LOVELAND YOUTH BASEBALL ORGANIZATION 2016 RULES

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LOVELAND YOUTH BASEBALL ORGANIZATION 2016 RULES The LOVELAND YOUTH BASEBALL ORGANZATION (LYBO) joined Little League Baseball for the 2008 Season. LYBO will follow Little League rules as outlined in the Little League Rule book. Little League rule books will be provided to the coaches of every team prior to the start of the season. Some key rules to be aware of with Little League are: 1. Age Limit/Birth Date Cut-offs will follow the Little League established dates. Players will be allowed to play at the next age level if they are playing with their class or with an older sibling, otherwise an exemption from the League Director and VP of the Age Group is required. 2. All kids that live within the Loveland Little League expanded boundary (regardless of where they go to school) will be allowed to play in the LYBO organization. If the player s residence is outside of our boundaries, they will not be eligible to play on the LYBO Little League District 9 All Star teams. 3. For ages 5-12, the bat width limit is 2¼ barrel and the bat length limit is 33 inches and all non-wood bats must be marked with a BPF (Bat Performance Factor) rating of 1.15 or less. For ages 13-14 (JR division), the width limit is 25/8 barrel and the length limit is 34 inches. For ages 15-16 (SR division) the width limit is 25/8 barrel and the length limit 36 inches. Also for 15-16, the bat cannot weight more than 3 ounces less than the length of the bat (ie, a 33 inch bat must weight 30 ounces or more). All non-wood bats must meet the BBCOR performance standard and must be labeled with a permanent certification mark. The 2¾ diameter bat is not allowed in any division. 4. The catcher mask will have to have the dangly throat guard on any mask and a skull cap mask cannot be used for ages 5-12 (full head gear has to be used). 5. No metal spikes are allowed for ages 12 and under. 6. Batting Donuts are not allowed. 7. For ages 12 and under, there are no lead offs or balks. Runners cannot steal until the ball crosses home late. 8. Field dimensions for each age group are as follows: a. Age 14 and over are 60 ft pitching and 90 ft base paths b. Age 13 is 50ft pitching and 70 ft base paths. c. Ages 9-12 are 46 ft pitching and 60 ft base paths i. 12U rec league will use 46 ft pitching and 65 ft base paths d. Ages 7-8 pitching distance is 42 ft with 60 ft base paths e. Ages 5/6 pitching distance is 42ft with 50 ft base paths 9. Players in the 13 and older age groups play regular baseball rules. Little League has pitch count rules which LYBO has adopted. This document will outline additional rules that will be implemented in addition to those in the Little League Rule Book. The following Rules will be implemented for LYBO Recreational Little League Organization:

For the 5 (T-ball), 6 and 7/8 age groups, which fall below the Majors division, additional rules have been developed and are shown in Appendix A for 5 and 6 year olds and Appendix B for 7-8 year olds. Roster batting is mandatory at all age levels. Game length for each age group will be as follows: o Ages 5/6 4 innings (if teams have 8 or fewer players) o Ages 7/8 6 innings (Innings 1-3 are coach pitch, innings 4-6 are kid pitch) o Ages 9/10 6 innings o Ages 11/12 6 innings o Ages 13/14 7 innings o Ages 15/16 7 innings For the 7/8 and 9/10 age groups, innings end after three (3) outs or five (5) runs are scored, whichever comes first for innings 1-5. The 6 th inning will have no run limit. There will be a minimum playing time in the field for all age groups. No player will be made to sit the bench for more than 2 innings. The minimum infield playing time is as follows: o Ages 5-10 1 inning must be in the infield o Ages 12 and up will follow LL rules as spelled out in the Little League Rule book. For District tournaments and beyond, Little League tournament rules for playing time will be followed. Teams may start games with less than 9 players, but must have 7 players to play. If the team has only 7 or 8 players, the team will have to take an out in the batter order for each player it is missing. For example, if a team has 8 players, the 9 th slot in the batting order will be an automatic out. If a team has 7 players, the 8 th and 9 th slots will both be automatic outs and so on. If a team starts a game with 7 players and drops to 6 during the game, the game will be stopped and the other team declared the winner. Game Balls The home team is responsible for supplying one (1) new game ball, and one (1) serviceable ball of the same type as a back-up. For the 5 and 6 year old age groups, reduced impact balls will be used. Uniforms All players must wear a hat in the field. Catchers must have proper protective equipment (mask/helmet, chest guard, knee guards, and cup). All batters must wear a batting helmet and pitchers a pitching helmet. Managers Code of Ethics: 1. Know the rules of the game and teach them to your players. 2. Always stress safety aspects of baseball in games and practices. 3. Always treat you players with respect during games and practices. 4. Always treat the umpires with respect, no matter what the call. 5. You are responsible for the conduct of your players and fans. 6. Never use profanity or vulgar language 7. Do not allow alcoholic beverages in the vicinity of the playing fields. 8. Do not allow tobacco products on the field of play. 9. Managers/coaches are not to be located behind the backstop while the ball is in play. 10. Intimidation of opposing players, coaches or parents, will not be tolerated.

