Bolton Ice Palace. Basic Skills Competition Sunday, June 10, 2018

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Bolton s Bolton Ice Palace 145 Hop River Road Bolton Connecticut 06043 860-646-7851 Basic Skills Competition Sunday, June 10, 2018 In cooperation with Bolton Figure Skating Club US Figure Skating Approval No. 27767 Eligibility: The competition is open to ALL skaters who are current eligible (ER 1.00) members of either the Learn to Skate USA program and those who are full members of U.S. Figure Skating. Members of other organizations are eligible to compete but must be registered with Learn to Skate USA or a member club. There will be no more than six competitors maximum in an event and all six should receive an award. Eligibility will be based on skill level as of closing date of entries. All Snowplow Sam and Basic Skills 1-6 skaters must skate at highest level passed or one level higher and NO official U.S. Figure Skating tests may have been passed, including Moves in the Field or individual dances. For the Pre-Free Skate, Free Skate 1-6, Introductory, Test Track and Well Balanced levels, eligibility will be based only upon highest free skate test level passed (Moves in the Field test level will not determine skater s competitive level). Skaters may skate at highest level passed OR one level higher, but not both levels in the same event during the same competition. Skaters may not compete at more than one level in the same type event at the same competition. Entry Fees: All entries must be received via Entryeeze online payment system (www.entryeeze.com) no later than May 26, 2018. Late entries may be accepted at the discretion of the Competition Committee and any late entry accepted will be charged an additional $15 late entry fee. Entry fees are per person. The first event if $55 and each additional event is $15. There are NO REFUNDS after the closing date. Groups: Awards: Schedule: Music: Rink Info: Skaters will be broken into groups of approximately three skaters by birth date. Males and females may be placed in the same group. Everyone will receive an award/medal. All events will be final rounds. Awards ceremonies will be conducted periodically throughout the day. The Schedule of Events will be on Entryeeze.com. The music for all free skating programs must be provided on CD (standard format) by the skater. CD s should be clearly marked with the name of the skater, event entered and length of music. Competition music is to be turned in at the time of registration. All skaters should also bring a back-up for all programs. NHL sized ice surface. 85 x 200. Directions are on the website www.boltonicepalace.com. Information: For more information please contact Anita Carrano at 860-305-9402 email anicarr@charter.net. 1

SNOWPLOW SAM BASIC 6 ELEMENTS Format choice of the host: Each skater will perform each element when directed by a judge or referee or have the option to perform one element at a time in the order listed below (no excessive connecting steps). Referee driven format examples: all skaters perform first element before moving on to the next and so on, or each skater performs all of the required elements before moving on to the next skater. To be skated on 1/3 to 1/2 ice. No music. All elements must be skated in the order listed. Level Time Skating rules/standards March followed by a two-foot glide and dip Snowplow 1:00 max. Forward two-foot swizzles, 2-3 in a row Sam Forward snowplow stop Backward wiggles, 2-6 in a row Forward two-foot glide and dip Basic 1 1:00 max. Forward two-foot swizzles, 6-8 in a row Beginning snowplow stop on two-feet or one-foot Backward wiggles, 6-8 in a row Forward one-foot glide, either foot Basic 2 1:00 max. Scooter pushes, right and left foot, 2-3 each foot Moving snowplow stop Two-foot turn in place, forward to backward Backward two-foot swizzles, 6-8 in a row Beginning forward stroking showing correct use of blade Basic 3 1:00 max. Forward ½ swizzle pumps on a circle, either clockwise or counter clockwise, 4-6 consecutive Forward slalom Beginning backward one-foot glide, either foot Moving forward to backward two-foot turn on a circle Backward one-foot glides, right and left Basic 4 1:00 max. Forward outside edge on a circle, clockwise or counter clockwise Forward crossovers, 4-6 consecutive, both directions Beginning two-foot spin, maximum 2-4 revolutions Backward ½ swizzle pumps on a circle, one direction only Backward outside edge on a circle, clockwise or counterclockwise Backward crossovers, 4-6 consecutive, both directions Basic 5 1:00 max. Advanced two-foot spin, maximum 4-6 revolutions Forward outside three-turn, right and left Hockey stop Forward inside three-turn, right and left Basic 6 1:00 max. Bunny Hop Forward spiral on a straight line, right or left Beginning one-foot spin, 2-4 revolutions, optional free leg held position and entry T-stop, right or left 2

