CARA Boy s Program GENERAL DEDUCTIONS

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CARA Boy s Program GENERAL DEDUCTIONS Omitted skill - 1.5 o 0.5 General Element value deduction plus 1.0 Missing part deduction for a total of 1.5 o If a coach facilitates a skill while spotting it counts as an omission for a 1.5 deduction Added part - 0.5 o Repeated skill, or added element not consistent with the compulsory routine Fall - 0.5 o Including falls on the apparatus Coach s Spot - 0.5 o If a coach spots a gymnast without facilitating the skill EXCEPTIONS Level 5 SR Muscle up and HB Kip, Level 6 PB Moy/Bail (spot allowed) Large error - 0.5 o Major execution errors, severely bent knees/arms, body position, etc. o Failure to perform somersaults at center of mass Medium error - 0.3 o Medium execution errors, moderately bent knees/arms, body position, etc. o Large step or hop following a landing o Hands or knees touching but not weight bearing following a landing Small error - 0.1 o Minor execution errors, slightly bent knees/arms, flexed feet, etc. o Stops and pauses (each error) o Extra steps between connected skills or following a landing (deduction for each step) o Touching of hair or uniform Empty and Intermediate swings - 0.3 o Deduction for each extra swing taken Failure to achieve swing position or height - 0.1 to 0.5 o Deduction variable to the degree of error o All swing positions are defined as either Horizontal, 45, or Vertical o All horizontal bar swings are tap swings unless indicated (hollow, arch, hollow) o All turnover swings on still rings should have a tight arch in the back and hollow in front Failure to achieve nominal handstand when required - 0.3 o A nominal handstand is shown at plus or minus 15 from vertical Failure to hold as defined within a routine - 0.3 o Momentary holds are defined as holds which show a definite stop for up to one second

o Holds are two seconds, unless noted Landing Deductions - 0.1 to 0.3 o Deduction variable to the degree of error o Out of Balance, Steps/Hops, Direction, etc. Rhythm Deduction up to 0.3 o Taken from the entire routine depending on the number of stops/pauses, etc. Special notes o A part is defined as a numbered skill or sequence in the Routine and is deemed Missing if it has been omitted or is performed as to be unrecognizable. o Failure to perform an Arm Swing or Circle during Vault is a 1.0 deduction. o If the part is partially completed (more than 50%) it should receive credit and the appropriate deductions (small, medium, large or fall). o Added holds are to be deducted as rhythm errors and not as added parts LEVEL 4 FLOOR EXERCISE Note: All arm positions are optional, unless otherwise indicated. 1. Scale 2. Step, lunge and kick to handstand forward roll 3. Jump hurdle cartwheel, cartwheel 4. Tucked, piked or extended backward roll to hollowed prone support, 5. Press with straight arms to straddled stand. 6. Straddled press to headstand 7. Forward roll to tuck jump 8. Run, hurdle, round-off, rebound to stand. 1. 2 Second Hold 2. Hold of handstand allowed, straight arms on roll from handstand 3. The hurdle should be a forward hurdle and lunge with a late shoulder turn and hand placement for the 1 st cartwheel. 4. Back extension roll action may be shown, no height requirement, no hold of front support is allowed 5. Hold allowed on straddled stand, continuous rhythm with no stops 6. 2 sec. hold of headstand required 7. Arms reach up on tuck jump, knees to chest 8. Body should be straight while rebounding with head forward in neutral position LEVEL 5 FLOOR EXERCISE Note: All arm positions are optional, unless otherwise indicated. 1. Run, hurdle, front handspring,

