Adult Flag Football Rules Revised 11/16/17

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City of Vacaville Community Services Department We Create Community through People, Parks and Programs Adult Flag Football Rules Revised 11/16/17 Objective The primary purpose of the Adult Flag Football program is to provide an opportunity for residents of the Vacaville community, and especially those interested in a common sport, to participate and enjoy the game of football in an organized program. TEAM PLACEMENT: The Community Services Department will make every attempt to place teams in divisions based on player (and overall team) skill level. Division requests are welcomed but not guaranteed. The department will strive to accommodate request, but reserves the right to place teams in divisions according to talent and skill level to ensure we are providing a fun and safe environment for all. A. GENERAL RULES 1. Rulings not specifically covered by the Community Services Department shall be governed by official USFTL rules. It is the responsibility of each manager to inform his/her own players of the established rules. 2. All players play at their own risk and must complete a liability release form prior to participation. 3. There are no radios or boom boxes allowed in or around the fields projecting music toward the field or stands. 4. No alcohol permitted in the park or parking lot at any time 5. No smoking in the parks. Smoking is only designated in certain areas (near the trees and parking lot prior to entering the track and field area). 6. No foul or abusive language by or toward players, officials, staff, or spectators. 7. No children allowed on fields at any time 8. Dogs are not allowed on the field or track area, and must be kept on a leash and attended to at all times. B. PLAYER ELIGIBILITY 1. All players must be 18 years or older. 2. Each player is required to sign a release of liability form provided by the Community Services Department before he/she is considered eligible to participate in the program. 3. Players playing on High School and College teams are considered eligible to play after his/her school league has ended. 4. Any teams playing an ineligible player and/or under an assumed name will forfeit all games played with that player. 1

5. The manager of any team who uses ineligible players may be suspended from the Adult Sports Program for a period of one year beginning from the date of infraction. 6. The Community Services Department has full authority to suspend or take away any game played or won while a team used an ineligible player. PLAYER ELIGIBILTY- PLAYOFFS 8. Players must participate in a minimum of two regular season games to be eligible for the playoff roster. The scorekeeper will be issued a playoff roster and this can be used by either manager to determine player eligibility. 9. Only players on playoff eligible rosters are allowed to play in playoff and championship games. Eligible players that show up after the game has begun must check in with the scorekeeper. 10. Players may only play on one team per division per night in the playoffs. If a player is eligible for more than 1 team in the same division the player must pick which team to play on. If a player plays on 2 teams in the same division in the playoffs, both teams will forfeit their games. C. ROSTERS 1. The manager shall be held responsible for his/her roster at all times during league play. He/she will be the only person allowed to make changes to the roster. 2. Team rosters must be filled out completely (players names, addresses and phone numbers), signed by each member of the team, and turned into the scorekeeper five (5) minutes prior to the first game beginning. Incomplete rosters will not be accepted and a team has a 5 minute grace period after the official scheduled start time (official start time will be the time noted on the game schedule) to turn in a completed roster or forfeit the game. 3. Eligible players can be added to a team s roster at any time throughout the season. It is the managers responsibility to have the player fill out and sign the roster add sheet and turn it into the scorekeeper prior to the game beginning. Failure to do this will result in the manager allowing an ineligible player to participate and could result in manager suspension (See Section B, Rule 5) 4. It is the manager s responsibility to turn in a roster, complete with all players first and last names, to the scorekeeper 5 minutes prior to the official start time of the game (official start time will be the time noted on the game schedule). Any player showing up after the game has started must check in with the scorekeeper. It is the manager s responsibility to make sure the roster is correct and complete. ROSTERS- PLAYOFFS 5. Playoff eligibility rosters will reflect all players who have played in two or more regular season games in the current season based on the rosters submitted by the manager prior to each game. These playoff eligibility rosters will be emailed to the managers prior to the playoff games beginning. Any questions regarding playoff eligibility rosters should be directed to the Adult Sports office (469-4029) prior to the playoff games beginning. 6. If an ineligible player participates in any way during a playoff game, the game will be immediately forfeit by the team using the ineligible player and the game will be over. 7. Players may be asked to present their ID or Driver s License prior to or during playoff games to ensure their eligibility. 2

