safety safety style magazine release New Shooter 101 Beginners Workshop 2 How a handgun works

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Table of contents Recommended equipment & supplies... 1 How to use this lesson plan... 2 Preparing for this workshop... 2 Instructor conversation in the classroom... 2 Trainee Takeaways... 8 Terms of Use... 10 This Lesson Plan is Creative Commons copyrighted material that can be freely shared. Turn to the last page for our terms of use. Recommended equipment & supplies ITEM 1. Semi-auto pistol, with external safety 2. Semi-auto pistol, without external safety 3. Semi-auto pistol, with European style magazine release For example, S&W M&P Shield with external safety, or equivalent. For example, Glock 17, or equivalent. For example, Sig Sauer P230, or equivalent. 4. Double-action revolver For example, Ruger SP101, or equivalent. 5. Dummy training rounds Appropriate calibers for demonstration guns. We prefer the type with bright colored "bullets", as they are highly visible. 6. Speed loaders Speed loaders make all exercises more convenient for trainees. 7. "4 Rules" handout cards Bring extras for those who did not bring them to the workshop. 8. Computer with large screen For viewing the Core Concept technical training video. Computer must have a browser capable of playing YouTube videos. 9. High-speed Internet connection Must have enough bandwidth to play YouTube videos smoothly. New Shooter 101 Learn to shoot at NewShooter101.net Page 1 of 10

How to use this lesson plan This lesson plan is derived from the video script for Beginners Workshop 2. Use this lesson plan to train new shooters. Practice by watching the video on our website, while following along with this lesson plan. After class, send them home with the Trainee Takeaways at the end of this document. Preparing for this workshop ITEM 1. Notify trainees in advance they should watch Core Concept 2 video before coming to this workshop. Not critical if they don't watch it. They will see it in the workshop. 2. Test Internet connection Make sure the YouTube video will play smoothly on your computer. 3. Set up target to show safe direction. 4. Unload all guns and make them safe to handle before trainees arrive. 5. Double-check there are no live rounds in the room. Instructor conversation in the classroom 1. In this workshop we'll help you learn the basics of handgun operation. This will set the stage for everything else you will learn later. New Shooter 101 Learn to shoot at NewShooter101.net Page 2 of 10

2. As we begin this workshop, all guns are unloaded and safe to handle. The only ammunition present will be Dummy Training Rounds, with the exception of one live round that we took apart as a demonstration. The target shows us the safe direction to point our guns. 3. Let's start by reviewing the rules of gun safety. Remember the cards I gave you last time with the four basic rules of gun safety? Let's go over them before we get started. I'll read the rule and you tell me what it means. 4. Rule 1. Treat every gun as if it is loaded. Rule 2. Keep your gun pointed in a safe direction. Rule 3. Index your trigger finger until you are on target. Rule 4. Be certain of your target and what is beyond it. Use "Four Rules" rack card. Read from card. After reading each rule, wait for all trainees to respond and tell you what the rule means. Good answers for Rule 4: You must be convinced you are in danger of death or great bodily harm. Make sure there are no innocent bystanders in your line of fire. New Shooter 101 Learn to shoot at NewShooter101.net Page 3 of 10

5. I'd like you to work on memorizing these rules. You'll need to know them when you attend live-fire practice events at the shooting range. 6. Our goal in this workshop is to learn how handguns operate. We'll start by watching a video. After that we'll practice what we saw with some different types of handguns. This is our Core Concept 2 video, called "". 7. Are you ready to practice what we saw in the video? 8. Let's start with ammunition. Here's the round we took apart for the video. Can you tell me the names of the parts? 9. Do you know which parts get hot when the gun is fired? PLAY VIDEO Play Core Concept 2 video on laptop computer. Bullet Casing Powder Primer New Shooter 101 Learn to shoot at NewShooter101.net Page 4 of 10

10. Here's a semi-auto pistol. Can you remember the names of all the parts? Use M&P Shield 9mm. Magazine Slide Barrel Chamber Muzzle Ejection Port Safety Sights Trigger Frame 11. This may seem like a lot of detail. But as they said in the video, knowing the names of the parts, will help you communicate better, with your instructors and fellow shooters. 12. Now let's go over how a semi-auto pistol works. I'll give each one of you a gun, and we'll practice what we saw in the video. These magazines are loaded with dummy training rounds. Use M&P Shield 9mm and Ruger SR-22. Magazines need to be pre-loaded with DTRs. New Shooter 101 Learn to shoot at NewShooter101.net Page 5 of 10

13. Insert the magazine into the gun. Operate the slide to load a round. Pull the slide back to show the round in the chamber. After the gun fires, the slide reloads a round into the chamber. Operate slide to show how the gun ejects the casing after it fires. 14. Now let's talk about safeties. Two of these guns have external safeties, and the third does not. Can you show me the safeties? Which way is the safe direction? Why are they different? WAIT FOR ACTIONS Use M&P Shield 9mm and Ruger SR-22 Magazines need to be pre-loaded with DTRs Use M&P Shield 9mm, Ruger SR- 22, and Glock 17. 15. Why doesn't this gun have a safety? WAIT FOR ANSWER 16. The point is that all safeties are different, and not all guns have external safeties. You have to ask the gun's owner how the safety works. Use Glock 17. New Shooter 101 Learn to shoot at NewShooter101.net Page 6 of 10

