I. Player Registration /Eligibility

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MAA 2014 Baseball League Rules General Rules: 9/18/2013 The Maplewood Athletic Association (MAA) is an association of teams from several communities including Maplewood, Little Canada, Oakdale, Roseville, Stillwater, and North St. Paul. All coaches must have a copy of these rules at all MAA games. In general MAA follows the regular High School rules. The following additional rules and regulations will also govern play in the MAA Leagues for the 2013 regular season and playoffs. This list is NOT intended to cover all playing rules but rather highlight those areas that are referenced most often and/or is an exception to the regular High School rules. I. Player Registration /Eligibility 1. Teams are formed from the pool of players registered in each association for that association and are separated for the different leagues by the grade they are attending as of April 1 st. C LEAGUE 2 nd and 3 rd grades B LEAGUE 4 th and 5 th grades A LEAGUE 6 th and 7 th grades JUNIOR LEAGUE 8 th and 9 th grades SENIOR LEAGUE 10 th, 11 th, and 12 th grades 2. A player may be registered on only one (1) team in MAA. Exceptions: a. A player may play up a level on a temporary need only basis if they are registered in a MAA association and the team they are temporarily playing for is in the same association. The maximum occurrence is two (2) games. If a player plays up a level more than two (2) games, the player must stay on the upper level team for the remainder of the season. Also, see bat restrictions and other pertaining rules under League Specific Rules for the league the player is moving up to. 3. Players may NOT temporarily play on two different teams in the same level unless approved by the MAA board. 4. Players may NOT play down a level. 1

5. No member of any traveling team may play on any MAA in-house team. Examples: MYAS, VFW, Legion, Babe Ruth, Metro Baseball League, others. Exceptions: A player may play on their High School team and MAA in-house at the same time. Penalty for using an illegal player: First occurrence: Game forfeit Second occurrence: Head coach suspension and the head coach must appear before the MAA board for reinstatement. II. Coach/Player/Spectator CODE OF CONDUCT 1. All players, coaches and spectators are to behave in a manner that reflects the positive fun associated with the game of baseball. Unsportsmanlike conduct will not be tolerated, and includes but is not limited to: Verbal abuse, questioning judgment calls, physical aggression, profanity and tantrum-like acts. 2. Any player, coach or spectator ejected from a game will also be suspended from their team's next game. Further sanctions may be warranted depending upon the behavior. If the behavior is deemed extreme and adults associated with the team took little or no action to defuse the situation, the MAA Disciplinary Committee may immediately suspend the team for the remainder of the season. Even if team is not suspended, the offending participant may be banned from further participation by the MAA Disciplinary Committee. Regardless of action taken after first incident, a second game disqualification will result in suspension of the individual from the remainder of the team's regular season and playoff games. 3. The Disciplinary Committee will be composed of the President of the MAA, the MAA Umpire-in-chief and an Area Director that does not represent the area involving the team or teams in dispute. The Area Director(s) of the team(s) involved may appear with coach(s) at the hearing. 4. Any individual or team ejected for the season is entitled to an appeal. The appeal fee is $100. The appeal must be submitted in writing to the President of the MAA and be accompanied by payment of the appeal fee of $100. A hearing will be scheduled to include the party involved, the coach, the umpire, and the entire MAA Board. 5. All COACHES, the PLAYERS, and the SPECTATORS must adhere to the Code of Conduct. If there is an incident report or multiple incident reports, depending on the severity of the report(s), the head coach, and/or assistant coach, MUST appear before the MAA disciplinary committee which will determine if that COACH AND/OR TEAM will be allowed to participate in MAA. If the problem persists the rest of the season will be forfeited for the coach and the team. 2

