Softball 8-Week Training Program

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Softball 8-Week Training Program Congratulations on becoming a softball coach; it s a fun sport! One of the major reasons so many athletes like to play is that anyone of any ability level can play the game without modifications to the rules and/or the field. For you, the coach, this means that you have to ensure that the athletes you put on your team have close to the same ability levels. Because of the size of a team, Special Olympics doesn t have a rule that all team members must be within 10% of each other. However, it is to your benefit if you can place athletes on the same team with similar abilities. First, ensure that you take the Special Olympics general orientation and protective behaviors classes. If at all possible, take the softball skills course before the season starts. For some Programs, this isn t always possible, and you may have to attend during the season. Obtain a copy of the Softball Sports Skills Program book (SSP). There is a wealth of information to assist you. If the team is already established, talk to the previous coach(es); learn as much about each athlete and the team as you can. Ask questions about: behavior attitude ability to follow directions on and off the field health concerns (seizures, medications, etc.) where they live (with parents, group home, or independent living) what the strengths/weakness are as a team Ensure that you know the level at which they competed in the previous season. Ensure that you are also provided with copies of medicals for returning athletes. If you are putting together a new team, allow plenty of time to do athlete assessments. This will be an invaluable tool in the placement of athletes onto teams. TWELVE WEEKS BEFORE SEASON STARTS Several months before the season is to start, obtain a facility. If you have been told you can use a certain field, ensure that all the paperwork is completed and turned in so that you are assured of the facility. The facility will usually require a proof of insurance certificate and will need someone, normally the area director, to sign a contract, even if they are not charging you to use the facility. Put in writing the dates when you will be using the facility. This will prevent another organization from using it when you think you are supposed to be there. FOUR TO SIX WEEKS BEFORE SEASON STARTS Head Coach: Four to six weeks before the start of the season notify athletes. If the area has a newsletter, this is the ideal method. Include information for both new and returning athletes. Ensure that they know when the season starts, when you will be accepting players, and times and location of practices. Announce the time of the parents meeting. Contact coaches and let them know what is going on. At this time, set up a coaches meeting (this only needs to be 15-20 minutes and can be done prior to the first practice); notify them of any trainings they need to take, along with the dates of the trainings. Contact last year s players to see if they are returning and/or if they are bringing any new players with them. This gives you an idea of how many players you ll have. Also at this time, write up the season s schedule and any rules your program has for the athletes. (See attachment #1 for a sample.) Set up an hour-long parent meeting prior to the first practice. (Keep several extra copies of both these documents so that if an athlete loses them, you can replace them immediately.) Ensure that you include your contact

information so that athletes and parents can contact you, if necessary, between practices. If you give them your home phone number, provide guidelines of when they can call you. Finally, you will need to go through the team gear and see what needs to be repaired or replaced. Order any gear so that it arrives before the season starts. Check that the uniforms are in good shape, and there are enough for all the players. On pages 8 & 9 of the SSP, you will find the uniform and equipment requirements. EQUIPMENT: Catcher s mask (required) Batting helmets (required for all hitters and all base runners) Softballs (30 cm. rubber or leather covered softball with compressed cork center for men s or coed play and a 28 cm. ball for women s play) enough to perform all your drills without frequent stoppages Bats (see specs in SSP) Gloves Uniforms (see recommendations in SSP) ADDITIONAL GEAR NEEDED: Whistle, one for each coach Cones to set up drills Buckets to carry balls Cardboard or plywood glove see Two-Handed Fielding Drill in Drills Appendix Fence see Jump-the-Fence Pitching Drill in Drills Appendix Bases if not provided at the field you are using for practice Batting tees Whiffle balls for use in hitting drills Scrimmage vests or shirts for use in inter-squad scrimmages ONE TO TWO WEEKS BEFORE SEASON STARTS Now you are ready to coach. You will need to set up your training program for the season. Using the following guidelines, create your personal training program. Ideally, a team should have two practices per week, one to one and one-half hours long. However, many teams only hold one practice per week, one and one-half to two hours long. If you will be practicing twice a week, do the same things at both practices for the week, having a fun drill at the end of the first practice and adding a scrimmage at the end of the second practice. This will allow you to reinforce the skills one more time before you ask them to practice in a scrimmage. Invite additional volunteers to assist at the first practice. You will want to have 8-12 coaches at your first practice to help evaluate the ability levels of the athletes in the different skill areas as you move through the different drills. There are skills assessment tools available on pages 14-16 of the SSP that may assist you in preparing your evaluations. NOTE The following 8-week training program is written for one practice each week of one-hour in length. If you are practicing twice a week or for a longer period of time, you will need to adapt this schedule. There is also an emphasis outlined for each practice plan or an area of focus for each week. There is a progression from skill assessment and teaching to game preparation along the eight weeks of training.

