Grade: 4-5 Author(s): Cyndy Voss Spikes Sturdivant Brian Mendoza. Time Frame: 6 Weeks Subject/Course: Recreational Games/PE

Similar documents
BALL HANDLING SKILLS

Grade 1 Game Title: Capture the Cone Teaching Games for Understanding Category: Target Games

LESSON OUTCOME (S): Develop cardiovascular endurance, agility, speed, eye-hand coordination, and spatial awareness.

WAYNESBORO AREA SCHOOL DISTRICT CURRICULUM

Teacher: Samantha Coles. Phys. Ed. Block Plan 2019 Unit 1: Football Week 1 Week 4 02/11-03/08 Day 1: Football Passing and Catching

GRADE LEVEL STANDARD DESCRIPTION


Sophomore PE Final Exam Review. In soccer, what is it called a trap is when a player stops the ball and brings it under control.

MIDDLEBOROUGH PUBLIC SCHOOLS. [Basketball] [Physical Education/ Grade 6]

BASKETBALL

SOFTBALL LESSON 1. LESSON OUTCOMES: Demonstrate the skills necessary to effectively throw a softball. Execute a two-handed catch.

LARGE GROUP GAMES

Teachers: Samantha Coles & Roland Wilson. Phys. Ed. Block Plan 2019 Unit 1: Football Week 1 Week 4 02/11-03/08 Day 1: Football Passing and Catching

2 ND 3 RD FOOTBALL STANDARDS GRADE LEVEL STANDARD DESCRIPTION

WAYNESBORO AREA SCHOOL DISTRICT CURRICULUM GRADE 7 AND 8 PHYSICAL EDUCATION BASE GAMES. UNIT: Base Games NO. OF DAYS: 7-14

Teachers: Samantha Coles & Roland Wilson. Floor

Team Sports Review for the Final

New Paltz Central School District Physical Education 3-5. Time Essential Questions/Content Skills Assessments

OPTIONAL: Stance Good balance, knees bent, comfortable, back straight, wide stance.

Page 1. dribble a ball in self space using one, then the other hand

Games, Games, Games By Tim Taggart, Nasco

Skills Building Breakdown


ST. CASIMIR'S SCHOOL PHYSICAL EDUCATION STANDARDS KINDERGARTEN - GRADE 8

NYS AHPERD 2006 Rye Brook, NY

Teaching PETE Students to Discriminate Performance Through Skill Analysis Courses

New Paltz Central School District Physical Education 6-8. Time Essential Questions/Content Skills Assessments 1 week Pillo Polo

Framework Standard Content / Skills Resources Instructional Strategies Assessments

Basketball Drills. This drill will help players develop skills for anticipating the pass. (Playing off the ball defense)

Ganon Baker. 1) Finishing lay ups

Ball Skills (Kicking, Catching, Rolling, and Throwing)

HARRISON ELEMENTARY SCHOOL PLAYGROUND RULES

Activity: Koolchee. Playing area Basketball/ netball court Equipment. Tennis or kanga cricket balls, cones. Instructions

Welcome to the ABGC Basketball House League

Week 1 Balance. Practicing balance can be incorporated into daily activities. TIPS

K 8 th Scope of Curriculum Activity Themes Physical Education

Ganon Baker Drills. CB s C oaching Education and Development

: Striking & Batting Games 4

Course Outcome Summary

The Rules of The Game

Net & Wall Type Games

2 ND 3 RD. 4 th 5 TH RELAYS STANDARDS

M/J Team Sports Basic Sports Information

1 st Grade Practice Game Concepts and Drills

SSA Under 14 to Under 19 Practice Activities

PE Activities K-12 Carli Tracy Dyer- Jennifer Oakes-

LESSON PLANS. Developed by SNYB program affiliate Tri City Youth Basketball Association and its Master Coach, Allison McNeill