III. Umpires 1. Umpires will be provided for all MAA league and playoff games except C level. 2. If the umpire is absent, the teams should agree upon a replacement umpire, and start the game as soon as possible. Notify Umpire in Chief of the home teams association of the absence. IV. Required Playing Time 1. All players in all in-house leagues MUST be scheduled by their coach to play at least three (3) innings in the field if the game goes the full scheduled innings. If less than the full scheduled innings are played, all players must be given equal participation time in the field as is reasonable. 2. All players will be placed in the batting order and must bat in the assigned order. 3. If a player is injured or sick and is unable to continue playing there is no penalty and their place in the batting order is simply skipped. Exception: The coach must give advanced warning to the player, the player s parents, the opposing coach and the umpire if any player is intentionally not allowed to play and a reason must be stated and be acceptable to all. Penalty for excluding players: First occurrence: warning Second occurrence: one (1) game suspension Subsequent occurrences: one (1) game suspension and possible removal of the head coach. V. Injured Player 1. No player with a cast on their arm or leg will be permitted to play in a game. 2. Prior to the start of a game, any player who cannot either bat or field due to injury will not be allowed to play in any portion of that game. 3. A player injured or reinjured during a game may leave the game with no penalty to the team. 4. Any player (except a player removed by the umpire) on the bench may be used to replace an injured player. 5. No player shall return to the game with any visible blood on their person. 6. An injured player may be reinstated into the game at any time with the approval of the umpire. 7. If the injured player returns to the game, the replacement must return to the bench. 8. If an injured player must miss a turn in the batting order, there is NO penalty. 9. If the injured player is able to bat the next time their turn arises, the player is allowed to take their turn with NO penalty. VI. Late Player Arrival 1. If a player arrives late and enters the game, the player must be inserted into the batting order at the bottom of the batting order regardless of how many batting order rotations have occurred. 3

VII. Minimum Players 1. A team may START a game with seven (7) players. However MUST FINISH with eight (8) players or the game is forfeit. 2. Injury exception: If a team has fielded eight (8) players and an injury occurs the team can finish the game with seven (7) players. 3. If multiple injuries occur and a team goes below seven (7) players the game is then forfeited. VIII. Uniforms 1. All players must be in matching uniforms which consist of a hat, jersey, and baseball pants. Shorts and altered uniform shirt, pants, and hats are not allowed. Also if the players association supplies socks they are also required. 2. No open toe shoes/sandals are allowed. Penalty for player(s) out of uniform: Player(s) out of uniform are not allowed to play. IX. Time limits 1. Time limit for all leagues is two (2) hours. 2. Time limit starts at the scheduled time even if the first pitch occurs later. 3. An inning in progress when two hour time limit is reached will be completed unless stoppage occurs due to weather or darkness. 4. All teams MUST be off the field ten (10) minutes before the scheduled game start time. 5. Umpire/coaches meeting will start five (5) minutes before the scheduled game start time. ALSO the home team will take the field at this time for the home teams 1 st inning warm-up. 6. A new inning starts as soon as the batting team makes the third (3 rd ) out. 7. There is a two (2) minute time limit between innings. After two (2) minutes no practice pitches are allowed. Suggested time saving items: a. If the next innings catcher is on base with 2 outs, the batting team may use a courtesy runner. It must be the player who made the last out. b. Use a coach the warm up the pitcher instead of waiting for the catcher to get equipment on. c. BE PREPARED. Have field assignments posted. Be sure your players know what position they are playing and who is on the bench. X. Fifteen/Ten Run Rule 1. Fifteen/Ten run rule will be enforced in all Junior and Senior games. 2. The game is over if one team is ahead by fifteen runs after 4½ (home team) or 5 (visitor team) innings. Also the game is over if one team is ahead by ten runs after 5½ (home team) or 6 (visitor team) innings. Games must go to at least 4.5 innings of play before being called. The team that is losing needs to bat at least 5 times before the game is called. XI. Scorebook 1. The home team must keep the official scorebook. 4

XII. Game Balls 1. In all leagues, both teams must supply two (2) new game balls to the umpire before the start of the game. 2. Junior and Senior Leagues must use official MAA stamped game balls supplied by the Maplewood Baseball Association. XIII. No Contact Rule 1. Contact must be avoided at all times unless it occurs during a legal slide. 2. Runners are never required to slide. 3. Head first slide into home plate is NEVER allowed. 4. Player initiating contact can be immediately ejected from the game at the umpires discretion. 5. High School Rules apply. XIV. Equipment 1. All males MUST wear protective cups. All females must wear pelvic protectors. 2. Protective head gear with ear guards must be worn by all players while batting, running bases, and coaching. 3. All catchers must use all proper catchers gear including a catcher s mitt. The face mask/helmet must cover the full-face and head including the ears. Ex. Goalie Style mask/helmet. 4. If a player is warming up a pitcher the player must wear a catcher s mask. 5. Only the first baseman can use a first baseman s glove. Penalty for improper or lack of proper equipment: Player(s) is not allowed to play. XV. XVI. Batting 1. All players must bat in a set rotating order. 2. No warm-up bat swinging is allowed outside the fenced field area. This is a safety issue. 3. No hitting the ball into any fence is permitted. 4. No temporary netting is allowed. 5. See individual league rules for batting rules specific to each league. Pitching 1. Only the starting pitcher can re-enter and only if the starting pitcher has pitched less than the allotted outs. 2. See individual league rules for pitching rules specific to each league. 5

