Hurricanes Junior League Under 15 s 40 Over & Twenty20 Playing Conditions

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Hurricanes Junior League Under 15 s 40 Over & Twenty20 Season 2018/19 20

Summary of Rules (40 Over Matches) Hours of Play Sundays from either of the following times: 9:00am 1:00pm 12:15pm 4:15pm 1:15pm 5:15pm Age Eligibility Players must be Under 15 as at 31 st August 2018. Protective Helmet (including Wicket-Keeper when keeping up to stumps). Equipment Pads, Gloves & Protector. Ball Kookaburra Regulation 156g White (supplied by CT). Boundary 50 metres maximum. Boundary is measured from the middle of the pitch (full length). Team Nine (9) players per team (on field). Innings 40 overs per team Pitch The wicket shall be 20.1 metres in length (full pitch) Batting Batting Retirement not compulsory Coach can choose to retire players at 40 balls These batters can return in order once all players have batted (dismissed or retired) Bowling For 40 Over Matches Fielding teams are to change bowling ends after every five (5) overs Standard six (6) ball overs apply with a maximum of eight (8) balls per over, including the re-bowling of wides and no balls. Players can bowl a maximum of eight (8) overs per innings Five (5) players minimum must bowl As per CA Youth Pace Bowling Guidelines: U/11 s Two (2) Overs Maximum Each Spell U/13 s Four (4) Overs Maximum Each Spell U/15 s Five (5) Overs Maximum Each Spell Short pitched deliveries passing over shoulder height and full tosses passing over the batter s waist are not allowed and will be deemed a no-ball. Fielding No fielders within ten (10) metres of the batter or other fielders except for the slips, gully and Wicket-Keeper (to encourage singles). Dismissals All dismissals (see LBW rule on page 33). 21

Summary of Rules (20 Over Matches) Hours of Play Sundays from either of the following times: 9:00am 11:30am 12:15pm 2:45pm 1:15pm 3:45pm Age Eligibility Players must be Under 15 as at 31 st August 2018. Protective Helmet (including Wicket-Keeper when keeping up to stumps). Equipment Pads, Gloves & Protector. Ball Kookaburra Regulation 156g White (supplied by CT). Boundary 50 metres maximum. Boundary is measured from the middle of the pitch (full length). Team Nine (9) players per team (on field). Innings 20 Overs per team Pitch The wicket shall be 20.1 metres in length (full pitch) Batting Batting Retirement not compulsory Coach can choose to retire players at 40 balls. These batters can return in order once all players have batted (dismissed or retired) Bowling For Twenty20 Matches Fielding teams are to change bowling ends after every five (5) overs Standard six (6) ball overs apply with a maximum of eight (8) balls per over, including the re-bowling of wides and no balls. Players can bowl a maximum of four (4) overs per innings Five (5) players minimum must bowl As per CA Youth Pace Bowling Guidelines: U/11 s Two (2) Overs Maximum Each Spell U/13 s Four (4) Overs Maximum Each Spell U/15 s Five (5) Overs Maximum Each Spell Short pitched deliveries passing over shoulder height and full tosses passing over the batter s waist are not allowed and will be deemed a no-ball. Fielding No fielders within ten (10) metres of the batter or other fielders except for the slips, gully and Wicket-Keeper (to encourage singles). Dismissals All dismissals (see LBW rule on page 33). 22

Description The HJL Under 15 competition is appropriate for players that have significantly advanced skill level and are ready to apply skills in the full dimensions of the game it is strongly aligned to adult like cricket on a full-length wicket but with 9 players. Skill Objectives Score runs by attacking and defending balls (staying in), against pace and spin from the foot and back foot Judge where and when multiple runs can be scored Bowl with pace / spin controlling variations of line and length over 20.1m Throw > 40m Wicket-keeper to catch the ball from pace and spin deliveries Field and catch in all positions on the field Can support the captain and contribute to team tactics Understand the game scenario and respond with appropriate decisions and actions Can meet the desired outcomes as per the fitness plan Demonstrate a focus for training/game and be open to feedback Understand own motivation levels and begin self-manage with guidance Makes healthy choices for meals and fluids before/during and after games Approaches training with a positive attitude, desire to learn and contribute to the team Keeps own bag tidy with equipment and uniform in presentable condition Time & Hours of Play 40 Over Matches Twenty20 Matches 9:00am 1:00pm 9:00am 11:30pm 12:15pm 4:15pm 12:15pm 2:45pm 1:15pm 5:15pm 1:15pm 3:45pm Age of Players All players shall be under the age of 15 as at the 31 st August 2018. Any team breaching this playing condition will incur a forfeiture with maximum points awarded to the opposition. Eligibility Players can play in other Cricket Tasmania competitions for underage teams during the same weekend of roster and finals matches, however, only players registered with Cricket Tasmania Premier League (CTPL) clubs are permitted to play in CTPL Under 15 and Under 17 matches. 23

