Game Analysis Team Evaluation Coaching Plan Coaching Plan Analysis Player Evaluation

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ame Analysis Team Evaluation Coaching Plan Coaching Plan Analysis Player Evaluation A great resource for coaches to improve game-day coaching and help organize effective coaching practices

Coaching Pack - Content UK International are committed to helping develop and educate coaches. This Team Coaching Pack is a great resource for coaches to improve game-day coaching and help organize effective coaching sessions. Coaching Plan Coaching Plan Analysis Team Evaluation Player Evaluations ame Analysis Coaching ame Analysis ame Day Line up Systems Of Play Set Plays - Producing an effective coaching session plan - Organize and structure your session - Reference for future use - Evaluate the effectiveness of your session - Identify areas of strength & weakness within your coaching - Recognize where you could improve your session - Reference feedback to enhance your coaching sessions - Strengths & weaknesses of team and individuals - ame-day action plan - Team line-up - Evaluates players on four main components; technical, tactical, physical and psychological - Plan your team line-up - Identify opponents strengths & weaknesses - Reference sheet for future games against opponents - Help to plan half-time team talk - Evaluate game day coaching and team organization - Identify areas that need improving before, during and after a game - Plan your teams game day line up - Information to help you establish the best system of play for your team - A selection of simple set plays to utilize within your team

Coach: Team: Date: Location: Topic: Week: Session: Misc: Warm-up Area Size: 1st Activity / ame Area Size: Key Coaching Points 2nd Activity / ame Key Coaching Points Area Size:

Area Size: 3rd Activity / ame Key Coaching Points Conditioned ame Area Size: Key Coaching Points Additional Notes

ORANIZATION Number of players: Ability levels: Field space available: Age of players: Length of session: Equipment used - Balls / Bibs / Cones / oals / Other: Safety factors to observe: COACHIN EVALUATION - Title of session: Session objectives, i.e. Key factors: 1. 3. 2. 4. Were the objectives of the session achieved? If not, why? Which aspects of the session were, in your opinion, most effective and why? Which aspects of the session were, in your opinion, least effective and why?

EVALUATE: (i.) Organization & appearance: (ii.) Preparation & management: (iii.) Performance improvement of players (Diagnostic): (iv.) Meeting the needs of the player: (v.) Communication: What amendments need to be made for future sessions, and why?

Tactical ame Analysis Team / Club: Coach: Date: Location: Your opponents: Bench Your formation: Opponents formation: How they play: Bench Strength: Weakness: Danger players: How to stop them playing: NOTES: What we need to do:

Player Evaluation Coach: 1= Very Low 3= Low 5= Average 7= High 9= Very High Name:... Age:... Coach:... Physical Ability 1. Movement Skills; Balance and co-ordination 2. Quickness & Speed; Agility and acceleration 3. Endurance; Able to run at pace for an extended period 4. Strength; Ability to hold off opponents and win 50/50 challenges Comments / Developments Technical Ability 1. Dribbling; Ability to shield the ball & go past opponents 2. Ball Contact; Ability to bring the ball under control instantly 3. Finishing; Ability to shoot on goal, under pressure 4. Heading; Ability to make attacking & defending headers 5. Tackling; Ability to dispossess opponents of the ball 6. Passing; Ability to make quality short passes under pressure 7. Passing; Ability to make quality long passes under pressure 8. Turning; Ability to turn out of pressure and switch the play 9. Tricks; Confidence in applying a trick to evade an opponent 10. Decision Making; To apply the correct technique in any given situation Comments / Developments

Player Evaluation Pg2. 1= Very Low 3= Low 5= Average 7= High 9= Very High Tactical Awareness 1. Possession; Maintaining and regaining possession of the ball 2. Composure; Ability to read the game & make correct decisions 3. Peripheral & Penetrating Vision; Vision & creativity with the ball 4. Mobility; Running into space & interchanging of positions 5. Control; Ability to hold the ball & make the right decisions under pressure 6. Defensive Abilities; Ability to contain, delay, to man mark & cover 7. Reading the ame; Understands & shows knowledge when playing 8. Positional Play; Understands roles & functions of all positions Comments / Developments Attitude and Personality 1. Communication; Directs and gives good information to team-mates 2. Self Confidence; Will try things and wants to show their ability 3. Coach-ability; Willing to listen, learn and work hard when coached 4. Determination; Hard work and perseverance (never give up) 5. Self-Control / Behavior; Discipline, emotional stability & composure 6. Responsibility; Accountable for their own actions - accept blame 7. Leadership; Can take charge of others and help guide 8. Mental Toughness; Can take criticism and come back stronger Comments / Developments

