Canadian 3-Gun Challenge

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16 th Annual Canadian 3-Gun Challenge Formerly Canadian Law Enforcement & Fire Games Shooting Events 01 August 2018 Rev 09 March 2018

The Canadian 3-Gun Challenge (C3GC) This is the 16 th annual Canadian 3-Gun Challenge. It all started as the Shooting Events portion of the Canadian Law Enforcement & Fire Games. It s become a favorite among law enforcement, fire, military, security and EMS personnel. The C3GC will be held Wednesday 01 August 2018. We continue to run a program that allows us to fit all three events (pistol, tactical rifle and sniper rifle) into a single day and still keep them relevant for professionals, as well as allowing more shooters to get more shots down range. We are focused on matches that provide an intense shooting experience. We have selected only matches that allow the full relay on the firing line at one time. We will run as many of the matches as time allows. There will be access to the ranges on the day prior to the event, from 1300 to 1600. Let us know if you plan to take advantage of this. Note: there will NOT be any additional sighting in on the day of the competition. All events of the program are operationally oriented, and the emphasis is on marksmanship skill. The program includes: Tactical Rifle, Duty Pistol, and Sniper Rifle. In 2014, we added one standalone pistol match (Last One Standing) which we will continue to run. It will be fired in the late afternoon after the sniper matches are completed (and while stats are being prepared). The winner of this match will be recorded on the Peel Regional Police trophy. Each of these events is described in general terms below. Rules for Tactical Rifle, Duty Pistol, and Sniper Rifle will follow the Operational Shooting Association (OSA) rules for operational shooting. For more information about OSA rules and events, visit www.osacanada.ca. - 2 -

Accommodations Book your accommodation well ahead as this is a tourist area. Local accommodations include: South Wind Motel - www.southwindmotel.ca - 6254 County Rd 121 (south of Minden, about 3 minutes north of our front gate) - Toll free 1-866-356-6835 - Local phone 705-286-2152 Motel Minden www.motelminden.ca - Hwy 35 in Minden near Tim Horton s and the OPP (about 10 minutes north of our front gate) - Local phone 705-286-6900 Pinestone Resort - www.pinestoneresort.com - 4252 County Rd. 21, Haliburton, Ontario (about 20 minutes northeast of our front gate) - Book on the website or call toll free 1-800-461-0357 Local phone 705-457- 1800 Red Umbrella Inn - www.redumbrellainn.com - 1075 Red Umbrella Road, Twelve Mile Lake, Minden, Ontario (about 20 minutes north of our front gate) - Book on the website or call toll free 1-800-461-0316 - Local phone 705-489-2462 There are many more nearby accommodations take a look at www.haliburtontourism.com for a directory. When you are calculating drive-time, our front gate is about 20 minutes southwest of Haliburton village, about 10 minutes south of Minden and about 5 minutes north of Kinmount. Location The C3GC is held at the MilCun Training Center, near Kinmount, Ontario. We are located at 5163 County Road 121 look for the red barn mailbox and the slow moving vehicle triangle. The GPS mapping has recently been improved and you may be able to find us by entering the town of Minden Hills, street of County Road 121 and civic number 5163. Or you can use our lat/long coordinates 44.82982 78.67919. Otherwise, use your GPS to find Kinmount, Minden or your accommodations, then follow the instructions below: From the South Wind Motel, travel south on CR 121 for 5.5 kms and turn right into our driveway. From Minden Motel, travel south on Highway 35/121, for 3.0 kms to the junction of Hwy 35 & CR 121. Turn left on CR 121 and travel south for 9.7 kms. Turn right into our driveway. From Pinestone Resort, travel west on CR 21 to Minden and then turn left on Hwy 35. Travel south through Minden for 4.6 kms then turn left onto CR 121. Travel south for 9.7 kms and turn right into our driveway. Coming from Kinmount, travel north on CR 121 for 6.1 kms and turn left into our driveway. - 3 -

