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U10 U9 ChestnutHillYouthSoccer CoachingManual/Guide

U-10 The Learning to Train Stage The Start of Us The objective is to learn all of the fundamental soccer skills, building overall sports skills. In this stage, children gradually begin to change from being self-centered to self-critical and develop the need for group games. This is a flux phase in a youngster s soccer career. The motivation to learn basic skills is very high at this age. The game itself should be central to all technical training. 11v11 is too sophisticated and complicated for young players. Small-sided games, which provide the right amount of pressure for the child s level of development, are more appropriate. Physiologically the U-10 players are children not adolescents. In fact peak athletic performance takes place in early adulthood. So for 10 year olds, there is still a low ceiling to athletic performance. The adult concept of work rate is driven by the desire to win. Children like to win, but playing is more important. They are engrossed in the process of play, not the outcome. Still coaches and parents should encourage children to try their best. Ten year olds can understand the broad idea of effort, but the details are foggy. They continue to equate effort with performance regardless of the outcome. The ability of players to understand and execute consistent play with a good work rate will grow over many years. These traits should be gradually nurtured by coaches and parents. An emphasis needs to be placed on skill development at this age while using a games-based approach *. Practice individual skills within individual and small group tactics. Training sessions should include fun skill building activities with some teaching of technique. When coaching players in this age group, the coach s role expands from one of facilitating to being a teacher of technique and game application. However, playing at this age is still very important, so emphasis should shift toward enjoyable skill development. These players start to move from the how (technique) to when, where, with whom and against whom (skill tactics). Training sessions should still focus on small-sided games so players have the opportunity to recognize the pictures presented by the game. These objectives are best achieved through a games-based approach to learning soccer. U-10 is the time to introduce basic combination play, wall passes and take-overs while concentrating on basic skills in cooperative play; i.e., passing, receiving, shooting and heading. Remember players are being coached, not skills. The key motivator in soccer is the ball; use it as much as possible in training sessions. It is very important that warm-up sessions are well handled, as this is the time when the coach takes control and sets the tone. Get into action as soon as possible by having the team work at the outset without an involved and complicated explanation. The teaching of ball skills needs to be accomplished through games. The repetition of technique is undertaken through fun games and dynamic activities. Around age 10, visual acuity takes on an adult pattern and the ability to visually track * A game centered focus with an emphasis on player decisions and individual readiness. The coach is the facilitator and creator of soccer problem situations posing questions on time, space and tactical risk/safety. 1

a moving object in the air is developing more. This is one reason that the goalkeeper position is not introduced into youth soccer until now. Receiving a bouncing ball and a ball in the air that is head height or lower is happening on purpose now as well. Heading the ball may be a skill some youth are ready for and others will come to it later. Only a small amount of training for heading the ball should be done with U-10 players, but they do need to be introduced to the skill. The skill needs to be taught incrementally to build confidence and help the players know that heading does not hurt if the ball is struck correctly; beginning with a spongy ball may be necessary. If we concentrated less on results at an early age, and more on technical development, and this idea of kids falling in love with the game, they would be much better off - John Hackworth, Philadelphia Union, coach and youth development coordinator For U-10 s, continue to build the player before the team. Stress individual development over team building. Remember, for the players, fun and enjoyment through play are still critically important. The philosophy of a club tends to drive how U-10 soccer is conducted. A club can positively impact the soccer culture if it chooses to follow US Youth Soccer and U.S. Soccer recommendations. Because children at this age intentionally play in small groups, there can be too much emphasis on results as opposed to performance. Some tactical ideas are emerging in their game, but their thoughts tend to be vague. This growing capability is one aspect of the flux phase. Often the adults involved with this age group see these abilities appear in matches and leap to expecting adult team-like performance when in fact the children are still learning how to play. Continue to lace the principles of play into activities with the U-10 age group. In particular, they will begin to comprehend width and depth, but their execution of it will be inconsistent. Time and space relationships are just now budding. This emerging awareness of space is aided by showing the players the triangle and diamond shapes in the game. The triangle shape is of particular importance in building on the idea of support (pairs) from the U-8 age group. The large triangle (width and depth) is support on the attack and the smaller triangle (concentration) is support when defending. With depth, stretching out the opposition may occur. Players should be encouraged and praised for playing on both sides of the ball, which is attacking and defending. Keep in mind that the shape of the triangle changes with passing lanes adjusting in length and angle to support the ball. This constant adjustment is crucial in group play. All players should recover to help defend after losing possession of the ball. Similarly, all players should look to contribute to every attacking play, even when their role is as the supporting last defender. The position of goalkeeper is new to their soccer experience at U-10. The policy of US Youth Soccer and U.S. Soccer is that through the U-14 age group all players get exposed to playing all positions on the team. This is true also for playing in goal, so take time at training now and then to teach basic goalkeeper skills to all of the players. In training sessions, have the players take turns playing in goal. Two training sessions per month should be devoted to goalkeeping. Over the course of the soccer year, 2

