand, S, Reach. Crit: 19-20/ 2 1-hand, S. Crit: 2 Light, P. Crit: 3 Rng: 110' 2-hand, P

Damage / Current HP. Crit: 3 2-hand, S, Reach. Crit: 19-20/ 2 1-hand, S. Crit: 2 Light, P. Crit: 3 Rng: 110' 2-hand, P Male human fighter 11 - CR 10 True Neutral Humanoid (Human); Age: 18; Height: 5' 9"; Weight: 175lb. STR STRENGTH 16/18 +3/+4 DEX DEXTERITY 14 CON CONSTITUTION 12 INT INTELLIGENCE 14 WIS WISDOM CHA CHARISMA

More information

DEFENSES DEFENSE 1/2 LVL ABIL CLASS FEAT ENH MISC MISC 10 + DEFENSE 1/2 LVL ABIL CLASS FEAT ENH MISC MISC

DEFENSES DEFENSE 1/2 LVL ABIL CLASS FEAT ENH MISC MISC 10 + DEFENSE 1/2 LVL ABIL CLASS FEAT ENH MISC MISC Character Sheet Player Name Azarius Venger 4 Ranger Giantslayer 52,000 Character Name Level Class Paragon Path Epic Destiny Total XP Elf Medium 00 Male 5'9" 55 Unaligned Ilmater Race Size Age Gender Height

More information

Barbarian (Level 1) AMIRI

Barbarian (Level 1) AMIRI Barbarian (Level 1) AMIRI Human Barbarian 1 Medium humanoid (human) CN Init +1; Senses Perception +5 AC 15, touch 11, flat-footed 14 (+4 armor, +1 Dex) hp 15 (1d12+3) Fort +4, Ref +1, Will +1 Speed 40

More information

Level 1 Skirmisher Medium natural beast XP 100. Initiative +4 Senses Perception +7

Level 1 Skirmisher Medium natural beast XP 100. Initiative +4 Senses Perception +7 Wolf Medium natural beast 100 Senses Perception +6; low-light vision 31; Bloodied 15 15; Fortitude 13, Reflex 13, Will 12 Speed 8 Bite (standard; at-will) 39 47 55 63 71 Spider Medium natural beast (spider)

More information

Damage / Current HP. Crit: 19-20/ 2 Rng: 10' Light, B, Blocking,

Damage / Current HP. Crit: 19-20/ 2 Rng: 10' Light, B, Blocking, Reader, Skylar Evans Player: Scott Gray Male human (Chelaxian) brawler 3 - CR 2 Neutral Good Humanoid (Human); Deity: Desna; Age: 21; Height: 5' 8"; Weight: 170lb. Ability Score Modifier Temporary STR

More information

All Subtiers BARON BOMANDE RUDYAHM CR 3

All Subtiers BARON BOMANDE RUDYAHM CR 3 All Subtiers BARON BOMANDE RUDYAHM CR 3 Middle-aged male human aristocrat 2/ranger (trophy hunter) 2 LG Medium humanoid (human) Init +3; Senses Perception +7 AC 17, touch 13, flat-footed 14 (+4 armor,

More information

Rune Giant, Samurai DR ACID 30 SKILL NAMES ACROBATICS 2 =DEX APPRAISE 4 =INT BLUFF 9 =CHA = +3 + DEX MODIFIER MISC.

Rune Giant, Samurai DR ACID 30 SKILL NAMES ACROBATICS 2 =DEX APPRAISE 4 =INT BLUFF 9 =CHA = +3 + DEX MODIFIER MISC. Rune Giant, Samurai LE CHARACTER NAME ALIGNMENT PLAYER Samurai 4 CHARACTER LEVEL DEITY HOMELAND Giant, Rune Gargantuan Male 124 41' 8" 3000 lbs. Black RACE SIZE GENDER AGE HEIGHT WEIGHT HAIR EYES Ice-

More information

MAGIC ITEM INDEX List your powers below. Check the box when the power is used. Clear the box when the power renews. MAGIC ITEMS WEAPON

MAGIC ITEM INDEX List your powers below. Check the box when the power is used. Clear the box when the power renews. MAGIC ITEMS WEAPON Hunter's Quarry Twin Strike Deft Strike Assassin's Shroud INDEX List your powers below. Check the box when the power is used. Clear the box when the power renews. S INDEX List your powers below. Check

More information

DEFENSES DEFENSE 1/2 LVL ABIL CLASS FEAT ENH MISC MISC 10 + DEFENSE 1/2 LVL ABIL CLASS FEAT ENH MISC MISC

DEFENSES DEFENSE 1/2 LVL ABIL CLASS FEAT ENH MISC MISC 10 + DEFENSE 1/2 LVL ABIL CLASS FEAT ENH MISC MISC Character Sheet Targus Martok Page Jason Targus Martok Great Elder 6,000 Character Name Level Class Paragon Path Epic Destiny Total XP Dwarf Medium 3 Male '8" 0 lb Lawful Good Vectron UTRPG Dark Sun Race

More information

Siege of Serpents Tier 5-6. A2 Menagerie Run Amok!