Coaching ame Analysis Evaluation of game day coaching & team organization: (i.) Warm-up: (ii.) Team talk & line-up: (iii.) 1st half: (iv.) Half time team talk: (v.) 2nd half: PRE-AME:- AME:- POST-AME:- (vi.) Cool down: (vii.) Evaluation & closing comments:

Team Evaluation & Action Plan To maximize individuals strengths and optimize team performance Team / Club: UKI Coach: Date: Season: eneral information: STRENTH WEAKNESS ACTION PLAN Keeper & Defence: Midfield: Attack:

ame Day Line Up Team / Club: UKI Coach: Notes: Date: Season: Players Names & Positions 1. 6. 11. 16. 2. 7. 12. 17. 3. 8. 13. 18. 4. 9. 14. 19. 5. 10. 15. 20.

Systems of play Establishing the best system of play for your team A system of play will not win you a game, but it will help promote your team s best assets and give you the opportunity to perform at a higher level week-in and week-out. Here s a checklist to help you decide which is the best system of play for your team and how to establish it: CAREFULLY EVALUATE YOUR PLAYERS Look at your team and pinpoint where their strengths and weaknesses are. Which players are key to your success and where do they perform most effectively. All these questions can help you come to a decision on your best system. CONSULT YOUR ASSISTANT It is always important to get the views of others who are working with you, so they feel part of the decision-making and help give you views that you may have not considered. CONSULT YOUR PLAYERS Empower players to provide feedback on how the team should be set up. This is important as they will be implementing the system and must believe it is the correct way for the team to play. There are 6 main considerations for establishing a system of play : 1 Develop a system around key players Most important to place these players in a system that can utilize their qualities the most 2 Establish your long-term plans 3 Where would you like the team to be in a years time after using this system of play consistantly? Overall philosophy - ask the team and parents what your overall team philosophy should be 4 Set short-term goals. Provide players with achievable short term goals which progress towards a long term objective 5 Try to anticipate modifications. Develop a system that could be modified and changed easily on a game-by-game basis 6 Be prepared to make adjustments during a game When establishing your system of play there are a multitude of factors to take into consideration such as: i) Fitness ii) Opponents strengths and weaknesses iii) Weather and field conditions iv) The stage of a game v) The state of a game vi) Importance of a game

Systems of play Establishing the best system of play for your team Here are some key factors to consider when deciding your system of play and player positions to maximize your system. How to organize your team Key considerations: 1. Who are your key players? 2. Who will score the goals? 3. Who will stop the goals? 4. Who will create the scoring chances? Each player needs to know their job or responsibility in the team, and the way in which they should be trying to play. Here are some questions you need to ask yourself about your team and players. Q. How will the back defenders play? Attacking or defensively minded, short or long passing, man marking or a zonal system? Q. How will the midfield operate? Who will be the play-maker or ball winner? Do you want the wide players to cross the ball or run inside? Q. Who will be the forwards? How will they play, to feet or into the space behind the defense? Q. Flexibility of players positions? Can your players understand how to interchange their positions without it affecting the system of play? Q. What type of team defending are you going to use? A high pressure defending game with a high line of confrontation. Or a low pressure counter attacking system with a low line of confrontation? What would make you change the teams system of play? i) A lack of success players are not proficient enough to operate the system you would like. ii) Injuries key players are not available. iii) New players may add something to the team that you must utilize and change the system to maximize their qualities.