2. With either leg, step forward, lunge and kick to handstand, 3. Straight arm forward roll out to straddle stand 4. Jump to press handstand 5. Forward roll, sissone, 180 turn 6. Dive Roll 7. Jump 1/2 Turn, back extension roll, arch support 8. Cartwheel, Assemble with ½ turn 9. Front scale 10. Run, round-off, back handspring, rebound to stand. 1. Rebound allowed, hurdle should show full extension reaching through the lung position 2. Can hold up to 2 seconds allowed, must show continuous rhythm throughout 3. Must have straight arms throughout roll 4. Hold up to 2 seconds allowed 5. Sissone must be 45 o or greater 6. Body hollowed on dive roll, must show continuous rhythm 7. No height requirement for back extension roll 8. Cartwheel may begin from sideward or forward and should show continuous rhythm 9. 2 sec. hold of front scale required, back leg at 45 o minimum below horizontal LEVEL 6 FLOOR EXERCISE 1. Run, hurdle, front handspring step-out, front handspring. 2. Handstand, Full Pirouette 3. Forward Roll, Sissone, 180 Turn 4. Salto Forward Tucked 5. Forward roll, pike to handstand, 1/2 pirouette, back extension roll 6. Prone support, Straddled stand 7. Press Straddle Handstand 8. 180 turn, assemble with a ½ turn 9. Run, hurdle, round-off, back handspring, Salto backward tucked 1. Rebound allowed on 2 nd handspring 2. Continuous rhythm with 4 hand placements or less. 3. Sissone must be 45 or greater, must show continuous rhythm from handstand to sissone 4. Arms should lift up through vertical 5. No hold in handstands to show 6. Continuous rhythm must be shown 7. Straight arms, hold of 2 seconds required 8. Continuous rhythm must be shown 9. Center of mass head high on somersault.

LEVEL 7 FLOOR EXERCISE 1. Run, hurdle, round off, back handspring, layout back somersault 2. Back extension roll with early 1 2 reverse pirouette to handstand and lower to straight arm prone support position 3. Sissone 180 o turn 4. Front somersault (tucked, piked or layout) 5. 180 o turn, Swedish fall, straddle stand 6. Press handstand, assemble with a ½ turn 7. Run, hurdle, round off, back handspring, back handspring, back somersault (tucked, piked, or layout position allowed on somersault) 1. Center of mass on somersault at head height - Layout with Full Twist allowed. 2. Pirouette should be initiated prior to nominal handstand. 1-2 hand placements allowed on pirouette. 3. Must show continuous rhythm between both skills 4. Control landing of salto 5. Swedish fall with top leg at vertical, must show continuous rhythm 6. Two second hold of handstand required 7. Turnover past vertical on round-off back handspring. Must show vertical takeoff into salto with head neutral LEVEL 4 POMMEL HORSE/MUSHROOM Mushroom Base Score 5.0 Pommel Horse Base Score 5.0 Note: This event will be performed and evaluated on two separate apparatus. Mushroom 1. Step to side and jump to one double leg circle, 2. ¼ turn flank dismount The body should show a stretched position with legs together throughout the exercise. Pommel Horse 1. Jump to front support with legs together, hands on pommels 2. Three Full Pendulum Swings with the legs straddled 3. Leg cut forward. 4. Leg Cut Forward, Dismount to stand in front of the pommel horse 1. Straight arms and body, legs can be straddled 2. Weight and shoulders have to shift from side to side and top leg must reach horizontal or higher on 2nd and 3rd swing. 3. Straddle position must be maintained with top leg at or above horizontal 4. Straddle position must be maintained with top leg at or above horizontal LEVEL 5 POMMEL HORSE/MUSHROOM Mushroom Base Score 5.0

Pommel Horse Base Score 5.0 Note: This event will be performed and evaluated on two separate apparatus. Mushroom 1. Step to side and jump to one double leg circle, 2. Two double leg circles, 3. ¼ turn flank dismount The body should show a stretched position with legs together throughout the exercise. Pommel Horse 1. Facing the horse with one hand on each pommel. Jump to front support 2. Three full pendulum swings with legs straddled 3. Leg cut forward, leg cut forward 4. One full pendulum swing in rear support 5. Leg cut backward, leg cut backward 6. Leg cut forward, leg cut forward, dismount 1. Straight arms and body, legs can be straddled 2. Weight and shoulders shift from side to side, top leg must reach horizontal or above on 2nd and 3rd swing. 3. Straddle position must be maintained with top leg at or above horizontal 4. Straddle position must be maintained with top leg at or above horizontal 5. Straddle position must be maintained with top leg at or above horizontal 6. Straddle position must be maintained with top leg at or above horizontal LEVEL 6 POMMEL HORSE/MUSHROOM Mushroom Base Score 5.0 Pommel Horse Base Score 5.0 Note: This event will be performed and evaluated on two separate apparatus. The apparatus may be performed in either order. Mushroom 1. Step to side and jump to two or three double leg circles 2. Moore 3. Two or three double leg circles 4. Two or three flared double leg circles 5. One double leg circle 6. 1/4 turn flank dismount 1. Body should be in a stretched position; legs together and toes pointed. 2. Body should be in a stretched position; legs together and toes pointed. 3. Body should remain straight and extended. 4. Leg separation must be at 90 or greater 5. Body should be straight and extended 6. Maintain straight and extended body position Pommel Horse 1. Facing the horse with the left hand on the end and the right hand on the left pommel. Jump while cutting left leg forward to,