every player must have the opportunity to play in goal. The players won t know what their best position may be once they are teenagers unless they are given the chance to try them all. There are now two lines in the team at U-10: goalkeeper plus defenders and forwards. While the field player positions could be manipulated in a lineup, it is wise to put the players in positions where it is easy for them to execute the principles of play. Most crucial in the team formation is the ability of the players to form triangles. US Youth Soccer recommends two simple formations at this age: 3-2 or 2-3. These formations are easy to conceptualize for children 8 to 10 years old. Getting into a group shape at dead ball situations is also possible at this age with an emphasis at goal kicks and throw-ins. General Characteristics of the U-10 Age Group Lengthened attention span - they are still in motion, but not as busy, only holding still long enough for a short explanation More inclined toward wanting to play rather than being told to play Psychologically becoming slightly more firm and confident Some are becoming serious about their play Team oriented prefer team type balls and equipment. Enjoy the uniforms and team association. Boys and girls beginning to develop separately Developing the pace factor thinking ahead Gross and small motor skills becoming much more refined While using game-like activities, which allow for trial and error, expose the children to the components of the game. The key training activities are body awareness, maze games and target games. Age appropriate activities can be found in US Youth Soccer s The Novice Coach Vol. 2 Under-10 to 12 years, US Youth Soccer Skills School, US Youth Soccer Coaching Principles of Play through Small-Sided Games, US Youth Soccer Positive Parenting for Youth Soccer DVD, The Official US Youth Soccer Coaching Manual and the US Youth Soccer Handbook for Small-Sided Games. Play builds imagination. Play with other children teaches skills of problem solving and cooperation. A child who learns to play alone will never be lonely. Play teaches the ability to tolerate frustration and it teaches the all-important ability to fail. Play generates joy and allows the experience of flow *. - Dr. Edward M. Hallowell, child and adult psychiatrist, ADD/ADHD * Flow is that period of time in which the activity matches your ability. Players can experience flow in almost any activity if these two factors are present and evenly balanced. The flow concept is critical for effective soccer training. 3

Remember the game is for all players and everyone should be encouraged to participate. The U-10 age group is when children are often asked to compete before they have learned how to play. This too much too soon syndrome is another symptom of the flux phase. Therefore, US Youth Soccer recommends U- 10 players should not: Be involved in results oriented tournaments, only play days, jamborees or festivals with a participation award. Be exposed to tryouts. Be labeled recreational or competitive. "The players must feel that they have a sure and strong guide." - Marcello Lippi, Italian National Team, head coach The components of the game are the building blocks of player development. Coach and player must work jointly throughout a player s career to reinforce and add to these building blocks. The core goal is a well-rounded player. Here are the building blocks within the components of the game for this age group. Components of the Game for the U-10 Age Group Technique: Experiment with the qualities of a bouncing ball and running with the ball, passing with the inside and outside of the foot (emphasis on quality push pass), instep drive, receiving ground balls with the instep and outside of foot (body behind the ball), receiving bouncing balls with the instep (cushion) and the sole, inside and outside of foot (wedge), fakes * in dribbling and turning with the ball. Introduce heading and crossing. Practice throw-ins. For goalkeepers: ready stance, getting the feet set, how to hold a ball after a save, diamond grip, catching shots at the keeper, punting, recovery from down to the ground and up to set position and footwork exercises. Also introduce goal kicks and throwing. Psychology: Keep soccer enjoyable to foster a desire to play using self-motivation. Working in groups of three, four or five, stay focused for one entire half. There is an increase in responsibility, sensitivity, awareness of how to win or lose gracefully, fair play, parental involvement, how to play, communication and emotional management. Fitness: Factors are endurance, range of motion flexibility, rhythm exercises and running mechanics. Any fitness activities must be done with the ball. Introduce body resistance exercises and the idea of cool down. Tactics: 1v1 defending, roles of 1 st attacker and defender, 2v1 attacking, what it means to get goal-side, small group shape in pairs and threes (emphasize support on both attack and defense), playing on and * A fake is done with the feet. The goal of a fake is to get the opponent off balance (wrong footed) or going in the direction opposite of where the player in possession of the ball really plans to go. 4