SNOWPLOW SAM BASIC 6 PROGRAM WITH MUSIC Format: The skating order of the required elements is optional. The elements are not restricted as to the number of times the element is executed or length of glides, number of revolutions, etc., unless otherwise specified. To be skated on full ice. The skater may use elements from a previous level. A 0.2 deduction will be taken for each element performed from a higher level. Bonus skills from the same level or below are allowed but will not be judged elements. Level Time Skating rules/standards March followed by a two-foot glide and dip Snowplow 1:10 max. Forward two-foot swizzles, 2-3 in a row Sam Forward snowplow stop Backward wiggles, 2-6 in a row Forward two-foot glide and dip Basic 1 1:10 max. Forward two-foot swizzles, 6-8 in a row Beginning snowplow stop on two-feet or one-foot Backward wiggles, 6-8 in a row Forward one-foot glide, either foot Basic 2 1:10 max. Scooter pushes, right and left foot, 2-3 each foot Moving snowplow stop Two-foot turn in place, forward to backward Backward two-foot swizzles, 6-8 in a row Beginning forward stroking showing correct use of blade Basic 3 1:10 max. Forward ½ swizzle pumps on a circle, either clockwise or counter clockwise, 4-6 consecutive Forward slalom Beginning backward one-foot glide, either foot Moving forward to backward two-foot turn on a circle Backward one-foot glides, right and left Basic 4 1:10 max. Forward outside edge on a circle, clockwise or counter clockwise Forward crossovers, 4-6 consecutive, both directions Beginning two-foot spin, maximum 2-4 revolutions Backward ½ swizzle pumps on a circle, one direction only Backward outside edge on a circle, clockwise or counterclockwise 1:10 max. Backward crossovers, 4-6 consecutive, both directions Basic 5 Advanced two-foot spin, maximum 4-6 revolutions Forward outside three-turn, right and left Hockey stop Forward inside three-turn, right and left Basic 6 1:10 max. Bunny Hop Forward spiral on a straight line, right or left Beginning one-foot spin, 2-4 revolutions, optional free leg held position and entry T-stop, right or left 3

PRE-FREE SKATE FREE SKATE 6 COMPULSORY Format: In simple program form, using a limited number of connecting steps, the skating order of the required elements is optional. To be skated on ½ ice. No music is allowed. The skater must demonstrate the required elements and may use any additional elements from previous levels. Bonus skills from the same level or below are allowed but will not be judged elements. A 0.2 deduction will be taken for each element performed from a higher level. Time: 1:15 maximum Level Time Skating rules/standards Forward inside open Mohawk from a standstill position (R to L and L to R) Pre-Free Skate 1:15 max Two forward crossovers into a forward inside Mohawk, step down and cross behind, step into one backward crossover and step to a forward inside edge, clockwise and counterclockwise One-foot upright spin, optional entry and free-foot position (minimum three revolutions Mazurka Free Skate 1 Free Skate 2 Free Skate 3 Free Skate 4 Free Skate 5 Free Skate 6 Waltz jump Forward power stroking, 4-6 consecutive strokes Backward outside three-turns, right and left Upright spin, entry from backward crossovers - minimum 4-6 revolutions Toe loop Half flip jump Alternating forward outside and inside spirals on a continuous axis (2 sets) Backward inside three-turns, right and left Beginning back spin, up to two revolutions Half Lutz Salchow jump Alternating Mohawk/crossover sequence, right to left and left to right Waltz three-turns, clockwise and counterclockwise Advanced back spin with free foot in crossed leg position, min 3 revs Loop jump Waltz jump/toe loop or Salchow/toe loop jump combination Forward power 3's, 2-3 consecutive sets, right or left Sit spin - minimum three revolutions Half loop jump Flip jump Backward outside three-turn, Mohawk (backward power three-turn), both directions Camel spin - minimum three revolutions Waltz jump-loop jump combination Lutz jump Forward power pulls, right and left Split jump or stag jump Camel, sit spin combination - minimum of four revolutions total Waltz jump, ½ loop, Salchow jump sequence Beginning Axel jump 4

