Sacred Heart CYO Softball Instructional (8U) Division Rules (Effective 2010 Season, Updated 4/22/10 Draft)

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Sacred Heart CYO Softball Instructional (8U) Division Rules (Effective 2010 Season, Updated 4/22/10 Draft) A. Official Rules B. Use of Players / Substitutions C. Positions in the Field D. Batting and Baserunning E. Game Completion and Mercy Rule F. Not Enough Players G. Infield Fly Rule H. Obstruction and Interference I. Contact Rule and Head-first Sliding J. Pitching Rules K. Field Preparation and Reconditioning, Warm-up s L. Dugout Behavior M. Umpires N. Protests O. Rescheduling Rainouts and Other Stopped Games P. Recording and Reporting Scores

A. Official Rules Instructional games are played with Official Softball Rules as amended to emphasize fundamental defensive play, with special limitations placed on offensive activities such as baserunning. B. Use of Players / Substitutions 1. Each player must play a minimum of three (3) innings in the field during a six-inning game, including at least one (1) inning in a non-outfield position. Unlimited defensive substitution is to be used and is critical to compliance with the minimum play provision. Failure to comply results in forfeit of game. For games in which teams do not complete six innings in the field, coaches should still make every effort to have each player play three innings in the field. 2. A continuous batting order is to be used, whereby all team players bat consistent with the lineups exchanged immediately before each game. Any player that arrives late for a game shall be placed at the end of the batting order. In instances where a player is either injured or too ill to continue playing during the game, that player s turn can be skipped without penalty. The continuous batting order does not change throughout the game and is therefore independent of the defensive changes made. C. Positions in the Field Teams will have 10 players in the field: Pitcher, Catcher, 4 Infielders, and 4 Outfielders. Outfielders must play a reasonable distance beyond the perimeter of the infield baseline and an extra infielder is not permitted. No outfielder can cover a base when the ball is fielded by an infielder; however, an outfielder that fields a ball in the outfield may make an out on a base as a continuation of play. Pitchers are positioned for defensive purposes only and should line up on either side of the coach pitcher, while not being in front of or too close to the coach pitcher (as a safety measure). D. Batting and Baserunning 1. All batters must wear protective helmets equipped with facemasks. This requirement was implemented by Babe Ruth Softball before the 2008 season. 2. Three strikes on the batter is not a strikeout; instead, each batter is permitted to receive a maximum of five pitches in any at bat, regardless of the number of strikes realized. If the player does not put the ball into play on the fifth pitch, the at bat shall be considered a strikeout and an out recorded. If the fifth pitch results in a foul ball, the at bat continues under the same scenario as the fifth pitch (a pitch not struck will result in a strikeout being recorded.) 3. Coaches are to encourage all batters to swing at good pitches. 4. Bunting is not permitted in this Division.

5. Stealing and taking leads are not permitted in this Division. 6. Batters hit by a pitch do not receive a free pass to first base, and should remain batting. If injury makes it impractical to continue the at bat, move on to the next batter in the order without penalty. 7. A batted ball that strikes the pitcher or any part of the bucket used by the pitcher will result in a Dead ball with immediate stoppage of play, regardless of where the ball goes after contact with the pitcher or bucket. The batter is awarded first base, and other baserunners do not advance unless forced (this play is essentially treated like a base on balls in official softball rules). Note: this is not an automatic all runners advance one base result. 8. The instructional softball division will feature bases that are 45 feet apart from each other. This will be done to increase the quality of play by improving the chance of the defensive team successfully converting outs on balls put into play. 9. On plays where the ball never leaves the infield, runner advancement is limited to one base from where the runners were when the play began. 10. On balls hit into play into the outfield, a baserunner cannot advance any further than where she is at the moment the retrieved, incoming ball breaks the grass / dirt plane of the infield. At that point, the play should continue through to its natural completion, however, runners that were not halfway to the next base at the time the ball returned to the infield will be sent back to the previous base. For example, a runner is past the halfway point on his way to third base when the ball thrown by an outfielder passes into the infield. The runner can try to continue to third base and will be allowed to stay there if he makes it to the base without being put out. She is not automatically safe at third just because she was already past the halfway point. Similarly, a runner that is less than halfway to third base when the incoming ball enters the infield is not automatically entitled to a free pass to return to second base. The play should continue through to its natural completion. If the runner is tagged while retreating back to second base, she is considered out. If the runner continued to run to third base during the same play and is thrown out, the out stands as well. She is sent back to second base after the play if she makes it to third before being put out, or if play has been halted as a result of an attempted out at another base. Finishing the plays through to natural completion promotes intelligent base running and defensive work consistent with older levels of softball, while mitigating the risks associated with overthrows. Nonetheless, coaches should be reasonable in their assessment of runners advancement. Judgment regarding whether a runner has passed the halfway point is solely the responsibility of the umpire and is not to be questioned. It can be difficult for the umpire to simultaneously note (among other things) when the ball passes into the infield, where each runner is located, and whether runners are touching the bases. So if an umpire asks a coach from either side for

