INDOOR FLAG FOOTBALL RULES. Play clock is 25 second from the time the official whistles ready for play. Warning will be given at ten second left only.

Similar documents
QUAD COUNTY RECREATIONAL FOOTBALL LEAGUE

Flag Football Rules Updated 4/24/18

HAWKS Flag Football Rule Book. First Edition. 1/1/2017 Spring Hill Hawks

Intro to Flag Football

General Procedures. 2. Player additions may be made at any time during the regular season.

FRIDAY NIGHT FLAG RULEBOOK

NATIONAL FLAG FOOTBALL RULES Version 3.6 OFFICIAL RULE BOOK

MIDDLE TENNESSEE STATE UNIVERSITY Campus Recreation Intramural Sports

YMCA OF GREATER LOUISVILLE AGE 3 YOUTH SOCCER, RULES Updated August 2016

NATIONAL FLAG FOOTBALL RULES Version LEAGUE RULES OFFICIAL RULE BOOK.

FLAG FOOTBALL Information and Rules

Current National Intramural-Recreational Sports Association rules shall apply, with the following clarifications and modifications in effect:

Flag Football Information & Rule Book 2017

2017 West Central Iowa Youth Football League FLAG FOOTBALL RULES

Intramural Flag Football Rules

Flag Football Rules & Regulations

4v4 Flag Football Rules & Regulations

CVIFFL General Rules

Canada Beach Sports has a Zero Tolerancy Policy for the following items/actions in all Sports.

CWLOA - POSSESSION CLOCK SITUATIONS MECHANICS

NFL Flag Coaches Packet

Barney Indoor Sports Soccer League Standards

NFL Flag Coaches Packet

General Edge Sports Center Rules Applying to All Sports

Intramural Sports Flag Football Rules

Intramural Sports 4 on 4 Flag Football Rules

Modified Laws of the Game

SAIT Recreation Outdoor Soccer Rules

Winter Youth Indoor League Rules

Indoor Volleyball Rules & Regulations

OFFICIAL RULES FIELD:

Modified Laws of the Game for U8

Indoor Soccer Rules. All games will be governed by the following Viking Intramural Program modifications: Players & Equipment

Recreational Sports Racquetball Rules

Modified ISL Playing Rules

MIDDLE TENNESSEE STATE UNIVERSITY Campus Recreation Intramural Sports

Game Balls Spooky Nook Sports will provide game balls for all matches. Size 3 (ages U8-U11) and size 4 (ages U12+).

Modified ISL Playing Rules

2011 Flag Football Rules

MIDDLE TENNESSEE STATE UNIVERSITY Campus Recreation Intramural Sports

PROSPECT UNITED SOCCER CLUB Summer Soccer - RULES OF THE GAME

Phone: Website: du.edu/intramurals

2015 Five Mile Summer Surge 5 v 5. All players, including guest players should be registered in the Gotsoccer system prior to check-in.

Fundamentals of Successful Pole Vaulting Anthony Bertoli University of Northern Iowa

Prospect Park Baseball Association PEE WEE DIVISION RULES Revised January, 2011

KYA Baseball Playing Rules Updated 5/8/2017

Amendments. U.S. Soccer Federation Referee Program Amendments to the Laws of the Game July 2016

ASHE ESWP ASCE. Softball Hat Tournament Rules GENERAL TEAMS WAIVER OF LIABILITY SPORTSMANSHIP WEATHER POLICY

Heart of Illinois Junior Football Conference Rules

SMALL SIDED FOOTBALL 2012

MECHANICS & TECHNIQUES 3PO

Fayetteville Parks and Recreation Adult Co-Ed Indoor Volleyball League Rules

ARKANSAS PREMIER YOUTH FOOTBALL LEAGUE

Site Timeline. Crew Pregame Minutes Minutes. Pregame, dress, stretch

CPE GAMES CLASSES COLORS. Object: Successfully run your choice of one of the two over-lapping mini-agility courses on the same field

Adult Indoor Soccer League Rules

Intramural Nickel Softball Rules

Timing. Each team will have two (2) time-outs per half and one (1) timeout per overtime. Regulations

Indoor Soccer Rules & Regulations

2018 Softball Rules. Minor Division

Athletics Rules. New Hampshire

TYFA 5 on 5 Flag Football Rules and Regulations

Oswego State Campus Recreation Intramural Sports

3v3 Basketball. Rules & Regulations

PINNACLE FLAG FOOTBALL RULES Revised 11/16

This document should not be used in place of the NIRSA rule book. It should be used in conjunction with the rule book.

