APAT.01 The accurate skill test for pool players! LEVEL 1 Recommended by Translated by Josh Curry (USA)
How do I start? 1. Play through the entire set of drills at least one time. Use the test page to keep track of your progress. Enter your results and calculate your overall score. The rules for each drill can be found on the following pages. 2. After you go through the entire test, during your next practice session, you should repeat the drills that you scored less than 80% on. This is known as Re-testing. Practice the drill at least 3 or more times and write down your points, average, and score. Do this once a week for 3 weeks. Look at your scores again to figure out where your real weaknesses are. 3. If your results are consistently over 80% during the next 3 weeks for a specific drill you probably don't need to focus on that one anymore. If you are still scoring less than 80% you should do one or more of the following. a. Continue to practice the drill weekly until you achieve a score of 80% or greater over a 3 week period, or greater than 100% for 2 weeks in a row. b. Practice parts of the drill separately, watch other better players perform the drill, search the Internet for help, or consult an instructor. 4. After 3 months, perform another complete test just like you did the first time. Can you score more than 800 total points? If you can score more than 800 points you are ready to move on to APAT 2 where new and challenging drills are waiting for you. The Ultimate Challenge: Play the test under the observation of an official APAT Examiner (check our website for a list) and win an official WPA PAT emblem! Can you take the pressure?
APAT 1.02 Straightness Rules: Set up 3 pairs of object balls using a 2 ball gap width along the head string. The center of each pair should be in line with each diamond along the short rails. Place the cue ball in the middle of the gap just behind the head string. Shoot the cue ball through the gap, off the foot rail, and back through the gap without touching any of the object balls. It's OK for the cue ball to contact the head rail and pass through the gap again as long as it does not contact any of the object balls. Play the balls in order from one end of the table to the other. During the test you will shoot the exercise 3 times for a total of 9 balls. Can you shoot 9 in a row? Average x Factor = Score %. Quick rules overview: B.i.H. Scratch Order Jump Bank Kick Combo Kiss Carom Rail Head No Yes No No No No No No Short
APAT 1.05a Small Area Position Play Rules: Place object balls 1-5 according to diagram A, 1 diamond away from the pocket and at the full and half and diamond crossing lines. Start with ball-in-hand and shoot object ball 1. Continue shooting object balls 2-5 in order from where the cue ball rests each time. You can shoot the balls in reverse order if you want. The cue ball is not allowed to come in contact with another object ball or any rail. If it does, that point does not count and the inning is over. Quick rules overview: B.i.H. Scratch Order Jump Bank Kick Combo Kiss Carom Rail Head No Yes No No Yes No No No No
1.06b Large Area Position Play Rules: Place object balls 1-6 according to diagram B at the diamond crossing lines. Start with ball-inhand and shoot the balls in order. All pockets are available. The cue ball may not contact any other object ball other than the one you are shooting. Average x Factor = Score %. Quick rules overview: B.i.H. Scratch Order Jump Bank Kick Combo Kiss Carom Rail Yes No Yes Yes No Yes No No No Yes
APAT 1.07b Frozen Rail Position Play Rules: Place any 6 object balls according to diagram B frozen to the rail at the diamond markers. Start with ball-in-hand and shoot the balls in any order. All pockets are available. The cue ball may not contact any other object ball other than the one you are shooting. Average x Factor = Score % Quick rules overview: B.i.H. Scratch Order Jump Bank Kick Combo Kiss Carom Rail Yes No No Yes No Yes No No No Yes
