NHSA Practice Plans Mark Ruest NHSA Director of Coaching March 15, 2008
Name Mark Ruest Topic Dribbling to Penetrate Date 4/3/2009 DESCRIPTION ORGANIZATION KEY COACHING POINTS [Free Dribbling in Grid] Introduce Moves (Shoulder Drop / Step Over / Scissors) Keep Away Game - Vision - Use of Space - Change of Pace - Technical Execution of Moves - Good Attitude with Ball (Confidence) [1 vs. 1 by 4] Two players are Human Goals - Each has extra balll in hands. Keeps play going. Two players play 1 vs. 1 Goals and players switch after 1 min. No Full Court Press Expanded [2 vs 2 to Endzones] Grid is short and wide Dribble into Endzone to score Teams of 4 -> New group of 2 for each restartt [5 vs 5 => 4 vs 4 + GKs] May begin with Zones (Back / Middle / Front 3rds) May give a point if dribble into Final 3rd from Middle 3rd. Lift Conditionn by the End - Decide on Move Early - Dribble at center of Def. when possible. - Start move outside tackling range - Sell the move -> Get defender leaning - Explode past defender - Cut back in behind Def. when needed - Group Shape - Recognize 1 vs. 0 or 1 vs. 1 => Go Yourself - Recognize when space is created by Teammate s run - Speed dribbling technique - Encourage / Support 1 vs. 2... Play
Name Mark Ruest Topic Passing Date 4/3/2009 DESCRIPTION [Line Activity - Groups of 3 - Relay Races] One player far cone. Others near cone. Passing Patterns (Dribble to Middle Cone -> Pass; Dribble to Far Cone -> Wall Pass; Dribble to Far Cone -> Overlap; etc Vary pattern each time - Visual Com. [Transfer Boxes -> Modified Bank Game] Each team in own box. Defending team send 1 or 2 players to win ball and get it to their own side. Team in possession tries to get 5 passes in a row for a point. Add Target - Must get pass to target for points to count. Expanded [Target Game - 3 vs 3 + 4 Targets] Two Teams of 5 Get ball from one target to the other without losing possession to score ORGANIZATION Start KEY COACHING POINTS - Proper technique (Various Surfaces) - Weight of Pass (To feet or In space) - Accuracy of Pass (Put it on a specific foot or in space, etc.) - Deliver balls - Make it easy for the next person to do the next thing - Deception when needed - Keep ball moving - Find the next player - Group Shape - Play long pass when it s easy - Body Shape - Support ball early [5 vs 5 => 4 vs 4 Plus GKs] Even sided game of soccer
Neutral Name Mark Ruest Topic Receiving Date 4/4/2009 DESCRIPTION [Triangle 2 Touch => Play to Other Triangle] 2 cone triangles placed 20 yards apart. Two players at each Triangle 2 touch passing -> 1st touch to side, 2nd touch through new window 2 touches x 3 then pass to other triangle [1 vs 1 from Server] Attacker checks and receives pass Dribble through gate to score Defender - Good pass to server to score ORGANIZATION KEY COACHING POINTS - Clean technique (Various Surfaces) - Weight of first touch - Read Visual Cues -> Recognize Service - Check at angle - Body shape - Get a Peek - Read service - Make two runs (Lose Defender) - Head check - Receiving technique w/ pressure - Receiving technique w/o pressure - Support Deep Pass if played Expanded [2 vs 2 and 2 vs 2 + 1 Neutral] Two grids with gap between Neutral player always in grid with ball When 3 vs. 2 can play forward, Attacker checks into space to receive. Dribble over goal line to score [5 vs 5 => 4 vs 4 plus GKs] Even sided game
Name Mark Ruest Topic Heading Date 4/4/2009 DESCRIPTION [Circle Drill] ~ Half players form circle. Each w/ ball. Others inside circle. Check to outer an outer player. Toss-Head-Catch-Switch Vary techniques (Attacking / Defensive / Jumping / Tosser Calls) [4 vs. 1 - Back and Forth] Three teams of 4. Team 1 defends both goals. Team 2 are servers in corners. Team 3 goes back and forth to score. Team 3 plays to a server and makes runs into box. 2 mins. to score as many as possible Expanded [4 vs. 4 + 2 with Neutral Servers (Channels)] Regular game Encourage Attackers to use channel players May give 2 points for a goal from a header [5 vs 5 => 4 vs 4 + GKs] Even sided game May limit Attackers to Flank Channels to start Lift this condition before end of game ORGANIZATION - Heading Technique - Timing - Power - Accuracy KEY COACHING POINTS - Runs to Frame the box - Timing of Runs - Quality of Service