US Youth Soccer Player Development Model around the ball as a group with purpose, playing a variety of positions to develop the complete player, introduce the principles of attack and set plays. *Please note that the components of the game are in a priority order for this age group. These players will demonstrate increased self-responsibility, so they should be given, to a reasonable extent, partial responsibility for their preparation at training sessions and matches. They are very capable of assuming this responsibility when adults step aside and let it happen. Now they can initiate play on their own, which leads to learning through self-discovery and self-expression. They do enjoy and benefit from competition, so all training activities should have objectives and/or a method of scoring. They will intentionally play in groups, although individualism is still the core of their game. Use cooperative games and activities in training sessions to further instill a team mentality. Typical U-10 Training Session Should not exceed one hour and 15 minutes. Free play or a warm-up (ball juggling), partner and small group activities, dynamic stretching. -approximately 15 minutes- Introduce small group activities (four to six players). Add more directional games. Play to targets and/or zones. -approximately 25 minutes- Conclude with a Small-Sided Game, 6v6, with goalkeepers. -approximately 25 minutes- Finish with cool down activities. -approximately 10 minutes- Devote the end of each training session to playing 4v4, 5v5 and 6v6 practice games. Fun games involving smaller numbers can be played, especially 1v1, 2v1 and 3v2 or 5v3 leading up to a final training activity. Always coach for success. It is still important to ensure that each child has a ball and to focus on fun games, but as the players develop psychosocially, they will be ready to participate and cooperate in small groups. U-10 players must play at least 50 percent of each match they attend. Coach s qualities: Sensitive teacher, patient, facilitator, enthusiastic, imaginative, ability to demonstrate, understands technique and preferably a youthful outlook. 5

Objectivesofsocceractivities: 1. Getplayerstosolveproblems 2. Fostercooperationandteamwork 3. Balancecoachcontrolofgameswithplayercontrolsothatthere isroomforimagination. 4. Useactivitiesthatbringoutanaspectoftherealgame. 5. Excitement getkids juicedup! Coachesneedtoavoidthe4evil L s atallcosts 1. Laps Timeisprecious.Dofungameactivitieswhereeveryone hasaball! 2. Lectures Attentionspanisshort.Ifyouspeakmorethan30 secondsthey regone! 3. Lines Don thavethemstandingwaitingtotakeaturnkicking ball.useactivitieswheretheycanallparticipateatthesame time! 4. Language Weareimportantrolemodels.Neveruse inappropriatelanguagearoundchildren(makesureotheradults donoteither!)

U10SoccerGameRules At this age level, refereeing will be an art form. We want to familiarize the childrenwith the rulesofthe game,while also allowing them to play the game withaminimalamountofinterruption. These rules are the guide, but we ask for everyone s assistance in making the game fun. Remember, there are no records kept, no playoffs and no championshiptobewon. A)Field 1)Eachfieldwillbemarkedwithconesandlineswherepossible 2)BoundaryLine:Approximately40yardsx60yards 3)PenaltyArea:Approximately16x30yards B)TheBall 1)Theballisasize4. C)LengthofGames 1)Thegamewillbeplayedwithtwo25minutehalves. 2)Therewillbea5minutehalftimeperiod.Teamswillchangesideafterhalftime. Thegamesshallbeterminatedregardlessofthetimeremainingtoaccommodatethe nextgametime. D)Players 1)Eachteamwillplaywitheight(8)playersonthefield.(7fieldplayersand1 goalkeeper) 2)Playerequipment: (a)shinguardsaremandatoryandareworninsidethesocks. (b)footwearcanbeathleticshoesorsoftcleatedshoes. 3)Substitutionisunlimitedandaccomplishedontheflyaswellasonsetplays.The playermustcomeoffthefieldbeforethesubstitutemayenterthefield.

E)TheRulesof8v8Soccer 1)Thegameisstartedwiththeballplacedwithinthecentercircle.Playersofthe opposingteammustbeeight(8)yardsawaywhenthekickistaken. 2)Agoalcannotbescoreddirectlyfromanindirectfreekickorthrowin.Theballmust touchanotherplayeronthefieldofeitherteambeforegoingintothegoalforagoal. 3)Agoalcanbescoreddirectlyfromthekickoff. 4)Goalscanbescoredfromanywhere,buttheballmustpassbelowthecrossbarand betweenthegoalpostsforagoal. 5)Whentheballgoeswhollyacrossanyboundary,thegameisrestartedwithathrow in.theballisawardedtotheteamoppositeoftheplayerwholasttouchedtheball. (a)overthesideline:theballisplacedonthelinewheretheballwentout. (b)overtheendlinebytheattackingteam:theballisplacedanywherein thegoalarea. (c)overtheendlinebythedefendingteam:theballisplacedinthecorner wheretheendlinemeetsthesideline. 6)ThrowIns (a)atthemomentofdeliveringtheball,thethrower: Facesthefieldofplay Haspartofeachfooteitheronthetouchlineorontheground outsidethetouchline Holdstheballwithbothhands Deliverstheballfrombehindandoverthehead Deliverstheballfromthepointwhereitleftthefieldofplay (b)allopponentsmuststandnolessthan2m(2yds)fromthepointatwhichthe throwinistaken. (c)theballisinplaywhenitentersthefieldofplay. (d)afterdeliveringtheball,thethrowermustnottouchtheballagainuntilithas touchedanotherplayer.

