Battle on the Brazos Soccer Tournament

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Battle on the Brazos Soccer Tournament Tournament Headquarters: Heart of Texas Soccer Complex 6101 Airport Dr. Waco, Texas 76710 All tournament check in is to be completed online by 5pm on Wednesday prior to the tournament. 1. Team Eligibility, Rosters and Guest Players a. Waco United Soccer s tournaments are sanctioned through the North Texas Soccer Association, but we accept official team rosters from US Club Soccer, SAY, USSSA, AYSO, and USYSA State Associations (STYSA, OSA, etc.). b. Teams must be registered through one of the above organizations and all team paperwork must be from the same organization. The official team roster that a team submits as part of online check-in MUST be certified through one of these organizations. Example: Teams MAY NOT mix USYSA (NTSSA, STYSA, OSA, etc.) official rosters with US Club Soccer Player Loan forms or vice versa. c. All players, including guest players, must be listed on the team's online GotSoccer roster prior to check-in. d. The Players must present picture identification cards issued by the team s Federation Organization Member (USYS, AYSO, other). e. Teams must provide proof of approval of the team s participation from the team s Federation Organization Member. f. Teams from outside the State Association where the tournament is located must provide proof of permission to travel. 2. Player Jerseys/Numbers & Equipment a. Each team must have numbered jerseys for all players. Numbers must be permanently affixed, no tape or sharpie numbers will be allowed. No two players may have the same number. b. Player names and jersey numbers must match the game report AND the roster posted in the team's GotSoccer account. This includes the primary AND alternate jersey.

c. Goalkeepers are not required to have a number on their jersey, but should be identified by number on the team's GotSoccer roster. Goalkeeper jersey must be of a different color than field players on both teams. d. Jerseys must be same primary color, but do not have to be of identical style. If the referee orders a jersey change due to color confusion, players/teams must comply. e. Alternate jerseys or numbered T-shirts must be available with a unique number for each player. f. Pinnies (mesh scrimmage vests) may be used over the jersey resolve color conflicts as long as the jersey numbers shows through the pinnies to the referee's satisfaction. g. Violators will be removed from the field by the referee and not allowed back on the field of play until the player equipment issue has been corrected. h. Home Team is team is designated on the schedule. Home Team will wear white or lighter-colored jerseys. AWAY TEAM ARE NOT TO WEAR WHITE JERSEYS. However, if there is a conflict, the home team will be required to change jerseys. i. Players wear must shin guards that are age appropriate and completely covered by socks. Referees may require players to change improper/unsafe footwear. j. All items of equipment, including casts, braces, etc., other than the basics must be inspected by the referee and determined not to be dangerous; as per FIFA s Laws of the Game. 3. Team players and coaches are to be on the opposite side of the field from all spectators. Only rostered players, coaches, assistant coaches, and team managers are allowed the sideline bench area. Spectators are to be in the same half of the field across from their team bench. At complexes which are setup for a team and their spectators to be on opposite sides from the other team and their spectators, the Home team will occupy either the North or West side of playing field. Spectators may not sit or stand behind the goals. 4. Both teams will present a match ball to the referee for him/her to choose from for the official match ball. The referee may decide to use both, one as a back-up. If a tournament ball is provided, then only that ball will be used. 5. Game time is forfeit time, unless specifically directed by the Tournament Director. 6. The only protests allowed are for an ineligible player. All protests must be reported in writing, with a One Hundred Dollar ($100) cashier s check, money order or cash. If a team wins the protest, their protest fee will be returned. 7. Teams will play mini length games for bracket play. Only finals will be played as full length games.