Tri City Youth Basketball Association Grade 3/4 Practice Plan Session # 1

GRADE LEVEL STANDARD DESCRIPTION

Preschool & Kindergarten Basketball Season Plan Week 1

Soccer Skill Building Games

EDEN PRAIRIE BOYS BASKETBALL K-3 COACHING HANDBOOK

1. Unit Objective(s): (What will students know and be able to do as a result of this unit?

FUNDAMENTALS COACH MANUAL U8

Let s Go Play. How to increase physical activity levels at recess

Movement Fitness Management Safety Personal and Social Management

Playground Rules and Procedures

Practice 10 of 12 ALL-STAR LEVEL. Values TEAMWORK Lead the players in a discussion about teamwork. Warm-Up. Building Skills. Team Concepts.

Nursery Activities. Warm - ups

OPTIONAL: Warm-up should cover the 3 P s: Prepare the body for the activity ahead Performance Help to prevent injury

LessonTech 3.0 TM. Physical Education Lesson Plans Eustis Middle School. Lesson Name Volleyball Serve Category Manipulative

SCHOOL TEAM COACHING CLINIC

KINES 464 Children s Physical Education Curriculum Description of Assignment for Lesson Plans: Template

Rock, Paper, Scissors Locomotion!

Course: Physical Education 1 Instructor: Mrs. Mayner Course Description:

Grade 7/8 Physical Education Basketball Assignment History/Origins & Rules

Drills and Games. Warm-up & Movement drills/games:

DPA activities {grades 4-6}

DAVE Senecal SHARE THE WEALTH Jekyll island, Ga. Jan TPT - PE Palooza

Basic Offensive Fundamentals

Floor Hockey S tate Goal 19 & 21

Grade Level: 4 Course Title: Physical Education Topic/Concept: Soccer Time Allotment: 6 classes Unit Sequence: 1 Major Concepts to be learned:

Lesson Plan #1 Team Handball Gr.8

Year 7 Overview: - Physical Education

ACHPER CONFERENCE 2017 Engaging Students in Basketball: 3 on 3

RecFest Creative Recreation Inspired Activities for P.E

Understanding Games by Playing Games An Illustrative Example of Canada s PlaySport Program

Teaching Handball in the Elementary Schools

Developing Physical and Mental Capacity

LESSON OUTCOMES: Demonstrate the correct use of forehand and backhand grips when holding the racket. Promote teamwork and cooperative skill building.

in conjunction with Skills for Life: Basketball (KS2)

Teaching Games For Understanding (TGfU)

Team Sports Elective (Master)

K-1. Body Parts in Locomotion! Movement Skills: Locomotor

Floor Hockey S tate Goal 19 & 21

PRESCOTT UNIFIED SCHOOL DISTRICT District Instructional Guide 20I0/20II School Year

DRILLS AND GAMES FOR BEGINNERS: A STEP BY STEP GUIDE TO PRE-TENNIS PRACTICE

Unit Plan for Pickle Ball PED 304. John Mann

Physical Education PAGE PE - 9 PROGRAM GOAL II: FITNESS PE - 7

Risk Assessment There is a risk from kids overheating and students being hit by racquets and bats.

Badminton Unit High School. Elizabeth Szymanski

Special Olympics Junior Athletes. Basketball

1 st GRADING PERIOD ASSESSMENTS:

YOUTH BASKETBALL COACHES MANUAL 4-5th Grade

Name: Period: Teacher:

Footwork Basics Skills & Drills

Weeks 1-3 Dribbling/Ball Control and Throw In Focus

Golf LESSON 1. BEFORE CLASS SET UP: HRPA: Set up cones 40 X 40 yards apart. EQUIPMENT: 12 cones (3 set-ups)

Skill Codes for Each Drill

Preschool & Kindergarten Basketball Season Plan Week 1

Transcription:

