Addendum to the Official Baseball Rules. Contents

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THREE VILLAGE BASEBALL & SOFTBALL LEAGUE PLAYING RULES JUNIOR BASEBALL DIVISION 3 rd & 4 th GRADES Addendum to the Official Baseball Rules Contents General Rules 1.0 Equipment 2.0 Pitchers.. 3.0 Batters... 4.0 Fielders.. 5.0 Runners.. 6.0 Conduct. 7.0 Providing quality organized baseball and softball to children in the Three Village area since 1969

PLAYING RULES JUNIOR BASEBALL DIVISION 3 RD & 4 TH GRADES We shall conform to the rules and regulations of the Official Baseball Rules, with the following exceptions and clarifications: General Rules 1.1 A regulation game will consist of 2 hours of play. Weekday games will end at 8pm unless, at that time, the home team is at bat with the tying run on base. As long as the tying run is on base, the game will continue until the completion of the inning. The umpire has the discretion to stop the game at any time if hazardous conditions exist (darkness). A half-inning shall consist of 3 outs or until the offensive team scores five (5) runs, whichever comes first. The inning shall end immediately when the 5 th run scores unless it is the result of a homerun hit out of the park, in which case all runners on base and the batterrunner score. 1.1a The five run rule will not be in effect in the 6 th inning or extra innings. 1.2 No teams shall play more than three (3) games in a week. No team shall play 2 games on consecutive days unless approved by the Commissioner. 1.3 Before the game, managers will exchange batting orders, which will include players name and uniform numbers and will designate starting pitchers. They must also inform opposing managers about the pitching changes made during the game. 1.4 At the end of a game, both managers shall record all the game pitchers and the number of innings pitched by each. The winning manager shall report the score of the game to the League Commissioner via email within 48 hours. 1.5 Fields If fields are deemed to be unplayable by the league, that decision cannot be overridden by managers or coaches. In the event that fields are deemed playable and conditions worsen Managers are required to make actual contact either by phone or in person at the scheduled playing field in order to arrive at a decision about playing the game. Should they be unable to concur, the final decision shall rest with the commissioner or league. If a game is canceled by managers/coaches, the home team management must notify the Commissioner of Umpires at least 1 hour before scheduled start time. 1.6 Parents/spectators are to be restricted to the dead ball area and shall not be permitted behind the backstop or in the dugout. Players are to be restricted to the bench or dugout area. Should any of the players parents make nuisance of him/herself, the opposing team manager or umpire will first inform the manager of the team. The manager should then advise the parents that the continued abuse by parents or lack of parents/team control by a manager will be reported to league officials for appropriate action. 1.7 At the end of the regular season there will be playoffs involving all teams in the division, with matchups and rules to be determined by the Commissioner. Pitchers must pitch from the 46 rubber in the playoffs. 1.8 All games are to begin within 15 minutes of game time. Managers are expected to make every effort to get games started on time and to cooperate with each other and the umpire in this regard. Should one team not have its full squad, play may begin immediately so long as each team has a minimum of 8 players. If, after 15 minutes, one team still has less than 8 players, a forfeit is declared. If both teams have less than 8 players, both teams receive a forfeit. Should a team begin play with 8 players, Rule 4.5 applies. If at any time, a team fails to field at least 8 eligible roster players, that team shall forfeit that game at that point. The teams must then share players so a game is still played.

