PHYSICAL EDUCATION (OPTIONAL) STANDARD:X HANDBALL

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PHYSICAL EDUCATION (OPTIONAL) STANDARD:X HANDBALL Q.1 What are the dimensions of the handball court? Ans: The dimensions are:- Length- 40 meters (Side lines) Breadth- 20 meters (Goal lines) Q.2 Define the safety zone of handball court. Ans: Safety zone is the area surrounding the playing court with a width of at least 1 meter along the side lines and 2 meters behind the goal lines. Q.3 What is the thickness of the boundary lines? Ans: The thickness of the boundary lines is 5 cm. Q.4 What is the height and width of goal post? Ans: Height of goal post is 2 meters and width is 3 meters. Q.5 Define a goal Ans: A goal is placed in the center of each outer goal line. The goals must be firmly attached to the floor or to the walls behind them. They have an interior height of 2 meters and a width of 3 meters. The goalposts are joined by a horizontal crossbar. The rear side of the goalposts shall be in line with the rear edge of the goal line. The goalposts and the crossbar must have an 8cm square cross section. On the three sides which are visible from the court they must be painted in bands of two contrasting colors, which also contrast clearly with the background. The goals must have a net, that should be attached in such a way that a ball thrown into the goal normally remains in the goal. Q.6 Define goal area line. Ans: In front of each goal there is a goal area. The goal area is defined by the goal-area line (6-meter line), a 3 meter long line directly in front of the goal ; this line is parallel to the goal line and 6 meters 1

away from it (measured from the rear edge of the goal line to the front edge of the goal-area line); two quarter circles, each with a radius of 6 meters (measured from the rear inner corner of the goalposts), connecting the 3 meter long line with the outer goal line. Q.7 Define free throw line. Ans: The free-throw line (9-meter line) is a broken line, drawn 3 meters outside the goal-area line. Both the segments of the line and the spaces between them measure 15cm. Q.8 Define 7 meters line. Ans: The 7-meter line is a 1 meter long line, directly in front of the goal. It is parallel to the goal line and 7 meters away from it (measured from the rear edge of the goal line to the front edge of the 7- meter line). Q.9 Define goal keeper s restraining line. Ans: The goal keeper s restraining line (the 4-meter line) is a 15cm long line, directly in front of the goal. It is parallel to the goal line and 4 meters away from it (measured from the rear edge of the goal line to the front edge of the 4-meter line). Q.10 Define centre line. Ans: The center line connects the midpoints of the two side lines. Q.11 Substitution line. Ans: The substitution line (a segment of the side line) for each team extends from the center line to a point at a distance of 4.5 meters from the center line. This end point of the substitution line is enhanced by a line which is parallel to the center line, extending 15cm inside the sideline and 15cm outside the sideline. 2

Diagram 1: The Playing Court Dimensions indicated in cm Diagram 2a: The Goal 3

Diagram 2b: The Goal - lateral view 4

Diagram 3: Substitution lines and substitution area 5

Q.12 Mention the duration of the match. Ans: The normal playing time for all teams with players of age 16 and above is 2 halves of 30 minutes. The half-time break is normally 10 minutes. The normal playing time for youth teams is 2 x 25 minutes in age group 12-16 and 2 x 20 minutes in age group 8-12. In both cases the half-time break is normally 10 minutes. Q.13 Mention the duration of extra time. Ans: Overtime is played, following a 5-minute break, if a game is tied at the end of the regular playing time and a winner has to be determined. The overtime period consists of 2 halves of 5 minutes, with a 1-minute half- time break. If the game is again tied after a first overtime period, a second period is played after a 5-minute break. This overtime period also has 2 halves of 5 minutes, with a 1-minute half-time break. Q.14 Define Final Signal. Ans: The playing time begins with the referee s whistle for the initial throw- off. It ends with the automatic final signal from the public clock or from the timekeeper. If no such signal comes, the referee whistles to indicate that the playing time is over. Q.15 When is a time out necessary? Ans: A time-out is obligatory when: A 2-minute suspension or disqualification is given. A team time-out is granted. There is a whistle signal from the timekeeper or the delegate. 6