7)Thereisnotripping,pushing,punching,holdingorkickinganopponent.Aplayer cannotpickup,hold,stoporpropeltheballwithhis/herhands. (a)allinfringementsarepunishedbytheawardingofadirectfreekick. (b)thekickisawardedtotheoppositeteamandistakenfromthespotwhere thefouloccurred. (c)playersoftheopposingteammustbeaminimumofeight(8)yardsaway fromtheballwhenafreekickistaken. (d)ifthefouloccurredinsidethepenaltyarea,apenaltykickisawardedandthe ballisplacedeightyardsfromthegoalline.allplayersexceptthegoalkeeper andtheplayertakingthepenaltykickmustbeoutsidethepenaltyareaandthe penaltyarc. 8)Foroffensessuchasplayinginadangerousmanner,preventingthegoalkeeperfrom releasingtheballfromherhands,impedingtheprogressofanopponent(obstruction), orcommitsanyotheroffenseforwhichplayisstoppedresultsinanindirectfreekick (a)allinfringementsarepunishedbytheawardingofanindirectfreekick(i.e. theballmusttouchanotherplayeronthefieldbeforeitentersthegoal) (b)thekickisawardedtotheoppositeteamandistakenfromthespotwhere thefouloccurred. (c)playersoftheopposingteammustbeaminimumofeight(8)yardsaway fromtheballwhenafreekickistaken. (d)agoalcannotbescoreddirectlyoffofanindirectfreekick;itmusttouch anotherplayerfromeitherteamtobeagoal. 9)Offsideruleisnotusedin8v8soccer. Goalkeeperrulesapplyin8v8soccer Youthplayersbenefitfromaclearunderstandingofgoalierules.Sinceit'sbesttorotate mostofyourplayersingoal,youcanworktoimpartanunderstandingofwhattodoin eachlikelysituationtoallyourplayers.takingturnsingoalallowsyouraspiring goalkeeperstoalsogainexperienceandvaluablefootworktrainingasfieldplayers. Thegoalkeeperwearsadifferentcolorjerseyfromthatofteammatesandopponents. Withinthepenaltyarea,thegoalkeepercanpickuptheballwithherhands,bouncethe ballonce,dropkick,punttheballorthrowit.thekeepermaynotdelaythegame indefinitely.thekeepercannotpickupabackpassfromateammate'sfootbutcan handleballsheadedback.(enforcingthislastonemaybealostcause.)

CarsonValley OffW.WissahickonAveinFlourtown AcrossfromMt.St.Joseph sacademy

LessonPlans

Topic: Passing and Receiving Objective: To improve the teams passing technique and to recognize the correct timing and opportunity to pass Technical Warm up Organization Coaching Pts. Gate Passing: In a 25x30 yard grid, set up many gates (two cones about 1 yard apart). Players are now in pairs with a soccer ball. They must pass the soccer ball through the gate to their teammate in order to score a point and move to another goal to score another point. Coach: Players count how many points they score in a minute. Have them pass only with their left foot or right foot, or the outside of their foot. Technique of passing o locked ankle, toe up o eyes on ball at instant of contact, follow through to partner o strike ball solid through the middle, knees bent and balanced o receiving first touch - directional Communication to ask for the ball Time: 10 minutes Small Sided Game Organization Coaching Pts. 2v2 to 4 Goals: In a 15x20 yard grid place two sets of cone goals 2 yards apart on the end line about 1 yard away from the corners. Players will attack a set of two goals and defend the other set. Score by passing the ball through one of the two cone goals. Tech of passing and receiving Pace of the pass First Touch Directional Clear Communication (demand the ball) Supporting Shape Time: 15 minutes Exp. Small Sided Game Organization Coaching Pts. 3v3 to End Zones: In a 25x30 yard grid, make a one yard Soft 1 st touch receiving into space, away from pressure Proper weight, accuracy and timing of passes wide End Zone along each end line. Possession vs. Penetration Players will score by passing into and Proper angle and distance of stopping the soccer ball in the End Zone. Defenders can t defend in the End Zone. support off the ball Communication between players Time: 25 minutes Game Organization Coaching Pts. 6v6 Scrimmage Play with Goalkeepers in a 45-60 yard long by 35-45 yard wide field. All of the above Time: 30 minutes COOL DOWN Activities to reduce heart rate, static stretching & review session Time: 10 min.

