Scorekeepers Clinic Warm Springs Little League

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Scorekeepers Clinic Warm Springs Little League Information for AAA, Major, 50/70 and Junior Divisions March 206

Agenda Your Role & Responsibility Before and After the Game Duties Line-Ups and Tracking Substitutions How to score Who to contact References

Thank You! The scorekeeper is an essential part of the league. We couldn t hold games without you. We appreciate your support. For additional learning resources, see reference slides for information: little league scorekeeping training on YouTube Videos. review the Ground Rules approved by WSLL Board of Directors

Overview of game and scorekeeper s role AAA Plate Umpire - Ump makes calls on ball/strike and decides if out made, if run scored, etc. Score and win-loss records kept Scorekeeper works for Ump Players pitch Scorekeeper counts pitches (max # pitches per age of player) Scorekeeper decides hits, errors, passed balls, stolen bases, singles, doubles, RBI, etc. Scorekeeper tracks: Outs and runs st 5 innings end after 3 outs, once through line up or after 4 runs scored; 6 th inning no run limit 0 run (slaughter) rule NOT used Dropped 3 rd strike is an out 6 innings total Game length: max 2 ½ hours; record time of st pitch Complete Pitching Affidavit for own team; Home Scorekeeper signs both teams forms; Both managers sign both forms Majors Plate Umpire - Ump makes calls on ball/strike and decides if out made, if run scored, etc. Score and win-loss records kept Scorekeeper works for Ump Players pitch Scorekeeper counts pitches (max # pitches per age of player) Scorekeeper decides hits, errors, passed balls, stolen bases, singles, doubles, RBI, etc. 6 innings total; continuous batting Scorekeeper tracks: Outs and runs all innings end after 3 outs 0 run (slaughter) rule IS used Dropped 3 rd strike is in effect 6 innings total No max game length Complete Pitching Affidavit for own team; Home Scorekeeper signs both teams forms; Both managers sign both forms

Your Duties It s all about the kids and the game Pitch Counter Protecting the arms of our young pitchers Scorekeeper What s required: Outs, Runs and Substitutions Outs -> is the inning over Runs -> who wins; is the inning over (Minors only) Substitutions -> ensuring all our kids get their mandatory play What s desired: an accurate record of the game Recording the sequence of events that take place in the game Aiding your manager in his/her assessment of player strengths and weaknesses Check in with your manager on how you are doing

You are a Game Official You work for the Umpires, not your child s Manager Once the game begins you may only converse with the other scorekeeper(s) and the Umpires Managers and Coachers must get Blue s permission to speak with you You may not coach or root from the booth (even your child) that can get you ejected.

Who Decides Scorekeepers have sole responsibility for decisions on hits, errors, passed balls, stolen bases, singles, doubles, runs-batted-in, etc. The Umpires decide if an out is made and if a run is scored You are recording these decisions so ask if you are unsure of what they decided The Umpires decides on the ball / strike count If both of you differ with the Plate Ump, tell him/her

In the booth... Both scorekeepers work as a team After every batter, you Must agree on the Pitcher s Total Pitch count I ve got 5 pitches for a total of 37, correct? Must agree on Outs and Runs Discuss but you may disagree on hit versus error, single vs double, wild pitch vs passed ball, rbi credited, etc. This is where I d rather you be aligned with your manager The Home Team Scorekeeper is *Official* Home Team Scorekeeper has final say on pitch count. Home Team Scorekeeper signs the pitching affidavit. Home Team Scorebook is the official record

You need Pencils You score in Pencil League provides regular pencils You supply your own colored pencils Pen Pitching Affidavit recorded in Pen Eraser and Pencil Sharpener Supplied by League Pad of Paper to record a protest Supplied by League All League supplies in White Basket

Before the Game Begins From the clubhouse: Get your Scorebook and the Pitching Affidavits You need the current Affidavit(s) to determine eligibility of today s pitchers; and get the prior one to be safe. Always have a blank Affidavit in case you fill the current Affidavit recording today s game Get the White basket and scoreboard controller for your field It should have a pencil sharpener, pad of paper, rule book, and scoreboard controller Check Affidavits for pitcher eligibility