The cabin/classroom is about 3.5 kms from the highway. Always take the left fork in the gravel driveway. The driveway is narrow and winding exercise caution when driving and yield to any oncoming traffic. The road speed limit on our driveway is maximum 20 kph, slower as conditions dictate (at night, when the road is wet, when there is traffic on the road). Expect to yield for deer in the early morning and at dusk. (About 400 meters in from the highway, you will pass our residence this is not the cabin/classroom! Keep going for about another 3 kms.) If you run into any difficulties, call our cell phones: Keith at 705-879-6564 or Linda at 705-879-6565. Visitors to Canada Visitors bringing firearms to Canada are required to have the correct paperwork in place prior to crossing the border. Visitors can obtain information regarding the forms, instructions and fees by calling Canadian Firearms Centre at 1-800-731-4000 (toll free within Canada and the United States) or 506-624-5380 (outside of Canada and the United States) or visit their web site at www.cfc-ccaf.gc.ca. Registration Information Competitors must pre-register (and pre-pay) for the Challenge. You can download the form at www.milcun.com/whatsnew or email us for a registration form lindamiller@sympatico.ca. Once we ve received your completed form and payment, your reservation will be confirmed. Registrations may be accepted on site, but space is limited (usually we cap out the entry at 50 competitors) and participation will be first come, first served. To ensure that you ll get an event t-shirt in your correct size, you must complete your registration not later than 30 June 2018. Fees The prices are: $65.00 for the first event/weapon, $10.00 for each additional event/weapon (total $85.00 to shoot all three weapons). The world famous hot lunch is $15.00. Instructions for payment are on the registration form. - 4 -

Timetable Tuesday Activity Location Comments 31 July 1300-1600 Zeroing for all 3 guns Maple Tree Range & Hill Top (600) Range At pistol and rifle distances, to be organized on site Wednesday 01 August Activity Location Comments Zeroing for tactical rifle and sniper rifle CANCELLED 0700-0730 Competitor Check- Cabin In and Gate Registration 0730-0800 Range Safety Briefing & Target- Relay Assignment Maple Tree Range Must have safety briefing to compete. Be on time. 0800-1000 Tactical Rifle Maple Tree Range 1000-1200 Duty Pistol Maple Tree Range 1200-1300 Lunch Break Cabin BYO or buy a lunch on the range $15.00 1300-1600 Sniper Rifle Hill Top (600) Range 1600-1630 Duty Pistol Maple Tree Last One Standing Range 1630-1700 Prize Presentations Cabin - 5 -

Awards Tactical Rifle Medals will be given for high individual in each match. Tactical Rifle aggregate medals will be given for 1st, 2nd and 3rd place finishes, as well as for the top team*. Duty Pistol - Medals will be given for high individual in each match. Duty Pistol aggregate medals will be given for 1st, 2nd and 3rd place finishes, as well as for the top team*. Last One Standing (Duty Pistol) your name on the Peel Regional Police trophy, plus a medal. Sniper Rifle Medals will be given for high individual in each match. Sniper Rifle aggregate medals will be given for 1st, 2nd and 3rd place finishes, as well as for the top team*. 3-Gun Aggregate A medal will be given for high individual in the 3-Gun Aggregate (Tactical Rifle, Duty Pistol and Sniper Rifle). If numbers warrant, 2nd and 3rd place medals will be awarded for individuals, as well as for the top team*. Note that in order to balance the score values of all three guns, a percentage of each score may be applied to make up the aggregate. * Teams are comprised of any two individual competitors who register as a team. - 6 -

The Tactical Rifle Challenge Equipment and General Procedures Any rifle may be used. Magazines can be of any capacity and must be charged as per the match conditions (where specified). Competitors are responsible for bringing an adequate number of mags. Limited support equipment such as a spotting scope and a groundsheet may be used. Eye protection is strongly recommended; working electronic ear defenders are required. Only the number of shots as prescribed in the match conditions may be fired. Targets can have only the number of hits IAW (in accordance with) the match conditions. When carrying out scoring duties, the scorer must first count the number of hits on each target. If the competitor fires excess rounds, the following procedure will apply: remove (patch out) a shot of the highest score for each excess hit until the required number of hits remain. Then score the target following normal procedures. (If you receive a cross-fire, the low-high rule applies.) Except where match conditions state otherwise, each exposure will begin from the low ready position. This position calls for the butt of the rifle on the shoulder and the rifle held low enough for the shooter to be looking over the sights. Except where match conditions state otherwise, each exposure will begin with a short audible signal and end with a one-second audible signal. Shots may be fired during either signal. Shots fired before or after the signal will result in a 5-point penalty per shot so fired. Ammunition Any ammunition may be used that is suitable for the weapon. Each competitor needs 100 rounds to shoot the Tactical Rifle matches. Competitors should bring extra ammunition for the sighting period, re-shoots or shoot-offs. Course of Fire Sighting Shots may be fired during the sighting period from 0600 to 0700. No further sighting shots will be accommodated. Targets are described at the end of this brochure. - 7 -