Topic: Individual Defending Objective: To teach players when and how to pressure the ball Technical Warm up Organization Coaching Pts. Defend the Cone Warm-Up: 1 st defender should bend their Two players at cones 10 yards apart run to block direct path to the facing one another with a ball. The goal (cone) player with the ball passes the ball to his 1 st defender shall force the opponent who tries to hit the cone opponent in the direction they where the ball was served from. The want them to go passing player defends his cone. Defensive stance-on their Version 2: Player starts at same cone toes, knees bent, one foot and defender starts by passing through forward, one foot back attackers legs who turns and tries to Technique of block and poke score on goal (cone) tackle Time: 15 minutes Small Sided Game Organization Coaching Pts. 1v1 to Line (10 min): In a grid 12x12 yards a player passes the ball diagonally across the grid to his opponent who then attacks the line on the opposite side. The player scores by dribbling across the line under control. attacker with the ball Read attackers 1 st Important to delay progress of the opponent by jockeying the touch and make decision to tackle or delay Block Tackle Poke Tackle The 1 st defender defends the line and tries to dispossess the attacker. If the 1 st defender gains possession of the ball he immediately attacks the opposite goal line. Time: 15 minutes Exp. Small Sided Game Organization Coaching Pts. 3v3 to Two Small Goals (10 min) Immediate pressure from behind Two teams compete in 3v3 exercise in a Patience; do not over commit defined space. Teams score by dribbling Close down quickly and or passing through the small goals. under control Scoring: Block Tackle 1 point for passing goal Poke Tackle 3 points for dribbling goal Time: 20 minutes Game Organization Coaching Pts. 6v6 Scrimmage Play with Goalkeepers in a 45-60 yard long All of the above by 35-45 yard wide field. Time: 30 minutes COOL DOWN Activities to reduce heart rate, static stretching & review session Time 10 min.

Topic: Shooting Objective: To improve the technique and confidence of shooting with the inside and instep of the foot Technical Warm up Organization Coaching Pts. Numbered Shooting: Two goals with GK s set up about 40 yards apart. Each player with a number is dribbling in defined area between goals. When coach calls a number, that player dribbles out of area and shoots on the goal. Shots should be taken about 10-12 yards out. Body position and balance Eye on the ball at moment of contact Strike ball with ankle locked and hard bone on top of foot Non-kicking foot directed at target Strike the center of the ball and follow through towards target landing on shooting foot Shooting technique of a moving ball Time: 15 minutes Small Sided Game Organization Coaching Pts. 4 Corner Shooting (15 min): Two equal teams playing 2v2 with GK s. The remaining players start at Proper technique and body control Placement vs. power corners behind their own goal. Coach Quality preparation touch begins the play from the sideline by Proper selection of contact serving a ball to player in any corner. surface Players try to score on their opponent s Timing and shape of goal. Play continues until ball is out of attacking runs bounds or a goal is scored. Players Creativity and deception return to their corners. Keepers stay on. Combination Play Time: 15 minutes Exp. Small Sided Game Organization Coaching Pts. 3v3 (4v4) Plus Team on Deck (15 min): Proper technique and body Two goals with GK s set up about 25-30 control yards apart. Team is divided into 3 Placement vs. power groups. Two teams compete to score a Quality preparation touch goal. The team that scores defends that Proper selection of contact goal. The team on deck comes onto the surface field to defend quickly while the scored Timing and shape of on team quickly leaves the playing field. attacking runs This game teaches teams to go to goal Creativity and deception with pace and to take chances quickly. Time: 20 minutes Game Organization Coaching Pts. Play with Goalkeepers in a 45-60 yard long All of the above 6v6 Scrimmage by 35-45 yard wide field. Time: 30 minutes COOL DOWN Activities to reduce heart rate, static stretching & review session Time 10 min.