2. Single leg pendulum travel to front support on pommels, 3. One to two full pendulum swings in front support 4. Leg cut forward, false scissor 5. One full pendulum swing 6. Leg cut forward, False scissor 7. One full pendulum swing, Feint 8. Half double leg circle with 90 inward (counter) turn to the left to dismount and finish facing longitudinally with the horse. 1. Continuous rhythm must be shown starting with the jump 2. During travel, a continuous rhythm must be seen 3. Shoulders and weight shift from side to side. Top leg needs to reach horizontal or higher. Legs straddled 45-90 4. Top leg must be horizontal 5. Shoulders and weight shift from side to side. Top leg needs to reach horizontal or higher. Legs straddled 45-90 6. Top leg should be horizontal 7. Shoulders and weight shift from side to side. Top leg needs to reach horizontal or higher. Legs straddled 45-90 8. Right Hand may remain in contact with pommel when landing LEVEL 7 POMMEL HORSE Base Score: 10.0 1 st Section/Circular 1. Two front loops 2. Two front loops 3. ¼ turn forward to side support 4. Two double leg circles 5. ¼ turn forward to cross support 6. One back loop 7. Flank dismount or schwabenflank 1. Body should be completely extended through hips and chest 2. Body should be completely extended through hips and chest 3. Body should be completely extended through the chest and hips 4. Body must show a stretched position 5. Extended body throughout the skill 6. Extended body throughout the skill 7. Body should be extended with no height requirement on dismount LEVEL 4 STILL RINGS 1. From straight arm hang, pull-up to flexed arm hang (head between rings) 2. Lower to straight arm hang, raise legs to hanging L

3. Drop legs and swing backward 4. Swing forward. Swing backward 5. Swing forward. Swing backward 6. Swing forward to straight body inverted hang 7. Lower legs to piked body inverted hang 8. Lower to German hang (skin-the-cat) position 9. Drop to landing (Dismount) 1. Hold momentarily 2. Hold momentarily 3. Swing to 45 below horizontal 4. Swing to 45 below horizontal 5. Swing to 45 below horizontal 6. Hold momentarily 7. Hold momentarily 8. Hold for 2 seconds 9. Land and Present LEVEL 5 STILL RINGS 1. From a hang with false grip with arms extended and as straight as possible, muscle up to support. Spotter s assistance is allowed. 2. Straight body, straight arm support with the rings turned out 3. Lift legs toward L support and roll backward and down to piked inverted hang 4. Lower to German hang (skin-the-cat) position 5. Pull out to piked inverted hang and immediately cast forward to swing backward 6. Swing forward. Swing Backward 7. Swing forward. Swing Backward 8. Swing forward, Salto backward tucked 1. Spotter assistance is allowed but cables must remain taut. (no slack) Pike in hips permitted 2. 2 second hold in support 3. Bent arms allowed during roll-down 4. Momentary hold of German hang position 5. Turnover swing shown. Feet at 45 below horizontal 6. Turnover swing shown. Feet at ring height 7. Turnover swing shown. Feet at ring height LEVEL 6 STILL RINGS 1. Hanging scale rearways (back lever) 2. German hang, Straight body inverted hang 3. Dislocate backward piked