Before the Game Begins Continued Get the line-up from your manager Your manager may not have a line up until 0 mins before the game. Compare line-up with Previous game in Scorebook for Required Starters non-starters from previous game must start Mandatory play violations missed at-bats and innings played must be made up Resolve issues with managers before game Transcribe both teams line-ups to your scorebook Pass your team s line-up to your fellow scorekeeper

Before the Game Begins Finally The game doesn t begin (or continue) until you are ready: Hey Blue, We need a few more minutes Record the time of the first pitch in the scorebook. Very important in Minors

During the Game Each scorekeeper completes the pitching affidavit for his/her team but not the opposing team Both scorekeepers score both halves of the inning Set-up so you simply flip the book over between half-innings The back of the By-the-Numbers scorebook book has extra innings tear-outs In Majors and above, a batter may bat more than once a inning start next column

The Game Minors - AAA The first 5 innings end after 3 outs, once thru the lineup, or after 4-runs have been scored. The 6 th inning does not have a run limit. The last inning ends on the 3 rd out, once thru the line-up or once the home team takes the lead in the bottom half. The Chief Umpire calls the game 2 hours 30 mins after the first pitch. A new inning shall not start after 2 hours 5 mins. The Chief Umpire determines when the last inning has begun and suspends the run limit. The 0-run (aka, slaughter) rule is NOT used. Dropped 3 rd Strike is an Out. Scorekeepers record the time of the first pitch. 5.07 WSLL

The Game Majors 6 innings, where an inning ends on 3rd out. The 0-run (aka, slaughter) rule is used. Dropped 3 rd strike is in effect. 4.0

After the Game Ends Check Scorebook for mandatory play violations Mark missed at-bats and defensive outs in book #5 Spongebob Squarepants did not bat #2 Fred Flintstone played only 2 innings on defense Inform the manager and division player agent The scorebook does not need to be signed unless the game is protested or mandatory play violations occur. Complete both Pitching Affidavits. Home Scorekeeper signs both forms. Both Managers must sign both forms. Return scorebook, affidavit, scoreboard controller and basket to the clubhouse

Counting Pitches Agree on the pitch count after EVERY at bat. Inform the Plate Ump when the Pitcher exceeds the limit for his/her age Pitcher may finish the At-Bat; Inform Blue after the At-Bat Players ages and Age Limit table is in the back of your book Provide Pitch Count to a Coach when asked Expect them to check between innings The Plate Ump may want to control these requests Complete the Pitching Affidavit Update when a pitcher is removed (except Juniors) Determine Days and Games of Rest

Common Pitch Count Mistakes Count the Final Pitch of the At-Bat the Hit the 3 rd Strike the 4 th Ball the Pitch that hits the Batter Count the Pitch on a Stolen Base Work out a deal with your partner I ll watch the ump for the pitch; you watch the throw down and the call Ask the Plate Ump for the last pitch and the count Count Balks (Juniors and above)

206 Pitch Count Limits and Day of Rest Rules Pitcher s League Age Maximum Pitches Per Day 7 or 8 50 9 or 0 75 or 2 85 3 through 6 95 7 or 8 05 Pitches Thrown Age 4 & under Days of Rest* Game of Rest Major & Minor -20 0 No 2-35 No 36-50 2 Yes 5-65 3 Yes 66 or more 4 Yes If a pitcher reaches the limit while facing a batter, the pitcher may continue to pitch until the batter reaches base, is put out or the third out is made to complete half-inning. A pitcher who delivers 4 or more pitches in a game may not play catcher for the remainder of the day. A player that catches in 4 or more innings in a game may not pitch for remainder of the day. AAA Division: Pitching rules are per Little League regulations with the addition of one game of rest if more than 35 pitches pitched in a day (per WSLL waiver approved 2/3/2). Pitches Thrown Age 5 & over Calendar Days of Rest -30 0 3-45 46-60 2 6-75 3 76 or more 4 A player may not pitch in more than one game in a day. Exception: Junior & Senior players may pitch in 2 games per day if they threw 30 or fewer pitches in the st game Source of Pitch Count Limits for 204 and beyond: www.littleleague.org and http://www.momsteam.com/ and WSLL By-Laws Dec 202