Recreational Games. Ladder Ball

OFFICIAL FLAG FOOTBALL RULES RULES v 5 U8 U12 6 v 6 U14 U16 7 v 7 All Adult Leagues

Rules and Code of Conduct

IFPAA League Rules (Major 11 and 12-year olds)

SOUTH DAKOTA FUTSAL LAWS OF THE GAME SPEARFISH TOURNAMENT POLICIES & RULES

Flag Football Rules 4 years - Kindergarten Flags Game Time the quarter will end Flag Football Rules

Dual System of Control

SFX ROOKIE DIVISION (7-8 year old) Flag Football Rules September 2014

FLAG FOOTBALL RULES. Field 1.3. The field is divided into 3 zones of 20 yards each and 2 end zones of 10 yards each.

Flag Football Rules. Grades 5-6

Flag Football Rules. (Adopted from NFL Flag Football Rules Effective April 1, 2015)

Differences between NFHS and Official Baseball Rules (OBR)

Helmets must have face mask and chin strap No stealing. Ball must be in play to advance. Tight base rules apply. Yes See below for details.

Intramural Sports 4-on-4 Flag Football Rules

2014 CHICO BOWL FALL FLAG FOOTBALL TOURNAMENT September 22, 2014

V O L L E Y B A L L C A R N I V A L

WCSC Walnut Tournament 2018

City of Steamboat Springs Youth Football League TACKLE RULES & REGULATIONS

STYFL Flag Football Rules

Start of Game Possession will be determined by a coin toss by the referee. The winning team may elect to start on offense or defense.

YOUTH FLAG FOOTBALL RULES K-6th Grade

MEN S FLAG FOOTBALL (8 vs 8)

Scorebench Duties WBA Domestic Basketball

A AAA A A. BreakAway Speed Sports Training. Soccer Coaching Clinic. 2l Warm Up: 1) General Practice Tips:

Basic Rules for Games See Grade Levels for details

NFL REC FLAG RULES. 3. Participants, coaches, parents, and family members must conduct themselves appropriately during games.

Northwest University Flag Football Rules

7v7 Flag Football Rules

UNIT PLAN PRIMARY SCHOOL

ICE HOCKEY RULES. Facility Games will be played at the Ralph Engelstad Arena on the Main rink and/or Olympic rink and the ICON Complex.

CoRec: Teams must meet a pre-determined on field/court gender ratio dependent upon the sport. Participants may only compete on one CoRec team.

Tri-County Youth Football League

CYO Basketball Rules & Modifications (Updated 7/18)

All standard Intramural Rules and NIRSA Football Rules apply except with the following changes/clarifications:

Transcription:

INDOOR FLAG FOOTBALL RULES Game time 2 halves f 22 minutes each Running time thrughut Play clck is 25 secnd frm the time the fficial whistles ready fr play. Warning will be given at ten secnd left nly. Delay f game = 5 yard penalty Jewelry THE EPIC-CENTER STRONGLY RECOMMENDS THAT PLAYERS DO NOT WEAR JEWELRY OF ANY TYPE. IF PLAYERS WEAR JEWELRY, THAT PLAYER IS RESPONSIBLE FOR ANY AND ALL REPERCUSSIONS AS A RESULT OF THE JEWELRY TO THEMSELVES, OTHER PLAYERS AND THE FIELD. Time uts Each team will be allwed ne full (ne-minute) time-ut and 3 shrt (stp the clck nly) time ut per game. Each team shall be able t carry n mre than 3 times ut t the secnd half. The full time ut can be up t ne minute in length, but will end when the team calling the time ut is ready t resume play. Scring Tuchdwn 6 pints Pint after tuchdwn Frm the 10 yard line 2 pints Frm the 3 yard line 1 pint Return f intercepted pass n PAT 2 pints Safety 2 pints Interceptin f the Pint after TD - defense receives the number f pints that the ffense attempted. Ball is dead after the interceptin.

Line f Scrimmage Offense must have 4 players n the line f scrimmage Failure t have 4 players n the line = 5 yard penalty (live ball ful) Defense has n minimum players n the line f scrimmage. All interir linemen (ffense and defense) must be in a standing psitin with their hands n lwer than their knees. Failure t start a play in a standing psitin will result in a dead ball ful fr illegal frmatin = 5 yard penalty. Defensive players must be within 5 yards f the line f scrimmage t rush passer Failure t be within 5 yards and rush = 5 yard penalty (live ball ful) One ffensive player is allwed in mtin at the snap Tw men in mtin (illegal shift) = 5 yard penalty (live ball ful) N bumping f receivers by defensive players Chucking r illegal cntact = 5 yard penalty Defensive players may nt crss line f scrimmage Offsides = 5 yard penalty (dead ball ful) Running the Ball Running plays cannt ccur within 5 yards f the first dwn line (center field) r the gal line (including all pints after tuchdwn). Officials will be respnsible t annunce when ffense is in the n-run zne. A pass, in the n run zne, that des nt crss the line f scrimmage is a run play and is an illegal run. Running in the n-run zne = 5 yard penalty frm riginal line f scrimmage AND lss f dwn, r the lss f the ability t replay a pint after tuchdwn. Runner must make every effrt t avid cntact with a defender. The defender has the right t maintain his psitin. Failure t avid defender (Charging) = 10 yard penalty frm pint f ful