Topic: Combination Play Objective: To improve passing technique and introduce and train combination play (Wall Passes and take Overs) Technical Warm up Organization Coaching Pts. Combination Square: In a grid about 25x25 yards, place 4 to 5 players in training vests. These players will roam around grid and give support to players with balls. 4 to5 players with balls dribble in grid looking to connect with support players to perform wall passes. Version 2: Build to take-overs Version 3: Wall passes and take-overs Time: 15 minutes Small Sided Game Exp. Small Sided Game Organization 4v4-1(4v3): In a grid about 30X35 yards with two 5 yard goals on each end line. Play 4v4-1, (4v3 +GK). The -1 player is the Goalkeeper on defending team. When the defending team gets the ball they regain their fourth player. Encourage players to try to score after a wall pass or take over. Wall pass goal= 5 pts. Take over goal= 3 pts. Wall pass & take over = 10pts Time: 15 minutes Organization 4v4 to Two Small Goals: In a grid 30x35 yards with four goals measuring 3 feet across in each corner, two teams attack two goals and defend two goals. To encourage combination play, the attacking team will receive 5 points if they combine with a wall pass or takeover before they score. Otherwise, they receive 1 point for scoring. Variation 2: Add a plus player who always plays for the attacking team if they cannot keep possession long enough to create a combination. Time: 20 minutes General Quality technique while passing and receiving Be patient & let opportunities develop Encourage finishing off of combination opportunities Positive environment to encourage creative and instinctive play Communication Wall Pass 1 st attacker dribbles at 1 st defender 2 nd attacker is slightly ahead of defender in good supporting angle turned sideways on 1 st attacker reads defenders and supporting cues; decide to dribble or play a wall pass Disguise, deception of pass and runs Accuracy and quality of pass Look for opportunities to create numbers up situations (2v1, 3v1 etc.) Takeover 2 nd attacker runs directly at the 1 st attacker from the opposite direction 1 st attacker protects the ball from the 1 st defender by keeping body between ball and defender 1 st attacker leaves the ball and 2 nd attacker takes the ball using same foot (right to right or left to left) Simple communication: take" or leave Game Organization Coaching Pts. 6v6 Scrimmage Play with Goalkeepers in a 45-60 yard long All of the above by 35-45 yard wide field. Time: 30 minutes COOL DOWN Activities to reduce heart rate, static stretching & review session Time 10 min.

Topic: Individual Attacking Objective: To help players understand the importance of individual attacking when their team is in possession of the ball Technical Warm up Organization Coaching Pts. Free Dribbling: Everyone with a ball, use inside, outside, and laces and sole of the foot to turn away from pressure. Have players dribble with speed, change direction, and perform moves. Version 2: Have players work on moves to beat pressure, such as step over, double step over, etc. Version 3: Moves can be combined so that players are doing 3-4 moves in sequence. Then the sequence can be done with the nondominant foot. Keep the ball close Use all surfaces of the foot Keep your head up and use peripheral vision Change of direction and burst of speed Be creative try something new Time: 15 minutes Small Sided Game Organization Coaching Pts. 1v1 to Two Small Goals: Take a peek and know In a grid 10x15 yards with small goals what your options are on the end lines. A player passes the Execute a feint to unbalance ball diagonally across the grid to his the defender and dribble past opponent who then attacks the small them with a burst of speed goal. Passing through the goal is 1 point Encourage player to be and dribbling through the goal is 3 creative with the ball at their points. Each player keeps track of feet his/her score. Time: 15 minutes Exp. Small Sided Game Organization Coaching Pts. 3v3 to End Zones: Two teams play in a defined space with each team attacking an end-zone defended by the opponent. Teams score points when a player dribbles into the End-Zone. Coach shall encourage players to recognize opportunities to burst into space under control. Work together to score Verbal & visual communication Use support players to make attacking decisions Encourage players to be creative and take risks near the end zone. Time: 20 minutes Game Organization Coaching Pts. 6v6 Scrimmage Play with Goalkeepers in a 45-60 yard long All of the above by 35-45 yard wide field. Time: 30 minutes COOL DOWN Activities to reduce heart rate, static stretching & review session Time 10 min.

Topic: Passing and Receiving Objective: To improve the ability of the players to pass and receive balls played on the ground Technical Warm up Organization Coaching Pts. Paired Passing: Two players passing and moving a ball between them in a defined space. After the player passes the ball, he/she shall move into another receiving position. Players should position themselves in passing lanes to receive and return a pass. Technique of passing o locked ankle, toe up o eyes on ball at instant of contact, follow through to partner o strike ball solid through the middle, knees bent and balanced o receiving first touch directional Communication to ask for the ball Time: 10 minutes Small Sided Game Organization Coaching Pts. 3v3 5 Goal Game: Tech of passing and receiving In a 20x50 yard grid, five 2 yard goals are Finding the open gate or goal spread out throughout the grid. The teams Pace of the pass score by passing and receiving through First Touch Directional any of the goals to a teammate. First team Clear Communication (demand the ball) to get 10 points wins. Supporting Shape Coach: First have the players receiving with inside of foot, outside, and weak foot. Time: 15 minutes Exp. Small Sided Game Organization Coaching Pts. 4v4 with Bumpers: In a 20x30 yard grid, two teams of 4 players each will try to score. Standing on each sideline will be 2 bumper players Soft 1 st touch receiving into space, away from pressure Proper weight, accuracy and timing of passes with 2 touches each who can be used at Possession vs. Penetration any time by the attacking team. If a team Proper angle and distance of gets scored upon, they become the support off the ball bumper players and the outside team Communication between plays on the field. Keep score and make players the game competitive. Coach: Stress correct technique, receiving sideways on, and facing where they wish to play. Time: 25 minutes Game Organization Coaching Pts. 6v6 Scrimmage Play with Goalkeepers in a 45-60 yard long All of the above by 35-45 yard wide field. Time: 30 minutes COOL DOWN Activities to reduce heart rate, static stretching & review session Time 10 min.