The Pitching Affidavit

Major Cardinals The Pitching Affidavit 4/24 5 Bridges 4/24 Smith, G 2 4/24 3 Patel 58 4/28 35 4/26 20 4/25 Cardinal s Apr 24 th Game starts with Cal Bridges on the mound George Smith relieves Cal after throwing 58 pitches While George warms-up determine Cal s Required Rest: Sanjay Patel relieves George Game ends with Patel on the mound

Positions Left Fielder 7 6 Short Stop Center Fielder 8 Right Fielder 9 4 Second Baseman Third Baseman 5 Pitcher First Baseman 3 Catcher 2

Recording Line-ups and Substitutions 5 Bridges, C 6 Cal Bridges wearing jersey #5 is batting st and playing Short Stop (position 6) 2 Patel, R 8 This is where Cal s At-Bat in the st Inning will be scored This is where Defensive Substitutions will be recorded for All Divisions 3 8 Hsiung, N 2 4 7 Rodriguez, J 3 This is where Substitutions will be recorded for Juniors and up

Substitution & Re-entry Minors & Majors: Continuous Batting Order Players may be freely substituted on defense Except for Pitcher and Catcher A player that is unable to bat due to illness, injury or departure from playing field is skipped without penalty. The player may re-enter the game in his/her original batting position. Managers should announce skips to avoid Batting Out of Order (BOO) confusion. A player that arrives late is added to the end of the lineup. Scorekeepers track all substitutions and assess mandatory play at game s end Scorekeepers never re-order the line-up. WSLL 4.04

Substitutions: Minors & Majors Bridges 5 6 6 2 3 HR - 8 Record the defensive position for each inning. The above shows: Bridges played SS (6) in the st & 2 nd innings Sat out the 3 rd innings Pitched () in the 4 th & 5 th innings Moved to CF (8) for the 6 th.

Other Substitution Rules A player may only appear as a pitcher once per day in Minors and Majors. Other rules for Juniors and up. A player that throws 4 or more pitches in a game may not catch for the remainder of the day Otherwise a player may be freely substituted in and out of the catcher position. A player that catches in any part of 4 innings of a game may not pitch for the remainder of the day. A player may catch 3 innings, then pitch 40 or less pitches, and then return to catcher for an unlimited number of innings. A player may catch 3 innings in game of a double header, catch 3 innings in game 2 and then pitch later in game 2 A player that catches 4 innings in game of a double header is ineligible to pitch in the remainder of game or in game 2. VI

Unannounced Substitution A substitution occurs if a player is not currently in the line-up takes position on the pitcher s mound and throws a warm up pitch to the catcher a player in the game that does this becomes the pitcher takes a defensive position and play commences takes a position in the batter s box takes the place of a runner Scorekeepers notify the Umpire immediately if an illegal substitution is made (to avoid a protest). Otherwise keep quiet and record the substitution (to avoid mistakenly bringing attention to batting out-of-order). 3.08

Mandatory Play Minors and Majors Every Player on the line-up card (starters and substitutes) must Complete at-bat Batting out of order (BOO) at-bat doesn t count WSLL Play a minimum of 9 defensive outs Minors: a player that starts the inning gets credit for 3 defensive outs if inning shortened by run-rule; otherwise a player gets credit for the outs played. Start at least every other game s/he is in the line-up. If game is shortened for any reason, players that failed to meet mandatory play minimums must Start the next game Make up play deficit plus meet mandatory play WSLL