Softball Eight-Week Training Plan (One or Two One-Hour Practices) Week One Emphasis on introduction, review and evaluation Warm-ups and Stretching: 10-15 minutes Introduction to Catching: 5 minutes Description and demonstration Catching thrown balls Around the Clock Catching ground balls body and hand positions Catching fly balls drop step, glove position Throwing: 10 minutes Introduction to throwing (describe and demonstrate) o Grip, Body Position, Arm Action, Release and Follow-through o Release and Spin emphasize proper wrist snap o Bent Knee emphasize proper arm action o Quick Feet and Hands emphasize proper body positioning o Catch putting all elements together and working on longer throws Introduction to Hitting: 5 minutes Bat selection; grip; hand position; stance; stride, hip rotation and pivot; swing; contact and follow-through Stations: 20 minutes Divide athletes into three groups; rotate stations every 5 minutes. Hitting Hitting from a Tee Infield o Review technique for gathering the ball - Soft Hands - Fielding Tossed Ground Balls Outfield o Review footwork and glove work for playing fly-balls. o Drill - Catching Tossed Fly-Balls Pitching pull one pitcher and catcher at a time from a station to work on pitching o Review proper mechanics of the underhand throw (SSP, page 18) - Pitch and Catch

Week Two Emphasis on review, correction and introduction of additional aspects of each skill Warm-ups and Stretching: 10-15 minutes o Release and Spin emphasize proper wrist snap o Bent Knee emphasize proper arm action o Quick Feet and Hands emphasize proper body positioning o Catch putting all elements together and working on longer throws Stations: 30 minutes Divide athletes into three groups; rotate stations every 10 minutes (3 minutes for first drill at station as review, then 7 minutes on second drill to teach and perform). Hitting - Hitting from a Tee - Soft Toss picking up movement of the ball, keeping eye on the ball Infield o Review technique for gathering the ball. - Soft Hands - Fielding tossed ground balls thrown directly to them - Cone Rolls introducing motion to fielding skills; moving left & right, footwork Outfield o Review footwork and glove work for playing fly-balls. o Drill - Catching tossed fly-balls thrown directly to them - Killers introducing movement & associated footwork into catching fly-balls Pitching pull one pitcher and catcher at a time from a station to work on pitching o Review proper mechanics of the underhand throw (SSP, page 18). - Pitch and Catch - Target Practice emphasis on hitting a spot behind home plate and getting arc on the ball Introduction to Fielding Basics: 5-10 minutes Playing the bases footwork around bases, where to stand to field throws at different positions in the infield, who covers second base in different scenarios Outfielders backing up throws Relays second base and shortstop