Siege of Serpents Tier 5-6. A2 Menagerie Run Amok! A2 Menagerie Run Amok! WOOLLY RHINOCEROS CR 6 N Large animal Init +0; Senses scent; Perception +15 AC 19, touch 9, flat-footed 19 (+10 natural, 1 size) hp 76 (8d8+40) Fort +13, Ref +6, Will +3 Melee gore

More information

The Spider-God s Bride

The Spider-God s Bride The Spider-God s Bride and Other Tales of Sword & Sorcery Conversion Booklet for the Conan RPG by Mongoose Publishing Copyright 2008, Xoth.Net Publishing Introduction The Spider-God s Bride and Other Tales

More information

D&D 3.5 Equipment 1. Off hand. Primary hand. Both hands Light STR ½ STR 1 STR 1 One-Handed STR ½ STR 1 STR 1½ Two-Handed (needs both hands) STR 1½

D&D 3.5 Equipment 1. Off hand. Primary hand. Both hands Light STR ½ STR 1 STR 1 One-Handed STR ½ STR 1 STR 1½ Two-Handed (needs both hands) STR 1½ D&D 3.5 EQUIPMENT This is a summary of Chapter 7 (Equipment) in the D&D 3.5 Player s Handbook (PHB). I have compared it with the corresponding chapter in the 3.0 PHB (second printing, with the official

More information

Player s Handbook. Burning Hands Page 159: The power now deals half damage on a miss.

Player s Handbook. Burning Hands Page 159: The power now deals half damage on a miss. Player s Handbook Dwarf Page 36: When adding up your ability score bonuses, you now gain a +2 bonus to Constitution and your choice of Strength or Wisdom. Eladrin Page 38: When adding up your ability score

More information

Contents Supplement Overview... 2 Using the Supplement... 2 Janshai (Lore Bard)... 3 Roget the Merciful (Life Cleric)... 7.

Contents Supplement Overview... 2 Using the Supplement... 2 Janshai (Lore Bard)... 3 Roget the Merciful (Life Cleric)... 7. 1 Contents Supplement Overview... 2 Using the Supplement... 2 (Lore Bard)... 3 Roget the Merciful (Life Cleric)... 7 Supplement Overview is an aid for DMs. It requires the Player s Handbook, Monster Manual

More information

Dungeons & Dragons 3.5 Edition Index Equipment

Dungeons & Dragons 3.5 Edition Index Equipment Dungeons & Dragons 3.5 Edition Index Equipment http://www.crystalkeep.com/d20/rules Collected by Chet Erez (cerez@crystalkeep.com) August 27, 2003 Note: Changes from 3 rd Edition and 3.5 Edition are marked

More information

S A V A G E W A R O F T H E B U R N I N G S K Y 0

S A V A G E W A R O F T H E B U R N I N G S K Y 0 S A V A G E W A R O F T H E B U R N I N G S K Y 0 TABLE OF CONTENTS INTRODUCTION 2 Getting Started 2 Character Creation 2 Knowledges 2 SETTING RULES 3 Evading 3 Languages 3 Multiaction 3 Poison Use 3 Simplified

More information

DEFENSES SCORE 10 + ARMOR/ DEFENSE 1/2 LVL ABIL CLASS FEAT ENH MISC MISC 10 + DEFENSE 1/2 LVL ABIL CLASS FEAT ENH MISC MISC

DEFENSES SCORE 10 + ARMOR/ DEFENSE 1/2 LVL ABIL CLASS FEAT ENH MISC MISC 10 + DEFENSE 1/2 LVL ABIL CLASS FEAT ENH MISC MISC Calixto Page Character Sheet Calixto 2 Commando Captain.77 Character Name Level Class Paragon Path Epic Destiny Total XP Eladrin Medium Female Unaligned Tempus Race Size Age Gender Height Weight Alignment

More information

Dr. Evil Presents: True20 Thieves World Part Three

Dr. Evil Presents: True20 Thieves World Part Three Dr. Evil Presents: True20 Thieves World Part Three Welcome to the third installment of Green Ronin s conversions of the Thieves World campaign setting for use with True20 Adventure Roleplaying. In this

More information

EN World War of the Burning Sky

EN World   War of the Burning Sky NPC ALLIES This is a free accompaniment to WotBS 4E #8: O, Wintry Song of Agony. The heroes may decide to bring allies along on their travels, especially if they're underpowered or lacking in certain specialities.