Tactical Rifle 1 CQB Mayhem 25 meters Standing Number of Shots: 20 (2 x 10 round mags) 1 x MilCun body target and 1 x Center-Mass target Snap/rapid fire Rate of Fire: As required Number of exposures: 6 3 seconds per exposure Scoring: V, 5, 4 (only 10 hits on each target will score) and HPS: 100-20V The relay will form up on the 25-meter firing line and be given the command to load. After the command, watch and shoot, the relay will receive 6 x 3-second exposures. Shots fired after the audible signal to end an exposure will be assessed a penalty of 5 points per shot so fired. Tactical Rifle 2 Now He Sees Me Snap 50 meters Standing and kneeling Number of Shots: 20 1 x MilCun body target and 1 x Center-Mass target Double-tap snap Rate of Fire: 4 shots per exposure Number of exposures: 5 10 seconds per exposure Scoring: V, 5, 4, and 3 HPS: 100-20V The relay will form up on the 50-meter firing line and be given the command to load. After the command, watch and shoot, the relay will receive 5 x 10-second exposures. For exposure 1, the competitor will have 10 seconds to fire 2 shots at one target from the standing position and then immediately go to kneeling and fire 2 shots on the second target. He is to remain in the kneeling position in preparation for the next exposure. For exposure 2, the competitor will have 10 seconds to fire 2 shots at one target from the kneeling position and then immediately go to standing and fire 2 shots on the second target. He is to remain in the standing position in preparation for the next exposure. - 8 -

For exposure 3, the competitor will have 10 seconds to fire 2 shots at one target from the standing position and then immediately go to kneeling and fire 2 shots on the second target. He is to remain in the kneeling position in preparation for the next exposure. For exposure 4, the competitor will have 10 seconds to fire 2 shots at one target from the kneeling position and then immediately go to standing and fire 2 shots on the second target. He is to remain in the standing position in preparation for the next exposure. For exposure 5, the competitor will have 10 seconds to fire 2 shots at one target from the standing position and then immediately go to kneeling and fire 2 shots on the second target. Only 10 hits on each of the MilCun body targets will count for score. Shots fired after the audible to end the exposure will be assessed a penalty of 5 points per shot so fired. Tactical Rifle 3 Containment 75 meters Standing and kneeling Number of Shots: 20 (2 x 10-round mags) 1 x MilCun body target and 1 x Center-Mass target Timed deliberate fire Rate of Fire: As required Number of exposures: 1 5 minutes Scoring: V, 5, 4, and 3 (only 10 hits on each target will score) HPS: 100-20V The relay will form up on the 75-meter firing line and be given the command to load. After the command, watch and shoot and the audible to start the exposure, the relay will have 5 minutes to fire 10 shots at one target from the standing position, change magazines and fire 10 shots from the kneeling position at the other target. Only 10 hits on target will count for score. Shots fired after the audible to end the exposure will be assessed a penalty of 5 points per shot so fired. Tactical Rifle 4 - Advancing Fire 125 to 15 meters In accordance with each stage Number of Shots: 40 1 x MilCun body target and 1 x Center-Mass target Rapid fire - 9 -

Rate of Fire: 8 shots at each distance (4 shots at each target) Number of exposures: 5 As per each stage Scoring: V, 5, 4, and 3 HPS: 200-40V Stage 1 at 100 meters 1 x MilCun body target and 1 x Center-Mass target from 125 meters, 30 seconds to run forward to 100 meters, adopt prone position and fire 8 shots, 4 at each target; Stage 2 at 75 meters 1 x MilCun body target and 1 x Center-Mass target - from 100 meters, 30 seconds to run forward to 75 meters, adopt sitting position and fire 8 shots, 4 at each target; Stage 3 at 50 meters 1 x MilCun body target and 1 x Center-Mass target from 75 meters, 30 seconds to run forward to 50 meters, adopt kneeling or squatting position and fire 8 shots, 4 at each target; Stage 4 at 25 meters 1 x MilCun body target and 1 x Center-Mass target - from 50 meters, 30 seconds to run forward to 25 targets, adopt standing position and fire 8 shots, 4 at each target; and Stage 5 at 15 meters 1 x MilCun body target and 1 x Center-Mass target - from 25 meters, 15 seconds to run forward to 15 meters, adopt standing position and fire 8 shots, 4 at each target. Each stage of the advance will start on command of the RO. During the advance, safety catches must be applied and at all times, rifles pointed downrange. At each distance, 4 shots are to be fired at each of 2 targets. There will be a minimum 15 seconds between exposure times. The start of each exposure is to be from the firing position last used. All exposures will start on a short audible and end on a audible of 1 second. A 5-point penalty will apply to shots fired after an exposure. Only 20 shots on each target will count for score. - 10 -

