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Coach Resource Manual COPYRIGHT - 2014 D.LIVERSIDGE - BC Hockey - August 2014

Developing Checking Skills for Coaches Coach Resource Manual EDITION 2014.1 Copyright 2014 All rights reserved. No part of this publication may be reproduced, stored in a retrieval system, or transmitted in any form or by any means, electronic, mechanical, photocopying, recording or otherwise without prior permission of the copyright owner. Written By: Submissions By: Edited By: Acknowledgments: David W. Liversidge Tim Keon Jim Lavallee Ian Liversidge Mary Waller Rod McMillan Jim Weicker (BC Hockey) Robin Deitch (BC Hockey) Bill Ennos (BC Hockey) Ian Liversidge (BC Hockey) Wally Kozak (AAHA) Dennis Zukiwsky (AAHA) Paul Carson (BCAHA) Johnny Misley (CHA) COPYRIGHT - 2014 D.LIVERSIDGE - BC Hockey - August 2014

Developing Checking Skills for Coaches Program & Development Purpose of Clinic: The purpose of the Checking Skills for Coaches clinic is to provide a supplemental educational program for coaches. The clinic will focus on the development of checking skills using the primary skills of skating, agility, and angling. Using teaching progressions, the participant will learn to teach the foundation skills needed for body checking. Stick checks, body contact and body checks are advanced checking skills that require a firm foundation. These checking skills cannot be taught properly to players that have not developed the skating, agility, and angling skills necessary. The clinic will allow the participant to develop teaching progressions for specific checking skills. The focus of the clinic is on all checking skills, not just body contact. Stick checks, angling, skating and agility are checking skills that can be taught at all levels of hockey, though these skills are often taken for granted. Fair play, respect and positive attitudes are all skills that come from the modeling of coaches. These characteristics are important to developing players and are evident as players improve their checking skills. Awareness of the opponent is a critical theme and should be stressed at all stages of development. Risk Management has become an important part of our game. Teaching proper checking skills and checking for the right reasons will make our game safer for everyone. Program Objectives: 1) To have minor hockey coaches identify basic skills required to perform a variety of checking techniques. 2) To facilitate minor hockey coaches understanding of the progressions required in teaching checking skills 3) To discuss fair play, respect, and attitudes in today s game Purpose of Checking: Checking Skills, which have become an integral part of the game of hockey today, have three major functions: a) Regain possession of the puck b) Separate the puck from the puck carrier in a legal and safe manner c) Delay or contain your opponent to enable your back checkers to assist Checking is the most challenging skill in today s game It requires superior skating skills, strength, concentration and timing. In today s game, it is important that coaches reinforce that the intent of checking is to regain control of the puck through control of the opponent s body and through angling/positioning techniques. Checking should never be used to intimidate an opponent. COPYRIGHT - 2014 D.LIVERSIDGE - BC Hockey - August 2014

Characteristics of a Good Checker 1) Skating ability - Broken into three (3) areas: i) Speed - not only speed in skating up and down the ice but also laterally, quick change of directions. Also refers to reaction speed of poke check and skating checks. ii) iii) Strength - refers to the strength of the upper body, to overpower opponent s stick, manipulation of opponent in close quarters. Balance and Agility - refers to payer s ability to remain constantly in a ready opposition, with a low center of gravity enhancing balance, with the skating ability to stop and change directions quickly, perform tight turns, use of crossovers, forwards and pivots or mohawk turns while skating backwards, all performed while under control. 2) Anticipation -This refers to the ability of a player to read the opposition weaknesses and strategies and counter them with checking techniques. 3) Positional Ability - This refers to a player s knowledge of angles while checking an opponent on the ice. It also refers to a player s timing and the ability to invite or force an opponent to go in the direction he wants him to go. - In addition, the player must always be prepared to work checking skills from a defensive side position, that being, always between the puck and his/her team s net. 4) Read and React Skill - Refers to the ability of a player to read and view the ice surface and player movements as the play progresses and be aware of options that are available to him should situations occur that precipitate a certain move or reaction. - A defenseman watches a play and the players as they move towards him. He is watching both the opposition and his team mates. - A forward forechecking or back checking watches the opposition and is aware of potential pass receivers but also aware of fellow team mates and their proximity to opponents for checking purposes while forechecking. - A good checker not only knows the movements and position of his players but also the habits and patterns (i.e. favorite plays) of the opposition. - Overall body position is the final quality of a good checker. This refers to the ready position of a player to enable him to: i) proceed in any direction to pursue his opponent ii) resist an opponent s counter to check. COPYRIGHT - 2014 D.LIVERSIDGE - BC Hockey - August 2014 A good ready position requires a low center of gravity. 5) Tenacity - Refers to the hockey player s desire to move quickly and aggressively to a checking situation or to the puck. - The more quickly a player moves to put pressure on a puck carrier, the greater the chances of success are. 6) The Desire to Check - The player understands the need and the purpose to check the opponent. He / she is willing to participate in this part of the game, knowing and understanding the importance and the dangers of checking.