The By-the-Numbers Score Box B 2B 3B HR K L SF FC RBI OUT PC E U

The By-the-Numbers Score Box Single Double Triple Home Run Walk Hit by Pitch Sacrifice Fielder s Choice B 2B 3B HR Balls Strikes K SF FC # of Runs RBI Batted In OUT L Put out, Cumulative Pitch Count Advance around the bases, Scores a Run Pitching Change Start of Inning Sub PC E U, 2 or 3

Recording Pitches B 2B 3B HR SF K L K Previous Batter: Cumulative Pitches = 2 Outs = 9 PC E U Ball Foul Ball Strike Foul Ball Ball Foul Ball Strike 3 FC RBI OUT 2

B 2B 3B HR SF Recording a Ground Out Second Baseman fields the grounder, K L FC RBI OUT throws to First to get the Batter-Runner Out... and the Runner on Third Scores 9 4-3 2 PC E U

B 2B 3B HR SF Recording a Ground Out First baseman fields the grounder and steps on First to get the Batter-Runner Out Unassisted K L 3U FC RBI OUT 3 PC E U

Recording a Fly Out B 2B 3B HR SF Center Fielder catches a fly ball for the 3 rd Out 2 K L F8 32 FC RBI OUT 3 PC E U

B 2B 3B HR SF Recording a Double Batter drives the ball to left-center fence easily scoring the runner on third K L 44 FC RBI OUT PC E U

Fielder s Choice Short Stop chooses to throw to Second to get the lead runner 2 3 2 3 4 9 2 3 HR 6-4 2 3 HR FC No Hit A Fielder s Choice is Not a Hit For the Batter to get a Hit with Runners on base all forced runners must reach the next base safely and without benefit of an error. If the fielder attempts to put out an unforced runner, it s the scorekeepers decision if the batter reached st as a result of the fielder s choice. (see next slide)

Is it a Hit with Unforced Runner(s) On: a Grounder fielded by SS behind 3rd Base 3 rd baseman tags out runner on throw from SS; You decide if SS could have thrown out batter. 2 3 2 3 HR SB 2 3 6-5 6-5 2 3 HR SB 4 2 3 HR 2 2 OR 4 2 3 HR 6 B A throw to st would not have beaten the batter SS could have thrown out batter; thus no hit. 6 FC

Is it a Single or Double with Runner(s) On: a Line Drive to Left-Center and the Runner reaches 3B; No Throw to 3B; Double 2 3 2 3 HR SB Runner unable to safely vacate 2B; Single 2 3 8-5 2 3 HR SB 4 4 2 2 3 HR 2 2B 2 3 HR FC 6 6 B

Is it a Single or Double with Runner(s) On: a Line Drive to Left-Center and the Runner beats the throw to 3B; You decide if Batter reached 2B due to the throw to 3B. 2 3 2 3 HR SB 2 3 2 3 HR SB A throw to 2 nd would have held the batter at st The Outfielder s throw would not have beaten the batter to 2 nd 2 4 2 3 HR OR 2 4 2 3 HR FC 2B 6 B 6

Double Play Third baseman fields the grounder, throws to Second, who throws to first. 2 2 3 HR 5-4 2 33 DP 5-4-3 36 2 3 HR 2

Recording a Run-Batted-In (RBI) Batter drives the ball to right field scoring the runner on third 2 3 2 3 HR Jersey # of batter driving in the run (very optional) #9 4 Fill in Diamond to make it easy to count runs Credit the batter with an RBI 2 RBI 7 2 3 HR FC Record Batter s advance to 2 nd on the throw home that failed to prevent the Run

RBI Run Batted In An RBI is credited for each run that scores unaided by an error and as part of a play begun by the batter s safe hit, sacrifice bunt, sacrifice fly, infield out or fielder s choice unless the batter hits into a double play, or an attempted double play with an error on the catch when, before two are out, an error is made on a play on which a runner from third base ordinarily would score. if the runner breaks for home on the error then no RBI. as a result of a, HBP, interference or obstruction with bases loaded ORB

