Mattaponi Sundowners

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Maaponi Sundowner STAGES FOR SATURDAY, February 25, 2017 Sage Wrien by: Cody Maverick Sory Line: Sage Convenion SASS STAGE CONVENTIONS Fro Shooer Handbook v22.3 Sage Convenion, or andard range behavior, are a li of pracice every hooer i expeced o know and follow on every age. STAGE CONVENTIONS The following age convenion (age defaul) hould be followed in all SASS ache: Unle oherwie direced in he age decripion. - All knockdown arge ay be reengaged unil down. - All knockdown arge (hogun, rifle, or revolver) u go down o coun. Any knockdown arge ill anding once he hooer ha engaged he nex equence of he age will be couned a a i. EXCEPTION: For Buckaroo/Buckaree hooer hogun arge do no have o go down o coun. If no aring poiion i given, he hooer hall and uprigh wih revolver holered, hand a he ide, and no ouching any firear. (SASS defaul). Cowboy por-ar i defined a anding uprigh wih he bu of he long gun a or below he wai of he hooer, he uzzle a or above he houlder, and he long gun held wih boh hand. In he even a arge fail or i downed, he hooer hould hoo where i wa. For afey reaon a arge on he ground hould never be engaged. In he cae of a upeced quib, he CRO/TO will inruc he hooer o ake he firear afe and coninue wih he nex firear. If he barrel i laer deerined o be clear, he hooer will receive a rehoo.

2 Maaponi Sundowner Rule and Sage Convenion - Revied 04-24-2013 - SASS Rule: All SASS Rule are in affec; unle docuened here, addre during he Shooer Safey Meeing or pecifically aed in he age decripion for a given age. Round Over Ber: A round fired over he ber i a Mach DQ, excluding hogun. No Alibi : All ache a Maaponi are no alibi ache. Once he fir round goe down range, he copeior i coied o he age and u finih he age o he be of hi or her abiliy. Rehoo/rear are no awarded for auniion or firear alfuncion. However, if here i a range failure (failure of prop, ier, or he range officer) beyond he copeior conrol, a rear ay be graned. On a rehoo/rear, he copeior ar over clean, carrying only accrued afey penalie forward. Rear hall be allowed for a copeior o achieve a clean ar up o he poin a which he fir round goe down range. Muliple rear by he ae hooer, ha in he judgen of he R.O. are een o be aking advanage, will no be enerained a hey are no in he piri of he gae. SASS Sage Convenion: Unle pecifically aed in he age decripion for a given age, all SASS Sage Convenion are in affec. Shogun Knockdown Mie: Unle pecifically aed in he age decripion for a given age and puruan o SASS rule, all hogun knockdown arge ay be reengaged unil down, aka Coock Rule. Loading on he Move: Loading on he ove i peried puruan o SASS rule. Drawing on he Move: Drawing on he ove i peried puruan o SASS rule. Muzzle Poiion: When here i a rik of a prop blocking he uzzle of a firear, he uzzle u be poiioned downrange of he prop, a deerined by he Range Officer. For exaple: hooing hrough he window of a ore fron or hooing beide a wall. End of Sage: Unle oherwie direced by a Range Officer, afer a age ha been copleed he hooer will afely rerieve rifle, hogun, and piol and ove he o he unloading able. The hooer firear will no leave he unloading able unil hey have been verified cleared by a Range Officer. Coaching: Any hooer who wihe o no receive coaching u ae heir preference a he beginning of each age. The Maaponi Sundowner rongly believe ha hooer helping hooer (coaching) i a criical coponen of he Cowboy Way and par of wha ake hi gae grea!! Therefore coaching i rongly encouraged and uppored. The Spoer Creed: If you know ha i a Hi I a Hi If you know ha i a Mi I a Mi If you hink i a Hi I a Hi If you hink i a Mi IT S A HIT Benefi of he doub alway goe o he hooer