More information

The Sunless Citadel Combat Reference Document

The Sunless Citadel Combat Reference Document The Sunless Citadel Combat Reference Document Monster Statistics and Reinforcement Information Introduction: This reference document was created for DMs planning to run The Sunless Citadel from Tales from

More information

by Cindy Moore A Dungeon Master's Guild Adepts Adventure for use with

by Cindy Moore A Dungeon Master's Guild Adepts Adventure for use with by Cindy Moore 1 2 by Cindy Moore A Dungeon Master's Guild Adepts Adventure for use with DUNGEONS & DRAGONS, D&D, Wizards of the Coast, Forgotten Realms, Ravenloft, the dragon ampersand, and all other

More information

Damage / Current HP. Crit: 4 Rng: 40' 2-hand, B/P. Crit: 2 Light, P

Damage / Current HP. Crit: 4 Rng: 40' 2-hand, B/P. Crit: 2 Light, P Bloodfang Lv1 Male clockwork pony (leather wing) gunslinger 1 - CR 1/2 Chaotic Good Fey (Half-Constuct, Ponykind); Deity: The Moon Princess; Age: 17; Height: 4' 2"; Weight: 295lb. Ability Score Modifier

More information

Logo and Ampersand TM & 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.

Logo and Ampersand TM & 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use. CLASS & LEVEL BACKGROUND PLAYER NAME CHARACTER NAME RACE SPEED ALIGNMENT EXPERIENCE POINTS SAVING THROWS HIT DICE Strength Dexterity Constitution Intelligence Wisdom Charisma CLASS CURRENT / TOTAL Athletics

More information

7-00 The Sky Key Solution Subtier 1-2

7-00 The Sky Key Solution Subtier 1-2 7-00 The Sky Key Solution Subtier 1-2 These stat blocks and other notes were compiled by J. McTeague. If you notice any errors, please contact me at iammars21@gmail.com. This document uses trademarks and/or

More information

Torrent s Last Will Subtier 7-8

Torrent s Last Will Subtier 7-8 Torrent s Last Will Subtier 7-8 These stat blocks and other notes were compiled by J. McTeague. If you notice any errors, please contact me at iammars21@gmail.com. This document uses trademarks and/or

More information

Damage / Current HP. Crit: 3 2-hand, S, Reach, Crit: 3 2-hand, S, Reach,

Damage / Current HP. Crit: 3 2-hand, S, Reach, Crit: 3 2-hand, S, Reach, Jakub "Kuba" Slezak Player: Scott David Gray Male human fighter 3/rogue 2, Sovereign Court faction - CL5 - CR 4 True Neutral Humanoid (Human); Deity: Cayden Cailean ; Age: 36; Height: 5' 11" ; Weight:

More information

Viking Class D&D 5e. Sample file. Created by Luke Nicholson and Tom. Design by Luke Nicholson & Tom

Viking Class D&D 5e. Sample file. Created by Luke Nicholson and Tom. Design by Luke Nicholson & Tom Viking Class D&D 5e Created by Luke Nicholson and Tom Viking Class D&D 5e A daring mountain dwarf stares coldly into a horde of lifeless undead, he wipes the sweat of his forehead and yells a war cry before

More information

P12. Soldat Drow Fighter 6

P12. Soldat Drow Fighter 6 P12. Soldat Drow Fighter 6 CHARACTER LEVEL (favored class = Fighter) ABILITY NAME STR Strength DEX Dexterity CON Constitution INT Intelligence WIS Wisdom CHA Charisma INITIATIVE +5 TOTAL = 5 DEX MOD. Chaotic

More information

Quick Play Rules 1 International Fantasy Gaming Society TABLE OF CONTENTS INTRODUCTION

Quick Play Rules 1 International Fantasy Gaming Society TABLE OF CONTENTS INTRODUCTION Quick Play Rules 1 TABLE OF CONTENTS Introduction...1 Quick Play Rules...1 Contacting the IFGS...2 Starting a Character...2 Rules...2 Life Points...2 Healing...3 Weapons...3 Armor...3 Magic...3 AbilIties...3

More information

Death Pit of Moloch. 5E Adventure for Beginner Dungeon Masters & Players.