Consultations between the referees are necessary. Q.16 How many team time outs is a team entitled to take in a match, what is its duration? Ans: Each team is allowed to take 2 time out. (One per each half). The time out last for 1 minute. The right way only is invoked by team in ball possession. Q.17 What is the weight of the handball for various age groups? Ans: The ball sizes, i.e. the circumference and weight, to be used by different categories of teams are as follows: 58-60cm and 425-475g (IHF Size 3) for Men and for Male Youth (Over age 16). 54-56cm and 325-375g (IHF Size 2) for Women, Female Youth (Over age 14), and Male Youth (age 12 to 16). 50-52cm and 290-330g (IHF Size 1) for Female Youth (age 8 to 14) and Male Youth (age 8 to 12). Q.18 What is the material used in construction of a Handball? Ans: The ball is spherical and must either be made of leather or a synthetic material. The surface must not be shiny or slippery. Q.19 What are the number of court players in a team? Ans: A team consists of up to 14 players. No more than 7 players may be present on the court at the same time. The remaining players are substitutes. Out of which six are court players and one goal keeper. Q.20 State the number of players required to participate in a game at a given time. Ans: A team must have at least 5 players on the court at the start of the game. The game may continue even if a team is reduced to less than 5 players on the court. It is for the referees to judge whether and when the game should be permanently suspended. Q.21 How many goal keepers are present on the playing court during the game? Ans: At all times during the game, the team must have one of the players on the court identified as a goalkeeper. A player who is identified as a goalkeeper may become a court player at any time. Similarly, a court player may become a goalkeeper at any time. Q.22 What is the procedure for a substitution during a match? Ans: Substitutes may enter the court, at any time and repeatedly without notifying the timekeeper/scorekeeper, as long as the players they are replacing have already left the court. 7

The players involved in the substitution shall always leave and enter the court over their own team s substitution line. These requirements also apply to the substitution of goalkeepers. Otherwise 2 minute Suspension will be given to substituted player. Q.23 Describe the attire of a Handball team. Ans: All the court players on a team must wear identical uniforms. The combinations of colors and design for the two teams must be clearly distinguishable from each other. All players used in the goalkeeper position on a team must wear the same color, a color that distinguishes them from the court players of both teams and the goalkeeper of the opposing team. The players must wear visible numbers that are at least 20 cm high in the back of the shirt and at least 10cm in the front. The numbers used shall be from 1 to 99. Must wear the same number in both positions. A player who is switching between the court player and goalkeeper positions, the color of the numbers must contrast clearly with the colors and design of the shirt. The players must wear sports shoes. It is not permitted to wear objects that could be dangerous to the players. This includes, for instance, head protection, face masks, bracelets, watches, rings, visible piercing, necklaces or chains, earrings, glasses without restraining bands or with solid frames, or any other objects which could be dangerous. Q.24 What are the privileges of the goal keeper? Ans: The goalkeeper is allowed to: Touch the ball with any part of his body while in the act of defense inside the goal area. Move with the ball inside the goal area, without being subject to the restrictions applying to court players. Leave the goal area without the ball and participate in the game in the playing area. The goalkeeper is considered to have left the goal area as soon as any part of the body touches the floor outside the goal-area line. To leave the goal area with the ball and play it again in the playing area if he has not managed to control it. Q.25 What are the restrictions of the goal keeper? Ans: Endanger the opponent while in the act of defense. Leave the goal area with ball under control. Touch the ball when it is stationery or rolling on the floor outside the goal area, while he is inside the goal area. Re-enter the goal area from the playing area with the ball. 8