Recording a Sacrifice Fly Runner on 3 rd tags-up and scores after the Right Fielder catches Batter s fly ball There must be a runner on 3 rd for a Sacrifice Fly 2 3 2 3 HR #9 4 2 2 3 HR Indicate Sacrifice so Batter s Average is not hurt RBI SF9 7

Recording a Sacrifice Bunt Batter bunts ball down third base line advancing the runner to second Indicate Sacrifice so Batter s Average is not hurt 2 3 2 4 5-3 7 2 3 HR FC 2 3 HR To score a Bunt as a Sacrifice, (a) there must be runners on base & (b) you believe the batter s intent was to be put out

Dropped 3 rd Strike (Majors & Above) Batter may attempt to reach st if either st base is unoccupied There are two outs Pitcher is credited with K Catcher retrieves WP but overthrows st and runner advances to 2nd 2 2 3 HR 3 E2 Catcher throws out Batter-Runner 2 2 3 HR 3 K 2-3 4 2 Catcher retrieves PB, but either the throw is late or no throw is made 2 2 3 HR 3 4 K,WP 4 K,PB

Passed Ball The official scorer shall charge a catcher with a passed ball when the catcher fails to hold or to control a pitch that should have been held or controlled with ordinary effort, thereby permitting a runner or runners to advance. When the third strike is a passed ball, permitting the batter to reach first base, the official scorer shall score a strikeout and a passed ball. ORB

Wild Pitch A pitch that is so high, so wide or so low that the catcher does not stop and control the ball by ordinary effort, thereby permitting a runner or runners to advance. A pitch that touches the ground or home plate before reaching the catcher and is not handled by the catcher, thereby permitting a runner or runners to advance. When the third strike is a wild pitch, permitting the batter to reach first base, the official scorer shall score a strikeout and a wild pitch. ORB

Caught Stealing Catcher throws to Short Stop who tags out Runner attempting to steal 2nd John 3 2 4 2 3 HR CS 2-6 With 2 out, John Walks. Next Batter, Cal, swings at the st pitch. On the 2nd pitch to Cal, John attempts to steal 2 nd. 33 3 Catcher throws to SS, who tags John out for 3rd Out. 2 2 3 HR The 2 nd pitch was a ball. Cal The inning is over. Cal will lead-off the next inning. 35 The pitches to Cal count.

Tracking a Runner 2 3 4 FC 2 3 HR SB Batter Reaches st on a dropped 3 rd Strike Steals 2 nd Base #5 K,PB Advances to 3 rd when 2 nd baseman chooses to throw out the batter at st Driven Home on a Single to Right by Jersey #5 45

End of the Inning After 3 Outs After Run Limit (Minors Only) CS 2-6 5 3 Count these pitches This is NOT a complete At-Bat & does NOT count towards Mandatory Play 6-3 8 2 K 2 27 RBI 3U 4 runs 2

Batting Around (Majors & Above) In Majors and above, a batter may bat more than once an inning 2 3 2 4 3 Huan 5 CS 2-6 3 B Rajiv 7 K Cal 2B K 3 Sue 4-3

Errors Three principle points:. Charged for physical, not mental, mistakes 2. It s only an error if Ordinary Effort would have prevented it 3. Ordinary Effort is different for Minors, Majors, etc. Scoring an error does not affect the game s outcome. So why score an error? To aid the managers assessments of the batter s and the fielder s strengths and weaknesses Get calibrated with your manager and review plays after the game

Scoring an Error: the Shortstop cleanly fields a grounder but Short Stop s throw pulls st off the bag 2 3 2 3 HR FC Short Stop s throw pulls 2 nd off the bag 2 3 2 3 HR E6 4 4 2 3 HR 2 3 HR E6 6 6 FC

Errors A misplay fumbled fielding attempt, muffed catch, wild throw, or failed base tag by a fielder that permits the batter-runner to reach st base, permits a runner to advance one or more bases, prolongs the presence on the bases of a runner, or prolongs the time at bat of a batter, A muffed foul fly is an error regardless of whether the batter eventually reaches base safely unless, in your judgment, such fielder deliberately permits a foul fly to fall safe with a runner on third before two are out in order that the runner on third shall not score after the catch. The fielder does not have to touch the ball