some assistance in determining any of these items, please be truthful knowing that you too could be faced with the same difficult situation. During the end of season tournament, it is recommended that the halfway hashmarks between the bases be marked with chalk when the fields are lined. 11. There is no additional advancement on any errant throw (originating from either infield or outfield) that goes past any base. For example, there s a base hit to the outfield, and runner is attempting to go from first to third. Outfielder s throw goes past the third baseman, however, the runner cannot advance to home and all other runners are to return to the base they were entitled to at the time the ball broke through the grass /dirt infield plane. E. Game Completion and Mercy Rule A regular game consists of six (6) innings, with the game becoming official after completion of four (4) innings. (3-1/2 innings if the home team is ahead after the top of the fourth inning). When weather (rain, lightning, darkness) prevents the completion of at least six innings, games shall revert back to the last completed inning for determination of final score. At that point, tie games (during the regular season only) that have completed four innings of play will officially be declared a tie and not resumed. Additionally, no new inning (top half) shall begin for any regular season game (including extra-inning games) after the game has reached the 2 hour mark (subject to adequate daylight). Exception: For all Saturday games (including the final game of the day), the no new inning cutoff will be at the 1 hour, 45 minute mark. At that point, the current inning (top and bottom) is to be completed and the game declared official (even with a tie score). In the event that inning still cannot be completed due to darkness or weather, the entire partial inning is declared void and the game reverts back to the last completed inning for the purposes of determining final score. Any attempts to artificially delay the progress of a game, for the possible purpose of having a game called without playing to its natural completion, will result in forfeit. A game that does not match the definition of an official game as outlined above may also be declared official upon mutual agreement of the head coaches, without becoming a suspended game to be resumed at a later date. As an example, this could come into play for a lopsided game that completes just three innings, or in early season games where darkness may limit the potential to complete a game of even four innings. Mercy rules: For all innings preceding the declared final inning (see explanation of final inning below), once a team scores 3 runs in an inning (or has seen three outs made) that turn at bat is completed. Whether a team bats through its entire order is not relevant. Under no circumstances will any runs count beyond 3 per inning (even if a 4 th run could have potentially scored on the same play as the 3 rd run). A team is limited to 5 runs in the final inning of a game, with the final inning being declared through mutual agreement by the coaches from both teams prior to the start of the inning (this includes instances where a normal six-inning game is not practical due to time, weather, or other circumstances). In the event a tie score results in any subsequent innings being played beyond

the previously declared final inning, the 5 run limit will continue to apply through the conclusion of the game (time permitting). In consideration of the run limits outlined above, a situation could exist where it is not mathematically possible for a team to win (based on the score and number of innings left). The game can be terminated upon the agreement of both head coaches, or if time permits, play can continue for developmental purposes upon mutual agreement by the coaches; however, the game s official outcome will have already been determined. F. Not Enough Players A team can begin a game with as few as 7 players present. If additional players arrive after the start of the game, they should be entered at the end of the batting order. A team with less than 9 players may borrow players in each inning to round out its lineup. Any borrowed player will be determined by the lending team s coach, however, the player should be instructed to play to the best of his abilities, and should play catcher or outfield only. If the team does not have its own 8 th player show up by the end of the second inning, the game can be declared a forfeit but still played through to a reasonable end for the players developmental purposes. G. Infield Fly Rule This Division does not use the Infield Fly Rule. It is not reasonable to assume that players at this age will catch any ball, let alone have the intent and skill to let a ball drop for the purpose of tricking a baserunner into a double play. H. Obstruction and Interference Defensive players without the ball are to yield the base to oncoming runners and should not stand in the runner s base path while not making a play. This is very common and result in player collisions. Obstruction (failure to yield to the runner a base, or base path if the fielder does not have the ball or is not attempting to make a play) should result in a verbal warning being issued to the defensive player. Repeated instances of obstruction could result in the umpire essentially placing the runners where he thought they would have advanced if the obstruction had not occurred. In doing so, the umpire is of the judgment that the player s progress was so severely impeded that he would have otherwise advanced to the base with ease were it not for the obstruction. If a baserunner makes no attempt to avoid a fielder in the base path pursuing a ball and makes contact that prevents the defensive fielder from making a play, interference should be called and the baserunner is called out. The umpire makes a judgment to place the runners based on where they were at the time of the interference, not necessarily where he thinks they would have ended up had the interference not occurred. (The defense gets the benefit of the doubt here, for an infraction on the offensive team) Also, baserunners that are struck by a batted ball in fair territory are declared out and the play is immediately dead. The batter goes to first base and all other runners remain where they were