1.9 Official Games - An official game is 6 innings in length. In the event of rain or darkness, 4 completed at bats for the losing team constitutes an official game. A game tied at curfew or at a point of suspension due to weather shall be officially declared a tie if each team has completed 4 at bats. Games called before becoming official shall be rescheduled only if deemed necessary by the commissioner and played from the point of suspension. Extra innings may be played up to Rule 1.1. 1.9a Playoffs Ties up to rule 1.1, then the game is rescheduled and played from the point of suspension. All pitching rules apply. 1.10 Deleted 1.11 If any Manager, Coach or Umpire observes a Bolt of Lightning, play shall cease immediately and the game is over. 1.12 There are no make-ups unless specifically directed by the Commissioner all games are treated as rainouts if the game is not official. 1.13 Deleted 1.14 No player may sit out 2 consecutive innings, or more than 2 innings per game. Failure to comply will result in forfeiture. 1.15 No manager or coach is permitted on the field while ball is in play. 1.16 Deleted 1.17 All playoff games must be played to its designated length (6 innings). If a tie cannot be broken, then the game must be rescheduled and played from the point of suspension. All other rules apply except pitchers must always pitch from the legal mound. 1.18 Protest of game decisions based on an umpire s judgement will not be accepted. In the event of a protest on a rule interpretation, the protesting manager must notify the opposing manager and the umpire before the next pitch. Notations will be made in both scorebooks at the point at which the protest was lodged and the reason for the protest will be noted. The game will then proceed in normal fashion to conclusion. It must not be presumed that an umpire s error will necessarily result in a replay of a game. After the game, the protesting manager must submit his/her protest in writing to the President of the league and Division Commissioner within 48 hours. The umpire involved must also make a written report in the same period of time. A committee of 3 disinterested members of the Board will be appointed by the President. Decisions on protests must be written and submitted to the President of the League by a member of the Protest Committee. 1.19 Junior Division field dimensions are as follows: 60 between bases and 46 to the pitcher s mound. Pitcher s may begin the first two (2) weeks of the season pitching 60 (two (2) - 30 bat lengths) in front of the official pitcher s rubber. This includes pre-season scrimmages. At the beginning of the third week of the regular season, all pitchers may begin pitching 30 in front of the official pitcher s rubber (this is one (1) - 30 bat length). Pitcher s may pitch at this distance until the end of the fourth week of the regular season. Beginning with the fifth week of the regular season, all pitchers must pitch from the official rubber at 46 feet, including all playoff games. **Any player that receives a score of five (5) at the skills evaluation clinic on arm strength or pitching or is deemed by the umpire to possess a strong arm that might cause injury to a batter must pitch all games from the legal pitching distance of 46.

* Equipment 2.1 Only bats that meet Little League Approved specifications will be permitted to be used in this Division. The diameter of the bat cannot be greater than 2 ¼. 2.2 No metal spikes will be allowed. 2.3 Players on the coaching lines, on the basepaths, and in the batter s box must wear helmets THERE ARE NO EXCEPTIONS TO THIS RULE. 2.4 All catchers must wear protective equipment while catching and all umpires must wear protective equipment while working behind the plate.. Protective equipment includes shin guards (buckle on outside of leg), chest protector, mask with hard hat or helmet and an athletic supporter with a cup. The mask should cover the neck of the catcher. 2.5 Only balls approved by the league for that division are permitted. Pitching * 3.1 A pitcher may pitch a maximum of 6 innings in a calendar week (Sunday through Saturday). The player may only pitch 2 consecutive innings in any game. A pitcher must have one day s rest before pitching again. Any portion of an inning is considered a full inning when considering the number of innings pitched. Any violation of this rule shall result in forfeiture of the game. 3.2 Managers or coaches shall be restricted to 2 trips to the mound per pitcher per inning. These visits should be limited by discretion, so as not to undermine the player s confidence or unduly prolong the game. If this limit is exceeded, the manager must remove the pitcher immediately. If the manager is called to the mound for an injury, this is not counted as a trip to the mound. 3.3 There is a maximum of 2 hit-by-pitch balls by a pitcher in an inning and three in a game. Upon hitting the 2 nd batter in an inning or 3 rd hit batsman in a game, the manager must remove the pitcher from the mound. 3.4 If a pitcher is removed from the mound for any reason by the manager, the player may not be used to Pitch again in that game, but may play any other position. 3.5 No balks will be called. 3.6 No intentional walks may be issued.