17. Here's an example of a double-action revolver. Let's name the parts on this gun. Use Ruger SP101-357. Cylinder Ejector Barrel Muzzle Sights Trigger Hammer Frame 18. So where is the safety? WAIT FOR ANSWER 19. The video talked about tradeoffs between the different types of handguns. Do you remember what they were? 20. Are there any questions I can answer before we finish up? 21. In conclusion, what do you think were the most important things we covered in this workshop? Use Ruger SP101-357, which has no EXTERNAL safety. Double-action revolvers Easy to shoot Slow to reload Hold fewer rounds Semi-auto pistols Harder to use Easy to reload Holds more rounds New Shooter 101 Learn to shoot at NewShooter101.net Page 7 of 10

TAKEAWAYS Trainee Takeaways AMMUNITION 1. Round The name we use for one piece of ammunition. 2. Bullet The Bullet is a cone shaped piece of lead that comes out of the Barrel when the gun is fired. 3. Casing The Casing is usually made of brass, and is very hot after the gun is fired. 4. Powder The Powder is the propellant inside the Casing. 5. Primer The Primer causes the Powder to ignite when you press the Trigger. SEMI-AUTO PISTOL 1. Magazine The Magazine holds the Rounds this is sometimes called a clip however the correct term is Magazine. 2. Slide The Slide cycles the Rounds from the Magazine into the Chamber. 3. Barrel The Barrel directs the Bullet to the target. 4. Chamber The Chamber is at the front of the barrel, and holds the Round, ready to fire. 5. Muzzle The Muzzle is at the end of the barrel. 6. Ejection Port The Ejection Port removes the empty Casing after the Round fires. 7. Safety The Safety prevents the gun from firing. 8. Sights The Sights are for aiming at the target. 9. Trigger The Trigger causes the Round in the Chamber to fire. 10. Frame And finally, the Frame holds the gun together. New Shooter 101 Learn to shoot at NewShooter101.net Page 8 of 10

TAKEAWAYS DOUBLE-ACTION REVOLVER 1. Cylinder The Cylinder holds the Rounds. 2. Ejector The Ejector removes the empty Casings after the Rounds have fired. 3. Barrel The Barrel directs the Bullet to the target. 4. Muzzle The Muzzle is at the end of the barrel. 5. Sights The Sights are for aiming at the target. 6. Trigger The Trigger causes the Cylinder to turn and the Hammer to cock. 7. Hammer Then the Hammer drops and causes the Round in the Cylinder to fire. 8. Frame And finally, the Frame holds the gun together. TRADEOFFS 1. Double-action revolver Easy to shoot Slow to reload Holds fewer rounds 2. Semi-auto pistol Harder to use Easy to reload Holds more rounds New Shooter 101 Learn to shoot at NewShooter101.net Page 9 of 10

TERMS OF USE Terms of Use Anyone can use our Lesson Plans without charge: Why are we making our training materials freely available? Because we want to see as many new shooters trained as possible. If you've read the political viewpoints on our website, then you'll understand that we believe in our Second Amendment rights. It's all about defending our liberty, and the more people helping, the better. However there are restrictions, which are outlined below. In plain language, you can use our materials so long as we are credited. But we don't want anyone stealing our stuff and calling it their own. If you use our Lesson Plans unchanged, you can: Use them in your training classes. Use our New Shooter 101 name and logo in your advertising. Re-distribute our PDF Lesson Plan files, in their original form, to anyone else. If you want to make changes to our Lesson Plans: You can use the modified materials in your own training classes. But you cannot re-distribute them to others. And you can no longer use the New Shooter 101 name and logo to promote your classes. This arrangement is called a Creative Commons CC-BY-ND license. Here is what it says: You are free to share, copy, and redistribute the material in any medium or format, for any purpose, even commercially. The licensor cannot revoke these freedoms as long as you follow the license terms. Attribution: You must give appropriate credit to the licensor for creating the material. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. No Derivatives: If you remix, transform, or build upon the material, you may not distribute the modified material. Find out more about our license: https://creativecommons.org/licenses/by-nd/4.0/ Copyright and trademark notices: All New Shooter 101 training materials, including videos, website, and printed materials, are copyright by Ed Streit Productions, with all rights reserved, and may not be reproduced without written permission, except under terms of our Creative Commons license, as outlined above. New Shooter 101 is a registered trademark of Ed Streit Productions, and may not be used without written permission, except for promoting training events based on New Shooter 101 Lesson Plans, as outlined above. Play our videos directly from our website. Do not use "ripped" copies of the videos, which is a copyright violation. New Shooter 101 Learn to shoot at NewShooter101.net Page 10 of 10