Error on Sacrifice Sac Hit (Bunt) or Fly Credit the hitter with a Sacrifice even if an error allows the batter to reach base safely. 2 3 2 3 HR FC Sac Fly Credit the hitter with a Sacrifice (and RBI) even if an error results in another runner being forced out. 4 43 2 3 HR E3

Error on Stolen Base Attempt SB, not an Error, if Catcher makes a wild throw to catch runner 2 3 E2 2 3 HR SB If Catcher s wild throw allows stealing runner to advance further or another runner to advance then E2. 4 2 3 HR If another fielder muffs a catch that should have resulted in a CS, then score CS & E.

Error on Double Play No error is charged if any fielder makes a wild throw attempting to get the 2 nd out of a double play An error is charged if the wild throw permits the runner to advance further An error is charged if a wild throw prevents the st out of what looks like a double play (& batter gets FC). Muffing a catch is an Error 2 3 2 3 4 43 47 2 3 HR 6-4 Batter reaches on wild throw 2 and 3 HR advances to second E4 FC

Scoring Next At-bat Penalty Situation Batting Out of Order (BOO) League Age 4 and Under Improper batter is at the plate At-bat does not count toward minimum play Proper batter comes to plate and assumes the count Improper batter has completed his/her at-bat and is either on base or in the dugout. No pitch thrown to next batter nor play attempted Proper batter is OUT; AND results of the improper batter s at-bat are NULLIFIED. Batter that follows proper batter comes to plate Pitch thrown to next batter OR a play is attempted No penalty; AND results of improper batter are LEGALIZED. Batter that follows the now legalized improper batter should be at-bat. SAY NOTHING and record at-bat in the improper batter s scorebox. Transfer balls and strikes to Proper Batter Proper batter gets no mandatory play credit by BOO / Rule 6.07 Erase all scoring in improper batter s box Transfer Pitch Count to Proper Batter. Proper batter OUT by BOO or Rule 6.07 ; Erase all scoring in improper batter s box; move runners back per Ump s instructions Note the batters skipped because of a BOO or Rule 6.07 Nothing to erase

Batting out of Order: Still At-Bat Huan 5 Rajiv 5 8 After the Appeal Cal 8 6-3 Proper Batter Assumes count. Improper Batter has - count when BOO discovered Sue BOO 22 Erase it all

Batting out of Order: At-bat Complete Huan 5 Rajiv 5 Results of Improper Batter Nullified Improper Batter drives in a run RBI 8 6-3 22 After the Appeal Cal Sue 8 BOO 22 Proper Batter Out; Pitch count preserved Next Batter

Batting out of Order SAY NOTHING You may be ejected for disclosing the situation Discretely indicate to your partner which batter is at bat This is the Improper Batter Record At-Bat in Improper Batter s score box Do not re-order line-up 6.07 Huan Rajiv Cal Sue 5 8 Proper Batter Improper Batter

Protests A manager may protest a game for a rule violation (e.g., ineligible player) or a rule interpretation. Scorekeepers will note the exact situation on the field at the time of the protest. Record the line-ups of both teams: batting order, defensive positions. Record the score, the inning, the current batter, the number of outs, position of the runners. Get the managers to sign the scorebook if the game has been protested.