Checking Skill Development Pyramid Novice & Pre-Novice Atom Pee Wee Bantam & Midget Skating and Agility Skills For Checking Include: Forward and Backwards Striding, Lateral Crossovers, Forward and Backwards Starts and Stops, Forward and Backward pivots, Edge Control, Posture, Balance & Agility, Stance Angling & Protection Skills For Checking Include: Read and React, Stall and Contain, Low Control vs. Full Control, Shoulder Alignment - Inside / Outside, Take Away the Center Lane, Timing & Location, Posture and Balance, Gap Control, Puck Protection, Receiving a check body confidence Stick Check Skills Include: Skating Skills / Posture / Balance, Poke Check, Sweep Check, Hook Checks, Stick Press, Stick Lift Body Contact Skills Include: Receiving a check, Knowing the "danger zone", Body Position, Stick on Stick / Shoulder to Shoulder, Do not push shove or change direction into check, Respect the opposition Body Checking Skills Include: Block Check, Shoulder Check, Roller Check, Hip Check, Pinning, Blocking Hips, Receiving a Check, Respect the opposition COPYRIGHT - 2014 D.LIVERSIDGE - BC Hockey - August 2014

Developing Checking Skills for Coaches Important Safety Rules Important Rules to Remember a) Players should always be aware of the danger zone which is close to the boards. b) Players should be prepared to absorb impacts along the boards with their arms and body. c) Players should always maintain a strong balanced position when giving or receiving a check. For better balance, maintain a wide stance, bending at the knees for good leg extension. d) Players should always keep their sticks on the ice. e) Once you have committed yourself to deliver a check, complete it. Do not change your mind part way through the check. f) Keep your primary vision on your opponent at all times. g) Never attempt to give a check if you are off balance. h) Always show respect for your opponent. Be aware of the opponents body position, if they are about to receive a check and are not prepared, do your best to prevent any injury from occurring. I) Always ensure that a full and proper warm-up is done, prior to conducting contact and checking drills. Important Nevers a) Never cross-check an opponent into the boards or anywhere on the ice. b) Never push, shove, or trip an opponent into the boards. c) Never use the butt-end of the stick to hold or hook an opponent. d) Never hit an opponent from behind. e) Checking is never intended to injure or intimidate the opponent Fair Play and Respect It is important that the adults involved as administrators and coaches in our game, realize that all kids wish to have an equal opportunity to play the game, learn the skills and above all, have fun In a safe environment. Each coach and administrator has a great responsibility to ensure that the art of checking is taught in a progressive manner, so all players become proficient and confident participants. This will also ensure that fair play rules are followed and all will enjoy the game as it should be played. Coaches and administrators must ensure that players have respect for their opponents and that they are conscious of the many situations that do occur where there is potential for injury and that players do not take advantage of these situations. COPYRIGHT - 2014 D.LIVERSIDGE - BC Hockey - August 2014