PRE-FREE SKATE FREE SKATE 6 PROGRAM WITH MUSIC Format: The skating order of the required elements is optional. The elements are not restricted as to the number of times an element is executed, length of glides, number of revolutions, etc., unless otherwise stated. Connecting steps and transitions should be demonstrated throughout the program. To be skated on full ice. The skater must demonstrate the required elements and may use but is not required to use any additional elements from previous levels. Bonus skills from the same level or below are allowed but will not be judged elements. A 0.2 deduction will be taken for each element performed from a higher level. Time 1:40 max. Level Time Skating rules/standards Two forward crossovers into a forward inside Mohawk, step down and cross Pre-Free Skate 1:40 max behind, step into one backward crossover and step to a forward inside edge, clockwise and counterclockwise One-foot upright spin, optional entry and free-foot position (minimum three revolutions Mazurka Free Skate 1 Free Skate 2 Free Skate 3 Free Skate 4 Free Skate 5 Free Skate 6 1:40 max 1:40 max. 1:40 max 1:40 max. 1:40 max. 1:40 max. Waltz jump Forward power stroking, 4-6 consecutive strokes Upright spin, entry from backward crossovers - minimum 4-6 revolutions Toe loop jump Half flip jump Alternating forward outside and inside spirals on a continuous axis (2 sets) Beginning back spin, up to two revolutions Half Lutz Salchow jump Alternating Mohawk/crossover sequence, right to left and left to right Advanced back spin with free foot in crossed leg position, min 3 revs Loop jump Waltz jump-toe loop or Salchow-toe loop jump combination Forward power 3's, 2-3 consecutive sets, right or left Sit spin - minimum three revolutions Half Loop jump Flip jump Backward outside three-turn, Mohawk (backward power three-turn), both directions Camel spin - minimum three revolutions Waltz-loop jump combination Lutz jump Split jump or stag jump Camel, sit spin combination - minimum of four revolutions total Waltz jump, ½ loop, Salchow jump sequence Beginning Axel jump 5

INTRODUCTORY LEVELS COMPULSORY Format: In simple program form, using a limited number of connecting steps, the skating order of the required elements is optional. To be skated on ½ ice. No music is allowed. The skater must demonstrate the required elements and may use any additional elements from previous levels. A 0.2 deduction will be taken for each element performed from a higher level. Skaters may have the option to skate one level higher in compulsories than their free skate program. Level Time Skating rules/standards Waltz jump Beginner ½ jump of choice Forward two-foot or one-foot spin - minimum three revolutions (free leg position optional) Forward or backward spiral Toe loop jump High Beginner Salchow jump Forward scratch spin - minimum three revolutions Forward or backward spiral INTRODUCTORY LEVELS FREE SKATE PROGRAM General event parameters: Skaters will skate to the music of their choice. Level will be determined by the highest free skate test passed. Skaters may compete at the highest level they have passed, or skate up to one level higher. Minimum number of spin revolutions are in parentheses following the spin description. Revolutions must be in position. Level Jumps Spins Step Sequences Beginner 1:40 Maximum High Beginner 1:40 Maximum Max. 5 jump elements: Jumps with no more than one-half rotation (front to back or back to front). Max. 2 jump sequences Max. 2 of any same jump Max. 5 jump elements: Jumps with no more than one-half rotation (front to back or back to front including half-loop) Single rotation jumps: Salchow and toe loop only. Max. 2 jump combinations or sequences Max. 2 of any same type jump. Max. 2 spins: Two upright spins, no change of foot, no flying entry (Min. 3 revolutions) Max. 2 spins: Two upright spins, change of foot optional, no flying entry (Min. 3 revolutions) Connecting moves and steps should be demonstrated throughout the program Connecting moves and steps should be demonstrated throughout the program 6

WELL BALANCED LEVELS COMPULSORY General event parameters: Elements skated on ½ ice Elements may be performed only once No music is allowed Level Time Skating rules/standards Loop jump No-Test Jump combination to include a toe loop (may not use a loop or Axel) Solo spin - sit or camel spin - minimum three revolutions Spiral sequence, must include a forward and backward spiral. Additional spirals and balance moves may be included. Toe Loop jump Pre-Preliminary Jump combination: single/single (no Axel) Sit spin or camel spin - minimum three revolutions Spiral sequence with one forward spiral and one backward spiral (any edge) Lutz jump Preliminary Jump combination: single/single (may include Axel) Back upright spin - minimum three revolutions Forward inside spiral 7