Additional Points in Scorekeeping for Juniors

Substitution & Re-entry Juniors and Above A Starter may be removed at any time. A Starter may re-enter anywhere in batting order, but only once and only after his substitute has completed At-Bat and 6 Defensive Outs. A Starter (S) that subs for another starter (S2) must complete At-Bat and 6 Defensive Outs AS A SUB before S2 may re-enter. S s At-Bat and Defensive Outs AS A STARTER count towards mandatory play, but do not effect S2 s re-entry. A Substitute may NOT re-enter, and hence... A Substitute may be removed only after meeting mandatory play requirements Scorekeepers track all substitutions and notify the Umpire immediately if an illegal substitution is being made. 3.03

Substitution & Re-entry Juniors and Above * At-Bat BATTING POSITION INNING 2 3 4 5 6 John* John Huan* Huan Huan Huan* 2 Cal* Cal Cal Cal* John John* 3 Rajiv* Rajiv Rajiv Rajiv* Rajiv Cal 4 Barry Samir* Samir Barry* Barry Barry Legal or Not: INNING POS DESCRIPTION LEGAL WHY 2 4 Samir for Barry Yes Starter may be removed at anytime 3 Huan for John Yes (ditto) 4 4 Barry for Samir No Samir has not met WSLL Mandatory Play. Barry may re-enter in the 5 th. 5 2 John for Cal Yes Starter may be removed at anytime 6 3 Cal for Rajiv No John has not completed AB + 6 Defensive Outs as Cal s sub (innings & 2 don t count).

Substitutions: Juniors and Above Record the player, the half-inning and the position. The example below shows: Cal played SS in the st & moved to 3 rd in the 2 nd. George Smith came in Top of 3 rd at CF. Cal returned to game in Bottom of 5 th to Pitch. Note position change or courtesy runner 2 5 Bridges 6 SB T2 5 FC Smith, G T3 8 K B 5 Bridges B5 2 5 8 Note Half-Inning for substitution Draw heavy vertical line when substitute appears

Notes for Juniors & Above You should differentiate between straight steals (SB) and advances resulting from passed balls (PB) or wild pitches (WP) Balks Count as a pitch so you need to make notation (BK) in the box. Advance the Runners; mark the advance with (BK).

Reference Slides

Other Training Resources Youtube videos: Keeping Scorebook in Baseball Basics only minutes; published 205 https://www.youtube.com/watch?v=ubxpavkoa0a How to do baseball scorekeeping using a real Little League game. 32 minutes; published 205 https://www.youtube.com/watch?v=tcsx77czzn8 Scorekeeping: Set-Up (Part of 4). 5 minutes; published 204 https://www.youtube.com/watch?v=4krdadzefiw Scorekeeping: Notation (Part 2 of 4). 2 minutes; published 204 https://www.youtube.com/watch?v=wd9eq00etlw Scorekeeping: Keeping Pitch Count (Part 3 of 4). 7 minutes; published 204 https://www.youtube.com/watch?v=0jpnh2_zgza Scorekeeping: Putting It All Together (Part 4 of 4). 4 minutes; published 204 https://www.youtube.com/watch?v=ujvzc6mzemm Other helpful resources on www.littleleague.org and www.momsteam.com MLB Rules ORB section 0 Official Scorer @ http://mlb.mlb.com/mlb/official_info/official_rules/official_scorer_0.jsp Wikipedia article on errors @ http://en.wikipedia.org/wiki/error_(baseball)