Systems of play Strengths and weaknesses of different formations In the modern game of soccer there are many different systems of play and formations that teams use to maximize their strengths and minimize their weaknesses. There is no right or wrong system of play. The most common system that professional teams use throughout the world is the 4-4-2 system. This system has become a staple choice for many teams due to its versatility. It can be easily modified to an attacking or defensive system. It is simple to coach and for players to understand their roles and responsibilities within the formation. It also fulfills the main principles of attack (width & depth) and defense (cover & compact). The 4-4-2 formation comprises of: keeper) - 2 central and two full-backs. e.. wards - playing close together. Modifying the roles of players within the 4-4-2: Forwards Midfielders Defenders The 4-4-2 can be quickly modified either before or during a game into slightly different formations. Here are a couple of examples of how it can be altered. Diamond Midfield: One central midfielder supports the forwards. The other central midfielder is more defensive and protects the 4 defenders. Forward In The Hole: The forwards play one high up the field and the second forward dropping deeper In The Hole to support the midfield. Here are some additional formations that derive from the 4-4-2, with their advantages and disadvantages: 4-3-3: 3 central midfielders play close together. The 3 forwards play spread out. Full backs can attack and join into the midfield to create a 3-4-3 formation. Advantage: Pushing up an extra player from midfield into attack allows more attacking possibilities. Disadvantage: You can get out numbered in midfield if the opposition is playing 4 in midfield. The 3 midfielders should play narrow, but this can restrict width in midfield areas. 4-5-1: 5 midfielders with a holding player in a withdrawn defensive position. Two wide midfielders and two central who counter attack and join up with the lone attacker as quickly as possible. Advantage: This is a very strong defensive counter attacking formation. Disadvantage: Less attacking potential, as the lone forward can get isolated from the rest of the team. 3-5-2: 3 central defenders. 5 midfielders, one in a defensive role, and 2 forwards. Advantage: With 5 in midfield you can overwhelm the opposition and win possession much easier. Disadvantage: Teams can attack the wide areas down the sides of the 3 central defenders. Your two wide midfielders must have both speed and great endurance. They must both attack when team has possession and drop back and defend as fullbacks when possession is lost.

eneral set play book Decoys Starting position further out Holds position if ball comes out Holds position if ball comes out Defends long ball clearance Defends long ball clearance INCLUDES: Attacking Corners - Long & Short Attacking In-direct Free Kicks Attacking Throw-ins Long & Short Defending Corners KEY: Movement of ball Movement of player Area where ball should go

Set Plays - Attacking Corners FRONT POST Flick On IN ENERAL: Defends long ball clearance Holds position if ball comes out Defends long ball clearance Holds position if ball comes out Make the signal clear & make sure all players are in the correct position. Use taller players in the box. Assess the opponents size which may give you an idea of which type of corner would be best to play. Time your run and attack the ball. SINAL - HANDS DOWN Corner aimed into the front post area. 2 players try to flick on or head at goal. 3 players make runs into front / middle and back post areas. Player stays out of box for any rebounds. MIDDLE Starting position further out Decoys SINAL - HANDS IN MIDDLE Corner aimed into the middle of the goal. 2 players make decoy runs to front of goal. 3 players make runs into middle and back post areas. Defends long ball clearance Holds position if ball comes out Defends long ball clearance Holds position if ball comes out BACK POST Cross runs to confuse defenders Block K Decoy runs to front post SINAL - HANDS ABOVE HEAD Corner aimed into the far post. 2 players make decoy runs to front of goal, with the other player making a run into the area where the ball will be played. 1 players at front post blocks keeper. Holds position if ball comes out Holds position if ball comes out Defends long ball clearance KEY: Movement of ball Movement of player Defends long ball clearance Area where ball should go

Set Plays - Attacking Short Corners SHORT IN ENERAL: Holds position if ball comes out Slides around to cover 1 Pretends to tie laces Slides around to cover Be clever, if you see a short do it quick. Variety of corners keeps opponents guessing so use a short every now and then. Short corners must end with a shot or cross into the box. Players in the box must be ready. SINAL - TIE LACES Player 1. Pretends tie laces. Player 1. Checks to receive short corner. Player 1. Crosses into box or shoots. Defending players slide and cover. SHORT 1. 2. 1. SINAL - PLAYER OES SHORT Player 1. Plays short to player 2. Player 1. Then overlaps. Player 2. Commits defender and plays to 1. Player 1. Crosses or shoots. MUST HAVE INSWININ CROSS Holds position if ball comes out Slides around to cover Slides around to cover SHORT 1. More runs to the back post 2. Checks to feet and lays off 2. 1. SINAL - FRONT POST OES SHORT Player 2. Moves to ball and lays off to 1. Player 1. Makes an angled run. Player 1. Either crosses to far post or shoots. Players in the box make runs to far post. Holds position if ball comes out KEY: Movement of ball Movement of player Area where ball should go