WELL BALANCED FREE SKATE PROGRAM General event parameters: Skaters may not enter both a Well Balanced Free Skate event and a Test Track Free Skate event at the same nonqualifying competition. Skaters will skate to the music of their choice. Level will be determined by the highest free skate test passed. Skaters may compete at the highest level they have passed, or skate up to one level higher. Level Time Jumps Spins Step Sequences Max 5 Jump Elements Max 2 Spins Max 1 Sequence No-Test 1:40 Maximum All single jumps allowed except for the single Axel o No single Axels, double, triple or quadruple jumps Spins may change feet and/or position Step Sequence o Must use onehalf allowed o Number of single jumps (except single Axels) is Spins may start with a flying entry the ice surface not limited provided the maximum number of jump elements allowed is not exceeded Min 3 revs. o Moves in the field and spiral Max 2 jump combinations or jump sequences o Jump combinations limited to 2 jumps except that one 3-jump combination with a maximum of 3 single jumps is allowed These spins must be of a different character (For definition see U.S. Figure Skating rule 4103 (E)) sequences are allowed but will not be counted as elements Jump sequences limited to a maximum of 3 single jumps o Jumps may be included in the step sequence Pre- Preliminary Preliminary 1:40 Maximum 1:30 +/- 10 seconds Max 5 Jump Elements All single jumps, including the single Axel, allowed o No double, triple or quadruple jumps allowed o Axel may be repeated once as a solo jump or part of a jump sequence or jump combination (maximum of 2 single Axels) o Number of single jumps is not limited provided the maximum number of jump elements allowed is not exceeded Max 2 jump combinations or jump sequences o Jump combinations limited to 2 jumps except that one 3-jump combination with a maximum of 3 single jumps is allowed Jump sequences limited to a maximum of 3 single jumps Max 5 Jump Elements 1 must be an Axel-type jump or a waltz jump* All single jumps, including the single Axel, allowed. Only 2 different double jumps may be attempted (limited to double Salchow, double toe loop and double loop) o Double flip, double Lutz, double Axel, triple and quadruple jumps not allowed o An Axel plus up to two different, allowable double jumps may be repeated once (but not more) as solo jumps or part of a jump sequence or jump combination o Number of single jumps is not limited provided the maximum number of jump elements allowed is not exceeded Max 2 jump combinations or sequences o Jump combinations limited to 2 jumps except that one three jump combination with a maximum of 2 double jumps and 1 single jump is allowed Jump sequences limited to a maximum of 3 single or double jumps Max 2 Spins Spins may change feet and/or position Spins may start with a flying entry Min 3 revs. These spins must be of a different character (For definition see U.S. Figure Skating rule 4103 (E)) Max 2 Spins Spins may change feet and/or position Spins may start with a flying entry Min 3 revs. These spins must be of a different character (For definition see U.S. Figure Skating rule 4103 (E)) Max 1 Sequence Step Sequence o Must use onehalf the ice surface o Moves in the field and spiral sequences are allowed but will not be counted as elements o Jumps may be included in the step sequence Max 1 Sequence Step Sequence o Must use onehalf the ice surface o Moves in the field and spiral sequences are allowed but will not be counted as elements o Jumps may be included in the step sequence 8

TEST TRACK FREE SKATE General event parameters: Skaters may not enter both a Well Balanced Free Skate event and a Test Track Free Skate event at the same nonqualifying competition. Skaters will skate to the music of their choice. Level will be determined by the highest free skate test passed. Skaters may compete at the highest level they have passed, or skate up to one level higher. Minimum number of spin revolutions are in ( ) following the spin description. Revolutions must be in position. The following deductions will be taken: 0.1 from each mark for each technical element included that is not permitted in the event description. 0.2 from the technical mark for each extra element included. 0.1 from the technical mark for any spin that is less than the required minimum revolutions. Level Jumps Spins Step Sequences Pre-Preliminary 1:40 maximum Preliminary 1:30 +/- 10 sec. Maximum of 5 jump elements: Jumps with not more than one-half rotation (front to back or back to front including half-loop) Single rotation jumps: Salchow, toe loop and loop only. Max. 2 jump combinations or sequences Max. 2 of any same type jump Maximum of 5 jump elements: Jumps with not more than one rotation (no Axels). Max. 2 jump combinations or sequences Max. 2 of any same type jump Maximum of 2 spins: Two spins of a different nature, one position only. No change of foot, no flying entry. (Min. 3 revolutions) Maximum of 2 spins: One spin in one position; no change of foot, no flying entry. (Min. 3 revolutions) One spin consisting of a front scratch to back scratch; exit on spinning foot not mandatory. (Min. 3 revolutions per foot) Connecting moves and steps should be demonstrated throughout the program Connecting moves and steps should be demonstrated throughout the program 9