Week Three Emphasis on review, correction and introduction of game concepts Warm-ups and Stretching: 10-15 minutes o Release and Spin emphasize proper wrist snap o Bent Knee emphasize proper arm action o Triangle Catch and Throw o Catch putting all elements together and working on longer throws Stations: 10 or 20 minutes Divide athletes into two equal groups (or infielders and outfielders). Rotate stations after 10 minutes (unless you have designated infielders & outfielders; then do stations for 10 minutes total instead of 20, with three minutes for first drill at station as review and seven minutes to teach and perform new drill). Infield o Discuss charging slow rolling ground balls, proper process. o Review fielding basics from week two practice. - Line Scoops emphasize charging the ball or slow rolling ground balls - Field batted ground balls; throw to first baseman; first baseman throws to catcher Outfield o Review fielding basics from week two practice. o Drill - Killers - Catching batted fly balls at 60 feet from batter and making strong throw back to coach or catcher Pitching (Target Practice and Jump the Fence can be done while Cone Rolls and Line Scoops are being done in infield) - Target Practice - Jump the Fence emphasize proper arc on the ball and focus on the target - Include in infield drills once you go to batted balls Introduction to Base Running: 5 minutes Running through first base use of orange safety base Rounding first base, picking up coaches signs to stay or go Sliding Simulated Game: 15 minutes (25 minutes, if station work is only done for 10 minutes) Position 10 players in the field on defense; have remaining players prepare to bat. Each batter gets five batted balls. The first four hits, if the ball is fielded by an infielder, have the player throw to the first baseman, who will put the ball in a bucket. If fielded in the outfield, have the appropriate cut-off player retrieve the throw from the outfielder and relay the ball to the first baseman. This will reinforce where the ball should be thrown in a game. The fifth batted ball will be live, and the batter will run and attempt to reach base safely. The fielders will play the ball and attempt to throw the runner out. The runner will stay on base for the next hitter if the runner should reach safely.

Before the fifth batted ball for the next player talk to the defensive players about how they are going to play the ball if it is hit to them (based on any runners on base, number of outs, etc.) This simulated game will allow pitchers, hitters and fielders to prepare for game situations and decision making processes. Stretch, review practice and distribute any necessary information to athletes Week Four Scrimmage (exposure to real game situations at controlled speed) o Play catch short distance apart to start, then spread out Infield: 5 minutes (at same time as outfield) Hit three balls to players at each infield position. o The player fields the first ball and throws to first base. o The player fields the second ball and throws to second base (coach determines who is covering second base, shortstop or second baseman) who relays the throw to first. o The player fields the third ball and throws to the catcher. o The first baseman always throws the ball to the catcher after receiving a throw from another position. o The first basemen, upon fielding his first ball, runs over and touches first base. Outfield: 5 minutes (at same time as infield) Hit fly-balls to each outfielder. o The fielding players make strong throws to a catcher (make sure catcher starts out behind coach to avoid getting hit by a batted ball, then move out in front to make the catch from the fielding athlete). o Keep infielders in place, then hit one fly ball to each outfielder from home plate area (or pitchers mound) and have the outfielder throw the ball to the appropriate cut-off man as if there were a runner on first base. Scrimmage: 35 minutes Find another team to scrimmage or divide your team into two teams to scrimmage. If necessary, have coaches serve as pitcher and catcher in order to field two teams. While keeping score is not necessary, it is best to follow all other rules as closely as possible to expose the athletes to the decision making involved in real game situations. You may want to limit the number of batters allowed in an inning to allow each team the maximum number of opportunities to be on offense and defense and experience different situations. Don t be afraid to set up situations that allow you to practice certain skills or decision-making abilities for your athletes.