Recreational Division(s): AGE(S) FORMAT MAX ROSTER GUEST GAME FEE PLAYERS DURATION 7U-8U 4V4 8 3 4 x 8 Quarters $295 9U-10U 7V7 14 3 2 x 20 Halves $350 11U-12U 9V9 18 5 2 x 25 Halves $400 13U-14U 11v11 22 5 2 x 30 Halves $450 15U-19U 11 v11 22 5 2 x 35 Halves $500 Academy/Select/Competitive Division(s): AGE(S) FORMAT MAX ROSTER GUEST GAME FEE PLAYERS DURATION 7U-8U 4V4 8 3 4 x 8 Quarters $375 9U-10U 7V7 14 3 2 x 20 Halves $450 11U-12U 9V9 18 5 2 x 25 Halves $500 13U-14U 11v11 22 5 2 x 30 Halves $550 15U-19U 11 v11 22 5 2 x 35 Halves $595 OVERTIME - There is no overtime in preliminary games. Quarterfinal, Semifinal and Final games that are tied at the end of regulation will be decided by two 5 minute overtime periods. If there is not a winner after the Overtime periods, Kicks from the Penalty Mark will determine the winner. Pool Play games may end in a tie. Overtime only applies to Semi-finals and Finals. For 3rd Place and other Consolation games, tied games will go straight to penalty kicks to determine a winner. Scoring system for preliminary (pool) games will be as follows: a. 6 points for a win b. 3 points for a tie c. 0 points for a loss d. 1 point per goal scored in the game with a maximum of 3 e. 1 point for a shutout (not allowing opponent to score) f. A forfeit game will be scored at a 3-0 win in calculating tournament points for tiebreaker determination. THE TOURNAMENT DIRECTOR RESERVES THE RIGHT TO REMOVE ANY TEAM FROM THE TOURNAMENT AND/OR MAKE THEM INELIGIBLE FOR THE PLAY-OFF ROUNDS FOR INTENTIONALLY FORFEITING A GAME(S). 8. The winning team will turn in the score card. In the case of a tie the Home Team turns in the score card. Please verify the referee has accurately recorded the score and misconduct (red and yellow cards). Score cards are turned into the tournament headquarters upon completion of the game.

9. Tiebreaker system for teams advancing from preliminary games to play-offs will be as follows: If two or more teams are tied in points after their overtime-games are completed, the following tiebreaker procedures will be used to determine the team advancing: a. Head to Head game results - winner will advance. b. Goal differential team with highest goal differential against opponent will advance (maximum of five (5) goal differential). (Example: A 7-0 game = 5-0 in calculating advancement; a 11-5 game = 10-5 in calculating advancement). c. Most number of shutouts - team with most shutouts will advance. d. Fewest goals allowed - team with fewest goals allowed will advance. e. Fewest accumulation of caution points, 1 point for yellow and 2 points for red. f. Kicks from the mark, aka. Penalty Kicks These tiebreaker procedures will be applied, in order, to the teams tied in points until one team is selected for advancement. In the event of a tie involving age brackets that contain flights with different numbers of scheduled games, then the same tie breakers are used with the exception that averaging to determine b, c, d, and e will be used. 10. In 11U-19U, each team must have a minimum of seven (7) players on the field to start the game. There must be a minimum of seven (7) to continue the game. In 6U-8U (4v4) three (3) players are required. 9U 10U five (5) players are required. 11. There will be free substitution, with the referee s consent at the following times: g. A player receiving a yellow card (the player carded only) h. Prior to a throw-in for the team in possession (the opposing team may substitute when the team in possession subs) i. Prior to a goal kick j. After a goal by either team k. After an injury by either team when the referee stops the play l. At half-time by either team m. At the referee s discretion 12. Any send-offs should be reported to the Tournament Director immediately following the game. Any player or coach sent-off (other than on account of receiving two cautions in the same game) shall automatically sit out the next played tournament game with their team (unless the sendoff occurred in the last game of the tournament for that player or coach, in which case such player or coach would be required to sit out their next scheduled game played). If the send-off was for fighting, or if it is the player s second tournament send-off, the player will be suspended from the remainder of the tournament. Any player receiving three (3) cautions (yellow cards) in the tournament must sit out the next played tournament game with their team (unless the third caution occurred in the last game of the tournament for that player or coach, in which case such player or coach would be required to sit out their next scheduled game played). Any player sent off must immediately leave the complex. If their parent is not in attendance, they may report to