XVII. Fielding 1. Hidden ball trick is not allowed. 2. Infield Fly: When an infield fly is called by the umpire, the batter is automatically out and the base runners advance at their own risk. Tagging up on a ball hitting the ground is NOT necessary. XVIII. Score Reporting/Standing/Playoff Seeding 1. It is the responsibility of the WINNING coach to log into www.maplewoodbaseball.org and enter the games score within 24 hours of game completion. 2. Standings are updated as soon as a score is entered and posted to the league website. 3. Wins not entered will not count in the end of the year standing nor for tournament seeding. 4. Due to time constraints playoff seeding is generally set ten (10) days prior the tournament start as posted on the web site. Any scores reported after the cutoff date will not be considered when determining play-off seeding. All scores will be used for 1 st place regular season championship if completed prior to the individual leagues tournament start. XIX. XX. Standings Point System/Tournament seeding 1. Win/loss percentage 2. End-of-the-year standing tie breakers: a. Head-to-head competition. b. Coin-flip. 3. Higher seed is home team for playoffs 4. For B and C Maplewood Baseball end of the year tournament seeding is random. Other association s tournaments will vary. Game Scheduling Changes and Cancelations 1. An umpire will be at the game no matter what the conditions unless the umpire-in-chief is notified by 4:00pm on the scheduled games date. 2. If weather makes play doubtful, coaches must first contact each other then contact the umpire-in-chief for the association where the game is played by cell phone before 4:00 PM. 3. If no contact is made to the umpire-in-chief by the coaches one hour before game time, the game is on, regardless of conditions. Both teams must show up at the field. The game can be postponed at the site because of rain, wet ground, or severe weather by mutual agreement of both coaches and the umpire. 4. If no prior postponement has been agreed upon, failure to arrive at the designated field on time will result in forfeiture of the game. 5. If postponement is made, notify the Umpire-in-Chief (UIC) of the proper association as soon as possible. a. All Maplewood (A, B, Midget and Senior), Oakdale Senior and Midget teams only, notify Hank Dabruzzi at 651-208-6111. 6

b. All Oakdale A League teams notify Greg Bearth at 651-260-7643. c. All Little Canada teams, notify Don Bowman at 651-208-3909 d. All Stillwater Teams, notify Tim Ober at 715-441-1441 e. All Roseville teams, notify Matt Schugel at 651-470-9903 f. All North St. Paul teams, notify Allan Wagner at 612-221-2913 g. Coaches not willing to make up the postponed game, in the opinion of the UIC, within a reasonable amount of time, will forfeit that game. NO EXCEPTIONS. h. Only forfeitures approved by Hank Dabruzzi can be entered into the standings as a 1 0 win. A coach entering forfeiture without approval may be disciplined by removing that coach from the teams next scheduled game. i. All make-up games must be played before the season-ending tournament cutoff date to count towards the seeding and before the season-ending tournament to count for the season standings. See XVIII #4. j. To reschedule a game: 1. Secure a field and time that both coaches agree upon. 2. Contact Umpire-in-Chief for the association that the game is played in after ALL the details have been worked out. XXI. Protests 1. No judgment calls may be protested. 2. Only decisions involving the misinterpretation or misapplication of the rules may be questioned or protested. 3. Protest fee is $100.00. 4. All protests must be presented in person at the next scheduled MAA board meeting. XXII. Statement MAA is constantly striving to maintain and improve what is one of the best youth baseball programs available for all youth in the Twin Cities area. Ideas for improving our program are constantly being sought. The MAA Board of Directors welcomes all suggestions for changes and/or additions to the program; contact any member of the board or attend a regularly scheduled monthly meeting to present your views. If you have a specific concern that you think should be addressed, please contact your Area Director for resolution. Any resolution that is contrary to these rules MUST be presented to the MAA president or next highest authority to determine the course of resolution. If you do not think that a fair resolution was reached, you may present your concerns in person at any MAA Board Meeting. However, Board Members will not act on issues solely presented in emails if you feel strongly that an issue requires attention, we expect it is worth the time to present the issue in person at a MAA Board meeting. The MAA Board of Directors meets the third Tuesday of every month at 7:00 p.m. at Maplewood City Hall unless specified. Check the MAA league website www.maplewoodbaseball.org for current information and updates. 7

