Instructions*for*Making*Coat*Color*Genetics*Game*Cards* Horse*Coat*Color*Cards:* DevelopedbyElizabethShareandMasaWilliams,OSUExtension 1) Printhorsecoatcolorsonwhitepaperorcardstock.Ifyouprintonwhitepaper,youcan mountthemonanotherpieceofpaperandthenlaminatethem.mountingallowsyou tomakethegamecardsamoreuniformsize. Genetic*Code*Cards:* 1) Printgeneticcodesongreenpaperorcardstock.Usealightgreenorlimegreenso playerscaneasilyseethecodes.ifyouprintonpaper,youmustlaminatethem.tryto cutthesecardstoasimilarsizeasthecoatcolorcards. Game*Instructions*and*Key:* 1) Printgameinstructionsonpaperorcardstockcolorofyourchoice.Printgamekeyon whitepaperorcardstock.ifyouprintonpaper,youshouldlaminatethem. Tips*for*Game*Play:* 1) UsethecoatcolorgeneticspresentationasastudyguidepriortoplayingtheCoatColor GeneticsGames.DO*NOTletplayersstudythegamekey. Ifyouhaveanyquestionsaboutmakingorplayingthegamesincluded,pleasefeelfreeto contactelizabethshareshare.8@osu.edu)ormasawilliamswilliams.5467@osu.edu).
Object)of)the)Game:) Matching)&)Memory)with)Equine)Genetics) DevelopedbyElizabethShareandMasaWilliams,OSUExtension 1) Theobjectofthegameistocollectthemostmatchingpairs. What)Youll)Need:)) 1) Adeckofcoatcolorpictureswhite,includes2picturesofeachcolor)andadeckof correspondingcoatcolorgeneticcodegreen,includes2geneticcodevariationsper color). 2) Coatcolorandgeneticcodekeys. 3) Twoormoreplayersthegamecanalsobeplayedalone). 4) Aplayingsurfacelargeenoughtolayoutallthecards.Enoughseatingforplayers. 5) Agamemasterpreferablyanadult)thatholdsthekeysforcoatcolorandgeneticcode matches. Setting)Up)the)Game:)) 1) Shufflethecarddecksseparatelyshuffleallthegreencardstogetherthenshuffleall thewhitecardstogether). 2) Layoutthewhitecardsface)downinrowsformingalargerectangleonthetableor floor.makesurethecardsarenottouchingeachother.theyneedtobeabletobe flippedoverwithoutdisturbinganycardsaroundthem. 3) Layoutthegreencardsface)upinrowsformingalargerectangleonthetableorfloor. Makesurethecardsarenottouchingeachother. 4) Makeeachcolordeckitsownrectangleandputthetwosidebysideonerectangleof allwhitecardsbesidearectangleofallgreencards). 5) Youngestplayergoesfirst.
Playing)the)Game:) 1) Thefirstplayerchoosesacardfromthewhitegroupandcarefullyturnsitover.Besure nottobotherthesurroundingcards. 2) Theplayerthenselectsanothercardfromthegreengroupwiththegeneticcodethat correspondstothecoatcoloronthewhitecardselected. a. Ifthetwocardsareamatchingpairdetermined)by)the)game)master;)ie.)the) coat)color)and)genetic)code)are)a)correct)match),theplayerisawardedanother turnformakingamatchandgoesagain. b. Ifthecardsarenotamatch,thewhitecardisturnedbackoverandthegreen cardisplacedbackfaceup.itisnowthenextplayersturnrepeatstep2). 3) Aplayer sturnisnotoveruntiltheyareunabletomakeamatchingpair. 4) Thegamecontinuesinthisfashionuntilallthecardsareplayed. Winning)the)Game:) Tips:) ) 1) Onceallthecardshavebeenplayedtheplayerwiththemostmatchingpairsisthe winner. 1) Justbecauseitisanotherplayer sturndoesntmeanyoushouldstoppayingattention. Thecardsthatotherplayersflipovercouldbethematchyourelookingfor. 2) Donotletplayersstudythekeyinordertodiscourageassociationwithpicturetraits insteadofcolorsie.thehorsewithitsheaddownisareddun). 3) Limitthetimeaplayerhastomakeamatchoncetheinitialcardisdrawnie.1minute). Variations:) 1) Bothgreenandwhitecardsarefaceupeasierforbeginners). 2) Greencardsfacedownandwhitecardsfaceup. 3) Bothgreenandwhitecardsfacedowndifficult). 4) Usebothdecksasflashcardseasiertostartwith). 5) Reducethedoublecolorpicturesandgeneticcodeseasierforbeginners).