4. Swing forward, swing backward 5. Swing forward, Swing backward to uprise to L sit 6. Shoulder stand 7. Bail forward, swing backward 8. Swing forward, swing backward 9. Swing forward, salto backward tucked 1. Straight arms, body bends on pull. Momentary hold 2. Hold momentarily 3. Neutral head, body straight with downward and forward pressure on the rings. 4. Turnover swing shown, arms can bend on swing forward. Feet must reach ring level 5. Turnover swing shown, hold 2 seconds; arms straight, rings out on L 6. Body should be straight, arms free from straps 7. Push rings back on bail; body hollow, during turnover swing-feet should be at ring level 8. Stretched during inlocate 9. Show turnover swing, feet at ring level LEVEL 7 STILL RINGS 1. Lift body to straight body inverted hang. 2. Cast, uprise backward to front support 3. One support swing with immediate L-sit after swing 4. Press to shoulder stand 5. Bail forward to inlocate stretched 6. Back uprise to support and continue immediately to backward roll 7. Piked inverted hang 8. Dislocate backward piked 9. One or two dislocates backward stretched 10. Swing forward to salto backward stretched dismount 1. Bent arms allowed on pull 2. Straight arms, rings turned out 3. No height requirement on support swings, "L-sit" hold is required (2 seconds) 4. Two second hold is required 5. Turnover swing and significant rise toward inverted cross position before turnover 6. Straight arms, rings turned out 7. Arms may bend on backward roll 8. Straight body and pressure downward on rings 9. Straight body, head neutral, chest leading through bottom swing 10. Salto at ring height before release LEVEL 4 VAULT Handspring to Back

1. Run 2. Hurdle 3. First Flight (Pre-flight) 4. Second Flight (Post-flight) 5. Landing Must demonstrate a controlled landing; tight, extended body while landing on back LEVEL 5 VAULT Bounder Handspring 1. Run 2. Hurdle 3. First flight (pre-flight) 4. Second flight (post-flight) 4. Landing (to a stand on the landing mat) Run Deductions: Run slows down before hurdle Improper arm swing action or plane of movement Rhythm break during run (stutter-steps) Hurdle Deductions: Both knees do not lift in hurdle Feet not clearly in front of hips upon impact with the springboard Little or no under arm swing (arm circle or under-arm swing allowed) Front Somersault Flight Deductions: Incorrect Technical Body Shape during any part of the tucked front somersault Somersault fails to show distinct Stretch, Tuck, Stretch action LEVEL 6 VAULT Front Handspring Note: 1. The gymnast has 2 runs to complete 1 vault, provided the gymnast doesn t touch the springboard or vaulting table during the first attempt. 2. The coach must stand between the board and the landing area to spot. 3. Matting for landing area is a minimum of 50 cm. 1. Pre-flight 2. Block Body transitions quickly from straight or tightly arched to fully extended before vertical 3. Post-flight 4. Landing All landing deductions as per FIG. LEVEL 7 VAULT (for any of the selected vaults) Note: 1. The gymnast has 2 runs to complete 1 vault, provided the gymnast doesn t touch the springboard or vaulting table during the first attempt. 2. The coach must stand between the board and the landing area to spot. 3. Matting for landing area is a minimum of 50 cm. Vault Variations Vault modified table (one vault maybe preformed)

1. Any handspring sideward with ¼ twist 2. Froward handspring 3. Forward handspring with 1/1 twist 4. Yamashita 5. Yamashita with ½ twist 1. Run 2. Hurdle 3. First flight (pre-flight) 4. Second flight (post-flight) 4. Landing (to a stand on the landing mat) Run Deductions: Run slows down before hurdle Improper arm swing action or plane of movement Rhythm break during run (stutter-steps) Hurdle Deductions: Both knees do not lift in hurdle Feet not clearly in front of hips upon impact with the springboard Little or no under arm swing (arm circle or under-arm swing allowed) Front Somersault Flight Deductions: Incorrect Technical Body Shape during any part of the tucked front somersault Somersault fails to show distinct Stretch, Tuck, Stretch action LEVEL 4 PARALLEL BARS 1. From stand, jump to support 2. Swing forward. 3. Swing backward. Swing forward and immediately 4. Straddle sit 5. Lift legs off bars, (straddle) to L support, 6. Swing backward. Swing forward. 7. Swing backward. Swing forward. 8. Swing backward to dismount over either rail 45 above horizontal at peak of swing OR between bars 1. Forward swing 45 below horizontal Hips open on front swing 2. Both swings to horizontal 3. Both swings to horizontal 4. 2 second hold on L support 5. Feet at height of rails at peak of back swing. 6. Swing forward to horizontal 7. Both swings to horizontal 8. Shifting of the opposite hand to the dismount rail during the dismount is allowed