Player Registration Players are required to be registered with Cricket Tasmania and clubs must upload all player information to the competition management program, MyCricket. Should a player wish to play in any Cricket Tasmania Premier League Competition, the normal CTPL player registration procedure applies. Players not registered with a club as a CTPL player can register as a CTPL player with any other club; however, once they have registered as a CTPL player with a club they will be bound to the By-Laws of the CTPL registrations, which means that they are tied to that club for one season only Results Entering Procedures Clubs must upload their own results and player statistics into MyCricket following each match. Results entered by 11am on the Monday following a match will be provided to The Mercury for publication later that week. As per previous seasons, a round of finals matches will be played in the week following the final roster match in this competition. The match ups and venues are determined early in the week prior to this match and are based on results/ladders from all divisions in this age group. The submission of weekly results is imperative to the accuracy of finals round match ups, as well as Cricket Tasmania to provide notification of finals round matches in a timely manner. Clubs who require assistance in the entry of match results and player scores into MyCricket can contact CT s Competitions Officer, Eamonn Doherty on (03) 6282 0449 or via edoherty@crickettas.com.au. MyCricket Live Scoring App The MyCricket Live Score App is now available on ipad, iphone & Android Tablets/Phones. The app is designed to help any administrator score matches live and upload scorecards automatically. Friends and supporters can follow matches. It s FREE to download, easy to use for experienced or first-time scorers and it also has a DEMO MATCH feature for scorers to practice scoring. If you require assistance in using the MyCricket Live Score App, please contact Eamonn Doherty on 6282 0449 or via edoherty@crickettas.com.au Wet Weather & Cancellations Cricket Tasmania, in conjunction with the clubs, may cancel any round of matches during the season if the ground has been closed by councils or a ground is unfit for play. In this instance, Cricket Tasmania will advise clubs if grounds have been closed Matches are not permitted to be played if a local council or club which manages the ground has closed the ground, or in the event both umpires deem playing conditions unsafe during the scheduled match time. 24

Number of Players in a Team The optimum team size is 9 players; however, it is understood that teams often contain additional players in community setting to cater for kids being away, ill or with clashes in commitments Minimum 7 players per team required to play the game. Maximum 11 players allocated to a team (only 9 on field). Balls & Scoresheets Association supplied Kookaburra Regulation 156g White (4 Piece) balls and scorebooks are to be used. Clubs also have the option to use the MyCricket Live Score App. The ball used must be of a standard satisfactory to the Umpire/s. Hours of Play 40 Over Matches Start Time/s Break End Time/s Max. Overs Per Innings 9:00am 11:00am - 11:05am 1:05pm 40 Overs 12:15pm 2:15pm 2:20pm 4:20pm 40 Overs 1:15pm 3:15pm 3:20pm 5:20pm 40 Overs Twenty20 Matches Start Time/s Break End Time/s Max. Overs Per Innings 9:00am 10:10am - 10:20pm 11:30am 20 Overs 12:15pm 1:25pm 1:35pm 2:45pm 20 Overs 1:15pm 2:25pm 2:35pm 3:45pm 20 Overs Allocation of Points Win 6 Bye 6 Tie/Washout 3 Loss 1 Forfeit Loss 0 25

Wides & No-Balls Wides and No-Balls are one (1) run plus runs scored off them. Any ball that pitches off the synthetic surface shall be called a no-ball and batters can hit this ball. Fielders must not attempt to gather the ball prior to the batter attempting to hit it. Fielding Restrictions All fielders must be at least 10 metres from the batter. This restriction does not apply to the Wicket-Keepers or regulation slip fielders (including gully). Wicket-Keepers must wear a helmet when keeping within ten (10) metres from the batter. Umpire Rulings Normal LBW rules apply. Reminder for an LBW decision to be adjudicated as out, the umpire must be 100% convinced that the ball pitched and hit the batter in line with the wickets, the ball is going to hit the wickets and the ball did not hit the bat prior to hitting the pad. The interpretation of these rules shall be the responsibility of the umpires, in conjunction with the coaches of the teams. All umpire s decisions are final. Rain Affected Matches Should weather or other factors delay the start of a match by more than 30 minutes; the maximum number of overs shall be reduced using the following method: The time remaining for the match, less a 10-minute change of innings, shall be divided by 3.5 minutes for the number of overs left in the match. This number shall be rounded up and divided by two. This shall be the number of overs for each team. Rain Affected Matches Example Play cannot commence until 2.05pm (based on a 12:30pm start). Time left in match is 3 hours and 55 minutes. Total 235 minutes less 10 minutes change of innings = 225 minutes, divided by 3.5 minutes per over = 64.286 divided by two = 32.14 overs each, rounded up to 33 overs per team. The minimum number of overs to constitute a match shall be 20 overs per side for a rostered 40 over match and 10 overs per side for a Twenty20 match. Match Result The result will be determined by the team scoring the most runs. 26