Developing Checking Skills for Coaching Technical Skills Technical Skills The technical skill section of this booklet contains a summary of all the checking skills found in the CHA Coach Level Manual. For each skill there is a diagram, a description of the purpose of the skill, the key teaching points required, and the Coach Manual section number for further reference. Also included is a sample tactical level drill that could be used to practice this skill. This section does not show all checking resources that are included in the CHA Coach Level Manual. It is a summary designed to allow the participant with enough information to develop a skill based progressions for their own use. The tactical drills included here are best used as teaching drills; the emphasis is on the checker learning. The player being checked should allow the checker to first learn the skill, and then increase the difficulty level. The focus of the drill, the checking skill, in many of these drills is interchangeable. For example instead of using a stick lift substitutes a hook check. Progressions are the best way to learn any skill. Use the information provided and the blank lesson plan sheets found in the appendix to create technical, tactical, and efficient level drills for your own purpose. ANGLING Purpose: Angling is the ability to force the puck carrier in the direction you want without making contact. This would normally be towards the boards or to the outside. : - Remain between the puck carrier and the pass receiver - Gradually reduce the puck carrier's space - Skate parallel to the opponent or in an arc or circular movement - Do not skate in a straight line at the opponent - Primary vision on opponent, peripheral vision on puck - Skate slightly behind the opponent - Do not allow the opponent to turn up ice to the behind you - Adjust your speed to the opponents speed - Your stick is always down on the ice in a position to intercept a pass Tactical: Two lines at the blue line. Coach starts drill off by shooting on goal Goalie plays puck to corner. Players leave on signal from coach. First player to puck tries to score other player tries to angle the opponent up the boards away from scoring chance. Play continues until a goal is scored, the player is angled and pinned or is forced out of the zone. Both ends of the rink can be used. C G COPYRIGHT - 2014 D.LIVERSIDGE - BC Hockey - August 2014

POKE CHECK Purpose: The poke check is effective for defencemen in a one on one situation. It also can be used in all zones both in forechecking and when skating backwards. The major problem with the poke check is the checking player has a tendency to lunge at the opponent, straightening their legs and throwing themselves off balance. : - Skating backwards, basic stance emphasized - Primary vision on opponent, peripheral vision on puck - Stick is held with one hand - Keep the elbow slightly bent and close to the body, disguising the check - Perform a quick extension of the forearm to poke at the puck - Legs always remain in a flexed (bent) position, when required keep skating - Maintain balance and basic stance throughout the check Tactical: Basic 1 on 1 Use both ends of the rink. First player in line is the Defense, second in line is the forward. 1 Leaves and pivots backwards, as 1 is skating backwards 2 passes a puck, 1 Stops the puck and continues skating backwards. 2 picks up puck and carries on 1 on 1. 1 should close the gap and attempt a Poke Check near the end of the neutral zone. 2 1 G Poke Check h 2 G SWEEP CHECK Purpose: The sweep check can be used in all zones of the ice surface, but primarily is most effective in the offensive and neutral zones. The major problem with the sweep check is, the attacking player runs the risk of tripping the opponent or finishing in a poor defensive position if the check is missed. : - One hand on the stick and blade flat on the ice - Sweep the ice surface in a circular motion - Ideally trapping the puck in the curve where the blade meets the shaft - Hook the puck towards you and recover puck - Skating and angling skills provide added pressure - Maintain movement and pressure if check should fail - To lengthen reach this check can be performed while on one knee Tactical: 1 shoots on goal, picks up rebound or gains control of the loose puck in the corner. 1 carries the puck up the ice. 2 skates out, curls, angles and attempts a Sweep Check in the neutral zone. Use both ends of the rink. G 1 2 Sweep Check 2 1 G Sweep Check e p k COPYRIGHT - 2014 D.LIVERSIDGE - BC Hockey - August 2014

