Panzerschreck XV. Registration Form RIVERDALE SCHOOL HALL SLACKS ROAD. Palmerston North. Saturday July 16 th - Sunday July 17 th 2016

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Panzerschreck XV 2016 RIVERDALE SCHOOL HALL SLACKS ROAD Palmerston North Registration Form Saturday July 16 th - Sunday July 17 th 2016

Send your army lists and please include the Army book and page number or pdf file or screen-shots of digital Forces of War list your army has come from to Derek Forrester (Note: failure to include book and page number, pdf or screen shot of the digital list may result in your army list being returned for modification), by 30 th June 2016 fordb@xtra.co.nz Please do not include histories etc. just the army list! No histories are required for this event. Send your Team s Lists together if possible, otherwise ensure it is clearly named with both you and your partners name. Note: You can make payment ($25) with your registration directly to our bank account: 06 0729 0418153 00 or you can pay on the first day. Either is fine, don't forget to include last name as reference for individuals paying by internet banking or team nickname instead if paying for both at the same time. Map to Riverdale School Go to: https://www.google.co.nz/maps/place/riverdale+school/@- 40.3779327,175.5930083,17.32z/data=!4m2!3m1!1s0x0:0xfa85d06 108fbf623

General Wargaming Information Painted or proper models Yes, we all like to see painted models. But more than that we like to see people playing the game. If you want to play but your army isn t painted, you are still welcome. Be prepared for lots of snow camouflage jokes, though! Of course we would prefer WYSIWYG and paint, but we won t stop you from joining in the fun. Professional etiquette It is asked that you mind your own business when it comes to other games. Do not touch models, and do not take it upon yourself to give advice to another player (unless it s your team partner or opponents). Tools of the Trade Remember to bring plenty of your dice and measuring devices! Priorities, Priorities If you re in a tournament, it may be tricky to involve yourself in other events. If you do, however, please be aware of your own tournament s progression - we won t wait for you if you forget! General Housekeeping The school grounds are no smoking, but there are ample areas outside the school grounds for the nicotine addicts to congregate and plot. Please dispose of all rubbish in the provided receptacles and tidy up after yourselves. No Alcohol on the School Grounds The having of fun is compulsory for all players. Other Shiny Features Food and soft drinks available inside the venue Free Tea & Coffee

15mm WW2 Flames of War Doubles Competition Rules: Flames of War This will be a 2000 pt. EARLY War Doubles Tournament with 5 rounds using Version 3 Rules. All officially published lists (army books,pdfs and digital lists up to June 2016) are legal. Each player gets 1,000 points to build a legal company (each army must have the HQ and two core platoon from it s chosen list) 1. Up to 100 points can be shared with your team-mate. 2. Germans can ally with Germans, Italians, or minor allies. Italians can ally with Italians or Germans Finns can ally with Finns or Germans, Russians can ally with Russians, Russians acn ally with German from the Polish campaign only Western allies can ally with other Western allies. Japanese can ally with German 3. A team may not have the same warrior character duplicated, if one uses a warrior the other half of the team may not have the same warrior. 4. Only one Team member can take air support. 5. The first round will start at 9 AM sharp on Saturday. Please arrive no later then 8:30 am for sign-in and table assignments. Each round will be 2.5 hours. 6. Each team gets 15 minutes to set up. Platoons not deployed at the end of the time limit will come on per the reserves rule. Even infantry hoards should be able to set up in that time, so make a decision and stick to it. 7. For deployment, you count total platoons for both armies and divide by two. Each team places one platoon, then the next team does. 8. For defensive battle, if one of the armies is tank, you are tank. If you are playing a team that has two tank armies and your team only has one, the team with one defends. 9. Break one company, both run away.

Game scores etc. count for the team, not the individual. The winning team gets the medals & prize. The only individual prize will be for the Best painted Army The tournament organizers/judges word is final. Format: Five 2.5 hr scenario rounds (first round will be a max of three hours to facilitate setting up terrain, terrain then remains set for the remainder of the competition) with three rounds on Saturday, and two on Sunday. Best Painted/Presented Army: Will be judged by the Manawatu Duellists Club Expectation of Players: You are all expected to bring your own dice, rules, rulers, and armies. For anyone wanting to play and unable to comply with these requirements drop the umpire a line and we will see what we can do. First in first served and no promises. Umpire Note: Should there be an odd number of competitors in a round; a substitute opponent team will be arranged purely for the opportunity of playing a game. This game will be scored as an automatic 6:1 win for the Team. Umpires: Evan Allen & Tom Robertson Sponsors: Table tops provided by Placemakers Prizes Supplied by Battlefront

Registration Form Panzerschreck XV July 16 th 17 th 2016 First name: Last name: Team member s name: Team Name: Email: Contact Phone: Address for Correspondence: Notes/Questions Payment amount $25.00 (Team $50) Please email this form with your army lists to fordb@xtra.co.nz by 30 th June