Breakout Session Scrum

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Transcription:

Breakout Session 4 3-2-1 Scrum

3-2-1 Scrum Felipe Engineer-Manriquez Certified ScrumMaster January 2018

Pulling from the customer We are [owners / designers / other value creators] I m here to learn about [systematic continuous improvement] 3

Ask questions, do your best, now begin

https://trello.com/b/5l8rby88 5

Any questions?

7 TO DO DOING DONE A. M. P. E. B. F. C. -Prioritize -Points -Buffers - retrospective 1 2 3 4 Respect What Scrum Makes Possible -Work -School Lean Construction Introductions Plus / Delta Key Takeaways Game D. o. D. Scrum Basics F. U. D. -Make Board -Parts -Tasks

TO DO DOING DONE A. M. P. E. B. F. C. -Prioritize -Points -Buffers - retrospective 1 2 3 4 Respect What Scrum Makes Possible -Work -School Introductions Plus / Delta Key Takeaways Game Lean Construction D. o. D. Scrum Basics F. U. D. -Make Board -Parts -Tasks 8

9 TO DO DOING DONE A. M. P. E. B. F. C. -Prioritize -Points -Buffers - retrospective 1 2 3 4 What Scrum Makes Possible -Work -School Respect Introductions Lean Construction Plus / Delta Key Takeaways Game D. o. D. Scrum Basics F. U. D. -Make Board -Parts -Tasks

TO DO DOING DONE A. M. P. E. B. F. C. -Prioritize -Points -Buffers - retrospective 1 2 3 4 What Scrum Makes Possible -Work -School Introductions Lean Construction Plus / Delta Key Takeaways Game Respect D. o. D. Scrum Basics F. U. D. -Make Board -Parts -Tasks 10

11 TO DO DOING DONE A. M. P. E. B. F. C. -Prioritize -Points -Buffers - retrospective 1 2 3 4 What Scrum Makes Possible -Work -School Introductions Lean Construction Plus / Delta Key Takeaways Game Respect D. o. D. Scrum Basics F. U. D. -Make Board -Parts -Tasks

TO DO DOING DONE A. M. P. -Prioritize -Points -Buffers Introductions E. B. F. C. - retrospective 1 2 3 4 Lean Construction Plus / Delta Key Takeaways Game Respect D. o. D. Scrum Basics What Scrum Makes Possible -Work -School F. U. D. -Make Board -Parts -Tasks 12

Do your best

How do I play to win? This Photo by Unknown Author is licensed under CC BY-NC-SA 14

Now begin

16 TO DO DOING DONE 6 7 1 2 Learn Make how This to Board play RIGHT WRONG 8 3 9 4 10 5

17 TO DO DOING DONE 6 7 1 2 Does your board match this one? RIGHT WRONG 8 3 9 4 10 5

18 TO DO DOING DONE 6 1 RIGHT WRONG 7 2 8 3 9 4 10 5

19 TO DO DOING DONE 6 7 2 RIGHT 1 WRONG 8 3 9 4 10 5

2 1. being in a nonperpendicular state 2. respect people, +value, +flow, -waste, continuous improvement What is Lean Construction? 3. having a problem-solving mindset 4. eliminating waste, delivering value for the customer 20 20s

21 TO DO DOING DONE 6 2 RIGHT WRONG 7 1 8 3 9 4 10 5

3 What is the definition of Scrum? 1. lean agile method for people to address complex and adaptive problems 3. both answers 1 and 4 2. productively and creatively delivering the highest possible value 4. short for scrummage - restarting a play in rugby 22 20s

23 TO DO DOING DONE 6 3 RIGHT WRONG 7 1 2 8 9 4 10 5

4 What is empiricism? 1. a type of philosophical thought, not a way of learning 2. a theory that knowledge is gained from experience and resulting decisions 3. a belief that evidence is the only path to knowledge 4. a way to experience the world 24 20s

25 TO DO DOING DONE 6 4 RIGHT WRONG 7 1 2 8 3 9 10 5

5 What are the pillars of Scrum? 1. understanding the team's common goal 2. to do, doing, and done goal tracking 3. teamwork 4. transparency, inspection, & adaptation Image Source: https://goo.gl/images/6ct35r 26 20s