Hook Check Purpose: The hook check can be used in offensive and neutral zones of the ice surface. When executing the hook check, care should be taken so as to remain in a good defensive position, if not successful in obtaining the puck. : - One hand one the stick and blade flat on the ice - Laying the stick as flat as possible, stretch outward towards the puck - Ideally trap the puck in the curve where the blade meets the shaft - Hook the puck towards you and recover puck - Skating and angling skills provide added pressure - Maintain movement and pressure is check should fail - To lengthen reach this check can be performed while on one knee - Can be executed from both a forward and backward skating position Tactical: Pucks are spread down the ice 2 5 feet off the boards. 1 leaves and collects a puck, 1 tries to complete a Hook Check. After being checked, 1 picks up another puck and continues down the ice. 1 continues and performs anther Hook Check, repeat as many times possible. Players repeat drill on the other side of the ice switching roles. HIT CHECK 1 1 Purpose: Hitting the blade of the opponents stick can cause the opponent to lose possession of the puck. The check can be used in all zones of the ice. Care should be taken in the defensive zone so the puck is not directed to another opponent. 1 1 : - Skate parallel to puck carrier, maintaining proper positioning - When the puck is on the opponents stick, hit the blade with your blade - The puck must be on the opposite side of your body position - Ideally hitting the stick will cause the opponent to lose control of the puck - To be effective you must hit the blade of the stick forcefully at the heal - Skating and angling skills provide added pressure - Can be executed from both a forward and backward skating position - Maintain movement and pressure if check should fail Tactical: 1 initiates play by skating and curling at the hash marks. 1 passes to 1 who then curls through the neutral zone. 1 chases attempting a Hit Check in the neutral zone. When the check is successful the coach passes to 1 and becomes the backchecker 1 Tries to score. As their skills increase the defending player should protect the puck better. 1 G C COPYRIGHT - 2014 D.LIVERSIDGE - BC Hockey - August 2014

STICK LIFT Purpose: The stick lift can be used in all zones of the ice surface, but more so in the neutral and defensive zones where back checking is more prevalent. Care should be taken that the sticks are not raised to the point of a high sticking penalty. : - Approach the opponent either from behind or at an angle - When close enough, lift the shaft of the stick near the heal with your stick - Compete for the loose puck with the opposition - Angling skills can be used when competing for the puck - To be effective the checker must use speed, strength and surprise Maintain movement and pressure if check should fail Tactical: 1 carries the puck behind the net and up the boards. 1 angles the puck carrier, closes the gap and performs a Stick Lift 1 takes the puck performs a give and go with a coach in the neutral zone. 1 then tries to score 1 backchecks after being checked. 1 1 C G STICK PRESS Stick Lift Purpose: The stick press is mostly used in the defensive and neutral zones. The stick press locks the opponents stick in place by placing the stick shaft on top of the opponents. If the check fails the defensive player is still in good defensive position to play the body. : - The stick is placed over the shaft, below the opponent s bottom stick hand - Press down firmly on the stick - This is very effective as the opponent is about to play the puck - Timing is important in the stick press - Can be executed from both a forehand and backhand position Maintain movement and pressure if check should fail Tactical: Offensive players and defensive players work in pairs. Defensive players use their sticks upside down, stubbies. Play starts with 1 passing to 2, both go to the net trying to score, defensive player use Stick Ptress to check pass receiver or stop any scoring chance. Use both ends of the rink. COPYRIGHT - 2014 D.LIVERSIDGE - BC Hockey - August 2014

Protection in Body Checking Purpose: Skating skills, agility, posture and balance all play a major role in receiving a check. The ability to properly receive a check should not be underestimated, it should be the first body checking skill taught. After a player has learned to receive a check properly their confidence level will rise and results will be seen in other parts of their game such as net drives. : - Keep the head up scanning the ice, maintain movement and skating motion - Do not compromise your skating posture - Maintain a wide stance, bend knees and lean into the check - Be aware of the danger zone, - Extend outside leg to find the boards as you are being checked into them - Use the boards to absorb shock with the largest available part of your body - Wear the appropriate protective equipment - During off ice sessions increase flexibility and strength Tactical: With a partner practice taking a check along the boards. Drill Starts with 1passing to 1 and returning the pass. 1 then Skates up the boards and receives a check from 1. Players Should use drill to learn how to absorb checks safely. Use all possible. DEFENDING Tactical: Skates across blueline, passes to 1 and pivots to skate backwards. 1 skated straight up the ice proceeding 1 on 1 against 1. 1 Defends in the neutral zone standing up the opponent. Use both ends of the rink. Purpose: The block check attempts to block off, momentarily, the advancement of the puck carrier while allowing time for the checker or teammates to regain possession of the puck. The block check may be applied in any zone. Care must be used on the checkers behalf to avoid holding the opponent too long, drawing a penalty. : - Primary vision on the opponent, peripheral vision on the puck - Prior to initiating check, assume proper stance with a solid base of support - Opponent should be angled towards the boards. Outside shoulder should align to the opponents inside shoulder - Place hands to the chest of the opponent guarding against sticks rising - Contact is made with the opponents chest by the shoulder of the checker - Extension of legs after check will help with balance and slow the opponent - Momentarily pin the opponent and recover the puck - Maintain movement and pressure if check should fail Defending 1 Defending COPYRIGHT - 2014 D.LIVERSIDGE - BC Hockey - August 2014