APAT 1.08 Large Area Position Play, Continuous Rules: Place object balls 1-3 according to the diagram at the diamond crossing lines. Start with ballin-hand and shoot the balls in order. All pockets are available. While shooting the 3-ball, try to play for position on the imaginary 4-ball. After pocketing the 3-ball set up the 4-6 balls and continue shooting. Do this again for the 7-9 balls. The cue ball may not contact any other object ball other than the one you are shooting. You can play this drill endlessly for practice but for testing purposes the maximum is 9 points. Average x Factor = Score %. Quick rules overview: B.i.H. Scratch Order Jump Bank Kick Combo Kiss Carom Rail Yes No Yes Yes No Yes No No No Yes
APAT 1.09 Kick Shots Rules: Place any 6 object balls according to the diagram. The object ball should be in the exact center of the pocket opening. Start with ball-in-hand on each shot and shoot the balls in order. Shoot the 1-4 balls as short kicks using the opposite long rails. Shoot the 5 and 6 balls as long kicks using the opposite short (head) rail. Average x Factor = Score %. Quick rules overview: B.i.H. Scratch Order Jump Bank Kick Combo Kiss Carom Rail Yes No Yes No No Yes No No No Yes
APAT 1.02 Straightness Target Average: 2.00 = 100% Maximum: 3.00 = 150% Factor: 50.0 0 Re-testing Progress 150% 135% 120% 105% 90% 75% 60% 45% 30% 15% 0% 1 2 3 4 5 6 7 8 9 10 11 12 Track your progress over time using this chart and the graph above: Date 1 2 3 4 5 6 7 8 9 10 11 12 inning 1. 2. 3. 4. 5. 6. 7. 8. 9. 10. Total: Average: Factor: 50.00 50.00 50.00 50.00 50.00 50.00 50.00 50.00 50.00 50.00 50.00 50.00 Score %:
APAT 1.05a and 1.05b Small Area Position Play Target Average: 3.33 = 100% Maximum: 5.00 = 150% Factor: 30.43 Re-testing Progress 150% 135% 120% 105% 90% 75% 60% 45% 30% 15% 0% 1 2 3 4 5 6 7 8 9 10 11 12 Track your progress over time using this chart and the graph above: Date 1 2 3 4 5 6 7 8 9 10 11 12 Inning A 1. A 2. A 3. A 4. A 5. B 1. B 2. B 3. B 4. B 5. Total: Average: Factor: 30.00 30.00 30.00 30.00 30.00 30.00 30.00 30.00 30.00 30.00 30.00 30.00 Score %:
APAT 1.06a and 1.06b Large Area Position Play Target Average: 4.00 = 100% Maximum: 6.00 = 150% Factor: 25.00 Re-testing Progress 150% 135% 120% 105% 90% 75% 60% 45% 30% 15% 0% 1 2 3 4 5 6 7 8 9 10 11 12 Track your progress over time using this chart and the graph above: Date 1 2 3 4 5 6 7 8 9 10 11 12 Inning A 1. A 2. A 3. A 4. A 5. B 1. B 2. B 3. B 4. B 5. Total: Average: Factor: 25.00 25.00 25.00 25.00 25.00 25.00 25.00 25.00 25.00 25.00 25.00 25.00 Score %:
APAT 1.07a and 1.07b Frozen Rail Position Play Target Average: 4.00 = 100% Maximum: 6.00 = 150% Factor: 25.00 Re-testing Progress 150% 135% 120% 105% 90% 75% 60% 45% 30% 15% 0% 1 2 3 4 5 6 7 8 9 10 11 12 Track your progress over time using this chart and the graph above: Date 1 2 3 4 5 6 7 8 9 10 11 12 Inning A 1. A 2. A 3. A 4. A 5. B 1. B 2. B 3. B 4. B 5. Total: Average: Factor: 25.00 25.00 25.00 25.00 25.00 25.00 25.00 25.00 25.00 25.00 25.00 25.00 Score %:
APAT 1.08 Large Area Position Play, Continuous Target Average: 4.50 = 100% Maximum: 9.00 = 200% Factor: 22.22 Re-testing Progress 200% 180% 160% 140% 120% 100% 80% 60% 40% 20% 0% 1 2 3 4 5 6 7 8 9 10 11 12 Track your progress over time using this chart and the graph above: Date 1 2 3 4 5 6 7 8 9 10 11 12 Inning 1. 2. 3. 4. 5. 6. 7. 8. 9. 10. Total: Average: Factor: 22.22 22.22 22.22 22.22 22.22 22.22 22.22 22.22 22.22 22.22 22.22 22.22 Score %:
APAT 1.09 Kick Shots Target Average: 4.00 = 100% Maximum: 6.00 = 150% Factor: 25.00 Re-testing Progress 150% 135% 120% 105% 90% 75% 60% 45% 30% 15% 0% 1 2 3 4 5 6 7 8 9 10 11 12 Track your progress over time using this chart and the graph above: Date 1 2 3 4 5 6 7 8 9 10 11 12 Inning 1. 2. 3. 4. 5. 6. 7. 8. 9. 10. Total: Average: Factor: 25.00 25.00 25.00 25.00 25.00 25.00 25.00 25.00 25.00 25.00 25.00 25.00 Score %:
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