Week Five Continued emphasis on real game situations and applying skills o Release and Spin o Bent Knee o Triangle Catch and Throw emphasize turning body toward target o Catch Infield: 10 minutes (at same time as outfield) Hit three balls to players at each infield position. o The player fields the first ball and throws to first base. o The player fields the second ball and throws to second base (coach determines who is covering second base, shortstop or second baseman) who relays the throw to first. o The player fields the third ball and throws to the catcher. o The first baseman always throws the ball in to the catcher after receiving a throw from another position. o The first basemen, upon fielding his first ball, runs over and touches first base. Outfield: 10 minutes (at same time as infield) Hit fly-balls and ground balls to outfielders. o Vary where the balls are hit, and if possible, how hard they are hit, making the outfielders move to catch the ball or charge the ball to play a ground ball. o The fielding players make strong throws to a catcher (make sure catcher starts out behind coach to avoid getting hit by a batted ball, then move out in front to make the catch from the fielding athlete). o Keep infielders in place, then hit one fly ball to each outfielder from home plate area (or pitchers mound) and have the outfielder throw the ball to the appropriate cut-off man as if there were a runner on first base. Drill Work: 35 minutes Pick drills based on evaluation of scrimmage and identified areas for improvement. may be broken down into stations or athletes may participate in drills together as a team (just remember to keep everyone active to keep their attention). As emphasis in previous weeks has been on fielding skills, the coach may want to allow more time for individual hitting work (while athletes are facing live pitching, others may be hitting off a tee or doing soft toss work).

Week Six Address areas for improvement from week five scrimmage(s) o Play catch short distance apart at first, then spread out Infield: 5 minutes (at same time as outfield) Hit three balls to players at each infield position. o The player fields the first ball and throws to first base. o The player fields the second ball and throws to second base (coach determines who is covering second base, shortstop or second baseman) who relays the throw to first o The player fields the third ball and throws to the catcher. o The first baseman always throws the ball in to the catcher after receiving a throw from another position. o The first basemen, upon fielding his first ball, runs over and touches first base. Outfield: 5 minutes (at same time as infield) Hit fly-balls and ground balls to outfielders. o Vary where the balls are hit, and if possible, how hard they are hit, making the outfielders move to catch the ball or charge the ball to play a ground ball. o The fielding players make strong throws to a catcher (start catcher behind coach to avoid getting hit by a batted ball, then move out in front of coach to make the catch from the fielding athlete). o Keep infielders in place, then hit one fly ball to each outfielder from home plate area (or pitchers mound) and have the outfielder throw the ball to the appropriate cut-off person as if there were a runner on first base. Hitting: 20 minutes 10 athletes assume positions in the field with your regular pitcher on the mound. The remaining athletes hit against live pitching, give each athlete five hits, then rotate, have athletes run out their last batted balls with fielders reacting to the live balls. Other athletes work on hitting off a tee or from a soft toss while waiting their turn against live pitching. Rotation should be: hitting from tee or soft toss, to hitting against live pitching, to playing in the field. The replaced fielder assumes a spot in the batting rotation. The goal is to keep as many athletes busy as possible while maximizing their training. Simulated Game: 15 minutes focus on skill areas identified for improvement in scrimmage in week four Position 10 players in the field on defense. The remaining players prepare to be base runners. Set up game situations by putting runners on bases, determining how many outs there are, the score of the game, etc. A coach serves as a batter and hits balls to different fielders or areas of the field depending on what skills need to be improved upon. The runner stands behind the coach and runs for first base when the ball is hit to simulate the batter trying to reach first base. The fielders make plays, as appropriate for the situation that has been set up.

Week Seven Emphasis on hitting and advanced fielding skills o Play catch short distance apart at first, then spread out o Have pitcher and catcher work on pitching drills during this time (Target Practice or Jump the Fence) Hitting: 25 minutes (same as week six) Simulated Game: 15 minutes Same as week six, but set up situations to work on more advanced skills such as outfield relays, cut-offs, run-downs, infield relays, throws to home plate, outfielders backing up throws, etc. Week Eight Scrimmage at full game speed o Play catch short distance apart at first, then spread out o Have pitcher and catcher work on pitching drills during this time (Target Practice or Jump the Fence) Scrimmage: 45 minutes Divide team into two groups or scrimmage another team (preferably another team). Play the game according to all the rules; do not set up any situations, but let the game unfold naturally. Allow the players to get the feel for the flow and the speed of the game. Review Provide athletes with any information they need for upcoming competition including what time to meet to leave for the competition, how uniforms will be handled and what time they will be arriving home from the competition, etc.