Practice Plan Form Name: Mark Ruest Date: 4/11/2009 Topic: Goalkeeper Activities Activity 1 - Team [Pass & Move] Get ball from 1 player -> Dribble -> Pass to a different player GKs use hands Players can begin to drive ball in air at GKs Points: Proper Catching Technique (Basket, Contour, etc. / Distribution Technique with Feet and Hands) Activity 2 - Goalie Wars [Goalie Wars] GK must stay on his own side. Use any method to try and score on opponent Extension - Switch GK after a goal is scored on him Points: Ready position, Footwork, Angles, Courage, Recovering to Line / Next Shot, Catching, Diving and Distribution Technique Activity 3 - Shooting Game Points: Above Plus -> Communication Name of report! 1
Name Mark Ruest Topic Shooting / Finishing Date 4/4/2009 DESCRIPTION [Combination Play to Shooting] Players in pairs (Half of the groups of 2 near Goal 1 / Other groups near Goal 2. Practice combination: Through ball, Double Pass, Wall Pass. Vary your patterns - First pair to 3 wins [Flying Changes 3 vs 3] Two teams. Each forms 3 lines behind their goal line. Balls at middle lines. Play 3 vs 3 - Ball goes out on Team 1 s half of field -> Team 1 bring new 3 on to play with new ball. Same for Team 2. First Team to 5 Wins Expanded [Bread and Butter] 3 Teams of 4 + GK s 2 Teams On and 1 Off If Team 1 Scores they get ball and attack opposite goal AND Team 2 Runs Off while Team 3 Runs On. First to 5 Wins. [5 vs 5 => 4 vs 4 Plus GKs] Even sided game of soccer ORGANIZATION KEY COACHING POINTS - Timing of Runs - Quality of Passes - Give shooting angle - Get a peek then refocus on ball - Various surfaces / techniques - Shooting - Sprint through the ball - Follow for rebounds - Good attitude - New group comes on quickly - Take advantage of opponents being out of shape - Be selfish - Take half chances - Look for 1 touch finish around top of 6 yard box. - Know where you are on the field -> In shooting range? *Can allow use of Team 3 as Neutral Bumper Players.
Name Mark Ruest Topic Shooting / Finishing Date 4/4/2009 DESCRIPTION [Combination Play to Shooting] Players in pairs (Half of the groups of 2 near Goal 1 / Other groups near Goal 2. Practice combination: Through ball, Double Pass, Wall Pass. Vary your patterns - First pair to 3 wins [Boss of the Balls] Two Teams (Each team in line on either side of coach) Coach serves ball -> First two from each team go play until a goal ball is out If out, go to end of line and coach serves new ball for next group Expanded [Flying Changes 3 vs 3] Two teams. Each forms 3 lines behind their goal line. Balls at middle lines. Play 3 vs 3 - Ball goes out on Team 1 s half of field -> Team 1 bring new 3 on to play with new ball. Same for Team 2. [5 vs 5 => 4 vs 4 Plus GKs] Even sided game of soccer ORGANIZATION KEY COACHING POINTS - Timing of Runs - Quality of Passes - Give shooting angle - Get a peek then refocus on ball - Various surfaces / techniques - Shooting - Sprint through the ball - Follow for rebounds - Good attitude - Find Space to Receive and Shoot - Take advantage of Opponent Out of Position when possible - Be Selfish -> Take Half Chances - Create Space for Partner to Shoot - Rebounds - New group comes on quickly - Take advantage of opponents being out of shape - Look for 1 touch finish around top of 6 yard box.
Practice Plan Form Name: Mark Ruest Date: 4/11/2009 Topic: Instep Progression Instep Progression Sitting (Work Left Foot and Right Foot Separately) Sitting Ladder (1 and Catch, 2 and Catch, 3 and Catch) => Ladder Alternate Feet Standing (Pairs) - Kick from Hands to Partner s Chest for a point. First to 3 Wins 1 Bounce Juggle (Instep Only) - Instep straight up => One Bounce => Instep Straight Up 1 Bounce with a Partner (As above but take turns with partner) => Work together to keep ball alive 1 Bounce (Two Touches) [Single] - Touch to Control => Touch Up => Bounce => Touch to Control => Touch Up => Bounce 1 Bounce (Two Touch) [Pairs] - As above but take turns with partner Two Touch [Pairs] - No Bounce Points: Curl Toes, Maintain Foot Position Through Impact, Head and Core of Body Steady at Impact, No Spin on Ball, Straight Up and Down, Land on Kicking Foot when appropriate, Accuracy Over Power, Strive for the Perfect Touch
Practice Plan Form Name: Mark Ruest Date: 4/11/2009 Topic: Coaching Principles of Play Game Game Starts with Service to Other Team Progress from: - 1 vs 1-2 vs 1-2 vs 2-3 vs 3 Points: 1st Attacker (Shoot / Dribble or Pass) 2nd Attacker (Distance and Angle of Support -> Find a Spot to Receive and Shoot) 1st Defender (Pressure Ball / Make Play Predictable, Cues to Drop, Communication) 2nd Defender (Cover Penetrating Ball & Opponent, Cues to Step, Communication) All the Technical Points of Dribbling, Passing, Receiving, Defensive Stance, Tackling, etc.)