the tournament headquarters with a manager or a team parent until the game has concluded. Any coaches or spectators sent-off by the referee must leave the complex immediately. 13. All referee decisions are final. 14. The Tournament Director, or their designee, is empowered to make all decisions regarding the competition during the tournament. 15. Tournament Director is final in all matters. No appeals will be allowed beyond that point. 16. In the event the referee or linesmen are missing from the field, report immediately to your Field Marshall. In the event the linesmen are not available, each team is required to provide a club linesman. 17. If a game has played one full half but is stopped short of full time, other than acts on the part of one of the teams, the game shall be considered complete. 18. In the event of inclement weather, format for tournament play and/or completion of the tournament will be determined by the Tournament Director. 19. Net and Flags are provided by the tournament. 20. All teams not accepted by the tournament will be refunded in full within ten (10) days of the notification of rejection, or notification to the teams accepted, whichever comes first. 21. Any team that withdraws from a tournament after the schedule has been posted or does not complete all required scheduled games, will not receive any refund and may be banned from future Liverpool FC America International tournaments. 22. In case of hard rain, snow, or lightning a notification of game/field status will be sent through GOTSOCCER to the team contact (coach/manager) If inclement weather cancels the tournament prior to the completion of a team s first scheduled game of the tournament, a maximum of fifty percent (50%) of the team s entry fee may be retained by the tournament to cover start-up cost of the tournament. 23. Once game time temperature exceeds 90 degrees, the Tournament Director will institute water breaks (mandatory or referee's discretion). The water breaks would occur in 1st and 2nd halves of play and the official time will not stop. 24. Players in U-12 age divisions and younger shall not engage in heading in games. In adherence to these new requirements, referees have been instructed by U.S. Soccer of the following rule addition: When a player deliberately heads the ball in a game, an indirect free kick (IFK) should

be awarded to the opposing team from the spot of the offense. If the deliberate header occurs within the goal area, the indirect free kick should be taken on the goal area line parallel to the goal line at the point nearest to where the infringement occurred. DIVISION SCHEDULING AND ADVANCEMENT 4-team division = 3-games round robin, each team plays the other three teams one time in pool play. The top two teams in tournament points advance to Final. No 3rd Place game. 5-team division = 4-games round robin, each team plays the other four teams one time in pool play. No Final or 3rd Place game. Awards will be given to the top two teams in tournament points. 6-team division = 3-game modified bracket play, 2 games inside the bracket and 1 cross-bracket game. The top two teams in each pool advance to the finals. There will be a final, but no 3rd place game. 8-team division = 2 pools of four teams, each team plays the other three teams in their pool one time. The top two teams in each pool advance to the semi- finals. There will be a Final, but no 3rd place game. 10-team division = 1 pool of four teams and 2 pools of 3 teams. In Pool A, each team will play the other three teams in their pool one time. Teams in Pool B and C will play a modified (unbalanced) cross bracket. The team with the most tournament points in pools A, B, & C will advance to semi-finals along with one Wild Card team. The Wild Card team is the second place team in any pool with the highest amount of tournament points. Semi-Finals will be seeded - Pool A Winner vs Wild Card Team and Pool B Winner vs Pool C Winner. If the Wild Card advances out of Pool A, then the semi-finals will be seeded Pool A Winner vs Pool C Winner and Pool B Winner vs Wild Card. There will be a Final, but no 3rd place game. 12-team division = 3 pools of 4 teams. In each pool, each team will play the other three teams in their pool one time. The team with the most tournament points in pools A, B, & C will advance to semi-finals along with one Wild Card team. The Wild Card team is the second place team in any pool with the highest amount of tournament points. Semi-Finals will be seeded - Pool A Winner vs Wild Card Team and Pool B Winner vs Pool C Winner. If the Wild Card advances out of Pool A, then the semi-finals will be seeded Pool A Winner vs Pool C Winner and Pool B Winner vs Wild Card. There will be a Final, but no 3rd place game. 14-team division = 2 pools of four teams and 2 pools of 3 teams. In Pool A and B, each team will play the other three teams in their pool one time. Teams in Pool C and D will play a modified (unbalanced) cross bracket. The team with the most tournament points in pools A, B, C, & D will

advance to semifinals. Semi-Finals will be seeded - Pool A Winner vs Pool Winner D and Pool B Winner vs Pool C Winner. There will be a Final, but no 3rd place game. Finals only for 17U 19U. 16-team division = 4 pools of four teams. Each team will play the other three teams in their pool one time. The team with the most tournament points in pools A, B, C, & D will advance to semifinals. SemiFinals will be seeded - Pool A Winner vs Pool Winner D and Pool B Winner vs Pool C Winner. There will be Final, but no 3rd place game. Finals only for 17U 19U.