Delaying the execution of throw. Crossing the goal keepers restraining line before the ball has left the hand while executing 7 meter throw. Q.26 When is the ball considered to be in play? Ans: The ball remains in play, while it is rolling on the floor inside the goal area. It is in the possession of the goalkeeper s team an only the goalkeeper may touch it. The goalkeeper may pick it up, which brings it out of play, and then put it back into play, in accordance with Rules. It leads to a free-throw if the ball is touched by a teammate of the goalkeeper while it is rolling, and the game is continued with a goalkeeperthrow if it is touched by an opponent. Q.27 What will the referee s decision be when a player enters his own goal area and in trying to stop the ball with his foot deflects it in to his own goal? Ans: The referee will award a goal. Q.28 Define the term passive play. Ans: It is not permitted to keep the ball in the team s possession without making any recognizable attempt to attack or to shoot on goal. Similarly, it is not allowed to delay repeatedly the execution of a throw- off, free-throw, throw-in, or goalkeeper-throw for one s own team. This is regarded as passive play, which is to be penalized with a free-throw against the team in possession of the ball unless the passive tendency ceases. The free-throw is taken from the spot where the ball was when play was interrupted. Q.29 When is a goal considered to be scored? Ans: A goal is scored when the entire ball has completely crossed the goal line, provided that no violation of the rules has been committed by the thrower, a teammate or a team official before or during the throw. 9

Q.30 Which parts of the body are allowed to be involved during the play? Ans: It is permitted: To use an open hand to play the ball out of the hand of another player. To use bent arms to make body contact with an opponent, and to monitor and follow him in this way. To use one s trunk to block the opponent, in a struggle for positions. Q.31 When the ball is being advanced with, what is it that the opposition players are not permitted to do? Ans: It is not permitted: To pull or hit the ball out of the hands of the opponent. 10

To block the opponent with arms, hand, legs, or to use any part of the body to displace him or push him away; this includes a dangerous use of the elbow, both as a starting position and in motion. To hold an opponent (body or uniform), even if he remains free to continue the play. Run into or jump into an opponent. Q.32 Mention instances when a two-minute suspension is given. Ans: Fouls that warrant an immediate 2-minute suspension Fouls that is committed with high intensity or against an opponent who is running fast. Holding on to the opponent for a long time, or pulling him down. Fouls against the head, throat or neck. Hard hitting against the torso or throwing arm. Attempting to make the opponent lose body control (e.g., grabbing the leg/foot of an opponent who is jumping. Running or jumping with great speed into an opponent. For a faulty substitution. Repeated fouls that are against the rules of the game. Q.33 Mention instances of unsportsmanlike conduct that warrants progressive punishment. Ans: The actions listed below are examples of unsportsmanlike conduct that is to be punished progressively, beginning with a warning: Protests against referee decisions, or verbal and non-verbal actions intended to cause a specific referee decision. Harassing an opponent or teammate through words or gestures, or shouting at an opponent in order to cause distraction. Delaying the execution of a formal throw for the opponents, by not respecting the 3-meter distance or in some other way. Through theater, trying to mislead the referees regarding the actions of an opponent or exaggerating the impact of an action, in order to provoke a time-out or an undeserved punishment for an opponent. Actively blocking a shot or pass by using a foot or lower leg; pure reflex motions, e.g., moving the legs together, are not to be punished. Repeated entering of the goal area for tactical reasons. Q.34 Mention instances of unsportsmanlike conduct that warrants an immediate 2-minute suspension. Ans- Certain unsportsmanlike actions are by their nature seen as more severe and warrant an immediate 2-minute suspension, regardless of whether the player or the officials had received a warning earlier. This includes: Protests involving loudness with forceful gestures, or provocative behavior. 11