Death Pit of Moloch. 5E Adventure for Beginner Dungeon Masters & Players. Death Pit of Moloch 5E Adventure for Beginner Dungeon Masters & Players. The Fall T 1. Sink Cavern "Help me, Help me," A raspy, low pitched voice called out. I have been trapped here for days, My leg is

More information

Telengard Campaign House Rules

Telengard Campaign House Rules Telengard Campaign House Rules Revised 10/26/2010 Generally speaking we are using the Labyrinth Lord basic rules 1, which are mostly identical to the rules in the Basic/Expert D&D rules (hereafter B/X

More information

Expanded Mount Options

Expanded Mount Options Expanded Mount Options A dwarf cavalry regiment riding upon the backs of raging grizzly bears. The frost giant astride a massive mammoth. The drow assassin stalking the Underdark on his stealthy lizard.

More information

Skaven Clan Eshin v.2.4

Skaven Clan Eshin v.2.4 Skaven Clan Eshin v.2.4 Warband Special Rules Pack Tactics (+1 Ld) Skaven warbands add an extra +1 Ld modifier to all rout tests they have to take. Warriors with this rule flee 3D6 instead of the normal

More information

Sinister Secret of Saltmarsh 5 th Edition D&D

Sinister Secret of Saltmarsh 5 th Edition D&D Sinister Secret of Saltmarsh 5 th Edition D&D Notes: Treasure from the original module has not been directly converted over. The treasure in this conversion document was based on suggested guidelines found

More information

Character Sheet For Dungeons and Dragons 4th Edition

Character Sheet For Dungeons and Dragons 4th Edition Character Sheet CHARACTER NAME Bworf PLAYER NAME David DEITY Moradin ALIGNMENT Good RACE Dwarf AGE GENDER Male SIZE Medium HEIGHT '6" WEIGHT PARAGON EPIC CLASS Fighter Rampaging Brute PATH DESTINY CURRENT

More information

WOOD ELVES WARSCROLLS COMPENDIUM

WOOD ELVES WARSCROLLS COMPENDIUM WOOD ELVES WARSCROLLS COMPENDIUM INTRODUCTION Amid the forests of the Mortal Realms, aelven peoples roam at will. Travelling in nomadic warbands led by mighty heroes and mages, these wanderers deal swift

More information

Samurai. Special Ability

Samurai. Special Ability Samurai Level Base Resist Reflex Will Defense Special Ability Attack Save Save Save Bonus 01 1 2 0 0 1 Code of Honor, Stance 1, Sword Style 1 02 2 3 0 0 1 03 3 3 1 1 2 Sword Style 2 04 4 4 1 1 2 05 5 4

More information

Gear. School Supplies

Gear. School Supplies Equipment Gear Sigil Prep uses the Gold Piece standard that is common through most of the planes, from Greyhawk to the Forgotten Realms and places beyond. To that end, you can trade in your Krynnish steel

More information

Alignment: Any. Hit Die: d8.

Alignment: Any. Hit Die: d8. Archer Of history s most persistent necessities, none has colored the art of death more strikingly than the ability to kill from afar. While this innovative concept came in many forms, no method was as

More information

FIGHTER. quick reference D &D 5 E

FIGHTER. quick reference D &D 5 E FIGHTER quick reference D &D 5 E Level Prof. Bonus 1st + Fighting Style, Second Wind nd + Action Surge (one use) rd + Martial Archetype th + 5th + Extra Attack Features 6th + 7th + Martial Archetype feature

More information

Converting Classic D&D to SIMGENS

Converting Classic D&D to SIMGENS Converting Classic D&D to SIMGENS by Robert L. Bocchino Jr. Copyright 2012 (Revised 2014) This document provides some suggestions for playing classic D&D adventures from the 1970s and 1980s using SIMGENS.

More information

WEAPONS WEAPON CATEGORIES

WEAPONS WEAPON CATEGORIES WEAPONS WEAPON CATEGORIES Weapons are grouped into several interlocking sets of categories. These categories pertain to what training is needed to become proficient in a weapon s use (simple, martial,

More information

Out of the Abyss. The Campaign. Campaign Arcs. Ability Scores

Out of the Abyss. The Campaign. Campaign Arcs. Ability Scores The Campaign Out of the Abyss You wake up in a dank prison cell, chains around your limbs and neck. Outside your cell, two drow guards stand at attention, almost invisible in the darkness if not for a

More information

ANIMA BANNER ATTRIBUTES ABILITIES VIRTUES ESSENCE INFERNAL LIMIT MOTES ANIMA TORMENT. Name: Caste: Motivation: Player: Concept: Circle: Yozi: Gender:

ANIMA BANNER ATTRIBUTES ABILITIES VIRTUES ESSENCE INFERNAL LIMIT MOTES ANIMA TORMENT. Name: Caste: Motivation: Player: Concept: Circle: Yozi: Gender: ANIMA BANNER : Caste: Motivation: Yozi: Gender: ATTRIBUTES PHYSICAL Strength Dexterity Stamina SOCIAL Charisma Manipulation Appearance MENTAL Perception Intelligence Wits _ Player: Concept: _ Circle: EXPERIENCE

More information

Alignment: Any. Hit Die: d10.