Set Plays - Indirect Free Kicks DOWN SIDE Position Of Maximum Opportunity Stays back for rebounds Decoy Run Spins off wall and crosses 1. 1. IN ENERAL: A quick free kick is a good free kick. Ball must be played into POMO. Starting position of attacking players must be on the opposite side of the field to the ball. Attacking runs - Check back as kicker signals then make a run into box. SINAL - HAND IN THE AIR Two players around the ball. A player makes a decoy run. The ball is played down the side of the wall. Player 1. Spins off the wall & crosses into box. IN MIDDLE Player blocks wall moving SINAL - PLAYER OPENS LES Two players stand over ball pretend to argue. The ball is then played between the legs into the path of Player 1. Player 1. Shoots at goal. Other players look for rebounds. Pretend to argue pass thru legs 1. Looks for rebounds AT BACK SINAL - DUMMY RUN UP & O BACK Player 1. oes up to take kick, and stops. Player 1. then does it again and crosses into the box POMO. ALTERNATE - Fullback makes a run on the blind side and receives ball down line. Run out then in banana run Two players drop out Creates space for FB overlap KEY: Movement of ball 1. Full Back makes run wide Movement of player Area where ball should go

Set Plays - Attacking Throw-ins IN ENERAL: Throws should involve at least 2 players FW and the thrower. FW A quick throw is a good throw. LM RM In own half all balls should be thrown CM down the line. LB LB CM Only throw the ball inside if a player has LOADS of space and time. CB CB RB LB Throws to LM LM Lays ball off back to LB LB Plays pass to option FW FW LB Throws to LM LM Flicks the ball onto the FW FW Holds the ball up and lays off to option. LB LM LM CM CM RM CB RB CB LM FW FW LM FW RM LM checks to the ball and take defender with them. LB Throws over LM head to FW. FW Makes diagonal run and takes ball into space down the line. LB CM CM KEY: Movement of ball Movement of player CB CB RB CB Player position

Set Plays - Attacking Corners Left Mid or Macca Corey Fwd Central Mid Fwd Right Mid FLICK ON Ball thrown into fwd to flick on into box. Fwds either shoot at goal or lay off to central midfielder in box. Right midfielder look for far post or run into front post. Left Def Central Mid Central Def Central Def Right Def Lay off Central Mid Spins out Right Mid LAY OFF Fwds spin out and other fwd checks to feet. Fwd lays ball off to thrower. Both fwds run into box for cross. Thrower crosses into box. Left Def Central Mid Central Def Central Def Right Def LM CM Spins into box Decoy Runs Spins out DECOY & CROSS Fwds spin out and other fwd checks to feet. Ball thrown to fullback. Fullback crosses into box. Left mid pushes onto far post. FB - Pushes on far post run CM - Drops for square pass FB - Steps up for cross into far post KEY: Movement of ball Movement of player Area where ball should go

Set Plays - Defending Corners SHORT Central defenders stay in zonal position unless they need to go and press the ball. Two players run out quickly to stop the short corner being taken. Forward may need to drop back to help in the box. IF THEY HAVE 2 PLAYERS AT CORNER Be aware, do not let teams play short & quick. Send 2 midfield / forwards to corner. Central Defenders stay in zone unless needed to close down the short corner. Our forward may need to drop back to support defence in the box. IN ENERAL: Organize early, and get into the correct positions to defend the corner. Be aware of any clever freekick/short. Players match up size for size. If you are marking someone taller switch with team mate bigger than you. Have the right attitude to defend the corner. Be aggressive and attack the ball. Mark tight. Even if you do not win the ball you make their life difficult and harder to score. Zonal defending. Players stay in zone and defend the cross. Tallest Full Back Wide Midfielder Or smaller player Man to Man Marking Midfielders and forwards follow opponents & mark-up Wide Midfielder One player edge of box for any clearance Central Defenders = Teams best headerer s of the ball One attacker at edge of center cirlce ready for any clearance & counter attack Players may have to go tight to a player as the ball comes in to stop them getting the header. LON CORNER 2 Players on the inside of the posts. 3 Players in zonal defence positions. Tallest players / central defenders. Midfielders & forwards man marking on the edge of the box. Other forward looking for clearances and the chance to counter attack. KEY: Movement of ball Movement of player Area where ball should go