Topic: Small Group Defending Objective: To teach the players the responsibilities of the pressuring defender as to when, where, and how to regain the ball for their team Technical Warm up Organization Coaching Pts. 1v1 Pressure - Warm-up: 1 st Pressing Defender should: One group of players will serve to the Approach fast, arrive slow, other and defend the player with the ball bend run, correct stance, try to applying the principles of 1v1 defend. win ball off first touch of First attacker will try to dribble across opponent, delay progress of opposite end-line. (12 yards wide by 15 opponent by jockeying the player with ball, try to force yards long) them out of play Time: 15 minutes Small Sided Game Organization Coaching Pts. 2v2 to Two Small Goals: Speed and angle of approach In a 15x20 grid with small goals on each Pressing defender forces head end line, play 2v2 matches. Rotate teams to down of attacker different fields. You could play matches Covering defender is with off sides. positioned about 30 degrees behind pressure Patience; do not over commit Good communication to facilitate role switching while defending Time: 15 minutes Exp. Small Sided Game Organization Coaching Pts. 3v3 to Two Small Goals: Immediate pressure from behind Two teams compete in 3v3 exercise in a Patience; do not over commit defined space. Teams score by dribbling or Close down quickly and under passing through the small goals. control Block Tackle Poke Tackle Time: 20 minutes Game Organization Coaching Pts. Play with Goalkeepers in a 45-60 yard long All of the above 6v6 Scrimmage by 35-45 yard wide field. Time: 30 minutes COOL DOWN Activities to reduce heart rate, static stretching & review session Time 10 min.

Topic: Combination Play (Wall Passes and Take-overs) Objective: To introduce players to combination play, improve their passing abilities and recognize the correct timing & opportunity to pass Technical Warm up Organization Coaching Pts. Dutch Square: Half the players create a square in a defined space with a ball. Players without balls are in the middle and check to receive a pass from outside players. Once they are inside, players have the ball and they look to connect a pass with another outside player. Review technique of passing & receiving Introduce wall passing Introduce take-overs Time: 15 minutes Small Sided Game Exp. Small Sided Game Organization 2v1 to Small Goals: In a 15x 20 yard grid, two players are trying to score after they have combined and put the ball through the small goals. The exercise starts with the defender passing the ball to any of the attackers at the opposite end. If the ball goes out of bounds or the attackers score, re-start a new game and change the defender. If the defender scores, he and his partner become the attackers. Time: 15 minutes Organization 3v3 or 4v4 to End Zones: Two teams play in a defined space with each team attacking an end-zone defended by the opponent. Teams score 5 points when a team penetrates the End Zone by performing a wall pass or take over. One point if just pass or dribble into the End-Zone Coach: Encourage players to recognize opportunities to combine to penetrate. General Quality technique while passing and receiving Be patient & let opportunities develop Encourage finishing off of combination opportunities Positive environment to encourage creative and instinctive play Communication Wall Pass 1 st attacker dribbles at 1 st defender 2 nd attacker is slightly ahead of defender in good supporting angle turned sideways on 1 st attacker reads defenders and supporting cues; decide to dribble or play a wall pass Disguise, deception of pass and runs Accuracy and quality of pass Look for opportunities to create numbers up situations (2v1, 3v1 etc.) Takeover 2 nd attacker runs directly at the 1 st attacker from the opposite direction 1 st attacker protects the ball from the 1 st defender by keeping body between ball and defender 1 st attacker leaves the ball and 2 nd attacker takes the ball using same foot (right to right or left to left) Simple communication: take" or leave Time: 20 minutes Game Organization Coaching Pts. 6v6 Scrimmage Play with Goalkeepers in a 45-60 yard long by 35-45 yard wide field. COOL DOWN All of the above Time: 30 minutes Activities to reduce heart rate, static stretching & review session Time 10 min.