Alignment: Any. Hit Die: d10. Fighter As long as wars are raged on distant lands, there will be men and women who fight those wars. The fighter is no mere sword-swinger; he is a skilled combatant, combining strength of arm, knowledge

More information

WEAPON MASTERY. Acquiring New Weapon Masteries and Increasing Existing Mastered Weapons. Initial Weapon Mastery. Weapon Choices by Level

WEAPON MASTERY. Acquiring New Weapon Masteries and Increasing Existing Mastered Weapons. Initial Weapon Mastery. Weapon Choices by Level The following iare rules for adding Weapon Masteries to Labyrinth Lord, taken from the Cyclopaedic Musings document. Cyclopaedic Musings focuses on bringing later additions to the Classic gaming in line

More information

Lamm s Lambs CR 1/3 Human child expert 1 N Small humanoid Init +3; Senses Perception 1

Lamm s Lambs CR 1/3 Human child expert 1 N Small humanoid Init +3; Senses Perception 1 Yargin Balko CR 1 Male human expert 2 LE Medium humanoid Init +2; Senses Perception +4 AC 14, touch 12, flat-footed 12 (+2 armor, +2 Dexterity) hp 11 (2d8+2) Fort +1, Ref +2, Will +2 Melee dagger +1 (1d4/19

More information

Combat Skills. Dodge: Great Weapons Warrior has a 6+ ward save vs. Great Weapons. (Ward saves stack. - A natural 1 always fails to save.

Combat Skills. Dodge: Great Weapons Warrior has a 6+ ward save vs. Great Weapons. (Ward saves stack. - A natural 1 always fails to save. Combat Skills Weapons Training: Close Warrior can use all close combat weapons, not just those on his list. This skill does not grant proficiency with shields. Dodge: Great Weapons Warrior has a 6+ ward

More information

Kingdoms of Kalamar Player s Guide v.3.5 adaptation

Kingdoms of Kalamar Player s Guide v.3.5 adaptation (Adapted by Tilmann Berger, Edited by Brian Jelke and Joe Selby) Kingdoms of Kalamar is a registered trademark of Kenzer & Company. Kingdoms of Kalamar Player s Guide is a trademark of Kenzer & Company.

More information

The Pacifist Invented by Edward Couch

The Pacifist Invented by Edward Couch The Pacifist Invented by Edward Couch The Pacifist is a character who went out into the world much like any other adventurer, seeking fame, fortune, adventure, or a multitude of other goals. However, in

More information

Arlyn Varss. Medium Human jedi 4 Force 7 Init +8; Senses Perception +10 Languages Basic, Sullustese

Arlyn Varss. Medium Human jedi 4 Force 7 Init +8; Senses Perception +10 Languages Basic, Sullustese Arlyn Varss Medium Human jedi 4 Init +8; Senses Perception +10 Languages Basic, Sullustese Defenses Ref 16 (15 flat footed), Fort 15, Will 18 hp 60; Threshold 15 Melee lightsaber +6 (2d8+4) Ranged by weapon

More information

Goblin Dog CR 1 Init Senses Defense AC Fort Ref Will Immune Offense Speed Melee Statistics Str Dex Con Int Wis Cha Base Atk CMB

Goblin Dog CR 1 Init Senses Defense AC Fort Ref Will Immune Offense Speed Melee Statistics Str Dex Con Int Wis Cha Base Atk CMB Goblin Dog CR 1 N Medium animal Init +2; Senses low light vision, scent; Perception +1 AC 13, touch 12, flat footed 11 (+2 Dex, +1 natural) hp 9 (1d8+5) Fort +4, Ref +4, Will +1 Immune disease Speed 50

More information

Children of Mordheim. Warband Special Equipment. Warband Special Rules

Children of Mordheim. Warband Special Equipment. Warband Special Rules Children of Mordheim Warband Special Rules Born and raised The children of Mordheim end each battle with the Streetwise skill regardless of who survived. Streetwise (+1/-1) If this warrior was deployed

More information

Torrent s Last Will Subtier 10-11

Torrent s Last Will Subtier 10-11 Torrent s Last Will Subtier 10-11 These stat blocks and other notes were compiled by J. McTeague. If you notice any errors, please contact me at iammars21@gmail.com. This document uses trademarks and/or