3 BAY #2 R4 R7 R5 R6 S2 S4 P3 16 16 P6 S1 S3 S5 P4 P5 S6 Barrel Tall Table Poiion 1 Poiion 2 Poiion 3

4 STAGE ONE (Bay #2) Round Coun: 10 piol, 10 rifle, 4+ hogun Shooing Order: Piol, Rifle, Shogun Saging: Rifle i loaded wih 10 round, aged a Poiion 2. Piol loaded wih 5 round each, holered. Shogun aged afely. Procedure: Shooer ar a Poiion 3 wih hand on piol. When ready ay Where d everybody go? A he beep, Shoo a he 4 piol arge P1 hru P4 wih a 3,2,2,3 weep fro eiher direcion. Move o Poiion 2 and wih rifle, hoo a he 4 rifle arge R1 hru R4 uing he ae inrucion a wih he piol. Move o Poiion 1 and knockdown he 4 hogun arge S1 hru S4 in any order. STAGE TWO (Bay #2) Round Coun: 10 piol, 10 rifle, 4+ hogun Shooing Order: Shogun, Rifle, Piol Saging: Rifle i loaded wih 10 round, aged a Poiion 2. Piol loaded wih 5 round each, holered. Shogun aged a Poiion 1. Procedure: Shooer ar a Poiion 1 wih hand on ha/head. When ready ay Sure i awful quie A he beep, knockdown he hogun arge S1 hru S4 in he following order: inide, inide, ouide, ouide. Move o Poiion 2 and wih rifle hoo a he 4 rifle arge R1 hru R4 in he following anner; double ap each of he 2 inide arge and hen ingle ap 1 of he ouide arge, hen double ap each of he 2 inide arge again and ingle ap he oher ouide arge. Move o Poiion 3 and wih piol hoo a he 4 piol arge P1 hru P4 wih he ae inrucion a he rifle.

STAGE THREE (Bay #2) 5 Round Coun: 10 piol, 10 rifle, 6+ hogun Shooing Order: Rifle, Shogun, Shogun, Piol Saging: Rifle i loaded wih 10 round, aged a Poiion 2. Piol loaded wih 5 round each, holered. Shogun aged afely. Procedure: Shooer ar a Poiion 2. When ready ay Yep, oo quie A he beep, wih rifle, hoo a he 4 rifle arge R1 hru R4 a follow: R4, R1, R2, R3, R4, R1, R2, R3, R4, R1. Move o Poiion 1 and wih hogun, knockdown he 4 hogun arge S1 hru S4 in any order. Move o Poiion 3 wih hogun and knockdown he 2 hogun arge S5 & S6 in any order. Nex wih piol, hoo a he 4 piol arge in he ae order a wih he rifle..

6 BAY #3 R2 R5 R1 R3 R4 R6 T1 P1 P2 S1 S2 S3 S4 S5 S6 P3 P4 P5 Barrel Tall Table Barrel Poiion 1 Poiion 2 Poiion 3

7 STAGE FOUR (Bay #3) Round Coun: 10 piol, 10 rifle, 3+ Shogun Shooing Order: Rifle, Piol, Shogun Saging: Rifle i loaded wih 10 round, poined downrange. Piol loaded wih 5 round each, holered. Shogun i aged afely. Procedure: Shooer ar a Poiion 1 or 3 wih rifle in hand poined downrange. When ready ay Kill e all!. A he beep wih rifle hoo a he 3 rifle arge in fron of you, eiher R1 hru R3 or R4 hru R6 wih a 2, 1, 2 weep fro eiher direcion and repea. Move o Poiion 2 and wih piol hoo a he 5 piol arge P1 hru P5 wih 2, 5 ho weep boh fro he ae direcion. Move o eiher poiion 1 or 3 and knockdown he 3 hogun arge, eiher S1 hru S3 or S4 hru S6 in any order. STAGE FIVE (Bay #3) Round Coun: 10 piol, 10 rifle, 3+ Shogun Shooing Order: Rifle, or Piol, Shogun Saging: Rifle i loaded wih 10 round, aged a poiion 2. Piol loaded wih 5 round each, aged a poiion 2. Shogun i aged afely. Procedure: Shooer ar a Poiion 2 wih boh hand fla on able and ay ar wih rifle or piol(). When ready ay Le God or e ou. A he beep, wih rifle double ap T1 and hen ingle ap R1, R2, & R3 hen double ap T1 again and ingle ap R4, R5, & R6. Wih piol double ap T1 and hen ingle ap P1, P2, & P3 hen double ap T1 again and ingle ap P3, P4, & P5. Move o poiion 1 or 3 and knockdown he 3 hogun arge. NOTE: piol ay ho in a pli piol fahion if deired. For exaple; 1 piol, rifle, 2 nd piol.

STAGE SIX (Bay #3) 8 Round Coun: 10 piol, 10 rifle, 6+ Shogun Shooing Order: Piol, Rifle, Shogun, Shogun Saging: Rifle i loaded wih 10 round, aged afely. Piol loaded wih 5 round each, holered. Shogun i aged afely. Procedure: Shooer ar a Poiion 2 wih hand on piol() and when ready ay Did anyone find Sli blanke?. A he beep wih Piol, engage he 6 piol arge P1 hru P5 wih 2 round each in any order. Move o poiion 1 or 3 and wih rifle, hoo a he 3 rifle arge R1 hru R3 or R4 hru R6 for en round wih double ap only. Nex wih hogun knockdown he 3 hogun arge in fron of you and hen ake hogun afe and ove o he oppoie poiion and knockdown hoe 3 hogun arge.