LEVEL 5 PARALLEL BARS Note: Due to gymnast height and apparatus limitations, bent knees are allowed as the gymnast swings below the bar, however correct body position must be achieved afterwards. 1. From stand or short run, long hang swing forward (tap swing, not glide swing) 2. Swing backward. Swing forward 3. Swing backward to upper arm hang 4. Upper arm swing forward, backward, forward straddle 5. From front support swing backwards 6. Swing forward L sit, cast forward swing backward 7. Swing forward. Swing backward, 8. Swing forward, swing backward to nominal handstand. 9. Push off to the side to dismount 1. Forward long hang swing to 45 below horizontal (bent knees allowed) 2. Tap swing, not glide swing (Bent knees allowed) 3. 45 below horizontal on swing backward (Bent knees allowed) Straight legs required at peak of back swing 4. Legs should be straight as arms push up to the straight arm support with hips extended 5. Must show continuous rhythm 6. Momentary pause in cast position allowed, hips at bar height in cast position 7. Both swings to horizontal 8. Back swing to 45 above horizontal (Hold of handstand allowed) 9. Shifting of opposite hand to the dismount rail during dismount is allowed LEVEL 6 PARALLEL BARS Note: Due to gymnast height and apparatus limitations, bent knees are allowed as the gymnast swings below the bar, however correct body position must be achieved afterwards. 1. From stand or short run, glide kip to support 2. Swing backward. Swing forward. 3. Swing backward and bail to Moy to upper arm hang. Hand-on-hand spot allowed on Moy 4. Upper arm swing backward, upper arm swing forward 5. Straddled support, push off bars 6. Swing backward. Swing forward, swing backward to controlled lower to Straddled L support backward 7. Press hips up to above horizontal. Join legs and extend hips to, 8. Swing forward. Swing backward. 8. Swing forward. Swing backward. 9. Swing forward, 1/2 turn dismount to side

1. Backward swing to horizontal prior to bail 2. Hips at bar height at catch of the Moy 3. An open or pike position can be shown at the catch of the Moy 4. Feet above rails with arms straight at completion of the back uprise 5. Forward swing hips at or above horizontal 6. Backward swing to 45 above horizontal prior to leg separation for straddled L support 7. 2 second hold of straddled L support required 8. Feet should clear the bar with toes pointed and legs straight 9. Hips at or above horizontal at peak of forward swing. 10. 2 second hold of handstand required. 11. Forward swing hips above horizontal 12. Legs straight in seated straddle leg position LEVEL 7 PARALLEL BARS Note: Due to gymnast height and apparatus limitations, bent knees are allowed as the gymnast swings below the bar, however correct body position must be achieved afterwards. 1. Jump to glide kip 2. Swing backward, to layaway to forward uprise 3. Swing backward, swing forward 4. Swing backward to bail to moy to upper arm 5. Upper arm swing backward to backward uprise 6. Swing forward directly to L sit 7. Straddle press to 45 o above horizontal 8. Swing forward, swing backward 9. Swing forward, wing backward to immediate handstand 10. Swing forward, salto backward (tucked, piked, or stretched) OR Swing forward, swing backward, salto forward (tucked, piked or stretched) 1. Full extension on glide to kip 2. Swings must be horizontal height 3. Hand-on-hand spot allowed on bail. Hips at bar height at catch of the moy. 4. Shoulders even with elbows in upper arm support. Upper arm swing backward to bar height 5. Legs straight showing continuous rhythm 6. Swings must be horizontal height. May use pressing action on swing backward to straddle "L sit". Two second hold required 7. Body extended at horizontal 8. Swing forward and backward to horizontal 9. Swing forward to horizontal. Swing backward to 45 o above horizontal 10. Swing forward to horizontal. Land parallel to hand placement on bars LEVEL 4 HORIZONTAL BAR