More information

Telengard Fighter s Handbook

Telengard Fighter s Handbook Telengard Fighter s Handbook 2/11/2011 Fighter Level Progression Experience Level Hit Dice Attack bonus (d8) 0 1 1 +1 2,000 2 2 +1 4,000 3 3 +2 8,000 4 4 +3 16,000 5 5 +4 32,000 6 6 +5 64,000 7 7 +6 120,000

More information

Step-by-Step Character Creation Worksheet

Step-by-Step Character Creation Worksheet Step-by-Step Character Creation Worksheet This document is designed to replace Appendix I of the HackMaster Player's Handbook 4th Edition. It is designed to guide players through the process of creating

More information

Height. Alignment. Character name. Status. Player name. Weight. Encumbrance. Race. Age. Class. Level. Saving throws.

Height. Alignment. Character name. Status. Player name. Weight. Encumbrance. Race. Age. Class. Level. Saving throws. Character name Height Alignment Player name Status Race Age Mental: Physical: Encumbrance Class Level STR DEX CON INT WIS CHA Hit Prob. Reaction HP of Lang. Magical Defense Max. of Henchmen Dmg. System

More information

Martial Cunning, Martial Flexibility, Martial Training, Unarmed Strike, Limit Breaks 2 nd

Martial Cunning, Martial Flexibility, Martial Training, Unarmed Strike, Limit Breaks 2 nd Black Belt Deadly even with nothing in her hands, a black belt eschews using the fighter's heavy armor and the monk's mysticism, focusing instead on perfecting many styles of brutal unarmed combat. Versatile,

More information

Name: Caste: Motivation: Archery Athletics Awareness Dodge Integrity. Melee Resistance Thrown War. Bureaucracy Investigation Lore Occult Medicine

Name: Caste: Motivation: Archery Athletics Awareness Dodge Integrity. Melee Resistance Thrown War. Bureaucracy Investigation Lore Occult Medicine ANIMA BANNER : Caste: Motivation: Spirit Shape: Tell: Gender: ATTRIBUTES PHYSICAL Dexterity Stamina SOCIAL Charisma Manipulation Appearance MENTAL Perception Intelligence Wits EXPERIENCE SPENT TOTAL _

More information

Unforgiving EX : As the frost giant dies, it may take a. standard action. Wake EX : Up to twice per [Round], when the frost giant

Unforgiving EX : As the frost giant dies, it may take a. standard action. Wake EX : Up to twice per [Round], when the frost giant Frost Giant (EL3) Giant Barbarian Utter Brute/Path of Destruction/Path of the Ancestors/Elementalist +0 10 ft LARGE giant does normal melee damage to the second opponent as well. Unforgiving EX : As the

More information

GRIM-N-GRITTY HIT POINT AND COMBAT RULES (VERSION 4.0) BY KENNETH S. HOOD

GRIM-N-GRITTY HIT POINT AND COMBAT RULES (VERSION 4.0) BY KENNETH S. HOOD GRIM-N-GRITTY HIT POINT AND COMBAT RULES (VERSION 4.0) BY KENNETH S. HOOD Table of Contents OPEN GAME CONTENT... 3 ABOUT THE AUTHOR... 3 CHANGES FROM VERSION 3.3... 3 OVERVIEW... 4 CHANGES TO HIT POINTS...

More information

You, the players, are our best source of feedback, so we encourage you to direct questions and concerns to the following

You, the players, are our best source of feedback, so we encourage you to direct questions and concerns to the following Dungeons & Dragons 4th Edition Rules Updates March 2, 2010 This document provides updates to various D&D game products, including core rulebooks, game supplements, and accessory products, such as the Dungeon

More information

D&D Denizens: Goblins

D&D Denizens: Goblins D&D Denizens: Goblins A Glut of Goblins Introduction: The Monster Manual lists only two options for goblins: the basic goblin (CR 1/4) and the goblin boss (CR 1). This document provides a range of other

More information

B9 Castle Caldwell and Beyond. Dungeons & Dragons 5th Edition Conversion by Kentti

B9 Castle Caldwell and Beyond. Dungeons & Dragons 5th Edition Conversion by Kentti B9 Castle Caldwell and Beyond Dungeons & Dragons 5th Edition Conversion by Kentti The Clearing of Castle Caldwell You can find this chapter on page 3 of the B9 Castle Caldwell and Beyond Module from TSR,

More information

Attack Summary Table Effect Power Save Fail Fail by 5 Fail by 10 Blast Toughness -1 Life -2 Life + Stun DC10

Attack Summary Table Effect Power Save Fail Fail by 5 Fail by 10 Blast Toughness -1 Life -2 Life + Stun DC10 Attack Summary Table Effect Power Save Fail Fail by 5 Fail by 10 Blast Toughness -1 Life -2 Life + Stun DC10 Dazzle Reflex DC 10 Notice DC 15 Notice DC 20 Notice Drain Fortitude -5 power points -10 power