Set Plays - Blank Set Play - Key Points & Description Other Considerations: KEY: CB Movement of ball Movement of player Player position

ORANIZATION Number of players: Ability levels: Field space available: x12 Age of players: Travel Team - Intermediate 70x60 Length of session: Under 14s 1.30 hrs Equipment used - Balls / Bibs / Cones / oals / Other: x12 Balls, Cones, Flags, Fixed oals, Bibs. Safety factors to observe: Check the field for dangerous objects. First aid kit and the players medical release forms at the field. All players were wearing appropriate equipment. COACHIN EVALUATION - Title of session: Passing & Movement off the ball. Session objectives, i.e. Key factors: 1. To improve players passing technique. 3. To create passing options to keep possession. 2. To improve players movement off the ball. 4. Switch play away from opponents into areas of low pressure. Were the objectives of the session achieved? If not, why? Yes, overall the players became more confident on the ball which improved the qualit y of their passing. This combined with good movement made it difficult for the opponents to win the ball. Which aspects of the session were, in your opinion, most effective and why? 2nd Activit y. Players started to understand why they needed to move off the ball into space, in order to create passing options for the player on the ball. Which aspects of the session were, in your opinion, least effective and why? The passing warm-up should have been more technically advanced to improve the players variet y of passes.

Tactical ame Analysis Team / Club: Coach: Date: Red Rovers SC Bob Smith Sept 23rd Your opponents: Quick Silver SC Complete this section as the game is going on. It will help you identify key points that you can relay to the team at half-time. Location: Crafton Park Bench Your formation: 4-4 - 2 Opponents formation: 4-3 - 3 How they play: Long ball over the top. Defenders play it early. Strength: They have speed up front and midfield support quickly. Weakness: Defenders have poor control. Midfielders do not track back when defending. Danger players: #14 reat speed on the right. #8 Playmaker in C.Midfield. How to stop them playing: arratt Shaun Danny Mat Kyle David James Jon Peter Steven Bench Lee Corey Defenders drop deeper to stop ball getting over top. Close them down quicker to stop long balls. What we need to do: Play an extra forward and go high pressure to stop the long ball. Drop a central midfielder to play deeper to win the long balls. NOTES: Billy Off the ball - Be aware of the opposition playing long balls. - et back behind the ball when they have possession. On the ball - Work hard off the ball to create passing options. - Corners - Jon get in box / Danny drop back. - Setplays - Quick free kicks / throw-ins down the line. Items you need to remind players before the game begins.

Coach: Bob Smith Team: Soccer Stars Date: 24th March Location: Crafton Park Topic: Passing Week: 1 Session: 3 Misc: Warm-up Write a description of what your warm up entails. Include the organization factors you need to consider and any other items you want to cover within the warm-up. X X X Area Size: 40 x 20 X O X Area Size: 20 x 20 1st Activity / ame Write a description of what your first activity / game entails. Include the organization factors you need to consider plus any other items you need to cover. O X X Key Coaching Points Include the key points you want to coach within this activity. 2nd Activity / ame Heres an example: Players divided into 3 teams of 4 players. ive each team different colored bibs. One team defend () while the other two teams try to keep the ball (R & Y). If the defending team win possession () then the team that lost the ball then become the defenders (R). Key Coaching Points - Players keep head up looking to play to the correct team. - 1st touch away from the defenders and into space. R R Y Y R R Y Y - Communication / Movement off the ball. Area Size: 40 x 40