When there is a decision against a team in possession, and the player with the ball does not immediately make it available to the opponents by dropping it or putting it down on the floor. Blocking the access to a ball that went into the substitution area. Q.35 Mention instances of seriously unsportsmanlike conduct warranting a disqualification. Ans: Certain forms of unsportsmanlike conduct are considered so serious that they warrant a disqualification. The following are examples of such conduct: Throwing or hitting the ball away in a demonstrative manner, after a decision by the referees. If a goalkeeper demonstratively refrains from trying to stop a 7- meter-throw. Deliberately throwing the ball at an opponent during a stoppage in the game; if it is done with a lot of force and from very short distance, it is more appropriately regarded as a particularly reckless action. When a 7-m shooter hits the goalkeeper s head, if the goalkeeper is not moving his head in the direction of the ball. When a free-throw shooter hits a defender s head, if the defender is not moving his head in the direction of the ball. An act of revenge after having been fouled. Q.36 How is the result of the game decided? Ans: The team that has scored more goals than the opponents is the winner. The game is tied if both teams have scored the same number of goals or no goals at all. Q.37 How is the winning team decided if the game ends in a tie? Ans: Overtime is played, following a 5-minute break, if a game is tied at the end of the regular playing time and a winner has to be determined. The overtime period consists of 2 halves of 5 minutes, with a 1- minute half- time break. If the game is again tied after a first overtime period, a second period is played after a 5-minute break. This overtime period also has 2 halves of 5 minutes, with a 1-minute half-time break. If the game is still tied, the winner will be determined in accordance with the rules for the particular competition. In the case that the decision is to use 7-meter-throwing as tie-breaker to decide a winner. The procedures indicated below shall be followed. Players who are not suspended or disqualified at the end of the playing time are entitled to participate. Each team nominates 5 players. These players make one throw each, alternating with the players of the other team. The teams are not required to predetermine the sequence of their throwers. 12

Goalkeepers may be freely chosen and substituted among the players eligible to participate. Players may participate in the 7-meter throwing as both throwers and goalkeepers. The referees decide which goal is used. The referees make a coin toss, and the winning team chooses whether they wish to throw first or last. The opposite sequence is used for all subsequent throws, if the throwing has to continue because the score is still tied after the first five throws each. For such a continuation, each team shall again nominate five players. All or some of them may be the same as in the first round. This method of nominating five players at a time continues as long as it is necessary. However, the winner is now decided as soon as there is a goal difference after both teams have had the same number of throws Q.38 Define Throw-off. Ans: Throw-off is taken at the start of the game and it should be taken with in three seconds of the court referee s whistle signal. The team which takes the throw-off does so from their own half of the court. While the throw-off is taken, every player must be in his own half of the court. The throw-off at the start of the second half of play is taken by the team that did not start the game. It is taken from the center of the court and all opponents must be at least 3 meters away from the player taking the throw-off. However for the throw-off after a goal has been scored the opponents of the thrower are allowed to be in both halves of the court. Q.39 How is the game played? Ans: The game is played between 2 teams of 7 players who try to throw or hit an inflated ball by using hands, arms, head, thighs into a goal at either ends. Hold the ball for a maximum of 3 seconds. Take a maximum of 3 steps. Bounce the ball once and catch it or dribble the ball while standing or running. Moving the ball from one hand to the other. Playing the ball while kneeling, sitting or lying on the floor. However a player is not allowed to: Touch the ball with feet or legs. Playing the ball intentionally over sidelines and goal lines. 13