More information

Steam Punk Firearms 4E

Steam Punk Firearms 4E 10/29/10 1 Grimgrin4488@aol.com Steam Punk Firearms 4E The origin of firearms is a fantasy campaign is a mysterious and controversial matter. Some credit dwarves, others blame the kobolds, while many consider

More information

Damage / Current HP. Crit: 2 1-hand, B

Damage / Current HP. Crit: 2 1-hand, B Player: Scott David Gray Sargent Zander Court Male human (taldan) brawler (exemplar) 3/slayer (vanguard) 1/swashbuckler (inspired blade) 2, Liberty's Edge faction - CL6 - CR 5 Lawful Good Humanoid (Human);

More information

The Duelist Supreme. 1 The Duelist Supreme (EL 7) The 2CGazette May, Created for 2CGaming s Patreon - the 2CGazette:

The Duelist Supreme. 1 The Duelist Supreme (EL 7) The 2CGazette May, Created for 2CGaming s Patreon - the 2CGazette: The Duelist Supreme The 2CGazette May, 2017 Written By Steven Gordon Produced By 2CGaming Created for 2CGaming s Patreon - the 2CGazette: www.patreon.com/2cgaming OPEN GAME LICENSE Version 1.0a The following

More information

Character Classes (draft 10)

Character Classes (draft 10) Character Classes (draft 10) Part of the 4lternity Project (this page intentionally left blank. draw a sesheyan!) By Caoimhe Ora Snow These are character classes based on Alternity

More information

ALTERNATIVE Witch Hunters

ALTERNATIVE Witch Hunters ALTERNATIVE Witch Hunters Warband Special Rules Break the Idols (D3+1 XP) In each post-battle sequence, a Witch Hunter warband may destroy any number of magical artefacts in its possession that have the

More information

HârnMaster. HârnMaster Core Rules. HârnWorld

HârnMaster. HârnMaster Core Rules. HârnWorld Core Rules CHARACTER 15 (Correction): Occupational Skills. The following skills should be at the levels shown: Unguilded Animal Trainer: Hidework/3 Cook/Servant: Textilecraft/4 Fisherman: Fishing/6, Seamanship/5

More information

Rune Giant, Samurai. Non-Player Character

Rune Giant, Samurai. Non-Player Character 1 of 6 Rune Giant, Samurai Non-Player Character Male Humanoid (Giant) Lawful Evil Age: 124 Height: 41' 8" Weight: 3000lb. Hair: Black Eyes: Ice-Blue Skin: Runes Samurai 4 STR: 40 (+15) DEX: 15/17 (+2/+3)

More information

Crit: 20/x2 1-Hand, B. Crit: 20/x3 Rng: 110' 2-Hand, P. Crit: 20/x2 Light, P. Crit: 20/x3 2-Hand, S

Crit: 20/x2 1-Hand, B. Crit: 20/x3 Rng: 110' 2-Hand, P. Crit: 20/x2 Light, P. Crit: 20/x3 2-Hand, S Yoshihiro Kaijitsu Player: Ernest Mueller Male Human (Tian-Min) Samurai 8 - CR 7 Neutral Good Humanoid (Human); Deity: Shelyn; Age: 21; Height: 5' 7"; Weight: 130lb.; Eyes: Brown; Hair: Black; Skin: Yellow

More information

IRON HEROES REVISION SUMMARY

IRON HEROES REVISION SUMMARY IRON HEROES REVISION SUMMARY Iron Heroes copyright 2007 Adam Windsor. Welcome to the Iron Heroes Revisions PDF. This PDF compiles all the changes made between the original, 2005 Iron Heroes rulebook and

More information

Gryphon s Book of 3.5e Feats

Gryphon s Book of 3.5e Feats Welcome My name is Gryphon and you can call me sir. Why? I hear you ask. Well because I am a Demon, and I am sure your mother told you to be polite to demons. If not, well shame on her. This tome is not

More information

Yenneck Grumman, Human (Chelaxian) Ranger 9/Warblade 2

Yenneck Grumman, Human (Chelaxian) Ranger 9/Warblade 2 Yenneck Grumman, Human (Chelaxian) Ranger 9/Warblade 2 Attributes STR 16 (20) +5 CON 18 +4 DEX 16 +3 INT 13 +1 WIS 16 +3 CHA 10 +0 HP 116 AP 10 AC 22 (+1 Dodge) (+2 Abs Steel if move) BAB +11 XP 59,450

