STEP-BY-STEP RSBM THE FIGHTERS

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STEP-BY-STEP RSBM In RSBM all matches are to the death. There s a points system (gasp) that allows you to create and rate your gladiators. There s a Fame system to allow your gladiator to get better as he wins matches. But the rub is, you can t get better if you fight inferior opponents so when you fight an opponent of a lower rate you don t gain Fame. Fortune, cashola, yes. Fame no, and that s how your fighter gets better. So what s a gladiator to do when the Locale you re fighting in gives you lower rated opponents? You make lemonade! Basically you fight more than one gladiator until their combine rate exceeds yours or you cast off your armor, choose a different weapon, etc. to drop your rating. For example, drop your armor from plate to skin and you drop 3 rating points. But we ll go into that later. Right now let s go with a step-by-step demo of one gladiator fighting two with a combine higher rate. THE FIGHTERS The match is being held in the Border kingdoms, a Fringe Locale. Louis, a Knight from Ekra. Louis has plate (AC3) and a sword and a Savvy of 6, Strength of 5, and Speed of 5. Louis if fearless and strong willed as well as an excellent swordsman. Louis can get the most damage for his blows. Louis has a Rating of 12. Matched against Louis is Braighel, a woodland Silver Elf. Braighel is unarmored and wields two hand axes. Her Savvy is 4, Strength 4, and Speed 4. She relies on her speed and cunning to dodge attacks and slip from damage. Her Rating is 6. Aiding Braighel is Antonya, a fighter from the Border Kingdoms and a local favorite. She is unarmored and wields two swords. Her Savvy, Strength and Speed are all 4. Her expertise is in close combat and prefers to work close to her opponent, inside his guard. Antonya is in fine shape and recovers quickly. Her liability is that she has been prone to being unlucky. Her rating is 6. Combined the two fighters have an equal Rating to Louis so he can gain some Fame. Not a lot, but still some as on paper he is much better than either of the two.

SET UP The following picture shows the match at its beginning. Antonya (8) and Braighel (2) start from the north gate and Louis (17) from the south. For clarity this match is played using Power Point and the counters found in RSBM. The purple counter is the Patron, the fellow that pays for the game and the yellow one is his assistant. When playing it is best to use a Patron to track whose turn it is and multiple Patrons when fighting with multiple gladiators. TURN TWO This picture shows the match at the end of turn one. All gladiators roll to see the order of movement. Antonya (8) will go first, Louis (17) next, and Braighel (2) last. Note the Patrons placed behind the fighters signaling the turn order. Antonya moves first and enters the center zone signaling the start of combat. Note how the purple Patron is now moved to behind Louis and the white one to behind Braighel.

It is now Louis s turn and he moves into the zone occupied by Antonya. Both fighters now go to the Maneuver Table seeking an opening to make an attack. Each NPG now rolls to see if they will use their Bonus Dice. This is added to their d6 rolled and subtracted from their Bonus Dice Pool. Louis and Antonya roll on the Maneuver Table with Louis burning 2 Bonus Dice and Antonya 3. Both score the same number of successes and Louis returns to the zone he left as neither can find an opening to attack. In the following picture we see Louis returning to the zone he left. Braighel is next, the Patron is moved to her to signify her turn and the white Patron removed. Braighel moves into the zone next to Antonya and turn two ends.

TURN THREE Turn three starts with all gladiators rolling for order of movement. The light armored girls go first. Braighel moves towards Louis.

Louis attacks the woodland Elf head on. Louis burns 5 Bonus Dice and scores 3 successes, reduced to 2 by Braighel s nimbleness. Braighel burns 4 Bonus Dice and scores 2 total successes more, a successful attack on Louis. Braighel s axe cuts into Louis left leg, his plate armor reducing the wound to a minor wound but forcing him back towards the wall. It is now Antonya s turn (note how the purple Patron is placed next to her and the yellow Patron next to Louis. Antonya moves into the same zone as Braighel. It is now Louis s turn (note the purple Patron) and he charges into the zone occupied by both women. He only has to engage one of the enemy and goes for Antonya. Louis burns 2 Bonus Dice and rolls real well and scores 3 more successes. He gains the advantage and we go to the Attack Table.