Appendix A Loveland Little League 5U T-Ball 2016 Rules Batting order: Continuous batting order with an inning ending after all players on the roster have batted (All players must have a turn at bat each inning, regardless of number of outs). Coaches will call the outs. Foul Balls: The coaches should line with chalk a 10-foot semi-circle in front of home plate from the first base foul line to the third base foul line. Any hit balls within or on the line of this 10-foot circle will be considered a foul ball. Base Running: No Stealing. All kids must stay on the base until the ball is hit. The runner must return to the base if the ball isn t hit. Overthrow rule: A runner cannot advance on an overthrown ball to a defensive player (whether caught or not) at a base where there is a potential play. (E.g. If there is an overthrow at first, the runner must stay at first.) This rule is to allow the defense to try to make good plays in the field. A base runner can only advance one base on a hit ball remaining in the infield. On a ball hit to the outfield, base runners advance at their own risk. Outs: While the entire team will bat in an inning, players will be called out on the bases if the defense makes an out. The player should leave the base if they are called out. There can be more than three outs in an inning. Coaches will call the outs. Last Out/Last Batter: The batting team lets the opposing team s coach know when the last batter for the inning is at the plate. The inning ends based upon one of following situations. 1.) The defense makes an out, the inning is over. 2.) The batted ball remains in the infield, runners can only advance one base consistent with the overthrow rule above. 3.) Ball hit to the outfield, runners can advance at their own risk. The inning ends when the defensive team tags home plate. Game length: Game length will be 3 innings. Games typically last 1 hour. No bunting. Coaches on the field: There can be up to 3 defensive coaches on the field (in the outfield). Umpires: We will not have umpires in 5U T-Ball. Coaches will call outs. Game Score: We will not keep a game score or league standings.

Base/Pitching Distances: o Pitching Distance 42 Feet (For placement of kids for defensive purposes.) o Base Distance 50 Feet

Loveland Little League 6U Coach Pitch 2016 Rules Batting order: Continuous batting order with an inning ending after all players on the roster have batted. (All players must have a turn at bat each inning, regardless of number of outs) Coaches will call the outs. Foul Balls (for use only when batting from a Tee): The coaches should line with chalk a 10-foot semi-circle in front of home plate from the first base foul line to the third base foul line. Any hit balls within or on the line of this 10-foot circle will be considered a foul ball. Base Running: No Stealing. All kids must stay on the base until the ball crosses the plate. The runner must return to the base if the ball isn t hit. A base runner can only advance one base on a hit ball remaining in the infield. On a ball hit to the outfield, base runners advance at their own risk. Overthrow rule: A runner cannot advance on an overthrown ball to a defensive player (whether caught or not) at a base where there is a potential play. (E.g. If there is an overthrow at first, the runner must stay at first.) This rule is to allow the defense to try to make good plays in the field. Outs: While the entire team will bat in an inning, players will be called out on the bases if the defense makes an out. The player should leave the base if they are called out. There can be more than three outs in an inning. Coaches will call the outs. Last Out/Last Batter: The batting team lets the opposing team s coach know when the last batter for the inning is at the plate. The inning ends based upon one of following situations. 1.) The defense makes an out, the inning is over. 2.) The batted ball remains in the infield, runners can only advance one base consistent with the overthrow rule above. 3.) Ball hit to the outfield, runners can advance at their own risk. The inning ends when the defensive team tags home plate. Game length: Game length will be 3 innings. No bunting: Coaches on the field: There can be up to 2 defensive coaches on the field (in the outfield). Umpires: We will not have umpires in 6U coach pitch. Coaches will call outs. Game Score: We will not keep a game score or league standings.

Base/Pitching Distances: - Pitching Distance 42 Feet (For defensive player placement.) - Base Distance 50 Feet Coaches Pitch (All innings) Batting team s Coach will pitch not more than 5 pitches (overhand, not underhand) to a batter. If the batter does not hit a fair ball within 5 pitches, the batter will hit from a tee. In order to maintain the pace of the game, a parent or coach will be required to act as the catcher, including returning the ball to the pitcher. The player catcher will be used only in the last inning and should remain in gear next to the parent/coach and should be involved in any plays on the field and when the batting tee is used. The coach pitcher should be at a pitching spot approximately 40 feet from the batter. The defensive player pitcher must be at least 5 feet from the coach pitcher.