SHOULDER CHECK Purpose: The shoulder check can be used in conjunction with a stick lift and is most successful along the boards. The check relies on good staking and angling skills. It is an effective check for pinning the opponent momentarily in order to gain possession of the puck. Care must be used, therefore, to avoid pinning the opponent too long, or raising sticks too high, drawing a penalty. : - Primary vision on the opponent, peripheral vision on the puck - Prior to initiating check, assume good angling position and stance - Place inside knee, bent, in front of the opponent - Place stick underneath opponents stick - Lift stick causing opponent to lose control of the puck - Contact is made with the hip or shoulder angling opponent off the puck - Momentarily pin the opponent and recover the puck with stick or skates Maintain movement and pressure if check should fail Tactical: 1 leaves with puck, 2 backchecks, performs a Shoulder Check gains control of puck, curls in the neutral zone and proceeds 1 on 1 against 3 who has skated and pivoted at the blue line. Use both ends of the rink. Shoulder Check BLOCK CHECK Shoulder Check Purpose: The block check attempts to block off, momentarily, the advancement of the puck carrier while allowing time for the checker or their teammates to regain possession of the puck. This check may be applied along the boards in any zone. Tactical: 1 starts the drill by passing to 1, 1 attempts to score by Driving wide on 1. 1 performs a Block Check preventing the Scoring opportunity. Players switch roles after their turn. Use both ends of the rink. : - Widen stance, and adjust the grip on the stick - Primary vision on opponent, peripheral vision on puck - Bend inside knee and place it in front of the opponent - Keep stick down and use body and forearm to slow the opponent - Extend outside leg while finishing the check pressing into the opponent - Contact is made, shoulder to the opponents shoulder or hip to hip - Momentarily pin the opponent into the boards - Recover the puck COPYRIGHT - 2014 D.LIVERSIDGE - BC Hockey - August 2014

HIP CHECK Purpose: The hip check is the most difficult of the body checks to perform. It can be applied in open ice and along the boards; however, it is not a very versatile check. The hip check puts the checker in a very vulnerable position; if the check fails there is no alternative option for the checker. This is a high risk check that requires significant skills to perform. Do not teach this skill to younger players. : - Assume defensive posture and have a solid stance - Angling skills are very important for aligning the opponent to the check - Close proximity to the opponent is important as momentary eye contact is lost during check - Bend trunk parallel to the ice surface - maintain heads up If possible - Bend the knees and hit the opponent at the hips and thighs - On impact, the checker rights oneself by pushing with and extending the back leg Tactical: 1 start with puck and curls around the cone, attempting to score by driving wide. 2 leaves, pivots backwards around cone and tries to perform a Hip Check. Drill can be performed at both ends. Emphasis is placed on safe checking, the hip check can be a very dangerous check, and should only be performed with mature players. Hip Check G ROLLER CHECK Tactical: Coach passes to 1, 1 skates up ice going 1 on 1 with 1. 1 angles, closes the gap and performs a Roller Check Use both ends of the rink. Purpose: The roller check is used along the boards when a checker wants to force the puck carrier off the puck and gain possession. The roller check can also be finished by pinning the opponent allowing the puck to be played by a teammate. : - Widen stance, use angling skills to force the opponent to the boards - Forcefully push the opponent with the forearm or shoulder to the boards - Care should be taken by the checker that there is no contact from behind - Opponent should contact the boards with their hip or shoulders first - Contact with the boards will cause the player to pivot towards the boards - With their chest against the boards angle the player away from the puck - Keep skating and take the possession of the puck or pin the opponent COPYRIGHT - 2014 D.LIVERSIDGE - BC Hockey - August 2014