before the play, unless forced to advance. A runner cannot score from third when this happens. For example: bases loaded, runner from second gets hit by ground ball between second and third. That runner is out, the batter goes to first, the runner on first is forced to advance to second, and the runner that began the play on third remains there, as the runner being put out between second and third removes the force for the runner on third. Note. Official rules would result in this call not being made if the batted ball had already passed an infielder who had missed an opportunity to field the ball. We re not intending to make that fine of a distinction here, with the idea that runners should get into the habit of trying to avoid contact with all ground balls. I. Contact Rule and Head-first Sliding If in the umpire s judgment a runner attempting to reach any base intentionally and maliciously runs into a defensive player, he/she will be called out on the play and ejected from the game. The runner must slide or otherwise attempt to avoid contact. Head-first sliding is not allowed. Exception is when a player is diving back to a base from a somewhat stationary position, while not trying to advance to the next base. Baserunners attempting a head-first slide while advancing to the next base will be automatically called out in all instances, and will be ejected from play for a second infraction in any single game. J. Pitching Each batting team shall be responsible for providing a pitcher (coach or otherwise) to pitch to that team s batters. This coach will also serve as Umpire for all plays on the field if no umpire is assigned to work the game. Pitchers will stand no less than 32 feet from the batter. This is consistent with Babe Ruth Rules for the 8U program. Pitches should be made at a reasonable speed, arc, and distance to promote quality play. Exception: pitchers may be positioned closer than 32 feet if the batter is a 6-year old player. K. Field Preparation and Reconditioning, Warm-up s Both teams are responsible for preparing the field before the game. This includes the batter s box, pitching area, bases, and anything else that needs to be addressed, including setup and testing of the pitching machine. General team warmup s are not to be conducted on the infield. Instead, the outfield area is to be used provided that field preparation is being adequately addressed. Both teams are also responsible for cleaning up the field after games as well. Fields should be left in a condition that makes them ready for another game s use. Additionally, filling in holes around home plate and the base areas will increase the likelihood that the field is still playable the next day if there is rain overnight. Before leaving the dugout area, coaches and team members are responsible for picking up any trash and scanning the area for any items that might otherwise be left behind. L. Dugout Behavior

Cheering for teammates is encouraged and a great way to keep players minds on the game at hand. However, it is requested that loud, team rally chants and songs be discouraged. Hitting the fence with bats or rattling the fence is not permitted at any time. Only one player is permitted in the on-deck area. All other players are to remain in the dugout, which is not to be perceived as a jungle gym. Also, all gates are to stay closed during play, to protect the players and anyone who might inadvertently enter the players area. In addition, the Sacred Heart Code of Conduct is to be followed by all players, coaches and parents. M. Coaches Roles and Umpires Early in the season, the defensive team can position two coaches in the outfield to provide verbal assistance to players during the game. This should be gradually discontinued over the course of the season, to the point that defensive coaches remain in the dugout the entire game by the time the tournament begins. It is also helpful to have a coach or adult volunteer stand behind the team s catcher, to provide help with the catcher s positioning and to also help speed along the game by making the throws back to the person feeding the pitching machine. The umpire has complete charge of the game and has final say on all matters. Abusive, offensive, or belligerent language directed at players, umpires or coaches by anyone (including parents) may result in forfeit at the umpire s discretion. Coaches and parents are expected to be supportive of the umpire s efforts and maintain the flow of the game in the interest of quality play. N. Protests In this Division, formal protests will not be entertained by league officials. Any differences should be resolved quickly between the coaches, with the umpire directing play at his/her discretion if the coaches are unable to reach a resolution. If considered appropriate under the circumstances, a formal complaint may be made by the Head Coach (only) of a team to the Division Coordinator within two days of a game, but under no circumstances will the play of the game revert back to a situation for replay. O. Rescheduling Rainouts and Other Stopped Games A Board member on duty has the responsibility of deciding whether to begin games. Once games are started, any decision to stop a game is the result of consultation between the game s umpire and a Board member on duty. Rained out games are to be replayed in their entirety, unless the rained out game has been declared official or the coaches of both teams agree to resume an otherwise unofficial game that had begun before being rained out. All makeup games will be played in the next available opening in the league schedule. A Board member responsible for scheduling will confirm arrangements with the coaches and have the final decision regarding the rescheduling. Any game not played in the reassigned time may be considered a forfeit by the team(s) that fail to show up.

League officials reserve the right to modify rainout makeup rules (including the decision to not make up a game), particularly during periods where there is a backlog of rainouts or other league activities. P. Recording and Reporting Scores Team scorekeepers should confirm the game score with the other team periodically throughout the game. In instances where a discrepancy exists and cannot be readily resolved, the home team s scorebook is to be considered the official scorebook. Additionally, final scores are to be emailed (by both teams: win or lose, home or away) within 24 hours to the email address used by the league, shcyobaseball@yahoo.com, to allow for posting of scores and updating standings at the league s website.