Tactical Rifle Match Summary Match Rds Range Position Shots Time Target 20 from Tac Standing 6x3-sec 1 x body 20 25 2x10 rd Rifle 1 unsupported exposures 1 x CM mags Tac Rifle 2 Tac Rifle 3 Tac Rifle 4 20 50 20 75 8 8 125-100 100-75 8 75-50 8 50-25 8 25-15 Standing & kneeling unsupported Standing & kneeling unsupported Move forward to prone Move forward to sitting Move forward to kneeling Move forward to standing Move forward to standing 4 shots /exp 20 shots /exp 4 shots at each target 4 shots at each target 4 shots at each target 4 shots at each target 4 shots at each target 5x10-sec exposures 1x5-min exposure 30 secs 30 secs 30 secs 30 secs 15 secs 1 x body 1 x CM 1 x body 1 x CM 1 x body 1 x CM - 11 -

The Duty Pistol Challenge Equipment and General Rules Any tactically oriented pistol or revolver. (Race guns are welcome to shoot for honors.) Magazines can be any capacity, and may be used as per the competitor s discretion. Competitors are responsible to bring an adequate number of mags or speed loaders IAW match conditions. Pouches are recommended. Eye protection is strongly recommended; working electronic ear defenders are required. All competitors must be holster-qualified. Only the number of shots as prescribed in the match conditions may be fired. Magazines are changed as required. Targets can have only the number of hits IAW the match conditions. When carrying out scoring duties, the scorer must first count the number of hits on each target. If the competitor fires excess rounds, the following procedure will apply: remove (patch out) a shot of the highest score for each excessive hit until the required number of hits remain. Then score the target following normal procedures. (If you receive a cross-fire, the low-high rule applies.) Except where match conditions state otherwise, each exposure will begin from the low ready position. This position calls for both elbows to be touching the body. Except where match conditions state otherwise, each exposure will begin with a short audible signal and end with a one-second audible signal. Shots may be fired during either signal. Shots fired before or after the signal will result in a 5-point penalty per shot. There is no coaching allowed during the competition. Ammunition Any full power loads suitable for the weapon being used. Competitors need 92 rounds for the individual matches. For Last One Standing, competitors are eliminated after each 10 shots, winners need about 50 rounds. Competitors should bring extra ammunition for re-shoots or shoot-offs. Course of Fire Competitors are expected to arrive with their pistols zeroed. No sighting shots will be accommodated during the competition period. Targets are described at the end of this brochure. - 12 -

Pistol 1 10-Meter Attack 10 meters Standing Number of Shots: 20 1 x MilCun body target and 1 x Center-Mass target Double tap Rate of Fire: 2 shots only per exposure Number of Exposures: 10 10 x 2-second exposures Scoring: V, 5, 4, 3 HPS: 100-20V The competitor will be given the Command to load. On the command Watch and shoot adopt the low alert position. On a continuous 2-second audible signal, engage either body target with 2 rounds. Shots are fired only during the audible signal. After five exposures the competitor will switch to the second target and engage it for the next 5 exposures so that there are 10 shots on each target. Pistol 2 Strong Hand, Support Hand 10 meters Standing Number of Shots: 20 1 x MilCun body target and 1 x Center-Mass target Double tap Rate of Fire: 2 shots only per exposure 10 x 5-second exposures Scoring: V, 5, 4, 3 HPS: 100-20V The competitor will be given the load. On the command Watch and shoot adopt the low alert position with the pistol in the strong hand only (not supported by the support hand) and return to this position for each exposure. On a short audible signal, engage one of the targets with 2 rounds. Either target may be engaged first. The exposure will end with a one-second audible signal, starting one second before the exposure time has elapsed. Shots may be fired during either audible signal. After five exposures, switch to the other target and switch the pistol to the support hand only (not supported by the strong hand). Adopt the low alert position and return to this position for each exposure. Only 10 shots on each target will count for score. The competitor will change magazines as required using both hands. - 13 -