League Specific Rules: Senior League: I. Eligibility 1. 10 th, 11 th, and 12 th grades as of April 1 st. II. Innings/Time Limit 1. A full game consists of seven (7) innings. 2. Time limit is 2 hours. III. Pitching Limits 1. Pitchers are limited to twelve (12) outs per game. 2. Only the starting pitcher may re-enter the game and only if the starting pitcher has not reached the twelve (12) out limit, including extra innings. IV. Bats NOTE: Rules are consistent with those published by Gopher State Baseball LEAGUE (MYAS.org). 1. The only bats allowed: a. Bats stamped with the new BBCOR mark and are a maximum (-3) weight. b. Bats made of wood. 2. If a player moves up a league (see Player Registration /Eligibility), the player must comply with the bat regulations for the league they are playing in not on their actual grade level. Penalty for using an illegal bat: First occurrence: Batter is ejected from the game and recorded as an out for that at bat and the out is recorded as a dead ball out. Upon the next time the ejected players slot comes up in the lineup, the slot will be skipped with no out recorded. Second occurrence: Head coach will be ejected from the game. V. Base length/pitching rubber 1. Base length = 90 feet 2. Pitching rubber = 60 feet 6 inches 8

Junior League: I. Eligibility 1. 8 th and 9 th grades as of April 1 st. II. Innings/Time Limit 1. A full game consists of seven (7) innings. 2. Time limit is 2 hours. III. Pitching Limits 1. Pitchers are limited to twelve (12) outs per game. 2. Only the starting pitcher may re-enter the game and only if the starting pitcher has not reached the twelve (12) out limit, including extra innings. IV. Bats NOTE: Rules are consistent with those published by Gopher State Baseball LEAGUE (MYAS.org). 1. Big Barrel Bats (larger than 2¼ inches in diameter): 1) is made with the NEW USSSA mark (see image); or 2) is a qualified BBCOR bat; or 3) is wooden Small Barrel Bats (2¼ inches in diameter): 1) is made with the NEW USSSA mark or 2) is made with the OLD USSSA mark or 3) is wooden In addition, the bat weight to length differential must be -5 or heavier. 2. If a player moves up a league (see Player Registration /Eligibility), the player must comply with the bat regulations for the league they are playing in not on their actual grade level. Penalty for using an illegal bat: First occurrence: Batter is ejected from the game and recorded as an out for that at bat and the out is recorded as a dead ball out. Upon the next time the ejected players slot comes up in the lineup, the slot will be skipped with no out recorded. Second occurrence: Head coach will be ejected from the game. VI. Base length/pitching rubber 1. Base length = 90 feet 2. Pitching rubber = 60 feet 6 inches 9

A League: I. Eligibility 1. 6 th and 7 th grades as of April 1 st. II. Innings/Time Limit 1. A full game consists of seven (7) innings. 2. Time limit is 2 hours. III. Pitching Limits 1. Pitchers are limited to twelve (12) outs per game. 2. Only the starting pitcher may re-enter the game and only if the starting pitcher has not reached the twelve (12) out limit. IV. Runs Scored Per Inning Rules/Limits 1. Seven (7) run per ½ inning limit. 2. The batting team bats until three (3) outs are made or the run limit per (½) inning is reached. 3. When the 7 th run in a ½ inning scores the ½ inning is over regardless of how many outs are made. 4. Exception: in the last inning the run limit is not enforced. The LAST INNING is the 7 TH inning or the last inning as specified by the umpire due to the two (2) hour time limit. 5. If time allows a game to go into extra innings the last inning is specified by the VII. umpire. Bats 1. Big Barrel Bats (larger than 2¼ inches in diameter): 1) is made with the NEW USSSA mark (see image); or 2) is a qualified BBCOR bat; or 3) is wooden Small Barrel Bats (2¼ inches in diameter): 1) is made with the NEW USSSA mark or 2) is made with the OLD USSSA mark or 3) is wooden In addition, the bat weight to length differential must be -10 or heavier. 2. If a player moves up a league (see Player Registration /Eligibility), the player must comply with the bat regulations for the league they are playing in not on their actual grade level. Penalty for using an illegal bat: First occurrence: Batter is ejected from the game and recorded as an out for that at bat and the out is recorded as a dead ball out. Upon the next time the ejected players slot comes up in the lineup, the slot will be skipped with no out recorded. Second occurrence: Head coach will be ejected from the game. VIII. Base length/pitching rubber 1. Base length = 75 feet 2. Pitching rubber = 52 feet 10

B League See C League Rules 2014 under Available for Download section on home page. C League See B League Rules 2014 under Available for Download section on home page. 11