Appendix B Loveland Little League Ages 7/8 Minor League 2016 Rules Pitching: Kids will pitch innings 4, 5 and 6 (We will still have coach pitch in the first three innings). No kid pitcher will pitch more than 1 inning (or 3 consecutive outs) or the maximum pitches allowed by Little League, whichever is less. Once the pitcher throws ball four, the coach from the team batting will enter the game and pitch to that batter, continuing with the existing count until the ball is either put in play or the batter strikes out. For example, the kid pitcher takes a batter to full count and then throws ball four, the coach will then come into the game and pitch until that same batter puts the ball in play or strikes out. (The coach may not exceed 5 pitches, unless the final pitch is fouled off. If a coach throws 5 pitches and the ball is not in play or the batter has not struck out, it will be considered a strike out. This is to avoid a batter waiting for the perfect pitch.) The coach pitcher will then leave the game until needed. There will be no walks awarded. (This rule is to encourage the development of pitchers and hitters). Batting: Continuous batting order must be used. Again, there will be no walks. An at-bat will be complete by either putting the ball in play or a strike out. Base Running: There is no leading off or stealing. All kids must stay on the base until the ball crosses the plate. The runner must return to the base if the ball isn t hit. The umpire will give one (1) warning for improper leading off per team/per game, on the second offense; the runner will be called out. Any runner that does not attempt to get around a fielder who has the ball and is making a tag will be called out if contact is made. Any runner who intentionally plows into or over a fielder who is attempting to make a play will be removed/ejected from the game. Infield Fly Rule this rule will not be enforced. Outs: During coach-pitch each player is allowed a total of five (5) pitches with the batter called out if they don t swing at the 5 th pitch. If a player hits a foul ball on the 5 th pitch, they continue their at-bat. The umpire keeps track of pitches and # of swings. A strike will only be called if the batter swings and misses or fouls the pitch off. A player can strike out swinging during coach pitch ball. Players will be called out on the bases if the defense makes an out. Bunting is Legal: If the ball is bunted foul on the third strike or 5 th / final pitch (when coach pitching), the batter is out.

Overthrow rule: A runner cannot advance on an overthrown ball to a defensive player (whether caught or not) at any base where there is a potential play. (E.g. If there is an overthrow at first, the runner must stay at first.) This rule is to allow the defense to try to make good plays in the field. Additionally, a ball put in play to the outfield will be considered dead once it is thrown or run back into the infield and crosses the base paths to the infield. At that point runners must stop at the base to which they were headed or stay on the base they have reached. Run Limits: Innings end after three (3) outs or five (5) runs, whichever comes first, for the first five innings. The overthrow rule IS STILL IN EFFECT. The sixth inning will have no run limit. Fielders: There are ten (10) defensive players, normal infield positions, plus 4 outfielders (Left, Left Center, Right Center, and Right) are allowed on the field. Players must stay in their positions until the ball is hit. Infielders should be no closer than 6 feet inside the base path. Out fielders must be 12 feet behind the base path (or on the outfield grass). Pitchers (includes the adult pitchers) must stand on the pitching rubber. Coach Pitch: Batting team s Coach will pitch not more than 5 pitches (overhand, not underhand) to a batter. The batter must swing at the 5 th pitch. If the batter does not hit a fair ball within 5 pitches, the batter will be called out unless the 5 th pitch is a foul ball. If a player hits a foul ball on the 5 th pitch, they continue their at-bat until they miss a pitch or hit the pitch into fair territory. The coach pitcher should be at a pitching spot approximately 45 feet from the batter. During coach pitch, the pitcher position must be at least 5 feet from the coach pitcher. A batted ball that hits the coach pitching is considered a dead ball, even if the pitching coach intentionally fields the batted ball (just by instinct). The batter continues batting (if it s the 7 th pitch, it s considered a foul ball). It will be the player pitcher s responsibility to field all thrown balls to the pitcher s position after a batted ball is hit into fair territory. Thrown balls must be avoided by the adult pitcher until the play is over. If the coach pitching is hit by a thrown ball in the infield, the play is dead and the runners can advance no more than the base they would have occupied. The umpire may call the batter or runner out if they feel a play on the batter/runner would have been made and the coach did not make an effort to avoid the ball. Playing time: This is a recreational league, and the focus is on teaching the game of baseball. No player should sit the bench more than two innings per game where a