Pistol 3 Keep Shooting 15 meters Standing Number of Shots: 24 (4 x 6-round magazines) 1 x MilCun body target and 1 x Center-Mass target Rapid Rate of Fire: Shots may be fired at any rate during the time limit 2 x 15-second exposure Scoring: V, 5, 4, 3 HPS: 120-24V The competitor will be given the load. On the command Watch and Shoot adopt the low alert position. On a short audible signal, engage one of the targets with 6 rounds (run the gun dry), change magazines and engage the other target with 6 rounds. Either target may be engaged first. The exposure will end with a onesecond audible signal, starting one second before the exposure time has elapsed. Shots may be fired during either audible signal. This will be repeated for the second exposure. Only 12 shots on each target will count for score. Two 6-round magazines must be used for each exposure. Pistol 4 Two on One 15 meters Standing Number of Shots: 20 1 x MilCun body target and 1 x Center-Mass target Double-tap snap Rate of Fire: Four shots only per exposure 5 x 6-second exposures Scoring: V, 5, 4, 3 HPS: 100-20V The competitor will be given the load. On the command Watch and shoot adopt the low alert position. On a short audible signal, engage one target with 1 shot only, the other target with two shots only and then the first target with one more shot. This procedure will continue for a total of 5 exposures. The exposure will end with a one-second audible signal, starting one second before the exposure time has elapsed. Shots may be fired during either audible signal. Only 10 shots on each target will count for score. The competitor is to change magazines as required. - 14 -

Pistol 5 Long Range (25 m) 25 meters Prone, sitting, kneeling and standing Number of Shots: 20 (from 4 x 5-round magazines) 1 x MilCun body target and 1 x Center-Mass target Deliberate fire Rate of Fire: Shots may be fired at any rate during the time limit 1 x 5-minute exposure Scoring: V, 5, 4, 3 HPS: 100-20V The competitors will cover off their targets at the 25-meter firing mound. The command to Load will be given. On the command Watch and shoot adopt the low alert position. On a short audible signal, adopt the prone position and fire 5 shots at one of the targets. Without further instruction, adopt the sitting position and fire 5 shots at one of the targets. Without further instruction, adopt the kneeling position and fire 5 shots at one of the targets. Without further instruction, adopt the standing position and fire 5 shots at one of the targets. Once all firing is complete or the 5-minute time limit has expired, the RSO will end the match. When required the match will end with a one-second audible signal, starting one second before the exposure time has elapsed. Shots may be fired during either audible signal. Only 10 shots on each target will count for score. At any time the competitor comes out of the aim below the high alert position, he must remove his finger from the trigger and locate it along the trigger guard. Pistol Last One Standing Number of Shots: Scoring: HPS: 5 and 10 meters Standing As required Little Black Square about 65 mm square As required At 5 meters Stage 1 in 2 minutes, Stage 2 in 1 minute and Stage 3 in 30 seconds. At 10 meters 10 seconds per shot for the first 3 shots and 5 seconds per shot for the next 3 shots and 3 seconds per shot until the match is decided. Only shots in the aiming mark will count Match winner The aim of this match is to have the competitor experience and successfully deal with the stress felt in making each shot count. - 15 -

In Stage 1 at 5 meters each shooter will have 2 minutes to fire 10 rounds. Only those shooters with all hits (on or touching the black square) will continue to Stage 2. All competitors are to complete Stage 1 before any competitors are called to fire Stage 2. In Stage 2 at 5 meters each shooter will have 1 minute to fire 10 rounds. Only those shooters with all hits (on or touching the black square) will continue to Stage 3. All competitors are to complete Stage 2 before any competitors are called to fire Stage 3. In Stage 3 at 5 meters each shooter will have 30 seconds to fire 10 rounds. Only those shooters with all hits (on or touching the black square) will continue to Stage 4 at 10 meters. All competitors are to complete Stage 3 before any competitors are called to fire Stage 4 at 10 meters. If there are more qualifying shooters than there are targets, Stage 3 is repeated until the appropriate numbers are remaining. At 10 meters the shooting will be sudden death. Each of the remaining shooters will fire one shot. Those who do not hit the aiming mark will retire. Those who do will, under the command of the Range Officer, again fire one shot and continue in this manner until there is a winner decided. If at any time all shooters do not hit the aiming mark, then everyone will remain for another shot. Pistol Match Summary Match Shots Distance Position Type of Fire Target Pistol 1 10 x 2-sec exp 1 x body 10 Meter 20 10 Standing 2 shots per exp 1 x CM Attack Pistol 2 10 x 5-sec exp 1 x body 20 10 Standing Strong, Support 2 shots per exp 1 x CM Pistol 3 2 x 15-sec exp 1 x body 24 15 Standing Keep Shooting (2x6-rd mags per exp) 1 x CM Pistol 4 5 x 6-sec exp 1 x body 20 15 Standing Two on One 4 shots per exp 1 x CM Pistol 5 Long Range Pistol Last One Standing 20 25 10 per stage Prone, sitting, kneeling, standing 1 x 5-min exp (4x5-rd mags) 5, 10 Standing Timed 1 x body 1 x CM 1 x black square - 16 -