Louis scores 5 total successes and Antonya rolls deadly dice, 0 successes. Louis has scored a hit to the unshielded side (when using two hand weapons the fighter counts as using a small shield, reflecting the parrying ability of the second weapon) goes to the Hit Location Table. Being a Swordsman he rolls twice for location and has the choice of right arm or right leg. He goes for the bare leg. Slash! Antonya takes a 2 point reduction to Strength in the leg and forcing her back. Turn three has ended. Louis has 6 Bonus Dice left, Antonya 7, and Braighel 8. TURN FOUR Turn four starts with all gladiators rolling for order of movement. Braighel goes first, then Antonya and lastly Louis.

Braighel goes first as both of them are in the same zone we go right to the Maneuver Table. Louis scores three successes better and attacks to the unshielded side, again disregarding the second weapon for parrying, and we go to the Attack Table. Louis attacks vigorously and scores a hit on Braighel. Again rolling twice for location as he has the Swordsman Signature he scores a result of right arm and then belly! Slash, a serious wound to the Elf s belly, losing half her Strength (2) and knocking her down and away! Louis is ready to follow up the attack But it is Antonya s turn. She can remain in place and catch her breath (regain Bonus Dice), attack Louis or move into the zone where Braighel is. She chooses to defend her ally. If Louis attacks he can only attack one of the women and must attack Antonya as she is closest. Louis charges and the two go to the Maneuver Table. Antonya scores one success better so attacks head on.

Louis steps aside and as Antonya lunges forward slashes her to the head killing stroke. The local favorite falls dead at the feet of the Patron. End of turn four. Louis is down to 3 Bonus Dice; Braighel has 6 but is on the ground. Antonya is dead. TURN FIVE Turn five starts with the gladiators rolling for order of movement. Braighel goes first, then Louis.

Braighel regains here feet and as both are in the same zone go right to the Maneuver Table. Braighel wins and attacks head on but at the cost of 2 Bonus Dice. Louis scores six successes out of 6d6! Braighel responds valiantly with 3 out of 4 but this gives Louis a devastating blow! Loss of 3 Strength to the chest, knocked down and bleeder! The following picture shows the situation. Braighel is bleeding and knocked to the ground and the placement of the purple Patron show s that it is Louis s turn.

Louis charges the fallen Elf. Rolling on the Maneuver Table Louis attacks head on. On the Attack Table he wins by 1 success but that s only enough to retake the test. Stabbing at the ground Braighel rolls away and is missed. Another round on the Attack Table and the Elf gets a draw. Turn five ends. Braighel has 1 Bonus Die, Louis 2. As soon as Braighel moves she ll burn her last Bonus Die and because she shares the same zone with Louis she cannot catch her breath (regain Bonus Die). TURN SIX Louis goes first and moves in for the kill. Starting in the same zone means they go straight to the Maneuver Table. Louis wins and goes to a head on attack while Braighel burns her last Bonus Die. When it s her turn to move she will bleed out from the chest wound but Louis wants a killing stroke. They go to the Attack Table. Louis wins by three which insures him one additional success. Rolling for location twice, he scores left leg and belly. Already at half Strength the Elf receives a devastating blow of 2 more Strength lost. Reaching zero Louis gets his killing stroke. The match is over.

Louis gains 1 Fame Point for his work. He also receives 100 Gold Talos for his victory. Louis has a choice to fight another match but figures it s time to move to a better Locale where there are better opponents. As he does not have any more matches today he rolls on the Heal Table and his leg wound will be healed by the time his next match arrives. When fighting multiple matches in the same Day of Events you can recover some of your lost Strength Points but not all. Louis decides that he will move to a Second Tier Locale where he can find better opponents. His choices are Treyine or the land of the Dark Elves so chooses Treyine. Why didn t he go to Ekra, a Prime Locale? He doesn t quite feel ready for the big stage but will be soon.