Unit Information Grade: 4-5 Author(s): Cyndy Voss Spikes Sturdivant Brian Mendoza Time Frame: 6 Weeks Subject/Course: Recreational Games/PE Unit Topic with Conceptual Framework: Games: Students will participate in games that involve running, agility, strategies, throwing, catching, shooting, aiming, rebounding and various other motor skills. They will also develop sportsmanship, teamwork and proper social behaviors. Students learn safety with proper use of equipment and the activity they are involved playing. Unit Concepts and Objectives: Unit Concepts Objectives Running Students will run for continuing form and technique, cardiovascular improvement, muscular development, pattern running. Tagging Students will learn to safely tag another player Hand-off Students will learn to hand-off an object safely to another player during movement to continue a game and continue their improvement of eye/hand coordination. Kicking Students will learn to kick an object safely and proficiently and continue eye/foot coordination along with improvement of lower body strength. Crab Walk Students will improve their gross locomotor skills and upper body strength Throwing/Rolling Students will improve their overhand and underhand throwing/rolling techniques. They will continue to improve at hitting stationary/moving objects. Catching Students will improve their skill of catching a moving object. Dribbling by hand Students will improve their skill of bouncing an object Aiming Students will improve at their aiming skills at a target, whether it be moving or stationary Shooting Students will improve their basketball shooting techniques and accuracy Rebounding Students will improve their rebounding skills for basketball and develop backboard/rim awareness. Students will improve their ability to lower their center of gravity through bending knees for jumping. TEKS Student Expectations: Standard: Unit Skills: P.E. 4.1 (A) demonstrate changes in speed during straight, curved, and zig zag pathways in dynamic situations; (B) catch an object while traveling such as catch a football pass

on the run; (C) combine shapes, levels, pathways, and locomotor patterns smoothly into repeatable sequences; (K) demonstrate key elements in manipulative skills such as volleying, hand dribble, foot dribble, punt, striking with body part, racquet, or bat. P.E. 4.2 (A) identify similar movement elements in sports skills such as underhand throwing and underhand volleyball serving; (C) make appropriate changes in performance based on feedback; (D) describe key elements of mature movement patterns of throw for distance or speed such as catch, kick, strike, and jump. P.E. 4.3 (A) describe and select physical activities that provide for enjoyment and challenge; P.E. 4.5 (A) use equipment safely and properly (B) select and use proper attire that promotes participation and prevents injury;; P.E. 4.6 (A) distinguish between compliance and noncompliance with rules and regulations; and (B) analyze potential risks associated with unsafe movement and improper use of equipment. P.E. 4.7 (A) follow rules, procedures, and etiquette; (B) respond to winning and losing with dignity and understanding; (D) demonstrate effective communication, consideration and respect for the feelings of others during physical activities such as encourage others, allow others equal turns, and invite others to participate. P.E. 5.1 (A) demonstrate appropriate use of levels in dynamic movement situations such as jumping high for a rebound and bending knees and lowering center of gravity when guarding an opponent; (B) demonstrate smooth combinations of fundamental locomotor skills such as running and dodging and hop-step-jump (C) demonstrate attention to form, power, accuracy, and followthrough in performing movement skills; (F) combine traveling and rolling with smooth transitions; (L) demonstrate combinations of locomotor and manipulative skills in complex and/or game-like situations such as pivoting and throwing, twisting and striking, and running and catching. P.E. 5.2 (A) identify common phases such as preparation, movement, follow through, or recovery in a variety of movement skills such as tennis serve, handstand, and free throw; (C) choose appropriate drills/activities to enhance the learning of a specific skill. P.E. 5.3 (A) participate in moderate to vigorous physical activities on a daily basis that develop health-related fitness; P.E. 5.5 (A) use equipment safely and properly; (B) select and use proper attire that promotes participation and prevents injury;