SHOWCASE EVENTS Showcase events are open to skaters in Basic, Free Skate, Limited Beginner through Preliminary and Adult Bronze. Groups will be divided by number of entries and ages if possible. Skaters must enter at the same level as their free skate event or highest test level of skater s in the group ensemble or production number. If a free skate event is not being entered, skaters must enter at their current test level or one level higher. Vocal music is permitted. Show costumes are permitted, as long as they do not touch or drag on the ice. Props and scenery must be placed and removed by unaided singles and duet competitors within one minute and by unaided ensemble contestants within two minutes for setup and two minutes for removal. A 0.2 deduction will be assessed by the referee against each judge s mark for each five seconds in excess of the time allowed for the performance, for handling props and scenery and for scenery assistance. Performances will be judged from an entertainment standpoint, for theatrical qualities. Technical skating skills and difficulty will not be rewarded as such; however, skating must be the major element of the performance and be of sufficient quality to support the selected theatrical elements. Unintended falls, poorly executed skating elements and obvious losses of control will reduce contestant s marks. Jump difficulty is not rewarded in showcase; therefore jumps, if choreographed, should be performed with style, flow and confidence. Theatrical elements evaluated will include energy, poise, acting, pantomime, eye contact, choreography, form/extension and the use of props and ice. 6.0 Judging will be used. Deductions will be made for skaters including technical elements not permitted in the event description. * For specific guidelines regarding the conduct of Showcase competitions, refer to the Nonqualifying Showcase Guidelines posted on www.usfigureskating.org. Showcase categories may include: Levels can be subdivided, if necessary, depending on entry numbers and event set up Dramatic entertainment: Showcase program utilizing intense emotional skating quality to depict choreographic theme. Light entertainment: Showcase program emphasizing such choreographic expressive qualities such as comedy, love and mime while incorporating skating skills. Duets: Theatrical/artistic performances by any competitors. Mini production ensembles: Theatrical performances by three to seven competitors. Production ensembles: Theatrical performances by eight to 30 skaters. Theater On Ice teams are eligible as production ensembles. NOTE: Skaters may enter only one each duet, mini production or production event. LEVEL ELEMENTS QUALIFICATIONS PROGRAM LENGTH Basic 1-6 May not have passed any higher than Elements only from Basic 1-6 curriculum Basic 6 level. Time: 1:00 max. Pre-Free Skate-Free Skate 6/ Beginner/High Beginner/ Adult 1-6 3 jump maximum. ½ rotation jumps only, plus the following full rotation jumps: Salchow and toe loop. May not have passed any official U.S. Figure Skating free skate tests. Time: 1:30 max. No Test/ Pre-Preliminary/ Adult Pre-Bronze Preliminary/ Adult Bronze 3 jump maximum. No Axels or double jumps permitted. 3 jump maximum. Axels are permitted, but no double jumps allowed. Must have passed no higher than U.S. Figure Skating Pre-Preliminary or Adult pre-bronze free skate test. Must have passed no higher than U.S. Figure Skating Preliminary free skate or Adult Bronze test. Time: 1:30 max. Time: 1:40 max. 10

