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General information regarding policies and procedures can be obtained in the Recreational Sports office, located at the Student Life Center, Room 1201 or online at www.cortland.edu/recsports. REGISTRATION: Captains must submit completed entry forms online via the Event Registration & Free Agents page on the Intramural Sports website by Tuesday, October 4 th no later than 3:00 p.m. Additionally, at least one listed member of each team must attend the mandatory captain s meeting on Tuesday, October 4 th at 3 p.m. in the Student Life Center, Room 1104. Teams who do not send a representative to attend this meeting must pay a $15.00 fee before they are scheduled for competition. COMPETITION: All players must present a current, valid SUNY Cortland Photo I.D. card prior to each game in order to participate. Competition will be offered for men and women on two levels: All-School (highly competitive) and Recreational (just for fun). Recreational Sports reserves the right to move a team up to the All-School division if their performance against other teams indicates that they are an All-School caliber team. ROSTER: A minimum of 4 and a maximum of 8 players will be allowed on the roster. Individuals may participate on more than one team according to the one-night waiver rule (see below). Members of the varsity AND club basketball teams are ineligible to participate in this league. The Drop/Add deadline for this league is Monday, November 6 th. ONE-NIGHT WAIVERS: Team captains can elect to add any eligible SUNY Cortland student, faculty or staff member to their team immediately prior to the start of any league game, regardless of their roster status with the team or any other team in the league. Team captains must work with the individual to complete the waiver request form and the individual must present a current, valid SUNY Cortland photo I.D. card prior to participation. The following restrictions apply: Only one non-roster individual may be added to a team per night. That individual may participate in all scheduled games for that team on the night the waiver is completed. Each individual may only participate on one additional team per night of competition. One-night waivers do not affect the roster status of the individual. Captains who wish to make changes to their rosters must still do so using the regular drop/add procedure. Teams may only add players if existing team members are not present at game time OR if a team has empty spots on their roster (of the required gender, where applicable). Once a game has started, all late players may only sign in if the maximum number of players allowed on the roster (and/or gender, where applicable) has not been reached. Players must be in compliance with all existing eligibility restrictions in order to be added to a team. Players are only allowed to use one-night waivers during the designated drop/add period. At the conclusion of the drop/add period, individuals will be locked onto whatever roster they are listed on. LOCATION: Lusk Field House (primary), Corey Gymnasium in Park Center (secondary) RULES: A complete rules section is included in this packet. UNIFORMS: Uniforms are required to participate in this league. A legal uniform consists of numbered T-shirts or jerseys. Numbers on the front of the shirt must be at least 4 high. Numbers on the back of the shirt must be at least 6 high. Numbers may only be screen printed or ironed onto the shirt. Each member must have a different number. Team members must wear the same color shirt. Companies that you can order shirts from (generally $7-$12 each): Graph-Tex, 756-7791 Bernard s Custom Logo, 756-5951 Plan ahead. You must have proper uniforms for all games (even the first one). It takes approximately one week to receive an order. If you choose not to purchase jerseys or if you are waiting for your order, a limited number of jerseys are available for rent at $1.00 each per day at the Equipment Checkout Desk in the Student Life Center. NO REFUNDS on jerseys, for forfeits or any other reason.