(C) describe the importance of taking personal responsibility for reducing hazards, avoiding accidents, and preventing injuries during physical activity; and P.E. 5.6 (A) describe fundamental components and strategies used in net/wall, invasion, target, and fielding games such as basic positions-goalie, offense, or defense; and (B) explain the concept and importance of team work. P.E. 5.7 (A) follow rules, procedures, and etiquette; (B) use sportsmanship skills for settling disagreements in socially acceptable ways such as remaining calm, identifying the problem, listening to others, generating solutions, or choosing a solution that is acceptable to all; and Key Vocabulary: Hand-off Cageball Crab Walk Clockwise Tagging Court / Playing Opponent Bowling Pin Free Throw Rebound Area Line Rim / Goal Hula Hoop Backboard Sportsmanship Unit Resource Materials: Blackboard/score sheet to help score games Sequence of Activities (Instructional Strategies): CAT AND MOUSE: Concepts taught: (Running, handoff, tagging) Fourth Grade TEKS: (4.1 A/C - 4.3 A - 4.5 A/B/D - 4.6 A/B - 4.7 A/B/D) Fifth Grade TEKS: (5.1 B- 5.3 A - 5.5 A/B/C- 5.6 B - 5.7 A/B) Equipment: Object to handoff, markers for playing area 1. Divide class into two fairly equal teams 2. Mark playing area which can consist of a square, rectangle or oval. 3. Line up each team at opposite ends of the playing area and opposite sides 4. Give the first person on each team an object that will be handed off to the next person in line on their team. 5. Students will run in a clockwise direction around their playing area, staying outside of the markers 6. First player on each team begins running with object around the playing area. 7. Each player makes one lap around the playing area and hands off their object to the next player in line on their team and goes to the end of their line. OBJECTIVE OF THE GAME: The game continues until one team runner catches the other team's runner by tagging them. VARIATIONS OF THE GAME: Use different items to handoff, such as a basketball for dribbling and passing techniques, etc. CAGEBALL/KING KONG KICKBALL: Concepts taught: (Crabwalk, Kicking) Fourth Grade TEKS: (4.2 D - 4.3 A - 4.5 A/B - 4.6 A/B - 4.7 A/B/D) Fifth Grade: TEKS: (5.2 D- 5.3 A - 5.5 A/B- 5.6 B- 5.7 A/B)

Equipment: Cones and/or markers, cageball/beachball (large ball 48"/36"/24") 1. There are four teams. Each team is given a team number (#1, #2, #3, #4) 2. The playing area is a square and each team is sitting on one sideline of their square. 3. Each team member numbers down their line which assigns them an individual number. There should be a total of four #1's, four #2's etc.. There must be an equal number of players for all four teams. 4. The caller calls out a number, such as #2's, and each team will send out their #2 crabwalking out to begin kicking the ball. They may not stand up. 5. Players numbers who have not been called out, remain sitting on their team's line to defend their team from the ball crossing over their line. 6. Scoring consists of a ball crossing the line and that team receives a point. 7. The team with the "least" amount of points at the end of time is the winner. OBJECTIVE OF THE GAME: To defend your team's line or to kick the ball over another team's line. Use of hands is discouraged/prohibited. VARIATIONS OF THE GAME: Add additional balls to the game and score a point for each ball that leaves the game. Add different size balls to the game. TARGETBALL: Concepts taught: (Throwing, catching, running, aiming) Fourth Grade TEKS: (4.1 A/B - 4.2 D- 4.3 A - 4.5 A/B- 4.6 A - 4.7 A/B/D) Fifth Grade TEKS: (5.1 B - 5.2 D- 5.3 A - 5.5 A/B- 5.6 B - 5.7 A/B) Equipment: 8 X 7" playground balls, 1 large cageball/beachball, playing area with a center line and a throwing line on each team's side. 1. There are two teams of fairly equal in size. 2. The large ball is placed in the center of the playing area and teams may not cross over the center line. 3. Four playground balls are placed on each teams throwing lines (about 15' from the center line) 4. Four players from each team walk to the throwing line and get a playground ball. 5. When the whistle blows, players begin throwing playground balls at the large ball in the center. Players may retrieve balls on their side of the court between the center line and the throwing lines. Players may not touch the ball. 6. When a team knocks the large ball past the other team's throwing line, the team that knocked the ball across receives the point. 7. When a point is scored, the four players go be seated at the end of their team's line and the first four players at the beginning of the line come out to play the next point. 8. The team with the most points at the end of time is the winner. OBJECTIVE OF THE GAME: To knock the large ball over their opponent's throwing line. VARIATIONS OF THE GAME: Put more players on the court. Add more playground balls to throw Use different size/amount of balls in the center