Batting 4.1 Bunting is allowed. 4.2 If the batter makes contact with the ball, and the ball goes into fair play, the ball will be in play. There is no minimum distance the ball must travel. 4.3 If a pitcher hits the batter with a pitched ball (even on a bounce), the player will be awarded first base. The ball is dead and runners will only advance if forced by the batter-runner. 4.4 When a fair ball is hit safely into the playing area, the ball is in play and the runners may advance at their own risk until the umpire declares the play dead. The umpire will declare the play dead when: a) A ball is overthrown into dead ball area beyond the first or third base line. All runners will advance according to rule 5.3. b) The umpire calls time. Players or managers must request this of the umpire. 4.5 The batting order must include all players. Players arriving late for a game after line-ups are exchanged shall be added to the bottom of the existing batting order. Players leaving before the game ends shall be skipped in the batting order without penalty. 4.6 If the catcher should drop a third strike, the batter may not run to first base. 4.7 Foul balls hit into dead ball area are out of play. Foul tips caught by the catcher are a strike and considered still in play. 4.8 Tagging up is allowed. Fielding 5.1 Any players of age to participate legally in the league may play any position. Without jeopardizing a player s safety, managers are encouraged to have players experience a variety of positions by rotating them in the field during the season. 5.2 Each team may field 4 outfielders (leftfield, left-centerfield, right-centerfield and rightfield); no team may have more than 4 infielders (in addition to the pitcher and catcher) for a total of 10 players on the field at a given time. 5.3 On an overthrow of 1 st and 3 rd base where the balls goes into dead ball area, each runner shall be allowed 2 bases beyond the base already passed. Exception: If the throw is a first throw by an infielder on a battered ball, the batter goes to 2 nd base and all other runners advance 2 bases from where they were at the start of the pitch. All other overthrows, which do not go into dead ball territory, shall be considered to be in play and runners may advance at their own risk. 5.4 The infield fly rule does not apply. 5.5 Pickoff throws are allowed (by the pitcher/catcher). On a pickoff, a runner is out when, after taking their lead, they get tagged out before returning to the base. If, during the ensuing pickoff, an overthrow occurs, the player must go back to their original base they cannot advance. Under no circumstances will a runner be allowed to advance on other than a walk, hit batter or a batted ball.

Running 6.1 Sliding is permitted and is to be encouraged. Runners may only slide feet first into a base unless returning to the base they just came from. Batter/Runner must utilize runner s base (First base) if available. 6.2 There will be no stealing of bases nor may any runner advance on the pitched balls that are not caught by the catcher (wild pitches, passed balls, etc.). Under no circumstances will a runner be allowed to advance on other than a walk, hit batter or a batted ball. 6.3 The base-runner is allowed to leave the base after the pitched ball crosses the plate. If a base-runner leaves the base before the ball crosses the plate, the runner is to be warned by the umpire and returned to the base. There is one warning per team, not per player. If it happens a second time, the runner is called out, the ball dead, and the pitch will not count. 6.4 Any runner is out when the player fails to slide or attempt to get around a fielder who is in possession of the ball or is in the act of fielding the ball. If contact is flagrant or malicious, the player shall be ejected from the game. If there is no play on the runner: (a) the fielder has the responsibility to get out of the way; and (b) the runner need not slide and must avoid a collision. 6.5 Fielders are not permitted to fake tags without the ball on runners. When a runner is obstructed while advancing or returning to a base by a fielder who, without the ball fakes a tag, the runner shall be awarded (along with all other runners affected by the obstruction) the bases they would have been entitled to in the event there would have been no obstruction. Repeated violations of faking a tag without the ball may result in the ejection of a player. 6.6 A base-runner is out if, in the judgement of the umpire, the coach at first or third assists him/her in returning or leaving the base by touching or holding the runner. 6.7 Should it become necessary to replace an injured baserunner with a pinch runner, the last player to have batted out before the injured player shall be used to pinch run. Conduct During the Game 7.1 Managers will be held responsible for their team and parent s conduct both on and near the field. Use of foul language or violation of park/league rules by a parent will result in a warning to the team. Any further foul language by any parent will result in immediate removal of that parent s child from the game and the parent will be asked to leave the field. The matter will also be referred to the Board of Directors for the consideration of additional penalties. 7.2 Managers shall not argue with the umpires under any circumstances. 7.3 No manager is to remove a player during an inning because of an error or a misplay by that player. No player or team is to be embarrassed by a manager through public criticism or ridicule. Managers are also to refrain from jockeying the players of the opposing team. Any manager who violates this rule will be brought before the Ethics Committee. 7.4 A manager may exclude a player entirely from the line-up as a penalty for excessive absences from practices or games if the manager deems this course of action necessary after consultation with the Commissioner and the player s parents. 7.5 Spectators, managers, and players should root FOR a player or a team only, never against a player or a team. 7.6 Unsportmanlike conduct by a player (e.g., throwing of equipment) will result in a warning from the umpire to the manager upon the first occurrence. Any further unsportmanlike behavior by that player will result in the player s ejection. Use of foul language will result in the immediate ejection (no warning).