PINNING Purpose: Pinning is an effective technique that allows a checker to momentarily take a puck carrier out of the play and allow time for a teammate to retrieve the puck. It is used along the boards in any zone, it is most effective in the defensive zone. The checker needs to be aware of the penalty risks involved and shouldn t hold an opponent too long. : - Turn the opponent towards the boards by driving the arm and shoulder under the opponent s outside arm from the backside - As the opponent s body is rotating towards the boards, push with the legs and hips, blocking the hips against the boards - Place the inside leg between the opponent s legs - Once against the boards, press in and up to lift the opponent s center of gravity, thus neutralizing the opponent - Continue blocking the hips until pin is released Tactical: Coach shoots puck into either corner, 1 retrieves puck and Attempts to get to the blue line. 1 angles, closes the gap and Pins the opponent. Use both ends of the rink. C COPYRIGHT - 2014 D.LIVERSIDGE - BC Hockey - August 2014

DEVELOPING CHECKING STICK PRESS Phase: I Plan Number: 1 Duration: 60 minutes Objective (s): 1. Refine basic skating skill appropriate for checking, and angling 2. Teach proper techniques for stick press 3. Provide a Technical, Tactical, and Efficient Level drills to teach and refine skills 4. 1 of 1

DEVELOPING CHECKING PINNING Phase: I Plan Number: 2 Duration: 60 minutes Objective (s): 1. Refine basic skating skills appropriate for checking, and angling 2. Teach proper techniques for pinning 3. Provide a Technical, Tactical, and Efficient Level drills to teach and refine skil 4. 1 of 2

DEVELOPING CHECKING PINNING Phase: I Plan Number: 2 Duration: 60 minutes Objective (s): 1. Refine basic skating skills appropriate for checking, and angling 2. Teach proper techniques for pinning 3. Provide a Technical, Tactical, and Efficient Level drills to teach and refine skill 4. 2 of 2

DEVELOPING CHECKING POKE CHECK Phase: I Plan Number: 3 Duration: 60 minutes Objective (s): 1. Refine basic skating skills appropriate for checking, and angling 2. Teach proper techniques lateral movement, and gap control 3. Provide a Technical, Tactical, and Efficient Level drills to teach and refine skills 4. 1 of 2

DEVELOPING CHECKING POKE CHECK Phase: I Plan Number: 3 Duration: 60 minutes Objective (s): 1. Refine basic skating skills appropriate for checking, and angling 2. Teach proper techniques lateral movement, and gap control 3. Provide a Technical, Tactical, and Efficient Level drills to teach and refine skills 4. 2 of 2

DEVELOPING CHECKING POKE CHECK Phase: I Plan Number: 3 Duration: 60 minutes Objective (s): 1. 2. 3. 4.

Developing Checking Skills Glossary of terms Aggressor: Player attempting to continue a fight by throwing or attempting to throw punches or again by continuing the grappling action with his opponent with the intent of intimidation or punishment of that opponent. The aggressor may or may not be the instigator of the fight. Angling: The ability to force an opponent to go in the direction you want. This would normally be towards the boards or to the outside of you. Butt-Ending: The action whereby a player uses the shaft of the stick, above the upper hand, to check an opposing player in any manner or jabs or attempts to jab an opposing player with this part of the stick. Charging: The act of taking more than two steps or strides to contact an opposing player. Checking From Behind: Any action where a player is intentionally pushed, body-checked, high sticked, crosschecked or hit in any manner from behind. Closing the Gap: A retreating defender adjusts speed and skating pattern so the distance between the defender and the puck carrier is lessened in order to get the puck carrier within poke check range. Control: A player actually propelling the puck with their stick, skate(s) or gloves(s). Cross-Checking: The action of using the shaft of the stick between the two hands to check an opponent at any height. Efficient Level Drill: Emulate game situations as best as possible. The drills should be done at high speed and include more than one concept or skill. High Sticking: The action of the player carrying the stick or any part of the stick above the normal height of the waist. Holding: Any action by a player that retards the progress of an opposing player whether or not she is in possession of the puck. Hooking: The action of using the blade of the stick in a pulling or tugging motion to impede the progress of an opponent. The hooking action may apply to any part of an opponent s body or stick. COPYRIGHT - 2014 D.LIVERSIDGE - BC Hockey - August 2014