27 TO DO DOING DONE 6 5 RIGHT WRONG 7 1 2 8 3 4 9 10

6 When was Scrum first presented? 1. 1995 2. 1986 3. 2013 Austin, Texas OOPSLA Conference SCRUM was jointly created by Jeff Sutherland and Ken Schwaber who presented a paper describing the Agile Method s framework 4. 2004 28 20s

29 TO DO DOING DONE 7 8 9 6 RIGHT 1 2 3 4 5 WRONG 10

7 What is continuous improvement? 1. a cycle of PDCA 2. incremental or breakthrough enhancements 3. a 2-second improvement 4. enhancing self, team, or process each and every day 30 20s

31 TO DO DOING DONE 7 RIGHT 1 2 WRONG 8 9 3 4 5 6 10

8 What are value added tasks? 1. all tasks done on a project that cost money, time, or both 2. tasks or activities that our clients are willing to pay for 3. tasks or activities that end-users are willing to pay for 4. all work done on a project for final approved project costs 32 20s

33 TO DO DOING DONE 8 RIGHT 1 2 WRONG 3 4 9 10 5 6 7

9 What are non-value added tasks? 1. tasks that must be performed to satisfy legal requirements 2. tasks performed that client is not willing to pay for 3. tasks performed that client does not value but really needs 4. any task assigned by a supervisor 34 20s

35 TO DO DOING DONE 9 RIGHT 1 2 WRONG 3 4 5 6 10 7 8

10 What are the Scrum roles? 1. Customer, Scrum Master, Team 2. Customer, Scrum Master, Project Managers 3. Product Owner, Scrum Master, Doers 4. Product Owner, ScrumMaster, Developer 36 20s

TO DO DOING DONE 10 RIGHT 1 2 WRONG 3 4 5 6 7 8 9 37

Any questions?

39 TO DO DOING DONE A. M. P. E. B. F. C. -Prioritize -Points -Buffers - retrospective 1 2 3 4 Game Introductions Lean Construction Plus / Delta Key Takeaways Respect D. o. D. Scrum Basics What Scrum Makes Possible -Work -School F. U. D. -Make Board -Parts -Tasks

40 TO DO DOING DONE A. M. P. -Prioritize -Points -Buffers Introductions E. B. F. C. - retrospective 1 2 3 4 Lean Construction Plus / Delta Key Takeaways Respect D. o. D. Scrum Basics What Scrum Makes Possible -Work -School F. U. D. -Make Board -Parts -Tasks Game

41 BACKLOG TO DO DOING DONE Future Task High Priority High Priority Scrum Basics 1 6 Make Work Future Task Medium Priority Medium Priority Visible 2 Prioritize Future Task Medium Priority Medium Priority Sprint Daily Scrum 3 Future Task Low Priority Low Priority Retrospective 4 Future Task Low Priority Low Priority 5

BACKLOG TO DO DOING DONE Future Task Low Priority Scrum Basics Make Work Medium Priority Future Task Medium Priority Visible Prioritize Medium Priority High Priority Sprint Daily Scrum Low Priority Medium Priority Retrospective High Priority 42

43 BACKLOG TO DO DOING DONE Future Task High Priority 1 Scrum Basics Make Work Future Task Medium Priority 2 Visible Prioritize Future Task Medium Priority 3 Sprint Daily Scrum Future Task Low Priority 4 Retrospective Future Task Low Priority Low Priority

1. What did you do BACKLOG TO DO DOING DONE yesterday to Future finish High the Sprint? Task Priority 2. Future What Medium will you do Task Priority today to finish Future the Sprint? Medium Task Priority Future 3. Are Low there Priority Task obstacles Medium Priority Low Priority Future blocking Low Priority the Low Priority Task Scrum Basics Make Work Visible Prioritize Sprint Daily Scrum Retrospective 1 2 3 Sprint Goal? 44

1. What went well? BACKLOG TO DO DOING DONE 2. Future What High can be Task Priority Future Task Medium Priority Future improvement Medium Medium Task Priority Priority Future Task better? 3. What can be made now? Low Priority Low Priority Scrum Basics Make Work Visible Prioritize Sprint Daily Scrum 1 1 1 Retrospective 1 Future 4. What Low Priority is my Task Low Priority 1 velocity? 45

46 TO DO DOING DONE A. M. P. E. B. F. C. -Prioritize -Points -Buffers - retrospective 1 2 3 4 Scrum Basics Introductions Lean Construction Plus / Delta Key Takeaways Respect D. o. D. What Scrum Makes Possible -Work -School F. U. D. -Make Board -Parts -Tasks Game