Q.40 Explain the term Throw-In. Ans: A throw-in is awarded when the ball has completely crossed the side line, or when a court player on the defending team was the last one to touch the ball before it crossed his team s outer goal line. It is also awarded when the ball has touched the ceiling or a fixture above the court. The throw-in is taken without whistle signal from the referees by the opponents of the team whose player last touched the ball before it crossed the line or touched the ceiling or fixture. The throw-in is taken from the spot where the ball crossed the side line or, if it crossed the outer goal line, from the intersection of the side line and the outer goal line on that side. For a throwin after the ball touched the ceiling or a fixture above the court, the throw-in is taken at the nearest point on the nearest side line in relation to the spot where the ball touched the ceiling or fixture. The thrower must stand with a foot on the side line and remain in a correct position until the ball has left his hand. There is no limitation for the placement of the second foot. While the throw-in is being taken, the opponents may not be closer than 3 meters to the thrower. This does not apply, however, if they stand immediately outside their own goal-area line. Q.41 Under what circumstances is a goal keeper throw awarded? When is it considered to have been taken? Ans: A goalkeeper-throw is awarded when: A player of the opposing team has entered the goal area in violation of Rule. The goalkeeper has controlled the ball in the goal area or the ball is stationary on the floor in the goal area. A player of the opposing team has touched the ball when it is rolling on the floor in the goal area. When the ball has crossed the outer goal line, after having been touched last by the goalkeeper or a player of the opposing team. The goalkeeper-throw is considered to have been taken, when the ball thrown by the goalkeeper has completely crossed the goal-area line. Q.42 When is a free throw awarded? Ans: A free throw is awarded for: The team in possession of the ball commits a violation of rules that must lead to a loss of possession like double dribble, kicking the ball and running with the ball more than three steps. The opponents commit a violation of rules that causes the team in possession of the ball to lose it like pulls or hits the ball from opponents, block opponents with arms or legs, restrain, hold, pass, run or jump into opponent or endanger opponent. Passive play or wasting time. For entering or leaving the playground in a faulty manner. 14

Infringement by the goal keeper or by court players in the goal area. Serious or repeated fouls. Q.43 Procedure for a referee throws. Ans: The referee throws the ball vertically upward between two opposing players. The jumping players may grab the ball or tap it to the nearest team mate. All other players may be 3meters away from the throw. The referee throw is taken from the place where the violation is occurred. It should be played only after it has passed the highest point of the throw. A player who endangers the opponent s health shall be disqualified. Q.44 When is 7 meter throw awarded? Ans: A 7-meter throw is awarded when: A clear chance of scoring is illegally destroyed anywhere on the court by a player or a team official of the opposing team. There is an unwarranted whistle signal at the time of a clear chance of scoring. A clear chance of scoring is destroyed through the interference of someone not participating in the game, for instance a spectator entering the court or stopping the players through a whistle signal. A goal keeper enters his own goal area to gain an advantage over an attacking opponent who has the ball. A court player intentionally plays the ball to his own goal keeper in the goal area and the goal keeper touches the ball. Q.45 How is 7-meter executed? Ans: The 7-meter throw is to be taken as a shot on goal, within 3 seconds after a whistle signal from the referee. The player who is taking the 7-meter throw must take up a position behind the 7-meter line, not further away than 1 meter behind the line. After the whistle signal from the referee, the thrower must not touch or cross the 7-meter line before the ball has left his hand. The ball must not be played again by the thrower or a teammate following the execution of a 7- meter throw, until it has touched an opponent or the goal. When a 7-meter throw is being executed, the teammates of the thrower must position themselves outside the free-throw line, and remain there until the ball has left the throwers hand. If they do not do so, a free-throw will be called against the team taking the 7-meter throw. When a 7-meter throw is being executed, the players of the opposing team must remain outside the free-throw line and at least 3 meters away from the 7-meter line, until the ball has left the throwers hand. If they do not do so, the 7-meter throw will be retaken if it does not result in a goal, but there is no personal punishment. 15