EQUIPMENT: All equipment will be provided by the Recreational Sports Office. AWARDS: Championship T-shirts will be provided for the winners of the men s and women s All-School and Recreational divisions. SCHEDULES: Teams will only be officially scheduled to play in one game per week. If teams wish to participate in additional games, there are two options available: using the open games feature on the Event Registration and Free Agents page; or following the instructions in the opt-in emails captains receive every Tuesday during the regular season. Each option will be explained in further detail at the captain s meeting. Schedules are posted on Fridays by 2:00 p.m. on the Intramural Sports website online at www.cortland.edu/imts. Participants will also receive a reminder email on the business day prior to each scheduled game, when possible. These reminders are a courtesy, and participants should not rely on the reminder emails as the first notification of a scheduled game. It is solely the responsibility of the participants to find out when they are scheduled to compete. The schedule will consist of several weeks of round-robin play, followed (in most cases) by a single-elimination tournament for each level of competition to determine champions. All teams that maintain at least a 2.5 overall sportsmanship rating average during the regular season (see below) and that have played the minimum number of games required will qualify for playoffs. For this league, the minimum number of games to be played in order to qualify for post-season competition is 4. ASSUMPTION OF RISK: Inherent risks are associated with every recreational activity. Participants assume these risks when they agree to participate. All participants are strongly advised to secure health insurance coverage and to visit their physician for a physical examination prior to registration or participation. SPORTSMANSHIP RATING SYSTEM: At the conclusion of each contest, the officials and scorekeeper will assign a score to each team based on the behavior, actions, and attitudes exhibited during the course of play. In all cases, Intramural Sports Supervisors and the Intramural Sports staff may provide input which could raise or lower an assigned rating. Captains must acknowledge their team s rating by signing the score sheet before exiting the contest venue. Teams may also view their sportsmanship ratings in the intramural sports office during regular business hours or online by visiting the Team Schedules page on the intramural sports website. Behavior before, during, and after an intramural contest will be factored into each team s rating. It is the responsibility of the team captain to inform his/her teammates and spectators about the rating system. Ratings will be given in whole numbers on a scale of 0-4. Teams must maintain a minimum 2.5 rating in order to qualify for post-season competition. Teams must also maintain this rating during playoffs in order to advance. For full details about the Sportsmanship Rating System, please visit the Intramural Sports page on the Recreational Sports website. FORFEIT/CANCELLATION POLICY: Cancellations and forfeits are considered events. Any combination of 2 events shall result in the cancellation of all future scheduled games and immediate removal of a team from the league. Rescheduling for this activity will not be allowed. If teams wish to cancel a scheduled game they must provide at least 24 hours business notice (i.e., by 5 p.m. on the weekday prior to the scheduled competition) to the intramural sports office in person or via email/voicemail. The cancellation will be counted as the team s first event, no fine will be issued, and the team will remain eligible for continued participation in the league. Participation in this league is free of charge. However, by registering for this league, team captains must understand that a fine will be assessed to his/her account following the forfeiture of an intramural sports contest without following the cancellation procedure described above. The amount of the fine shall be equal to the wages paid to our intramural employees for the time of the forfeited game. For this league, the fine is $31.00. Fines are mandatory and shall be enforced by way of putting the team captain s records on hold until the fee is paid. Forfeit fines can be paid by cash or check only in the Recreational Sports office in Room 1201 of the Student Life Center. Upon payment, teams will be given the option of continuing to participate in the

league or removing their team from further competition. Should the team elect the continue participating in the league, the team captain assumes the risk for an additional fine if his/her team forfeits again. For teams who do wish to continue in the league, the forfeit fine must be paid by 1:00 p.m. on the day before the next scheduled game, or that game will be offered to other teams and your team will be dropped from further competition until the forfeit fine has been paid. Teams paying forfeit fines after 1 p.m. on Thursdays will not be guaranteed a scheduled competition during the following week of play. During playoffs, forfeit fines will not be assessed to teams who are scheduled for games outside of their indicated team availability. Lastly, teams who wish to request to not be scheduled on one or more specific days to avoid known conflicts must submit the request to Recreational Sports by Wednesday of the week before the date of the request. Please keep in mind that our weekly schedules run from Monday through the following Sunday. Recreational Sports will accommodate all requests received in a timely manner, but we respectfully ask that teams keep their availability up to date. Changes to team availability may be made in the Recreational Sports office during regular business hours. GRACE PERIOD: Please note that game time is forfeit time. However, in an effort to reduce the number of forfeited competitions and to accommodate the busy schedules of our students, Recreational Sports will be implementing the following policy for weekly scheduled league competitions: If the minimum number of participants are not present and ready to participate at the time of their scheduled competition, the game clock will be started and the late team will be given a 3-minute grace period to arrive. Of course, all team members must then check in with the scorekeeper and the captains meeting must be held before play can begin. The game clock shall not stop during this process and extra time shall not be added to the game clock to make up for lost time. If the minimum number of participants has still not arrived by the end of the 3-minute grace period, the contest shall be declared a forfeit and the aforementioned forfeit fine will be assessed to the team captain. Recreational Sports respectfully asks that teams do not take advantage of this grace period and instead arrive at least 5 minutes before the scheduled time of competition.

