VOLLEYBALL SCOREKEEPING TUTORIAL This is a game between High School and High School played at Gym on October, 200. The first referee is and the second referee is. New lineup form is used in this model. 2
Basic Information Write in: Schools Names (at the very top) Date and match time Location Game number Scorer s name Officials names High High Gym 0-0-200 :00pm 2
Put in school names again -- on the side of the sheet that matches the side of the court where they will be playing. Add lineups from lineup sheets provided by the coaches. Mark which team has first serve (the R2 should confirm to you who has it). Lineup Sheet ADAMS 2
High High Gym 0-0-200 :00pm 2 2 2 0 2 Double Check Scorer compares the scoresheet to the Libero Tracking Sheet to make sure they match and show both teams in the same order. LIBERO TRACKING SHEET 2 2 2 0 2
First Server scores two points (points and 2) on #2's serve then they lose the rally. High High Gym 0-0-200 :00pm 2 2 2 2 0 2 0
scores one point (point ) on #2's serve. Put this point in a box and put a box around the point in the running score scores three more points (points 2, and ) on #'s serve then they lose the rally. High High Gym 0-0-200 :00pm 2 2 2 2 2 0 2 2
scores on point (point ) on # s serve. Then two more points (points and ) Then they lose the rally. High High Gym 0-0-200 :00pm 2 2 2 2 2 0 2
scores one point (point ) on #'s serve. High High Gym 0-0-200 :00pm 2 2 2 2 2 0 2
libero comes in to serve for #. Serving position 2 is triangled to show that is where the libero can serve in the rotation. Ignore this - no libero serving! scores three more points (points, and ) (libero serving), then they lose the rally. Treat the triangled numbers as if the numbers were simply recorded as, and. These same numbers in the running column would be slashed. High High Gym 0-0-200 :00pm 2 2 2 2 2 0 2
scores one point (point ) on #2 s serve. substitutes # for # (S /). High High Gym 0-0-200 :00pm 2 2 2 2 2, 0 2-20 0
S 2 scores two points ( and )on #'s serve then they lose the rally. scores one point (point ) on # s serve. 22
High High Gym 0-0-200 :00pm 2 2 2 2 2, 0 2-2 calls a time out. Mark (Tx) and put the score at the time of the time out call in the time outs box. Tx 2 2
High High Gym 0-0-200 :00pm 2 2 2 2 2 Tx, 0 2-2 loses the rally. scores one point (point ) on #'s serve. s libero (#2) replaces # (not a substitution) to serve. substitutes #0 for # (Sx). 2
High High Gym 0-0-200 :00pm 2 2 2 2 2 Tx, S, 0, 2 Sx 0 0 2 - - 2 loses the rally. scores one point (0) on # s serve. scores four more points (points to ) on #0's serve. calls their 2nd time out (Tx). 2
High High Gym 0-0-200 :00pm 2 2 2 2 2 Tx, S, 0 0 2 Tx, 2 Sx 0 0 2 - - 2 subs back # for #. scores four more points ( to ), then they lose the rally. scores one point (0) on #0's serve. #0 has a re-serve. Then they lose the rally. 0
SAMPLE High High Gym 0-0-200 :00pm 2 2 2 2 2 Tx, S, 0 0 2 TxSx, 2 Sx 0 c 0 c 2 0 RS - - scores one point () on #0's serve. scores five more points (20 to 2) then loses the rally. 2
SAMPLE High High Gym 0-0-200 :00pm 2 2 2 2 2 Tx, S, 0 0 2 TxSx, 2 Sx 0 20 2 22 2 2 0 c 0 RS c 2 - - scores one point () on #'s serve. Then they lose the rally. scores one point (2) on #2's serve and wins the game.
SAMPLE High High Gym 0-0-200 :00pm 2 2 2 2 2 Tx, S, 0 0 2 TxSx, 2 Sx 0 20 2 22 2 2 0 c 0 RS c 2 2 - - Enter the name and score of winning and losing teams. Official(s) will check and sign the sheet.
SAMPLE High High Gym 0-0-200 :00pm 2 2 2 2 2 Tx, S, 0 0 2 TxSx 20 2 22 2 2, 2 0 c 0 Sx 0 RS c 2 2 - - 2