Runner may nt use his hands, feet r arms in any way t avid having his flags pulled this includes stiff-arming. Runner may never leave his feet t prevent frm being deflagged r t advance the ftball (including int the end zne). Runner may leave his feet t avid a fallen player. Flag guarding = 10 yard penalty frm the spt f ful and lss f dwn. Any member f the team may run the ball. Fumbles will result in a dead ball. The team in pssessin f the ball at the time the ball hits the grund will retain pssessin. Defenders must make an attempt t deflag the runner and nt merely push the runner ut f bunds. Unnecessary rughness = 10 yard penalty Defenders may nt tackle a runner in an attempt t deflag him. Unnecessary rughness = 10 yard penalty Defenders may nt hld a runner with ne arm r hand and try t deflag him with his ther hand. If the defender grabs at the flag and gets a hand full f jersey r shrts, play is legal s lng as secnd hand is nt used t deflag. Defensive hlding = 10 yard penalty If a runners flags have fallen ff inadvertently (after the snap and befre the player becmes a runner). The play will revert t ne-hand tuch. Passing the Ball Receivers need nly ne ft in bunds (sideline r end line) fr a valid receptin. Quarterback is affrded ultimate prtectin. N defender may hit the arm f a quarterback r be clse enugh t the arm after the ball is thrwn t hit the arm. Prtectin cntinues even if the defensive player deflects the ftball. Penalty Rughing the quarterback = 10 yards frm the end f the play N player may be allwed t interfere with the right f anther player t make a catch f a passed ball Penalty: Defensive pass interference = 1 st dwn at the spt f the ful

Penalty: Offensive pass interference = 10 yards and lss f dwn All players may thrw a pass r catch a pass. Only ne frward pass attempt is permitted fr each dwn. Illegal frward pass = 5 yard penalty and lss f dwn. Defenders must make an attempt t deflag the runner and nt merely push the runner ut f bunds Unnecessary rughness = 10 yard penalty Blcking 2 n 1 blcking is legal prvided that bth blcks are abve the waist. N player can start a play frm a 3 pint r 4 pint stance Delay f game = 5 yard penalty Blcks must be with straight arms, withut using elbws and blckers may nt leave their feet t make a blck. Unnecessary rughness = 10 yard penalty N player may hld anther player in an attempt t hinder that player s prgress. Hlding = 10 yard penalty frm spt f the ful. N player may blck anther belw the waist. Unnecessary rughness = 10 yard penalty Flags When flags fall ff inadvertently, the play reverts t ne-hand tuch. All players must start a play with their flags prperly attached. Delay f game = 5 yard penalty Flags cannt be the same clr as the players shrts. Shirts must be tucked in at all times when a player is n the field.

Flags cannt be tied r altered in a way that deflagging is made mre difficult. Illegally tied flags ffense = 10 yard penalty and lss f dwn. When defender deflags the runner the defender shuld hld the flag in the air t help mark the spt f deflagging. Defender shuld NOT thrw the flag away frm the runner. Unifrms Players shuld nt wear baggy clthing. Shirts must be tucked in at all times when a player is n the field. Players cannt wear pants f any type. Players must wear shrts withut pckets. Teams shuld have similar clred shirts. Players will nt be allwed t wear hats with brims. Sft brimless hats are allwed fr warmth. Players cannt wear any jewelry. This includes rings, bracelets (including LIVESTRONG varieties), necklaces and piercings (ear, nse, lip, eyelid, r any ther expsed), Exceptins are made fr medical alerts (taped t the bdy t avid getting snagged) and wedding bands. These types f jewelry are permitted prvided the player understands the risks assciated. Penalty fr wearing jewelry will be Delay f game = 5 yards penalty and player is excused until the jewelry is remved General Rules Teams shuld be ready 10 minutes prir t the stated starting time games can start up t 10 minutes befre the hur. Center must be affrded time t prtect himself (stand up and face the defender). Unnecessary rughness = 10 yard penalty Games cannt end n a defensive penalty. Games can end in a tie n vertime, except fr playff games.

Fumble in the end zne will be ruled a safety and the defensive team will be awarded 2 pints and the ball Any penalty n the ffense in the end zne will result in a safety. NO punting. All drives will cmmence at the drive start pint There will be n unsprtsmanlike acts tlerated befre, during r after a game. Unsprtsmanlike acts (including but nt limited t: taunting, baiting, prfanity, threatening) will be dealt with by way f unsprtsmanlike penalties. At the sle discretin f the fficials, unsprtsmanlike acts can be penalized in yardage, time ff the field, and/r ejectin. All unnecessary rughness and unsprtsmanlike penalties can result in ejectin frm the game if the circumstances warrant such curse f actin. Circumstances include, but are nt limited t: Players intent t injure anther player; severity f the infractin; repeated unnecessary rughness penalties by the same player. IN ALL CASES, ruling by the fficials will stand.