1. The game shall be played on a full court. SUNY Cortland Intramural Sports 4 On 4 Basketball Rules 2. The game shall be contested by two teams of four players. Each team must have a minimum of four players to start a game. Once the match is in progress, a minimum of three players may continue if a player is injured and the officials determine that the team has a reasonable chance to win. 3. Playing time shall be split into two 15-minute halves. Each team will be allowed two, 1-minute time-outs per game. The clock shall run continuously except during team or official time-outs AND during the last minute of each half. During that time, the clock will stop on every whistle AND made basket. 4. The game shall start with a jump ball. In every subsequent jump ball situation, the alternating possession rule will be in effect. 5. Mercy Rule: a. Automatic: None b. Elective: Team is trailing by 25+ points w/ 5 left in the 2 nd half c. For more information regarding automatic/elective forfeits, please visit the Policies and Procedures page on the Intramural Sports website. 6. All common, personal and technical fouls shall be counted against an individual and team total. a. Individual players will foul out at the assessment of their fifth personal foul. b. Teams will enter the bonus ( 1-and-1 ) at the assessment of their opponent s 5 th team foul. c. Teams will enter the double-bonus (2 shots) at the assessment of their opponent s 7 th team foul. d. Team fouls reset between the 1 st and 2 nd half, but carry over in overtime (playoffs only). e. Any offensive foul shall result in loss of possession and disallowing any converted basket. f. Flagrant and intentional fouls shall never result in possession of the ball. 7. All foul shots will be taken during the course of play. The shooter should report immediately to the foul line once he/she has been identified as such. a. The shooter has 10 seconds from the time the ball is given to him/her to release the foul shot or the attempt is voided and play continues as if the shot was a miss. b. All players on the blocks may not step into the lane until the foul shot is released from the hand of the shooter; the shooter may not step beyond the foul line until the shot has contacted the rim. 8. During the playoffs, consecutive 3-minute overtime periods will be played in the event that the game ends in a tie. The clock will stop after every whistle and made basket in the last minute, similar to the last minute of each half. No additional time-outs will be awarded during the overtime period(s) but unused team timeouts may carry over from regulation time. 9. Each team must complete at least one pass in their own frontcourt before taking a shot. Outlet passes that begin in the backcourt and end in the frontcourt do not count; the ball must be established in the frontcourt before a pass can be made to satisfy this requirement. Note: If the offense has already completed at least one frontcourt pass, commits a turnover in their frontcourt in which the defense establishes clear possession of the ball, and then regains possession before the ball can be established in the opposite frontcourt, that team is required to complete another additional pass before a shot can be taken. Tipped or loose balls that are never fully possessed by defensive opponents do not reset the requirement for the offense to complete a frontcourt pass. 10. Airborne players in possession of the ball may NOT call a time-out while going out of bounds. The player must have sole possession of the ball, both feet must be firmly established in bounds, and a time-out should be requested before the player makes contact with the out of bounds area.

11. Dunking or grasping the rim is not allowed in the Recreational Sports facilities. a. Participants who dunk or pull down on the net/rim will be issued an immediate technical foul and will automatically be suspended from the team s next game. b. Violations that occur during pre-game/halftime will result in the technical foul shots being taken prior to the opening tip/in-bound play to begin the 1 st /2 nd half. c. Violations that occur following the conclusion of the game will result in a sportsmanship rating one point lower than whatever rating was initially given. d. If the team/player does not have another game, he/she will be suspended from the next scheduled intramural league game that the person is registered for. e. Points scored off of dunks or plays where the rim is grabbed shall not be counted. f. Recreational Sports reserves the right to eject any player who damages equipment or who, in the opinion of the staff, dunks or pulls down on the rim maliciously or with intent to damage equipment. g. If a team receives 3 technical fouls in one game related to rim violations, the game shall be ended, a forfeit shall be issued to the offending team (including the accompanying mandatory fine), and a final score of 15-0 shall be recorded regardless of the actual score. 12. All other rules will be similar to regular intramural basketball.