GAMEINSTRUCTIONS ObjectoftheGame: CatchaHorse withequinegenetics DevelopedbyElizabethShareandMasaWilliams,OSUExtension 1) Theobjectofthegameistogetridofthegreencardsthefastestbymatching).Itis playedverysimilarto GoFish. WhatYoullNeed: 1) Adeckofcoatcolorpictureswhite,includes2picturesofeachcolor)andadeckof correspondingcoatcolorgeneticcodesgreen,includes2geneticcodevariationsper color). 2) Coatcolorandgeneticcodekeys. 3) Two,fouroreightplayers. 4) Enoughseatingforplayers. 5) Agamemasterpreferablyanadult)thatholdsthekeysforcoatcolorandgeneticcode matches. SettingUptheGame: 1) Shufflethecarddecksseparatelyshuffleallthegreencardstogetherthenshuffleall thewhitecardstogether). 2) Dealplayersallofthegreencards2players 16cards,4players 8cards,8players 4 cards)4whitecardsfor2v4playersand2whitecardsfor8players. 3) Theremainderofthewhitecardsareplacedfacedowninthecenteroftheplayingarea genepool. 4) Youngestplayerwillgofirst. PlayingtheGame: 1) Playersmaylaydownanymatching pairs faceupamatchingpairwouldbeawhite cardwiththepictureofthecoatcoloranditscorrespondinggreencardwiththegenetic codeforthatcoatcolor). a. Thematchesmustbeverifiedbythegamemasterie.thecoatcolorand geneticcodeareacorrectmatch). 2) Thefirstplayerbeginsthegamebyaskinganyplayerforawhitecardtomatchoneof theirgreencards.
a. Iftheplayerhasagreencardwiththegeneticcode,theymustaskforthecoat colorthatcoderepresentsie.aplayerhasagreencardwiththegeneticcode EEaaddCC.Thatplayermustaskanotherplayerforawhitecarddepictinga horsewithblackcoatcolor). 3) Iftheplayerthatisaskedforthematchingcardhasit,theymustgiveittotheplayer thataskedforit.theplayerreceivingthecardwouldthenplacethematchingpairface upandcontinuetheirturnbyaskinganyplayerforanotherwhitematchingcard. a. Thematchesmustbeverifiedbythegamemasterie.thecoatcolorand geneticcodeareacorrectmatch). 4) Iftheplayerthatisaskedforthematchingcarddoesnothavethecard,theyrespond, CatchaHorse. Theaskingplayerthendrawsfromthestackoffacedownwhitecards inthe genepool. a. Iftheaskingplayerreceivesamatchingwhitecardeitherfromaplayerthatwas askedorfromdrawingonefromthe genepool )theywilllaythematchingpair faceupandcontinuetheirturn. b. Iftheplayeraskingformatchingcardsdoesnotreceiveonefromanotherplayer andalsodoesnotdrawonefromthe genepool, theplayerontheirleftstarts theirturn. 5) Aplayer sturnisnotoveruntiltheyareunabletomakeamatchingpair. 6) Thegamecontinuesinthisfashionuntilallthecardsareplayed. WinningtheGame: Tips: 1) Theplayerthatrunsoutofgreencardsfirstisthewinner.Theplayerthatrunsoutof greencardssecondistherunnervup,etc. 1) Justbecauseitisanotherplayer sturndoesntmeanyoushouldstoppayingattention. Thecardsthatotherplayersaskforcouldbethematchesyourelookingfor. 2) Donotletplayersstudythekeyinordertodiscourageassociationwithpicturetraits insteadofcolorsie.thehorsewithitsheaddownisareddun). 3) Thisisanintermediatelevelgamesoyouthshouldhaveagoodunderstandingofhorse coatcolorsnotnecessarilythegeneticcode). Variation: 1) Usethecoatcolorcardswhite)andremovethegeneticcodecardsgreen).Usethe whitecardstomatchcoatcolorseasierforbeginners). a. Inthisvariation,winnersaredeterminedbygreatestnumberofmatchingpairs afterallcardsareplayed.
BAYROAN BAY BLACK EeAaddCCRnrn EEAaddCC EEaaddCC EEAAddCCRnrn EeAAddCC EeaaddCc cr BLUEROAN BUCKSKIN CHESTNUT EEaaddCCRnrn EEAaddCc cr eeaaddcc EeaaddCc cr Rnrn EeAAddCc cr eeaaddcc TOBIANO GRAY GRULLO EeAaddCCTt eeaaddccgg EeaaDdCC EEAAddCCTT EEAaddCCGG EEaaDDCc cr LEOPARDAPPALOOSA DUN PALAMINO EEaaddCCLplp EeAADDCC eeaaddcc cr EeaaddCCLplp EEAaDdCC eeaaddcc cr REDDUN REDROAN eeaaddcc eeaaddccrnrn eeaaddcc eeaaddccrnrn CREMELLO PERLINO eeaaddc cr c cr EEAAddc cr c cr eeaaddc cr c cr EeAaddccrc cr