minimum of one (1) inning of infield must be played (an inning is considered 3 consecutive defensive outs made by the defensive team or the offensive team reaches the run limit). A game shortened due to weather is the only exception to the minimum playing time requirement. Continuous batting order applies so every player bats. If a player leaves, gets sick, goes to the bathroom, etc., and misses their at-bat, there is no penalty. That player will be allowed to bat when his turn comes up again if they are capable. Players Pitch: Pitch count rules must be adhered to for player pitch. There are no balks. Game length: Games will be 6 innings: 3 innings of coach pitch and 3 innings of player pitch. If the game is tied after 6 innings, the games will continue with player pitch. Run Rule: There is no run rule given the run limit in place during innings 1-5. Umpires: There will be one umpire for 8U games. During coach pitch, he/she will be in the field and call the bases, including plays at home plate. During player pitch, the umpire will move behind the plate and call balls and strikes. Batters cannot be walked, however batters can be called out on strikes. Base/Pitching Distances: o o Pitching Distance 42 Feet Base Distance 60 Feet

Loveland Little League Ages 10U Minor League 2016 Rules Pitching: Coaches are encouraged to develop pitchers by pitching a variety of pitchers throughout the season. Coaches will follow the Little League rule regarding pitch counts and rest. Run Limits: Innings 1-5 end after three (3) outs or five (5) runs, whichever comes first. The 6 th inning will have no run limit. If after the sixth (6 th ) inning the game is tied, play may continue until one team scores more runs at the end of a complete inning or time expires (no new innings may begin after 1 hr and 50 minutes on the weekend if a game is scheduled on that field following the current game) or there is not enough light to continue play as determined by the umpire. Playing time: This is a recreational league, and the focus is on teaching the game of baseball. No player will be made to sit the bench for more than 2 innings per game and they must play a minimum of one (1) inning of infield (the catcher s position is not considered infield for the purposes of this rule and therefore the player must play another infield position) must be played (an inning is considered 3 consecutive defensive outs made by the defensive team or the team batting reaches the run limit). Dead ball: A ball will be dead once a catcher has control of the ball (no runners may steal home on a passed ball or an overthrow back to the pitcher). If the defense makes an attempt on a runner, then that runner may advance one base (even to score at home).

Appendix C Loveland Youth Baseball Org. (LYBO) Pitch Count Policy Effective for the 2016 Little League Season Reason For Policy The LYBO Board believes it to be in the best interests of youth baseball players to limit the number of pitches thrown in a game and over a week. Ultimately, this pitch count policy is about player safety attempting to minimize the risk of injury due to overthrowing young arms. This pitch count policy applies to all Little League teams and LYBO fully supports it. Any potential penalties for violating this rule would be consistent with those outlined in the Coaches Code of Conduct. The summary, for convenience, of the Little League pitching rules is below: Rule Summary Approximate Age Max Pitchers Per Approximate Age Max Pitches Per Day Day 7-8 50 13-14 95 9-10 75 15-16 95 11-12 85 17-18 105 Rules Notes: 1. There are specific rules about how many days rest are required between starts. These rules are spelled out below for ages 14 and under (ages 15-18 see Little League Rule book): a. If a player pitches 66 or more pitches in a day, four (4) calendar days of rest must be observed b. If a player pitches 51-65 pitches in a day, three (3) calendar days of rest must be observed c. If a player pitches 36-50 pitches in a day, two (2) calendar day of rest must be observed d. If a player pitches 21-35 pitches in a day, one (1) calendar days of rest must be observed. e. If a player pitches 1-20 pitches in a day, no (0) calendar days of rest is required 2. Little League also specifies that any player who delivers 41 or more pitches in a game cannot play catcher for the remainder of the day (which would include double headers). 3. A 12U player and below may not pitch in more than one game in a day, no matter the pitch count in the first game. 4. If a pitcher hits a pitch count limit while facing a batter, the pitcher may continue to pitch until any one of the following conditions occur: 1. That batter reaches base; 2. That batter is put out; 3. The third out is made to complete the half inning. That pitcher will remain under the pitch count limit reached provided they do not deliver another pitch to the next batter. 5. In suspended games resumed on another day, the pitcher of record at the time the game was halted may continue to pitch to the extent of their eligibility for that day, provided the pitcher has observed the required days of rest. Tracking:

1. It is expected that each LYBO manager will count pitches during the game. Generally this should be by the individual managing the scorebook, recording pitches directly in the scorebook. 2. A pitcher s final pitch count must be entered at the same time as the pitching change. 3. There will be a game-based Pitch Count Form required to be completed after each game and submitted by the Sunday of each week to the appropriate League Director for review. We do not expect this form to be signed by the opposing coach or umpire. This form will be provided electronically. 4. It is important to note this policy is really on the Honor System - with the accuracy of this information incumbent upon the Manager. This policy is about protecting youth players from injuries.