Ground Rules Approved by WSLL Board of Directors 2/3/202

Minor Division AAA. As the view of home plate from the setback dugouts is restricted, while on defense the Manager or one Coach is allowed to stand in the triangular area immediately outside the dugout door formed by: a. the corner pole between the gate to the bleachers and the dugout gate; b. the pole on the other side of the gate to the bleachers; and c. the next pole along from the dugout gate. The manager or one coach is only permitted to stand in this area if another manager or coach is physically in the dugout. This area does not qualify as being part of the dugout. Any ball which enters this area is considered a live ball and in play. The following are WSLL By-Laws pertaining to the field of play that are included here for completeness and reference by Managers, Coaches, and Umpires: 2. In addition to the mandatory play requirement of six defensive outs defined in Regulation IV, each player must play a further three defensive outs for a total of nine. In addition, each player must be included in the defensive starting line up a minimum of every other game in which they are present. Penalties to the manager for failure to adhere to the mandatory play requirements are defined in Regulation IV. 3. Scorekeepers from both teams shall sit in the scorekeepers booth. An additional representative from each team may be allowed in the booth to assist in score keeping or in the operation of the scoreboard. No manager, coach, or player shall be in the booth during their game. The home team scorekeeper is the official pitch count recorder. 4. The Chief Umpire will call the game after 2 hours 30 minutes. The time will begin with the first pitch, which shall be recorded by the scorekeeper(s) in the scorebook. A new inning shall not be started after 2 hours 5 minutes of the start of the game. Note that rules 4.0, 4., and 4.2 still apply. This is a developmental league and it is the manager s responsibility to not delay the game just in order to ensure a win. 5. A 4 run limit (as per waiver approved 2/3/2) is to be imposed for each half-inning except the last inning (as declared by the plate umpire or the 6 th inning). There are no run limits applied to the 6 th or subsequent innings. 6. The 0 run slaughter rule is not adopted. 7. If a pitcher hits three (3) batters in one inning or four (4) batters in the entire game a new pitcher shall enter the game. 8. Pitching Rules will be per LL regulations with an addition of one game of rest if more than 35 pitches pitched in a day (as per waiver approved 2/3/2).

Major Division. As the view of home plate from the setback dugouts is restricted, while on defense the Manager or one Coach is allowed to stand in the triangular area immediately outside the dugout door formed by: a. the corner pole between the gate to the bleachers and the dugout gate; b. the pole on the other side of the gate to the bleachers; and c. the next pole along from the dugout gate. The manager or one coach is only permitted to stand in this area if another manager or coach is physically in the dugout. This area does not qualify as being part of the dugout. Any ball which enters this area is considered a live ball and in play. The following are WSLL By-Laws pertaining to the field of play that are included here for completeness and reference by Managers, Coaches, and Umpires: 2. In addition to the mandatory play requirement of six defensive outs defined in Regulation IV, each player must play a further three defensive outs for a total of nine. In addition, each player must be included in the defensive starting line up a minimum of every other game in which they are present. Penalties to the manager for failure to adhere to the mandatory play requirements are defined in Regulation IV. 3. Scorekeepers from both teams shall sit in the scorekeepers booth. An additional representative from each team may be allowed in the booth to assist in score keeping or in the operation of the scoreboard. No manager, coach, or player shall be in the booth during their game. The home team scorekeeper is the official pitch count recorder. 4. Pitching Rules will be per LL regulations. 5. Continuous Batting Order will be used in the Major Division. 6. 0 run slaughter rule is adopted (Rule 4.0 e). 7. Dropped 3 rd strike (Rule 6.05b) will be implemented in the Major Division.

Intermediate (50/70), Junior, Senior & Big League Division. The out of play line on the left and right side of the field is as defined by orange cones set up by the field crew. If the orange cones are not set up, out of play is defined by a straight line from the end of the backstop fence to the end of the outfield fence. 2. The trees along the left and right sides of the field (including overhanging branches) are considered to be out of bounds and treated as such. A batted ball that strikes any portion of a tree in flight is a foul ball; a batted bounding ball that lands fair and then hits a tree is a dead ball and a two base award; a thrown ball that hits a tree causes the play to be dead, with penalties being assessed as appropriate for the state of play. The following are WSLL By-Laws pertaining to the field of play that are included here for completeness and reference by Managers, Coaches, and Umpires: 3. In addition to LL specified mandatory play requirements, WSLL requires that each player be included in the starting line up a minimum of every other game in which they are present. 4. There is no scorekeepers booth at the WSCP field. If a scorekeepers table and chairs are set up, then the scorekeepers should use them. If a table is not set up, then it is preferred that scorekeepers from both teams sit together on the bleachers, alternating every two complete innings which bleachers they sit on. In the event this is not possible and the scorekeepers sit on different bleachers, then they should consult at the end of each inning to ensure they agree on the details for that inning. The position the scorekeepers occupy on the bleachers should be the furthest position from the dugout to minimize the possibility of a manager, coach, or player talking to them during the game. The home team scorekeeper is the official pitch count recorder.

Practice Templates

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