The Sniper Rifle Challenge Equipment and General Procedures Any rifle may be used. Competitors will shoot individually (as opposed to pairs). Support equipment such as spotting scopes, groundsheets, bipods and rear bags (rabbit-ear bags) may be used in accordance with match conditions. All prone matches may use support front and rear that is practical for operations, e.g., bipod and rabbit ear bag. A small, operationally-appropriately wind indicator may be used at the firing point. Eye protection is strongly recommended; working electronic ear defenders are required. Each relay will shoot both matches at each distance before rotating. Targets can have only the number of hits IAW the match conditions. When carrying out scoring duties, the scorer must first count the number of hits on each target. If the competitor fires excess rounds, the following procedure will apply: remove (patch out) a shot of the highest score for each excessive hit until the required number of hits remain. Then score the target following normal procedures. (If you receive a cross-fire, the low-high rule applies.) Targets will be scored by a stats officer in the butts; competitors may review their targets following the matches. Ammunition Any ammunition may be used that is suitable for the weapon. Each competitor needs 44 rounds to shoot the Sniper Rifle matches. Competitors should bring extra ammunition for sighters, re-shoots or shoot-offs. Course of Fire Sighting Shots may be fired during the sighting period from 0600 to 0700. No further sighting shots will be accommodated except where they are part of the match conditions. Targets are described at the end of this brochure. - 17 -

Sniper 1-200-meter Rapid Follow-Up 200 meters Prone Number of Shots: Two sighters and ten on score 2 x MilCun General Training Targets (GTTs), superimposed on a hand-held backer Scoring: V, 5, 4, 3 Snap shooting Rate of Fire: One shot at each GTT during each exposure 5 exposures of 8 seconds HPS: 50-10V Both GTTs will be placed on a hand-held backer so that one target is located in the upper right area and the other is located in the lower left area. The RO will give the command to load. Once the sighters are complete, the RO will give the cautionary command of Watch and shoot watch and shoot. During each exposure the competitor is to fire one shot at each GTT. The competitor may fire more than 2 shots per exposure up to a maximum of 10 shots and only 5 shots on each target will count for score. The butt staff will be instructed to monitor the sequence of shots to ensure each GTT has been fired at during each exposure. On the completion of the match, indicators will be placed in each shot hole and shown for 20 seconds. Scoring will be done by stats in the butts. Only 5 shots on each GTT will count for score. Sniper 2-200-meter Rapid 200 meters Prone Number of Shots: No sighters - ten on score 2 x MilCun General Training Targets, superimposed on a hand-held backer Scoring: V, 5, 4, 3 Rapid fire Rate of Fire: As required 1 x 70-second exposure HPS: 50-10V There will be no sighting shots. The RO will give the command to load and the cautionary command of Watch and shoot watch and shoot. The relay will then receive 1 x 70-second exposure. The competitor must fire 5 shots onto each target and only 5 shots on each target will be scored. On the completion of the match, - 18 -

indicators will be placed in each shot hole and shown for 20 seconds. Scoring will be done by stats in the butts. Sniper Match 3-300-meter Snap 300 meters Prone Number of Shots: Two sighting and ten on score 2 x MilCun General Training Targets, superimposed on a hand-held backer Scoring: V, 5, 4, 3 Snap shooting Rate of Fire: May fire more than 1 shot per exposure, up to a maximum of 10 shots for the match 10 x 3 second exposures HPS: 50-10V The RO will give the command to load. Once the sighters are complete, the RO will give the cautionary command of Watch and shoot watch and shoot. The relay will then receive 10 x 3-second exposures. Although both targets are exposed each time, only one shot is required for each exposure. Each target must be hit no more than 5 times. The competitor may fire more than 1 shot per exposure up to a maximum of 10 shots for the match. On the completion of the match, indicators will be placed in each shot hole and shown for 20 seconds. Scoring will be done by stats in the butts. Sniper 4-300-meter Rapid 300 meters Prone Number of Shots: No sighters - ten on score 2 x MilCun General Training Targets, superimposed on a hand-held backer Scoring: V, 5, 4, 3 Rapid fire Rate of Fire: As required 1 x 70-second exposure HPS: 50-10V There will be no sighting shots. The RO will give the command to load and the cautionary command of Watch and shoot watch and shoot. The relay will then receive 1 x 70-second exposure. The competitor must fire 5 shots onto each target - 19 -

