OSU Equestrian Drill Team

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OSU Equestrian Drill Team Playday Buckle Series Rules Adapted from WHO General Rules Updated 12/21/2011 GENERAL RULES Section 1: At all OSU Equestrian Drill Team playdays, the decision of the Judge and/or the show committee is final. Section 2: Western equipment is to be used. Saddles must have a horn; bridle type is optional (no halters except in leadline classes). All tack must be in good working condition. Section 3: Western boots or equine lacers with sewn-on sole and drop down heel (minimum of ½ inch) are required in all events. Long pants are required. Clothing and equipment is subject to Judge s approval. Judges have the right to inspect clothing or equipment at any time. Judges must give a mandatory warning prior to disqualifying any rider for improper attire and/or equipment. The Judge s call is then not contestable. Section 4: Helmets are required for all riders under 18 years of age and MUST be worn while mounted on the horse. Section 5: A parent or guardian must sign the release for any person under 18 years of age to enter any event. Section 6: Bats, spurs, and over-and-unders shall be open to inspection by Judges. Should these properties be found to be abusive by nature (such as pronged, weighted or cutting), they shall be banned from use. No warnings shall be required. Decision of the Judge is final. Section 7: Horses entered in a questionable state may be subject to inspection by the Judge. If the Judge deems the horse unfit for use, the horse may be barred from competition at said show. Section 8: Horse may be entered only once in each age division (with the exception of Walk/Trot/Leadline). Rider may ride more than once on different horses in the same event, with points adding separately for each horse/rider combination. Entries paid on a per-class basis must be paid prior to that event. Once an event has started, further entries for that class are closed. Section 9: One qualified judge shall be provided for each group or rider to be judged. The electric timer shall be official unless it fails in getting the exact start; in which case, the back-up timer s reading shall be official. Judge is to watch for infractions of the rules. When Judge is in doubt, the benefit goes to the rider. When times are recorded they shall be recorded using the third digit to be read in the thousands. If the electric timer fails and the backup time is used the last digit will be a zero. Section 10: Time shall be taken when the horse crosses the line both at the start and finish. Playday Rules 1

Section 11: In all events (except barrels) two poles spaced thirty (30) feet apart shall designate the length of the start and finish line, and a horse must pass between these poles at the start and finish or be considered off course. Starting poles for barrels is to be sixty (60) feet apart. Section 12: When the course is measured, the measurement shall be taken from the center of the barrels, poles, containers or other properties. Properties will be marked with a lime dot. Barrels may be marked with a stake and rope at center of barrel. A course may be moved for safety reasons and riders shall choose to either rerun or keep their original run. If a course is more than 8 inches short or long, it shall be reset and all riders must rerun. Section 13: Ties: if jackpot, money will be split. If trophies, ribbons or other awards, it shall be the option of the riders to flip a coin or accept a runoff. In breaking a tie, the loser takes the next lower position. In the event of a disagreement, the decision shall be left to the judge. When tied for High Point, go to the most 1st places; if still tied, most 2nd places, etc. Section 14: In jackpot classes, 50% of entry fees will go back into the pot. Of that 50%: 1 st place = 30%; 2 nd place = 15%; 3 rd place = 5%. Winnings will be paid out at the end of the show day. Section 15: Possible points per class are 10. 1 st place = 10 points; 2 nd place = 8 points; 3 rd place = 6 points; 4 th place = 4 points; 5 th place = 2 points, 6 th place = 1 point. Section 16: Riders shall be considered mounted with the knee over the centerline on the horse s back. Section 17: Re-rides: In the event of interference, a re-ride shall be at the discretion of the official judge or judges, with all re-rides to be run after the last rider in that event has completed the course. No re-rides will be permitted for the following: falling horse, broken tack/equipment or improperly re-set equipment. Upon timer failure a re-ride will be rewarded. Section 18: Walk-Trot/Leadline riders must be 10 years and under, as of January 1 st, and may ride any horse. Riders in this class may ride the same horse as others in the class. Section 19: All horse/rider combinations shall only be allowed to ride in a maximum of one (1) class per individual event at each playday. Riders may elect to ride up a division, but otherwise must ride in their own division. If a jackpot class is offered for the event, a rider/horse combination may run in their age division and the jackpot class. Section 20: A three strike rule is in place. Those not following rules will be warned once. Two times will result in the loss of the next class. The third time will result in the loss of all classes and the forfeit of fees for the day. Playday Rules 2