More information

Crit: x2 1-Hand, B. Crit: x3 Rng: 110' 2-Hand, P. Crit: x2 Light, P. Crit: x3 2-Hand, S

Crit: x2 1-Hand, B. Crit: x3 Rng: 110' 2-Hand, P. Crit: x2 Light, P. Crit: x3 2-Hand, S Yoshihiro Kaijitsu Player: Ernest Mueller Male Human (Tian-Min) Samurai 9 - CR 8 Neutral Good Humanoid (Human); Deity: Shelyn; Age: 21; Height: 5' 7"; Weight: 130lb.; Eyes: Brown; Hair: Black; Skin: Yellow

More information

SAMURAI INFANTRY. Name QUA TYP STR RES WOR ARM WEA MOV SAV TER BAD PTS UPG MIN MAX. Infantry Poor Disc md 2h 15 no no night 3 +1med 5 20

SAMURAI INFANTRY. Name QUA TYP STR RES WOR ARM WEA MOV SAV TER BAD PTS UPG MIN MAX. Infantry Poor Disc md 2h 15 no no night 3 +1med 5 20 SAMURAI The Samurai belong to the faction known as "Good". Allies, Mercenaries and Auxiliaries: The army of the Samurai can deploy either the Ikko-Ikki or the Ninja as regular units and characters of the

More information

Crit: x2 1-Hand, B. Crit: x3 Rng: 110' 2-Hand, P. Crit: x2 Light, P. Crit: x3 2-Hand, S, Reach

Crit: x2 1-Hand, B. Crit: x3 Rng: 110' 2-Hand, P. Crit: x2 Light, P. Crit: x3 2-Hand, S, Reach Yoshihiro Kaijitsu Player: Ernest Mueller Male Human (Tian-Min) Samurai 10 - CR 9 Neutral Good Humanoid (Human); Deity: Shelyn; Age: 21; Height: 5' 7"; Weight: 130lb.; Eyes: Brown; Hair: Black; Skin: Yellow

More information

Chapter 6: Creatures of Adlatum

Chapter 6: Creatures of Adlatum Chapter 6: o the square! shouted Maari. He s come as the trader said! The excitement in my friend s voice was T infectious, and I soon found myself hustling along the boardwalk toward the small patch of

More information

Ability to spontaneously cast cure spells. cure spell still does full damage to undead. magical abilities.

Ability to spontaneously cast cure spells. cure spell still does full damage to undead. magical abilities. Flaws for D&D Characters NAME DESCRIPTION PREREQUISITE EFFECT Aligned Devotion Your healing powers are only as effective for those whose alignment closely matches yours. Ability to spontaneously cast cure

More information

New Harbor Male human monk tetori) 12 Init Senses DEFENSE Fort Ref Will Defensive Abilities Immune OFFENSE Speed Melee Special Attacks

New Harbor Male human monk tetori) 12 Init Senses DEFENSE Fort Ref Will Defensive Abilities Immune OFFENSE Speed Melee Special Attacks New Harbor Chung Po CR 11 combat performance +2 Male human monk ( tetori) 12 (Pathfinder RPG Ultimate Combat 61) LN Medium humanoid (human) Init +3; Senses Perception +1 AC 23, touch 20, flat footed 19

More information

Written by Chris A. Field, based on an idea by John Picot. Additional Writing and Concepts by John Picot

Written by Chris A. Field, based on an idea by John Picot. Additional Writing and Concepts by John Picot 2 The Combatant Written by Chris A. Field, based on an idea by John Picot Additional Writing and Concepts by John Picot Artwork by John Picot Page Background By Black Hand Source All images are copyright

More information

CLASS: SOULKNIFE GAME RULE INFORMATION CLASS FEATURES

CLASS: SOULKNIFE GAME RULE INFORMATION CLASS FEATURES CLASS: SOULKNIFE The soulknife class, as presented in the Expanded Psionics Handbook, is an intriguing class that, sadly, has a less than spectacular implementation. It has the traits of both warriors

More information

STR DEX CON INT WIS CHA. Antonius (An Tung)

STR DEX CON INT WIS CHA. Antonius (An Tung) Antonius (An Tung) Male human (Tian-Shu) champion of irori 5/monk (monk of the sacred mountain) 5/paladin 2/Champion 7 - CL12 - CR 14 Lawful Good Humanoid (Human); Deity: Irori; Age: 18; Height: 5' 4";

More information

Sample file. fang, fist, and song

Sample file. fang, fist, and song Table 4 Classes, Their Affiliations, and Conflicts Between Classes Ascending the Ranks According to surviving tomes of the Ancients, druids and monks were organized in rigid hierarchies, and there could

More information