NC Mountaineer Classic State Match Stage Previews

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NC Mountaineer Classic State Match 2018 Stage Previews Stage previews and descriptions shown here are not to scale and will be adjusted as needed to fit the bays, to comply with IDPA rules, and to ensure the safety of all participants and staff. July 21, 2018 Watauga Gun Club Boone, NC

Bay 1, Stage 1 : Ambushed SCENARIO: You and some friends are out mushroom hunting when you get taken by surprise by people who want more than the fungus START POSITION: Start at with hands relaxed at your sides. On the signal engage - from cover, move to P2 and engage. T4 is engaged on the way to P3. At P3 engage T5-T6. SCORING: 18 rounds minimum TARGETS: 6 threat, 2 non threat STAGE PROCEDURE: Loaded to division capacity. 2 rounds to the body and 1 to the head. Unlimited. T5 T6 1 P3 T4 P2 1

Bay 2, Stage 2 : Save the Family SCENARIO: You are relaxing in the den when the screaming starts. Rescue the family! START POSITION: Start seated at with hands resting on your knees. On the signal retrieve the gun and engage - while seated. Move to P2 and engage T4-T5, advance to P3 and engage T6- T7. Engage T8-T9 from P4 SCORING: 18 rounds minimum TARGETS: 9 threat, 2 non threat STAGE PROCEDURE: Gun starts in an IDPA box with a division capacity magazine inserted and chamber empty. 2 shots per target. Unlimited. 1 T4 T7 T6 T8 T5 T9 P4 P3 P2 1

Bay 3, Stage 3 : Home Improvements SCENARIO: You are out in the yard doing some home improvements when the cross town gang decides they want your possessions. START POSITION: Start at with your strong hand gripping the Skil Saw. On the signal engage - while standing at. As you move to get in the house, appears. Engage T4-T5 between and P2. From P2 Engage T6, move to P3 and engage T7-T9. SCORING: 18 rounds minimum TARGETS: 9 threat, 4 non threat STAGE PROCEDURE: Gun loaded to division capacity 2 shots per target. Unlimited. 1 T8 T7 T9 T6 T4 T5 P3 P2 1

Bay 4, Stage 4: Cleaning Up the Back Yard SCENARIO: The neighborhood gang has decided yours is the next house to be trashed. START POSITION: Start at with hands relaxed at your sides. On the signal engage -, move to P2 and engage T4-T6, move to P3 and engage T7- T9. STAGE PROCEDURE: Loaded to division capacity. 2 shots per target. Unlimited. SCORING: 18 rounds minimum TARGETS: 9 threat, 4 non threat 1 T8 T9 T7 T6 T5 T4 P2 P3 1

Bay 4 ½, Stage 5: Backed Against the Wall SCENARIO: You re car has broken down. On your way to get some help the neighborhood gang confronts you. START POSITION: Start at with only visible, hands held in the high surrender position. On the signal engage then -T5 as you can find them STAGE PROCEDURE: Loaded to division capacity 3 shots per target. Unlimited. SCORING: 15 rounds minimum TARGETS: 5 threat, 0 non threat T5 T6 1 Short Wall

Bay 5, Stage 6: A Nice Relaxing Day, NOT SCENARIO: You are sitting in the living room thinking about what you re going to do today when the door busts open. START POSITION: Start seated at with your hands relaxed on your knees. On the signal push your child out of the way. Engage - while seated. Move to P2 and engage T4-T6. Advance to P3 and engage T7-T9. SCORING: 18 rounds minimum TARGETS: 9 threat, 3 non threat STAGE PROCEDURE: Gun loaded to division capacity 2 shots per target. Unlimited. 1 T7 T8 T9 P3 T4 T5 T6 P2 1

Bay 6, Stage 7: The House SCENARIO: You have arrived home from the grocery to the sounds of trouble inside. START POSITION: Start at with groceries in both hands. On the signal push the door open and engage -T6 as they are found. STAGE PROCEDURE: Loaded to division capacity 2 to the body and 1 to the head. Unlimited. SCORING: 18 rounds minimum TARGETS: 6 threat, 2 non threat 1 T5 (with activator for T6) T6 T4 (Dark Room) P2 P3 P4

Bay 7, Stage 8 : Troubles at the Shop & Rob SCENARIO: You are working your second job at the local convenience store when thugs from across the block decide the want more than chips and soda. START POSITION: Start at with both hands flat on the counter top. On the signal engage -T6 as you can find them. STAGE PROCEDURE: Loaded to division capacity 1 to the body and 1 to the head. Unlimited. SCORING: 12 rounds minimum TARGETS: 6 threat, 3 non threat 1 T6 T4 T5

Bay 8, Stage 9: Standards SCENARIO: 3 Targets at 10 yards, 6 feet between shoulders, 4 ft., 6 ft., 5 ft. tall at shoulder. START POSITION: String 1: Freestyle; 1 to the head -. Holster the gun as it is. String 2: 1 shot to the body and 1 to the head -. Reload the gun and transfer it to the weak hand. String 3: Starting at the low ready. On the signal engage - with 2 to the body. STRINGS: 3 SCORING: 15 rounds minimum TARGETS: 3 threat, 0 non threat CONCEALMENT: Optional STAGE PROCEDURE: 3 strings of fire. Start with 6 rounds in the gun, all other loading devices are loaded to division capacity. Limited. 1 1

Bay 9, Stage 10: Convenience Store Troubles SCENARIO: You are trying to get a cola and get out of a shady situation when things go bad, fast. START POSITION: String 1: Start at, facing up range with the credit card held out in your weak hand. On the signal turn and engage -. String 2: Make a reload off the clock while you assess the situation. Put the gun at the low ready to indicate you are ready for the second string. On the signal engage T4 on your way to P2. At P2 engage T5-T6. Move to P3 and engage T7-T9. STRINGS: 2 SCORING: 15 rounds minimum TARGETS: 9 threat, 4 non threat STAGE PROCEDURE: Loaded to division capacity. 2 shots per target. Unlimited. T5 1 T6 T7 T8 T9 P3 P2 T4 1

All Bays, Stage 11: The Warm Up SCENARIO: Warm up for the day. Get the jitters behind you. 1 target at 10 yards, 6 ft. high at the shoulder. START POSITION: Start at with hands relaxed at your sides. On the signal engage with 3 rounds to the head and 6 rounds to the body in any order. Reload as needed. STAGE PROCEDURE: 1 st magazine down loaded to 6 rounds total. All other mags loaded to division capacity. Limited SCORING: 9 rounds-6 to the body and 3 to the head TARGETS: 1 threat, 0 non threat 1 1