PENALTIES There shall be a 5 second penalty for each of the following: Section 1: For each knockdown of a stake, pole or barrel other than those used as containers; each time a stake, pole or barrel is knocked down and rights itself. Section 2: When the ring crew mistakenly resets either a knocked down container, misplaced flag or the combination. DISQUALIFICATIONS All disqualifications are under the discretion of the Judge and are final. Section 1: Run outs, refusals, leaving the course, upsetting starting poles (crossing the starting plane outside of the starting poles, and circling any obstacle while on course except Flag Races and other container events). A balk is not considered a refusal if the horse finally finishes the course correctly. Any horse, which completely passes an obstacle on the wrong side, will be considered off course. Section 2: Failure to keep at least one hand on the reins while mounted, except when momentarily dropping the reins. Section 4: Whipping a horse with property of the event, including behind the starting line. Section 5: Unsportsmanlike Conduct. Judges may disqualify riders for use of profane language, unnecessary roughness, abusing the horse, or disorderly conduct of any kind and may disqualify an unmanageable horse for reasons of safety. Decisions of the judge shall be final. Section 6: Loose Horse: Defined as separated from and out of control of contestant. A ground tied horse shall be considered in control. Section 7: Failure to start within 30 seconds of starting signal. Section 10: Infractions of Section 7 General Rules, results in disqualification of both riders and /or horses. Section 12: In Flag Race, failure to complete course with flag portion of broken staff. Section 13: Circling around any marker considered part of the course before crossing the starting line when mounted. Circling any object more than once, with the exception of those considered containers. Section 14: If the horse breaks into the lope while on course in a Walk-Trot class, the rider must halt the horse completely before finishing the course. Failure to halt the horse after lope steps will result in a disqualification. Playday Rules 3

EVENTS Texas Barrels Section 1: Three barrels shall be placed in a triangular formation. No. 1 and No. 2 barrels are set 33 feet from the start/finish line and 60 feet apart. No. 3 barrel is 80 feet from No. 1 and No. 2 barrels. To square barrels with arena measure as follows: 30 feet from middle of starting line (in line with starting line) then 33 feet to barrel and 107 feet 7 inches back to middle of starting line, making a triangle. Section 2: Rider crosses starting line, circles No. 1 barrel to right, crosses to No. 2 barrel, circles it to left, rides to No. 3 barrel, circles it left and races across the finish line; OR crosses starting line to No. 2 barrel, circle it to left, crosses to No. 1 barrel, circles it to right, runs to No. 3 barrel, circles it to right and races across finish line. NSCA Flags Section 1: There shall be a barrel set 120 feet from the starting line with a three pound coffee can filled 3/4 full of sand or soil and centered on top of the barrel. A wooden stake, 14 inches long, and a minimum of 7/8 inches in diameter shall be placed in the can with a flag wrapped and tacked with a 4-inch square remaining. Section 2: At starting signal, rider crosses starting line, goes down and around barrel and carries flag back across starting line. Section 3: Knocking over can and/or barrel is a five (5) second penalty. Dropping the flag before crossing finish line is a disqualification. Polebending Section 1: Six poles shall be set in a straight line, spaced 21 feet apart with the start/finish line 21 feet in front of the first pole. Section 2: The rider crosses the start line, races to No. 6 pole, pivots and bends back through poles, pivoting No. 1 pole, bends back through poles, turns and races across finish line. Playday Rules 4

Figure 8 Section 1: Four poles are to be used: Two set 120 feet apart at opposite ends of the course with two center poles set 30 feet apart at a point half-way between the two end poles. These two center poles will mark the starting and finish line. Section 2: Rider starts between two center poles and runs a figure 8 around the two poles; first turn optional. Single Stake Section 1: One pole is set 120 feet from the start/finish line. Rider crosses the start line and races down and around the pole, turning left or right, and back across the finish line. Section 2: A rider is disqualified for knocking down the pole. Key Race Section 1: Distance of 120 feet. Four poles are placed 5 feet apart at marks 110 and 120 feet from the start/finish line. Section 2: A Rider races between the poles, across the turning plane, turns and reverses course through the poles and finishes. Rider is disqualified for knocking down any of the poles. Section 3: It will be considered off course when horse goes by 1 st poles on outside. Playday Rules 5