ECA Proposed Rule Changes 2018

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1 The current first sentence of Rule 3.7.8 is to be deleted and replaced with: 3.7.8 The laying of covers in all grades shall include the compulsory laying of hessian as an underfelt between the pitch to be played on and the cover. Proposed by Glen Iris 2 Replace Rule 3.14.2 with 3.14.2 This rule is based on where a player last played or was named to play in the current home and away season. Parts (i), (ii) and (iii) do not apply to players under 18 years of age or 40 years of age or older as at 1st September in the current season. (i) Player last played/named to play in 1st or 2nd XI of a club: A player can drop two teams only (as ranked by his club), from the previous team in which that player last played or was named to play, in the current home and away season. Example: A club has the following teams: First XI, Second XI, Third XI, Fourth XI and Fifth XI. In round 3 a player has played or been named to play in the Second XI. In round 4 the player can play in First XI, Second XI, Third XI and Fourth Xi but not in the Fifth XI (ii) Player last played/named to play in 3rd XI or lower of a club A player can drop three teams only (as ranked by his club), from the previous team in which that player last played or was named to play, in the current home and away season. Example: A club has the following teams: First XI, Second XI, Third XI, Fourth XI, Fifth XI and Sixth XI. In round 3 a player has played or been named to play in the Second XI in Round 3. In round 4 the player can play in Third XI, Fourth XI and Fifth XI (and First XI if promoted) but not in the Sixth XI. (iii) A player shall not play or be named to play in any lower grade (as ranked by his club) after he has played or been named to play in a total of more than 14 playing days in any one higher grade or combination of higher grades in the home and away season, without the prior approval of the Executive Council providing that such approval is requested no later than 24 hours prior to the scheduled starting time of the match for which the request is made. Example: A club has the following teams: First XI, Second XI, Third XI, Fourth XI and Fifth XI. A player has played or been named to play in a total of 15 playing days in the First XI and Second XI. The player is not able to play or be named in the Third XI, Fourth XI or Fifth XI without the prior approval of the Executive Council. (iv) Rules 3.14.2(i) and (ii) do not apply to a player who has not played or been named to play in any team in the previous 4 playing days (inclusive). (v) This section applies to clubs with teams also in Premier Cricket and the Victorian Sub- District Cricket Association (VSDCA). For the purposes of this rule all teams in these competitions shall deemed to be ranked higher than any ECA team/s. A player can only drop from the lowest ranked Premier Cricket or VSDCA team to the clubs first ranked ECA team. For example, Club A is in Premier Cricket. A player can drop one grade only from the lowest ranked non-eca grade in which that player last played or was named to play to the first ranked ECA team (Premier Fourth XI to first ranked ECA team). (vi) This section applies to clubs with teams in other VMCU associations (not Premier Cricket and VSDCA). All clubs with teams in other VMCU competitions must advise the Operations Manager by no later than 15 September of each season of the team rankings within their club for the season. Based on the team rankings, the Operations Manager will advise the club before 1 October which of (i) and/or (ii) applies to the ECA registered teams and the grade or combination of higher grades for the purposes of (iii). (vii) If exceptional fixturing circumstances occur that may prevent a player from playing in a particular round (ie: Sunday play, bye in team to be dropped to), a permit can be

Comments requested from the Executive Council for an exemption to the provisions of this rule. A request for such a permit will only be considered provided a written request from the club has been received by the Operations Manager no later than 8pm on the Wednesday before the start of the match. The player may only participate in the round when the requested permit has been granted and the club has been advised in writing. (viii) Clubs must, unless exceptional circumstances exist, notify the Operations Manager by 8.00pm on the Wednesday after the completion of a game their intention to lodge a complaint about any alleged breach of Rules 3.14.2, 3.14.3 and 3.14.4. The proposal is to change 3.14.2(i) from players being able to drop 1 grade to 2 grades and rule 3.14.2(ii) from 2 grades to 3 grades. The proposal is simply to make it easier for clubs with 4, 5 or more sides to select teams on a weekly basis. With today s cricket, and sport in general, becoming more and more social it is becoming increasingly harder to fill all sides each week. We believe this proposal would make it easier and also. Overall, would increase participation. 3 Proposed new Rule: 3.14.13 Under no circumstances (except as provided in ECA T20 and Split Innings rules), can overs be bowled consecutively at the same end 4 Replace Rule 4.1.3 with: 4.1.3 At the end of any innings an uncompleted over shall count as a completed over. Under no circumstances can more than the Over Requirement (or Revised Over Requirement as per Rule 4.7) for a match be bowled. Once the Over Requirement (or Revised Over Requirement as per Rule 4.7) for the match has been bowled the match shall end regardless of time. 5 Replace Rule 4.1.8 with: 4.1.8 Where a first innings result has been reached (win or tie) OR it appears that the result of the match will be a draw AND where both captains agree, play may cease prior to the scheduled time to end the match. Any team or captain that fails to comply The Spirit of Cricket and/or Laws of Cricket when applying this rule shall be dealt with as the Executive Council sees fit. Proposed by the ECA Umpires Association 6 Amend Rules 4.2.1, 4.2.3, 5.3.1, 7.3.1, 8.4.1, 8.4.2 Length of Team break with: the scheduled tea break be 30 minutes in duration Comments Umpiring for 280 minutes in a day (often longer) with only a 20 minute break is not long enough to give umpires an adequate rest, particularly on hot days and especially for the older umpires The 20 minute break is really only a 10 minute break (maximum) for the umpires (eg. leave field and check scorebooks = 5 minutes, give teams 5 minute notice = 5 minutes, re-apply sunscreen = 2 minutes). This is not sufficient time for the umpire to sit down and eat/drink to have an adequate break Throughout the season, players have been asking us why the tea break is not 30 minutes in duration, as they also do not believe that they get an adequate break, particularly on hot days Extending the finishing time for a day s play by 10 minutes should not be too much of an inconvenience for umpires or players, especially on Day 2 of a match as it often finishes early Many clubs go to considerable effort and expense to provide a high quality afternoon tea, but because the players and umpires have to quickly eat and run the afternoon tea is generally unfinished and therefore not fully appreciated.