The 7-meter throw is to be retaken, unless a goal is scored, if the goalkeeper crosses his restraining line, i.e. the 4-meter line, before the ball has left the throwers hand. However, it does not result in a personal punishment for the goalkeeper. It is not permitted to change goalkeepers once the thrower is ready to take the 7-meter throw, standing in the correct position with the ball in hand. Any attempt to make a substitution in this situation is to be penalized as unsportsmanlike conduct. Q.46 Duties of handball referee s. Ans: Duties of handball referees are as follow: Two referees with equal authority shall be in charge of each game. They are assisted by a timekeeper and a scorekeeper. The referees monitor the conduct of the players and team officials from the moment they enter the premises until they leave. The referees are responsible for inspecting the playing court, the goals, and the balls before the game starts; they decide which balls will be used. The referees also establish the presence of both teams in proper uniforms. They check the score sheet and the equipment of the players. They ensure that the number of players and officials in the substitution area is within the limits, and they establish the presence and identity of the responsible team official, for each team. Any discrepancies must be corrected. The coin toss is undertaken by one of the referees in the presence of the other referee and the responsible team official for each team, or a team official or player (for instance, a team captain) on behalf of the responsible team official. In principle, the entire game shall be conducted by the same referees. It is their responsibility to ensure that the game is played in accordance with the rules, and they must penalize any infractions. If one of the referees becomes unable to finish the game, the other referee will continue the game alone. If both referees whistle for an infraction and agree about which team should be penalized but have different opinions as to the severity of the punishment, then the most severe of the two punishments shall be given If both referees whistle for an infraction, or the ball has left the court, and the two referees show different opinions as to which team should have possession, then the joint decision that the referees reach after consulting with each other will apply. If they do not manage to reach a joint decision, then the opinion of the court referee will prevail. A time-out is obligatory. Following the consultation between the referees, they give clear hand signals and the game is restarted after whistle signal. Both referees are responsible for keeping the score. They also take notes about warnings, suspensions and disqualifications. Both referees are responsible for controlling the playing time. If there is any doubt about the accuracy of the timekeeping, the referees reach a joint decision. 16

The referees are responsible for ensuring after the game that the score sheet is completed correctly. Decisions made by the referees on the basis of their observations of facts or their judgments are final. The referees have the right to suspend a game temporarily or permanently. Every effort must be made to continue the game, before a decision is taken to suspend it permanently. The black uniform is primarily intended for the referees. The referees and the delegates may use electronic equipment for their internal communication. The rules for their utilization are determined by the respective federation. Q.47 Duties of the time keeper. Ans: The duties of the time keeper: He conducts the playing time. He controls the exit and entry of the substituting players. He controls the entry of players who are not entitled to participate. He controls the suspension time of suspended player. He controls the number of players and officials in the substitution area. He controls the entering of players who have arrived after the game started. Q.48 Duties of score keeper. Ans: The scorekeeper has the main responsibility for the team rosters, the score sheet, the entering of players who arrive after the game has started, and the entering of players who are not entitled to participate. Q.49 What is the procedure for a Team Time-out? Ans: Each team has the right to receive one 1-minute team time-out in each half of the regular playing time (but not in overtime). A team that wishes to request a team time-out must do so by having a team official place a green card on the table in front of the timekeeper. (It is recommended that the green card measures about 15 x 20 cm and has a large«t» on each side). A team may request their team time-out only when it has possession of the ball (when the ball is in play or during an interruption). Provided that the team does not lose possession before the timekeeper has time to whistle (in which case the green card would be returned to the team), the team will be granted the team time-out immediately. The timekeeper then interrupts the game by blowing the whistle, and stops the clock. He gives the hand signal for time-out and points with a stretched arm at the team that requested the team time-out. The green card is placed on the table, on the side of the team that requested the team time-out and remains there during the time-out. 17