Note: Unless otherwise specified, all forward swings are to be a minimum of 45 below horizontal with toes leading at peak of swing. Backward swings are also to be a minimum of 45 below horizontal with hollowed body shape at peak of swing. 1. From hang with overgrip, pullover to support 2. Cast to Undershoot 3. Swing backward. Swing forward 4. Swing backward. Swing forward 5. Swing backward uprise hop 6. Tap swing forward, swing backward 7. Swing forward, swing backward 8. Uprise dismount Momentary stop in support allowed Body hollowed but not piked during undershoot 1/2 turn completed at 45 below horizontal with hollow body position shown at completion. LEVEL 5 HORIZONTAL BAR Note: Unless otherwise indicated, all swings forward are tap-swings and are to be a minimum of 45 below horizontal. Failure to show proper tap-swing will result in a small deduction per occurrence. Unless otherwise specified, all backward swings are to minimum 45 below horizontal with a hollowed body shape at the peak of the swing. 1. Pullover 2. Cast, back hip circle, undershoot 3. Swing backward, swing forward 1/2 turn 4. Swing forward, backward, grip change 5. Swing forward kip 6. Cast undershoot, swing backward 7. Swing forward, backward 8. Swing forward, backward, uprise dismount or tuck salto dismount 1. Hollowed not piked during undershoot 2. No tap-swing required on swing forward before kip 3. Stop allowed after kip 4. Cast to horizontal 5. Body hollowed not piked during undershoot 6. Back swing to horizontal 7. 1 2 turn completed at horizontal Body hollowed at peak of 1 2 turn and block. LEVEL 6 HORIZONTAL BAR Note: Unless otherwise indicated, all swings forward are tap-swings and are to be a minimum of

horizontal. Failure to show proper tap-swing will result in a small deduction per occurrence. Unless otherwise specified, all backward swings are to minimum of horizontal with a hollowed body shape at the peak of the swing. 1. From hang in undergrip, pullover to support. 2. Cast forward to 3 4 undergrip giant swing 3. Hop to double overgrip 4. Swing forward to immediate 1 2 turn, swing forward in mixed grip 5. Swing backward in mixed grip, changing to double overgrip at the top of the swing 6. Swing forward and kip to support. 7. Cast to 3 4 overgrip giant (baby giant) 8. Undershoot and swing backward. 9. Swing forward, swing backward 10. Swing forward, Salto backward tucked or piked 1. Continuous rhythm on pullover 2. Momentary stop in support allowed 3. Full extension of body at or above horizontal on downswing 4. Body at or above horizontal upon release with hollowed body shape 5. Toes lead, arms straight and hollow throughout 1 2 turn 6. No height requirement on back swing 7. No tap-swing required on swing forward before kip 8. Momentary stop allowed in support 9. Cast to horizontal 10. Hips at bar height upon release Stretched body before landing LEVEL 7 HORIZONTAL BAR Note: Unless otherwise indicated, all swings forward are tap-swings and are to be a minimum of horizontal. Failure to show proper tap-swing will result in a small deduction per occurrence. Unless otherwise specified, all backward swings are to minimum of horizontal with a hollowed body shape at the peak of the swing. 1. Cast forward, swing backward 2. Tap swing forward, half turn 3. Tap swing forward, ¾ giant swing backward 4. Swing backward, swing forward, kip, grip change 5. Cast, two to three giant swings forward 6. Giant swing forward with ½ turn 7. Two to three giant swings backward, ¾ giant swing backward, undershoot, swing backward 8. Tap swing forward, salto backward tucked, piked or stretched 1. Swing backward finishes at horizontal 2. Head in neutral position with toes leading on turn. Hollow body shape. Minimum height at horizontal 3. Shift hands prior to support, hips clear of bar. Undershoot with hollow body position

4. Hips leading through the bottom prior to kip. Stop allowed to grip change in support. 5. Hollow or straight body throughout with no tapping action. Shift hands in support prior to vertical 6. Within 15 o of handstand, ½ turn must be completed 7. Shift hands prior to support, hips clear of bar. Undershoot with hollow body position 8. Must show distinct vertical lift on release, hollow position with a stretched body opening. Minimum height required without deduction is center of gravity at bar level.