Goalkeeping

coaches incorrectly set up practices where goalkeepers work mostly by themselves and call on them only for shooting exercises. Goalkeepers should be used early in practice in technical development with the ball at their feet, and either as targets or in their primary role in front of the net to solidify their importance. They should not only play as shot blockers and distributors of the ball, but as active communication links with the rest of the team. shooting practice. Coaches should permit goalkeepers to distribute the ball, which increases their decision-making and communication abilities. The goalkeeper s offensive role should develop in concert with their defensive role. ness. Goalkeepers who stay on their line or who are not attached to the rest of the team will soon be reacting to a desperate situation instead of a relatively safe one. Encouraging goalkeepers to be involved and ready goes a long way in reducing dangerous situations. receive very little praise. In many ways, goalkeepers are subject to open and unforgiving exposure. Mistakes are clearly showcased and become very personalized, and psychologically deflating. Mistakes will be made. Encouragement and understanding mixed with sound coaching advice will go a long way in creating a stimulating playing environment. 50

CardinalRulesofGoalkeeping Teachplayerstofollowtheseruleswhentheyareingoal. 1.Goforeverything! Youmaynotbeabletostopeveryshotthatcomesyourway,butifyoumaketheattempt,youwillfind thatyouarestoppingshotsyouneverbeforethoughtpossible.youwillalsohavethepersonal satisfactionthatatleastyoumadetheattemptandyourteammateswillbemoreforgivingevenifyou miss. 2.Afterasave getupquickly! Ifyouhavegonetothegroundtomakeasave,getbackonyourfeetasfastaspossible.Lookforafast breakdistributionordirectyourteammatesintopositiontoreceiveabuildupdistribution.thisaspect isparticularlyimportantifyouarehurting.youcannotshowweakness,startthecounterattack.thiswill particularlyintimidateyouropponentsandraisetheconfidenceinyourteammates. 3.Donotbehalfhearted 100percenteffort! Everytimeyoumakeaplay,itmustbewithallofyourability.Ifyougohalfway,youwillmisssavesand possiblyinjureyourself. 4.Communicateloudly! Youmustconstantlygivebriefinstructionswhenondefense.Whenyourteamisontheattack,cometo thetopofyourpenaltyareaorbeyondandtalktoyourteammatesandoffersupporttothedefenders. Bementallyinvolvedintheentirematch,nomatterwheretheballis. 5.Noexcuses!Nowhining!Justgetonwiththematch. Ifagoalisscoredagainstyou,acornerkickisgivenuportheshotisanearmiss,donotyellatyour teammatesevenifit stheirfault.donothangyourheadorkickthegroundorthepostifitwasyour fault.duringthematchisnotimetopointfingersormakeexcuses.theplayisover,it sancienthistory; getonwithplayingtheremainderofthematch.focusonwhatliesahead!

GOALKEEPERDEVELOPMENTCURRICULUM Three basic catches utilizing proper body shape: Low ball scoop Basket Catch ContourCatch Collapse Dive to both sides. Starting first with a still ball, then a rolling/thrown ball, then a slow kicked ball. Use proper footwork, staying on the balls of your feet, to get into position to dive Always take a leading step forward to meet the ball, leading with the hands, not feet Catch the ball in a W grip with one hand on top and one hand behind the ball Land on your side (hip and shoulder) with opposite knee driving across body for more power and protection. Eyes on the ball, one hand on top, one behind, elbows slightly bent and top leg up for protection Three basic throwing techniques: Bowl: ball must be cupped, GK stepping forward with opposite foot from serving hand, low body posture, release the ball low so the ball rolls smooth on the playing surface. Roundhouse: ball cupped in hand straight back behind GK, bring hand with ball up over your head with elbow locked and shoulder going forward then release the ball as hand comes up over the shoulder. Release early for a high service, or late for a low service. **Introduce the roundhouse throw at this age level, but a majority of players might not be able to perform the skill just yet. As the players grow and become more comfortable with the ball in their hands, they will be able to grip it with one hand, using their forearm for support. Baseball: ball in palm of hand besides head and is thrown straight forward as GK steps into throw, let ball roll off fingertips, backspin will help settle ball quicker Basic positioning in the goal using proper footwork. Quick lateral footwork to get body behind the ball and limit diving. Not crossing the feet at this level will help increase the speed of the goalkeepers lateral footwork and prevent tripping over their feet. GK must always try and position their bodies on an imaginary line that runs from the center of the goal to the ball. Position bodies far enough off the goal line to cover the angle created by the ball and both posts. Be able to cover either post with a couple of quick steps and a dive. At sharp angles, always play outside the near post Be aware of balls over the head when too far off the line 1