47 TO DO DOING DONE A. M. P. -Prioritize -Points -Buffers Introductions Scrum Basics E. B. F. C. - retrospective 1 2 3 4 Lean Construction -Make Board -Parts -Tasks Plus / Delta Key Takeaways Respect D. o. D. F. U. D. -Make Board -Parts -Tasks What Scrum Makes Possible -Work -School Game

48 TO DO DOING DONE A. M. P. E. B. F. C. -Prioritize -Points - retrospective 1 2 3 4 -Buffers Introductions Lean Construction Scrum Basics -Make Board -Parts -Tasks Plus / Delta Key Takeaways Respect D. o. D. What Scrum Makes Possible -Work -School F. U. D. Game

49 TO DO DOING DONE Task Task Task -Prioritize -Points -Buffers Task Task

50 TO DO DOING DONE A. M. P. E. B. F. C. - retrospective 1 2 3 4 -Prioritize -Points -Buffers Introductions Lean Construction Scrum Basics -Make Board -Parts -Tasks Plus / Delta Key Takeaways Respect D. o. D. What Scrum Makes Possible -Work -School F. U. D. Game

1. What went well? TO DO DOING DONE 2. What can be A. M. P. better? E. B. F. C. 3. What - retrospective improvement Key Plus / Delta Takeaways D. o. D. 1 2 3 4 can be made now? Introductions Lean Construction Respect What Scrum Makes Possible -Work -School Scrum Basics -Make Board -Parts -Tasks -Prioritize -Points -Buffers 4. What is my F. U. D. Game velocity? 51

52 TO DO DOING DONE A. M. P. E. B. F. C. Key Takeaways Introductions Lean Construction Scrum Basics -Make Board -Parts -Tasks Plus / Delta Respect -Prioritize -Points -Buffers D. o. D. What Scrum Makes Possible -Work -School - retrospective 1 2 3 4 F. U. D. Game Key Takeaways

53 TO DO DOING DONE A. M. P. Introductions Scrum Basics E. B. F. C. Lean Construction -Make Board -Parts -Tasks Plus / Delta Respect -Prioritize -Points -Buffers D. o. D. What Scrum Makes Possible -Work -School - retrospective 1 2 3 4 F. U. D. Game Key Takeaways

54 TO DO DOING DONE F. U. D. Introductions Scrum Basics D. o. D. A. M. P. D. o. D. Lean Construction -Make Board -Parts -Tasks E. B. F. C. Respect -Prioritize -Points -Buffers Plus / Delta What Scrum Makes Possible -Work -School - retrospective 1 2 3 4 Game Key Takeaways

55 TO DO DOING DONE Introductions Scrum Basics D. o. D. A. M. P. F. U. D. Lean Construction -Make Board -Parts -Tasks F. U. D. E. B. F. C. Respect -Prioritize -Points -Buffers Plus / Delta What Scrum Makes Possible -Work -School - retrospective 1 2 3 4 Game Key Takeaways

56 TO DO DOING DONE Introductions Scrum Basics D. o. D. A. M. P. Lean Construction -Make Board -Parts -Tasks F. U. D. E. B. F. C. Respect -Prioritize -Points -Buffers A. M. P. Plus / Delta What Scrum Makes Possible -Work -School - retrospective 1 2 3 4 Game Key Takeaways

57 TO DO DOING DONE Introductions Scrum Basics D. o. D. E. B. F. C. Lean Construction -Make Board -Parts -Tasks F. U. D. Respect -Prioritize -Points -Buffers A. M. P. Plus / Delta What Scrum Makes Possible -Work -School - retrospective 1 2 3 4 E. B. F. C. Game Key Takeaways

58 TO DO DOING DONE Introductions Scrum Basics D. o. D. Lean Construction -Make Board -Parts -Tasks F. U. D. Respect -Prioritize -Points -Buffers A. M. P. Plus / Delta What Scrum Makes Possible -Work -School - retrospective 1 2 3 4 E. B. F. C. Game Key Takeaways

In the spirit of continuous improvement and respect for people Start small. Do your best. Just begin and incrementally get better every sprint.

Questions? Felipe Engineer-Manriquez fengineer@mccarthy.com Certified ScrumMaster LEED AP BD+C PMP Lean Construction Institute - Last Planner Facilitator