Proposed by Trinity Willison 7 Replace Rule 4.6 with: 4.6.1 Should play on Day One be interrupted for 60 minutes or more after play has commenced, play will continue to 6:30pm irrespective of the number of overs bowled. On Day One under no circumstances can an over commence after 6:30pm. Play shall commence at on Day Two at 12:00 PM and conclude at 6pm, and the following shall apply: a) if Team A is batting at the close of play on Day One and has not received its Over Requirement, then Team A will have its innings compulsorily closed after the Over Requirement has been bowled. Team B, if it is not dismissed and regardless of time, shall be entitled to bat for however many overs remain on Day 2 upon the completion of Team A s innings. b) if Team B is batting at the close of play on Day One it shall be entitled, if it is not dismissed and regardless of time, to bat for the overs still to be bowled from Day One AND for the Over Requirement on Day Two, whereupon the match shall end. 4.6.2 Team B cannot lose the match unless dismissed for fewer runs than Team A by the scheduled time to end the match Comments If more 60 minutes of play has been lost, it means at least 15 overs have been lost in the game. It therefore is unfair if the team batting first is permitted to bat longer than they would be allowed to in a non-interrupted game. It gives them complete control in the game and allows them to bat it out for a draw if they are not in a winning position 8 Replace Rule 4.6 with: 4.6.1 Should play on Day One be interrupted for 60 minutes or more after play has commenced, play will continue to 6:30pm irrespective of the number of overs bowled. On Day One under no circumstances can an over commence after 6:30pm. Play shall commence at 12.00pm on Day Two and the following shall apply (subject to rule 4.8): a) If Team A is batting at the close of play on Day One and has not received its Day one Over Requirement (or Revised Over Requirement as per Rule 4.7), Team A can continue its innings. The innings of Team A will be completed, if it is not all out or declared, by compulsory closure once the Day One Over Requirement of Team A has been bowled. Team B shall then be entitled to bat for the remainder of Day Two up to the maximum Over Requirement (or Revised Over Requirement as per Rule 4.7) for the match. The number of overs to be received by Team B shall be calculated as follows (Day Two adjusted overs): The time remaining from the start of Team B s innings to 6:00pm, excluding any time for any scheduled breaks, shall be divided by 3.5 (see ready reckoner). Subject to rule 4.1.3, the resulting number, rounded upwards, shall be the maximum overs to be bowled between the start of Team B s innings and 6:00pm and Play may continue after 6.00pm to fulfil the Day Two adjusted overs. b) Subject to Rule 4.1.3, if Team B is batting at the close of play on Day One or if Team A declares before play on day 2, Team B shall be entitled, if it is not dismissed and regardless of time, to bat for the overs as applicable below, whereupon the match shall end. i) in a 160 over match: 97 overs ii) in a 144 over match: 89 overs iii) in a 120 over match: 77 overs 4.6.2 The result of the match will be a draw unless Team B has, by the end the match: i) Passed Team A s first innings total; or ii) iii) Been dismissed or. Has received at least the number of overs equal the Over Requirement of Team A from day 1