D. THE GAME 1. Teams will field a maximum of five (5) players. However, a team can begin a game by submitting a roster with a minimum of three (3) players. If a team has less than three (3) players, it will be considered a forfeit. The game clock will begin at the official scheduled start time (official start time will be the time noted on the game schedule). A ten (10) minute grace period from the official scheduled start time of the first game will be granted. 2. A coin toss will take place prior to the start of the game, with the visiting team calling the toss. The winner of the toss will determine possession, direction, or deferment. Teams will automatically change direction of play at half time. 3. Games consist of two 20-minute halves. The clock will stop during the last two minutes of each half for timeouts, incomplete passes, when the ball carrier goes out of bounds, penalties, scoring plays and changes of possession. When a first down is made with less than 2 minutes of each half the clock will stop to set the ball, once the ball is set the officials will signal to start the clock. 4. If a game is tied at the end of regulation, the NCAA format will be used for overtime. Teams will have four downs to attempt to score starting from the defense s 20 yard line. Teams will alternate possession until the tie is broken. If the tie is unbroken after 2 offensive possessions by each team, each team must go for a 2 point conversion after a score. 5. The mercy rule will be enforced when a team is ahead by 21 or more points with five minutes or less remaining in the game. 6. The game will begin with the ball on the offensive team s 25 yard line. 7. Teams will have four downs to advance the ball into the next zone. Advancing the ball into the next zone will constitute a first down. Only one first down can be awarded per zone per possession. 8. If a team fails to achieve a first down after four downs, the ball is turned over to the opposing team at the spot where the ball is declared dead after the fourth down play. 9. A team may elect on fourth down to punt the ball. The defensive team will attain possession at the spot the ball hit the ground, crossed the out of bounds line, or is caught. There will be no punt returns allowed. No rushing to block a punt or fake punts will be allowed. If the punt hits the ground first in the end zone the defensive team will take over possession at the 20 yard line. 10. The offense may use any alignment it chooses. However, the center must snap the ball between their legs to the quarterback. The quarterback is the first player to touch the ball after the snap. 11. The quarterback may not run the ball across the line of scrimmage. 12. The receiver must have one foot in bounds with control of the ball to constitute a legal catch. 13. Only one forward pass is allowed. However, an unlimited number of backward passes are permitted. 14. No Fumbles! The play is considered dead any time the ball hits the ground. 15. The offense has 7 seconds to advance the ball across the line of scrimmage. 16. Any defensive player rushing the quarterback must begin their rush 7 yards from the line of scrimmage. 17. Each team is entitled to call two time-outs per half. Timeouts will be one-minute in length. 3

18. A field goal can be attempted at any time by the offensive team from the line of scrimmage. There are no fake field goals allowed. If the offensive team misses the field goal then defensive team would take over possession at the original line of scrimmage. 19. During a field goal attempt the defensive team can attempt to block the field goal but can not rush the kicker. The defensive team must attempt to block the field goal attempt 7 yards from the line of scrimmage. 20. All blocked or missed field goal attempts and kicked PAT attempts are considered an automatic dead ball. 21. There is a 25-second play clock. The clock starts when the referee spots the ball. 22. There is no blocking allowed at any time. 23. There is NO diving, leaping or hurdling to advance the ball. Jump-stops and side steps are not considered penalties. However, the officials judgment is final on questionable moves. 24. Grabbing or touching the ball prior to the snap by any defensive player will result in an unsportsmanlike penalty and a 15 yard penalty will be assessed. 25. When there is only 1 defensive player left between the ball carrier and the end zone, if that defensive player tackles, holds or pushes the offensive player out of bounds to avoid a touchdown, the penalty is an automatic touchdown for the offense. SCORING Touchdown 6 points Safety 2 points + possession of ball on offensive 20 yard line Field Goal 3 points 5 yard PAT 1 points 10 yard PAT 2 points 25 yard PAT Kick 3 point * If the ball is turned over on a PAT attempt, the play is live and any points scored will match the attempt, except on kick attempts. OFFENSIVE PENALTIES Illegal motion Delay of game Flag guarding Blocking Diving, Hurdling, or Leaping Unnecessary roughness 5 yards from line of scrimmage 5 yards from line of scrimmage 5 yards from point of infraction 10 yards from point of infraction 10 yards from point of infraction 15 yards from line of scrimmage * It is the responsibility of the offensive player to avoid contact with the defensive player. If this occurs, either diving or unnecessary roughness may be called. DEFENSIVE PENALTIES Offside Chucking Pass Interference Holding Illegal flag pull Unnecessary roughness 5 yards from line of scrimmage 10 yards from line of scrimmage, automatic first down 10 yards from line of scrimmage, automatic first down 10 yards from line of scrimmage, automatic first down 10 yards from line of scrimmage, replay the down 15 yards from line of scrimmage, automatic first down 4