and only 5 shots on each target will be scored. On the completion of the match, indicators will be placed in each shot hole and shown for 20 seconds. Scoring will be done by stats in the butts. Sniper Rifle Match Summary Match Shots Range Position Type of Fire Timing Target 1 shot at each 5 x 8 2+10 200 Prone target per 2 x GTT seconds exposure Sniper 1 Rapid Follow Up Sniper 2 Rapid Sniper 3 Snap Sniper 4 Rapid 10 200 Prone 2+10 300 Prone 10 300 Prone 5 shots at each target 1 shot per exposure 5 shots at each target 1 x 70 seconds 10 x 3 seconds 1 x 70 seconds 2 x GTT 2 x GTT 2 x GTT - 20 -

Targets and Scoring Body Target (BT) Scoring Zones Size/Location Score V-zone 14.5 cm Black Circle 5 5-zone Lethal 5 4-zone Less Lethal 4 3-zone Lawsuit Zone 3 Head on Body Target (HBT) Scoring Size/Location Scoring Zones V-zone 9 cm Orange Circle 5 5-zone 10.3 x 15.5 Rectangle 5 4-zone Rest of head 4 Center-Mass Target (C-M) Scoring Zones Size/Location Score V-zone 9 cm Orange Circle 5 5-zone Lethal 5 4-zone Less Lethal 4 3-zone Lawsuit Zone 3-21 -

General Training Target (GTT) Scoring Scoring Ring Scoring Zones Diameters V-zone 1 x1.4 Black Spot 5 5-zone 2 x 3.2 oval 5 4-zone 4 x5.4 oval 4 3-zone 6 x 8.3 oval 3 Sniper Target 2 x GTTs (General Training Targets) superimposed on a hand-held target backer, as illustrated. - 22 -

MilCun Training Center Events OSA Events Training Practices Snowshoe and Shoot Practices Long-Range Rifle Practices Tactical Rifle Practice Service Rifle Practices Pistol Practices Scenario Rehearsal Lights & Lasers Practice Women s Day at the Range Clinics AR Clinic Pistol Clinic Holster Course Long-Range Clinic Spotter Clinic Scenario Clinic Matches, Championships & Challenges Scenario Match Lights & Lasers Match Precision/Sniper Match Canadian 3-Gun Challenge* Service Rifle Championship Operational Pistol Championship Argyll Cup Sniper Challenge** MilCun Courses MilCun Police Courses C-8 Operator-Instructor/PTR Course** Police Sniper Courses (PS1 to PS5, Urban Police Sniper, and more)* Advanced Police Pistol Course* Police Master Instructor Course* Forensics Range Course MilCun Civilian Courses Enhanced Pistol Skills Course Enhanced Rifle Skills Course Sniper/Precision Rifle Competition Course MilCun Hunter Marksmanship Weekend Other Course Providers Brake Tactical Training Solutions Private courses held by several police agencies Precision Optics Academy * These events are restricted to LE, Armed Security and CF personnel (Fire & EMS personnel are invited to the Canadian 3-Gun Challenge) ** These events are restricted to active LE and CF personnel Download the current year calendar for dates, prices and contact information www.milcun.com/whatsnew - 23 -

Operational Shooting Association The Operational Shooting Association was formed to support Law Enforcement and Military personnel in the development of their marksmanship skills. To this end, it provides training and competition opportunities with courses of fire that are operationally oriented. For details visit our website www.osacanada.ca Visit our FaceBook page www.facebook.com/myosacanada MilCun Training Center Focusing on Performance Gunsmithing, Marksmanship Training Publications & Consulting Email us milcun@sympatico.ca - Visit us at www.milcun.com Visit our FaceBook page www.facebook.com/milcun-training-center