PINBALL: Concepts taught: (Running, throwing/rolling, aiming) Fourth Grade TEKS: (4.1 A/C- 4.2 A/C- 4.3 A - 4.5 A/B - 4.6 A- 4.7 A/B/D) Fifth Grade TEKS: (5.1 F- 5.2 A- 5.3 A - 5.5 A/B- 5.6 B- 5.7 A/B) Equipment: 4 hula hoops, 4 X 7" playground balls, 2 bowling pins 1. Each team is divided into four equal teams. Team #1, #2, #3, #4 2. The playing area is a square and each team is sitting on the sidelines of their square 3. Each team member numbers down their line, which assigns them an individual number. There should be a total of four #1's, four #2's etc. The teams must have the same amount of numbers. 4. The caller calls out a number, such as #5. All #5's stand up and run around the outside of the playing area to the team's hoop (placed beside the #1 player) and gets a playground ball from the inside hoop area. 5. The playground ball is rolled at the pins which are located in the center of the square. 6. Players must have either both feet or one foot inside the hoop when the ball is released. Players retrieve their own ball if the pin is missed. 7. A point is awarded for each pin that is knocked down to the team that has knocked the pin down. It is possible for one team to score both points. 8. Play is continued throughout the time and the team that has the most points at the end is the winner. OBJECTIVES: To knock over pins standing in the center of the playing area. VARIATIONS: Use more pins in the center of the playing area Using another gross locomotor movement around the outside of the playing area. CRASH/KNOCKOUT: Concepts taught: (Shooting, rebounding, catching, running) Fourth Grade TEKS: (4.1 A/B/K - 4.2 C/D- 4.3 A - 4.5 A/B- 4.6 A/B- 4.7 A/B/D) Fifth Grade TEKS: (5.1 A/B/C/L - 5.2 A/C/D - 5.3 A - 5.5 A/B- 5.6 A- 5.7 A/B) Equipment: Two basketballs per basketball goal, shooting line 1. Two basketballs at each basket and unlimited number of players in a line. 2. First two players have a basketball to shoot. 3. First player gets to shoot from the free throw line first and then the second player shoots from the player's free throw line. 4. After the initial shot (if not made) then the player's may begin shooting as fast as he/she can from any distance without waiting on the next player to shoot. 5. A player is out, if the player behind them makes the basket before they do. 6. A player remains in the game and goes to the end of the line, if they can make a shot before the player behind them makes a basket. 7. At the end of the game with only two players left in the game, the winner must make two shots in a row to win the game. (With two people left and they make it from up close to continue play, they must return to the free throw line and take their opening shot and then they can move up again and shoot) OBJECTIVES: To make the basket before the person behind you makes the basket and be the last person remaining in the game.

VARIATIONS: Have two winners in the game Have a champion's game at the end of the period with only winners of the day participating. Instructional Modifications: Physically challenged students will be made according to activity: If a student cannot participate for various reasons, they may be placed as scorekeepers, or referees of games. Cat & Mouse / opposing team may be given a restriction such as walking a lap Pin Ball / opposing teams may be given a restriction such as walking your lap Cageball / students who cannot participate may be a team scorekeeper Crash / students may be given a playground ball to shoot or a variation of goal and the goal height. Enrichment/GT Activities: Assessment / Evaluation/TAKS: Teacher Checklists Teacher Observation Scoring for Games Contests Teacher Notes: Technology Websites/Resources: http://schools.eastnet.ecu.edu/pitt/ayden/physed8.htm pe.central.vt.edu www.sportime.com/pe-talk/ www.humankinetics.com/ http://www.sports-media.org/