Coaching ame Analysis Evaluation of game day coaching & team organization: PRE-AME:- (i.) Warm-up: Is the warm-up organized? Did it start at the appropriate time prior to kick-off? Is the warm-up age appropriate? Did the warm-up include anaerobic excerise, dynamic and static stretches, touches on the ball and agility work? (ii.) Team talk & line-up: Is the team talk clear and concise? Do players know exactly what positions they are playing? Do the players understand their responsibilities? Are there any specific set plays that need to reviewed? Is there a specific game plan that needs to be implemented? AME:- (iii.) 1st half: Has the coach identified and changed his team to nulify any of the opponents threats? Is the coach giving clear instructions from the sideline and are they positively received by the players? (iv.) Half time team talk: Are the players listening and receiving clear & consise feedback from the coach? Does the coach make the necessary tactical changes? (v.) 2nd half: Has the half-time team talk had an effect on the team performance? Is the coach giving players clear and concise feedback? Are there any changes in the teams shape towards the end of the game to either try to score goals or hold on to a lead? POST-AME:- (vi.) Cool down: Are the players performing an appropriate cool down including - dynamic movement and static stretches? Are players given enough time to cool down adequately? Do players drink suitable fluids after the game? (vii.) Evaluation & closing comments: Has the coach given appropriate, constructive feedback & closure?

Team Evaluation & Action Plan To maximize individuals strengths and optimize team performance Team / Club: UKI Coach: Date: Season: eneral information: Stay closer together. arratt / Corey Shaun Kyle Mat Support Jon & Peter. et wide to receive pass from fullbacks. David / Lee Danny James Jon Peter Steven Quicker to pressure. Stop Crosses. Billy When the defense move up the field Billy must move out as well. STRENTH WEAKNESS ACTION PLAN Keeper & Defence: - Keeper has great agilit y to make game winning saves. - Defense are very good on the ball and can play out of the back if the midfield create good passing options. - Peter is great at 1v1 defending. Midfield: - Mat & Danny have great vision and are very effective passing the ball. - Wide midfielders have good speed and cause problems in 1v1 situations. - Danny is great at winning the ball. Attack: - Kyle & Shaun are both fast. -Both have good dribbling ability. - ood shooting abilit y in the penalt y box. - Keeper stays on his line too much giving the opponents more space to exploit behind the defence. - Defense lack height. Problems defending crosses. - RT & LT fullbacks struggle when defending in a 1v1 situation. - Mat does not work hard enough getting back to defend. - arratt and David do not get wide & open to look for a pass when the defense have the ball. - Slow in transition from attack to defense. - Forwards play too far apart. Should stay 10 to 15 yards apart. - Problems checking to the ball to receive it with their backs turned to goal. - Do not shoot enough. - Keeper needs to come out of his goal more and play as a sweeper keeper behind the back 4. - Midfielders need to find space when the defense are in possession, so they can play it out of the back. - Fullbacks must close attackers quick - Wide midfielders - touchline - open bodyshape when fullbacks have ball. - Use Danny as a holding midfielder to allow Mat to attack more and support the for wards. - Play more balls into wide areas for forwards to run on to. - Must make diagonal runs into wide areas of the field. - Use their speed to take on defenders in 1v1 situations. - Need to play more combination play together when attacking the goal. E.g. One/t wos.

ame Day Line Up Team / Club: Red Dynamo s UKI Coach: John Rednapp Notes: Date: Oct 12th Season: Fall 2012 Javier Dennis James C. Dennis James C. Mike Lee James Luis James Frankie Lee Bob Josh Sam Darren John Sam Eli Eli reg reg Javier Luis Javier Luis Mike Frankie James Lee Mike Frankie James Lee Josh Sam Eli Darren Josh Sam Eli Darren Bob Bob Players Names & Positions 1. Bob Smith - K 6. reg Dyke - K/FW 11. Frankie amble - CM 16. 2. Darren Brown - RD 7. John Smalls - LM/LD 12. James Orpahls - CM 17. 3. Eli Scarlet - RD/CD 8. Lee Mitchu - RM/CM 13. Mike iggs - LM 18. 4. Josh Ducey - LD 9. Javier Hernandez - FW 14. Dennis Harrop - FW 19. 5. Sam Smith - CD 10. Luis Recardo - FW/RM 15. James Carlson - FW 20.