INTERPRETIVE Competition Format The Organizing Committee must pre-select and edit musical choices appropriate for these events. During the warmup, skaters will hear the selection of music twice. Following the warm-up, all skaters except for the first skater will be escorted to a soundproof locker room or another area of the arena. The first skater will hear the music one more time and then perform a program to the music. As each skater performs, the next skater in line will be allowed to hear the music for the third time before they perform to the music. The listening skater will not be allowed to view the performing skater. Levels: Levels should be broken by ability with ages divided appropriately. Judging Rules: Skaters are judged on originality, pattern, technical (the ability to include jumps and spins) and music interpretation/expression. Spins and jumps performed must be appropriate to competition level. Time: Music Duration: Pre-Free Skate - No Test: 1:00 Max Pre-Preliminary - Preliminary: 1:00 Max Coaching: There is to be no instruction allowed during this event from coaches, parents, or fellow skaters. Staging area must be kept clear except for ice monitor and listening competitor. SPINS CHALLENGE General event parameters: Spins may be skated in any order. Connecting steps are allowed, but will not be taken into consideration in scoring. Spins may not be repeated. Only required elements may be included. All events are skated on ½ ice. Minimum number of revolutions are noted in parentheses. Level Time Skating rules / standards Beginner 1:30 max. Upright one-foot spin (3) Upright two-foot spin (3) Sit spin (3) High Beginner 1:30 max. Upright one-foot spin (3) Upright two-foot spin (3) Sit spin (3) No Test 1:30 max. Upright one-foot spin (3) Upright two-foot spin (3) Sit spin (3) Pre Preliminary 1:30 max. Upright one-foot spin (3) Upright back-scratch spin (3) Sit spin (3) Preliminary 1:30 max. Forward scratch to back scratch spin (3) Combination spin with no change of foot (4) Sit spin (3) 11

Bolton s Bolton Ice Palace 145 Hop River Road Bolton Connecticut 06043 860-646-7851 Basic Skills Competition Sunday, June 10, 2018 US Figure Skating Approval No. 27767 Register online via Entryeeze.com or submit the completed form, with fees, no later than May 26, 2018 Name Date of Birth Sex: Address City State Zip Phone Email Skater s Name Pronunciation Parent Name Learn to Skate/Basic Skills Members If you are in Learn to Skate and Private lessons Fill Out Both Sides Current Basic Skills Level Basic Name Skills Program Location Test Passed: FS Age Sex MIF USFS Basic Skills Number Parent Email Program Director Signature Private Lesson Skaters/Full USFS USFS Number Current Club Private Coach Name Coach Email Coach Signature Please check the events(s) you are entering COMPULSORY PROGRAMS WITH NO MUSIC: Basic Elements Event Pre-Free Skate-Free Skate 6 Introductory Levels Snowplow Sam Compulsory Event Compulsory Event Compulsory Moves Basic 1 Basic 4 Pre-Free Skate Beginner No Test Basic 2 Basic 5 Free Skate 1 Free Skate 4 High Beginner Pre-Preliminary Basic 3 Basic 6 Free Skate 2 Free Skate 5 Preliminary Free Skate 3 Free Skate 6 PROGRAMS WITH MUSIC: Basic Program Event Pre-Free Skate-Free Skate 6 Introductory Levels Test Track Well Balanced Snowplow Sam Program Event Free Skate Event Free Skate Event Free Skate Event Basic 1 Basic 4 Pre-Free Skate Beginner Pre-Preliminary No Test Basic 2 Basic 5 Free Skate 1 Free Skate 4 High Beginner Preliminary Pre-Preliminary Basic 3 Basic 6 Free Skate 2 Free Skate 5 Preliminary Free Skate 3 Free Skate 6 Showcase Spins Interpretive Basic 1-6 Beginner Pre-Preliminary Pre-Free Skate - No-Test Pre-Free Skate-6, Beginner, High Beginner High Beginner Preliminary Pre-Preliminary - Preliminary No Test, Pre-Preliminary No-Test Preliminary Entry Fee is $55 for first event and $15 for each additional event. First Event $ 55.00 Additional Event # @ $15/each = $ Register online via Entryeeze.com or make checks TOTAL $ payable to Bolton Ice Palace 145 Hop River Road, Bolton, CT 06043 Certification of Competitor: The Competitor is eligible to enter the events checked. It is agreed that the competitor and family holds the Bolton Ice Palace harmless from any and all liability either during practice or the competition, and from any and all liability for damages to or loss of property. Competitor Signature (parent/guardian if minor) Date PAYMENT: l AMOUNT l CHECK # 12 CHARGE CASH