9 Replace Rule 6.7.2 with: 6.7.2 Team A innings interrupted by more than 70 minutes If the match is interrupted for more than 70 minutes by adverse conditions during the first innings of Team A the innings of Team A shall be compulsorily closed at the completion of 60 Overs. Team B shall be entitled to bat for the remainder of the day. The number of overs to be received by Team B shall be calculated as follows: The time remaining from start of Team B s innings to 6:00pm, excluding any time for any scheduled breaks, shall be divided by 3.5 (see ready reckoner). The resulting number, rounded upwards, shall be the maximum adjusted overs to be bowled between start of Team B s innings of play and 6:00pm. Play may continue after 6.00pm to fulfil the overs required. 10 Replace Rule 9.1 with: 9.1 SCOREBOOKS AND SCORERS 9.1.1 For Dunstan Shield and MacGibbbon Shield matches the designated home team will make available a device suitable to electronically score the game. The MyCricket App is the recommended platform. 9.1.2 It will be the home team who is responsible to ensure the device is used continually through the match. The away team side shall utilise the manual scorebook (can also electronically score as well). 9.1.3 All teams shall use the Association scorebook. 9.1.4 At the end of the match both captains are to ensure their players names, as listed on the team sheet or agreed during the match, are recorded in the scorebook(s) or on the web site. Failure to comply with this rule will incur a fine of 2 penalty units for each infringement 9.1.5 During the progress of each match, each team shall ensure the detailed scores and bowling analyses of the days play and the times of starting and finishing play on each day have been noted. 9.1.6 At the conclusion of each innings and each day s play, the professional umpires and both captains shall ensure that details of time lost due to any unscheduled cessation of play for any reason whatsoever have been recorded. 9.1.7 The captains and the officiating umpires shall check and sign the scorebook(s) at the conclusion of each day s play. 11 Remove rules 11.8.4 & 11.8.5 and replace with this: 11.8.4 Clubs must ensure their players are eligible to play in any finals match. If a club is unsure about a players eligibility they may seek confirmation about the players eligibility from the relevant grade secretary no later than 72 hours before the commencement of any finals match. 11.8.5 Clubs must, unless exceptional circumstances exist, notify the Operations Manager by 8.00pm on the Tuesday after the completion of any semi-final or final match of their intention to lodge a complaint about any alleged breach of this rule. 11.8.6 Any club playing an ineligible player in a semi-final or final match shall lose that match, whereupon the match shall be awarded to the opposing club

12 Add a new rule 17 Split Inning Playing Conditions: 17 These Rules apply to all Two Day grades where reduced overs Split Innings conditions (72 Overs/Day) apply. Playing Condition Overview 17.1 Bowlers may bowl a maximum of 16 overs per innings (to the first 72 overs of the innings & after that there are no restrictions) with a maximum of 8 overs per bowler per 36 over split session. 17.2 A batter must retire on the ball at which they reach 100 (50 for One Day Matches) 17.3 A team may have Thirteen (13) registered players of which any combination of 11 players can bat, bowl and field. There are only 11 on the field at any one time and 10 wickets only can be taken as per normal playing conditions. 17.4 Each team must declare their 13 players by exchanging team sheets listing all 13 players. At the exchange of team sheets, each team must nominate the non batter. You do not need to play 13 players, this is an option only. 17.5 All 13 players of a team must be entered in My Cricket and also be recorded in both scorebooks. Players not listed in the scorebook and on My Cricket will mean they are unable to count the match towards finals qualifications. 17.6 If a bowler commences an over that exceeds the limit of overs bowled as specified in these guidelines the delivery or deliveries is/are to be declared null and void and a replacement bowler will re-bowl the over. For Two Day Matches 17. 7 Each innings (72 overs) will be split into 36 over groups i.e. after Team A has faced the first 36 overs of an innings there will be a tea break and the fielding team (Team B) will start their batting innings after the tea break. 17.8 On Day Two Team B will resume their innings (assuming they were not dismissed) with the 2 current not out batters, for a further maximum of 36 overs. After the Tea break Team A will then resume their innings. 17.9 At the end of each batting session, a notation must be made in the scorebook confirming score at end of 36 overs e.g. 4/156. Not out batters and their individual scores e.g. Smith 23* Jones 12*. A further notation should be made to record which end the last over was bowled from, the bowlers name and which batter was on strike. These details will be important on day 2 ensuring bowling commences from the correct end with the correct batter on strike. In effect, the first innings of each team (72 overs) is split across 2 days. 17.10 If a team is dismissed prior to using its allocated 72 overs, the other team will be able to bat these overs, less any loss for change of innings. For example, if Team 1 is dismissed in 54 overs, Team 2 can bat for 90 overs (72 overs + 18 overs). Follow-on Rules etc. will still apply as per the current 2 day Rules. 17.11 In the event of extreme conditions, existing Rules will apply. The team batting last must be given the opportunity to face the same number of overs as the team batting first (maximum 72 overs). If the team batting last does not face the same number of overs and is not dismissed or they don t make the necessary runs the match will be a draw. 17.12 In each section of the innings, a bowler can only bowl a maximum 8 overs per session, capped at 16 overs for the 72 over innings. 17.13 In the event that a team is dismissed within the 72 overs the bowling restriction is removed after 36 overs have been bowled in the next batting session. For One Day Matches 17.14 Bowlers can bowl a maximum of 8 overs per innings 17.15 A batter must retire on the ball at which they reach 50