EQUIPMENT THE FIELD OFFICIALS Metal cleats may not be worn at any time. Watches, jewelry, or other foreign objects may not be worn during the games. The official s discretion and judgment are final. Teams must wear like colored jerseys. If the teams playing have the same color jersey, the visiting team must wear city issued pennies. Only flag belts provided by the Community Services Department are permitted. Teams may provide their own game ball for when their team is on offense. However, the ball must be approved by the Community Services Department. The field measures 100 yards in length and 40 yards in width. The field is divided into four 20 yard zones, with 2-10 yard deep end zones Only eligible players for the current game are allowed in the playing field area. Two officials per game will be assigned by the City of Vacaville. However, if only one official is present, the game will be played. If there is no scoreboard, one official will be designated to keep the official time. An appeal may be requested of an official in the case of a rule interpretation or to ask the second official if he/she had a different vantage point of a play. The appeal must be made before the next snap. Any ruling involving an umpire s judgment is considered final. E. LEAGUE STANDINGS AND PLAYOFFS 1. The number of teams making the playoffs will be determined by size of each division and length of the league. Head to Head record will decide all two-way ties. 2. If three or more teams are tied, the following criteria will be used: a. Head to head record b. Lowest number of forfeits c. Greatest point differential between the teams involved d. Total points scored against the teams involved e. Total points scored all season 3. In the championship round (final 4 teams) the top seeded team has the choice of choosing their game time. 2. All rules will remain constant from the regular season through the postseason! 5

F. PLAYER CODE OF CONDUCT 1. The manager of each team is responsible for the conduct of players on his/her team. The manager will be ejected and/or suspended to the same extent of any player on his/her team for failure to enforce the rules of the code of conduct. 2. The Community Services Department shall suspend any participant which displays conduct that is considered not in the best interest of the Department s Adult Sports Program. The length of any suspension shall be determined by the Community Services Department depending on the degree of any code of conduct violation. 3. Any team displaying unsportsmanlike conduct during a game will be warned of conduct violations and if continued, may be disqualified from further participation in the league. It will be the responsibility of all team managers to control team members. The decision for all team disqualifications will be the responsibility of the Community Services Department. 4. Any player displaying unsportsmanlike conduct before and/or after any game will be suspended from the current season and if considered flagrant and not in the best interest of the league, the player(s) will be removed from the game and, if flagrant, from the league. 5. Any player guilty of using unnecessary rough tactics which may do bodily harm to another person(s) will be suspended for a one year period from all adult sports. 6. Any player who physically contacts an official or staff member in any manner will be removed from the game and league. A minimum one year suspension will be imposed. 7. Any player who approaches an official or staff member in a threatening or aggressive manner will be removed from the game and league. A minimum ten (10) week suspension will be imposed. 8. Any player directing verbal abuse towards an official, staff member, or another participant before, during and/or after a game, shall be removed from the league. Suspension determined based on the severity of the infraction. 9. Any player physically attacking/fighting another participant will be suspended from the league, and a minimum one year suspension will be imposed. The team of the player(s) initiating the attack/fight may also forfeit the game based on the severity of the attack/fight. 10. Any player using profane, obscene, or vulgar language in any manner will be removed from the game. Suspension duration will be determined on the severity of the infraction. 11. Any player ejected from a game has two (2) minutes to leave the park or the game is forfeit and that player s team loses. 12. Any player ejected from a game will be considered ineligible to participate in the next regular scheduled game in any manner (including playoffs and championships). 13. Any player ejected from two (2) games during the season, will be suspended from further league play, and if flagrant, one year. G. ALCOHOL AND TOBACCO 1. Any player, coach, or manager who shows up to a game with the presence of alcohol on his breath will be removed from the game. Any player caught drinking alcohol during a game will be suspended and the game will be forfeited. 6

According to the Vacaville Municipal Code, it is unlawful for any person to consume, drink, ingest, exhibit, display or possess an open container of any alcoholic or intoxicating beverage in any public place or off-street parking facility in the city. (Ord. 1510 1, 1994: Ord. 1336 1(part), 1988: Ord. 1108 1(part), 1981). Any participant drinking alcohol on City property is subject to citation and their team being suspended from the league. 7