The referees acknowledge the team time-out, and the timekeeper starts a separate clock controlling the duration of the team time-out. The scorekeeper enters the time of the team time-out in the score sheet for the team that requested it. During the team time-out the players and team officials remain at the level of their substitution areas, either on the court or in the substitution area. The teams are obliged to be ready to resume play when the team time-out expires. The game is restarted either with the throw that corresponds to the situation that existed when the time-out was granted or, if the ball was in play, with a free-throw for the team requesting the team time-out from the place where the ball was at the time of the interruption. When the referee blows the whistle the timekeeper starts the clock. Q.50 What is an offensive foul? Ans: An offensive foul is a breach of rules that concern illegal personal contact with an opponent. In these cases a free throw is awarded to the opponents. Q.51 When is a warning given to a player? Ans: Infringements concerning the approach to an opponent/endangering the opponent s health. Infringements when opponents are taking a throw. Unsporting conduct by a player or an official. Pulling or hitting. Q.52 Define the term exclusion. Ans: When a player is guilty of an assault during the playing time shall be excluded. Assault outside the playing time leads to disqualification. A team official who is guilty of assault shall be disqualified. Q.53 What is an assault? What is the penalty for assault? Ans: Assault is defined as a forceful and deliberate attack against the body of another person (player, referee, time keeper/score keeper, team official, delegate, spectators etc.) spitting on another person so that the person is actually hit is specifically regarded as an assault. Q.54 When is a corner throw awarded to the attacking team? Ans: A corner throw is awarded when a ball that crosses the goal line outside the goal area was last touched by the player of defending team but not by the goal keeper. Q.55 where is the penalty line marked on the court? Ans: Penalty line also called the 7 meter line which is 1 meter long and 7 meter in front of the goal line. Q.56 How many D s are there on the court? 18

Ans: There are 2 D s on the court 1. Outer D s radius is 9 meter. 2. Inner D s radius is 6 meter. Q.57 Full form of IHF. Ans: International Handball Federation. Q.58 List goal shooting techniques used by players in a handball game. Ans: Goal shooting is the conclusion of the attack with the hope of scoring. It is the climax of any attacking movement in handball. As every shooter has his own peculiar way of shooting, it is inept to generalize the issue except that there are certain techniques, which must be perfected by everyone in the game. Over-arm standing throw shot. Under-arm shot. Jump shot. Dive shot. Dive shot to the opposite side of throwing arm. Dive shot to the side of throwing arm. Fall shot. Curved shot. Reverse shot. Q.59 What is the maximum time a player can hold on to a ball in a match? Ans: A player can hold the ball for a maximum of 3 seconds, also when it is lying on the floor. Q.60 State the type of passes used in the game of handball? Ans: Passing, throwing and catching are inseparable and form the plinth of the game. The ball may be passed in standing position or while running. Running, dribbling and passing, in combination, makes the game boisterously dynamic. The types of passes are as follows: Over-arm pass Under-arm pass Wrist pass Behind the back pass Behind the head pass Jump pass Chest pass 19

Q.61 What is meant by running in a game of handball? Ans: A player with a ball is not allowed to run or move more than three steps without dribbling the ball or else fault of running is given to the opponent. Q.62 What will the referee s decision be if the ball is in the defending team s goal area and is picked by the opposition team s player who then scores a goal? Ans: The goal will be disallowed and a goalkeeper throw for team A will be given. Q.63 Explain Fast-Break. Ans: A ball is quickly passed from one end to another end, to own team mate for scoring goal whereas opponents defence cannot setup. Q.64 Explain A Double-Dribble. Ans: If player uses both hands simultaneously while dribbling. It is a fault. Q.65 Explain Shuffling. Ans: It is again a strategic move during attack when man to man check by defenders is done. In this player moves or changes their position to break the defence of defenders. Q.66 List six occasions when the clock is stopped during the game? Ans: 2-minute suspension or disqualification is given. A team time-out is granted. There is a whistle signal from the timekeeper or the delegate. Consultations between the referees are necessary. While awarding a 7-meter throw. There are external influences, e.g. the court must be wiped. A player seems to be injured. A team is clearly wasting time, e.g. when the team is delaying the execution of a formal throw, or when a player is throwing the ball away or not releasing it. If the ball touches the ceiling or a fixture above the court, and the ball is deflected so that it goes far away from the location of the resulting throw- in, causing an unusual delay. 20