Instigator: The player responsible for starting a fight by throwing or attempting to throw the first punch(es). Net Drive: Offensive tactic whereby the puck carrier drives to the net wide around the defender while shielding the puck with the body and cuts in towards the net. Slashing: The action of hitting an opponent with a stick while holding the stick with one or both hands. Tapping the stick of the puck carrier is not considered slashing if it is for the sole purpose of taking the puck. A player who swings his stick at an opponent and makes no contact shall still be guilty of slashing. Spearing: The action of poking or attempting to poke an opponent with the toe of the blade of the stick while holding the stick with one or both hands. Tactical Level Drill: A drill that focuses on the specific skill plus one or more other skills. Skating skills, puck control, shooting, increase in speed and efficiency are often added to the technical level drill to make a tactical level drill. Technical Level Drill: A drill that focuses on the specific skill being taught, usually included is a demonstration and specific practice time is dedicated towards developing those skills. COPYRIGHT - 2014 D.LIVERSIDGE - BC Hockey - August 2014

Developing Checking Skills HOCKEY CANADA Rule Book Included are the sections from the Hockey Canada rule book that can apply to checking skills. Together with the glossary of terms the coach will be able to further understand the rules that apply to stick checks, body contact, body checking and any other situation necessary. Rule 6.2 Boarding and Body Checking a) A Minor penalty or, at the discretion of the Referee, a Major penalty and a Game Misconduct penalty, based upon the degree of violence of the impact with the boards, shall be assessed any player who body checks, cross-checks, elbows, charges or trips an opponent in such a manner that causes the opponent to be thrown violently into the boards. If a player is injured a Major penalty and a Game Misconduct penalty must be assessed. b) In divisions of Peewee and below and Female Hockey, a Minor penalty or, at the discretion of the Referee, a Major penalty and a Game Misconduct penalty shall be assessed any player who, in the opinion of the Referee, intentionally body checks, bumps, shoves or pushes any opposing player. If a player is injured, a Major penalty and a Game Misconduct penalty must be assessed. When the offensive player is skating towards the defensive player, the defending player may not hit the offensive player by going in the opposite direction to that player. The body contact must be as a result of the movement of the offensive player. There must be no action where the offensive player is pushed, checked or shoved into the boards. Where, in the opinion of the Referee, accidental contact has taken place, no penalty shall be assessed. Rule 6.3 Charging a) A Minor penalty or, at the discretion of the Referee, a Major penalty and a Game Misconduct penalty shall be assessed to any player who runs or jumps into or charges an opponent. If injury results, a Major penalty and a Game Misconduct penalty shall be assessed. Note: If more than two steps or strides are taken, it shall be considered a charge. b) A Major penalty and a Game Misconduct penalty shall be assessed any player who charges a goaltender while 85 the goaltender is within his crease or who injures an opponent as a result of a charge. Note: A goaltender is not fair game just because he is outside the goal crease area. A penalty for interference (Minor or, at the discretion of the Referee, a Major penalty and a Game Misconduct penalty) or charging (Minor or, at the discretion of the Referee, Major penalty and a Game Misconduct penalty) shall be called where an opposing player makes unnecessary contact with a goaltender. Likewise, Referees should be alert to penalize goaltenders for tripping, slashing, or spearing in the vicinity of the goal. Rule 6.4 Checking from Behind a) A Minor penalty and a Game Misconduct penalty or a Major penalty and a Game Misconduct penalty at the discretion of the Referee, based on the degree of violence of the impact; shall be assessed any player who intentionally pushes, body checks, or hits an opposing player from behind, anywhere on the ice. If a player is injured, a Major penalty and a Game Misconduct penalty must be assessed. A Match penalty could also be assessed under this rule. b) Where a player is high sticked, cross-checked, body checked, pushed, hit or propelled in any manner from behind into the boards or goal net, in such a way that the player is unable to protect or defend herself, a Match penalty shall be assessed. Note: Referees are instructed not to substitute other penalties when a player is checked from behind in any manner. This rule must be strictly enforced.

Clarifications 1. Checking from Behind entails that contact with the player being checked takes place in the back part of the body. 2. Where a player about to be checked turns and, as a result, creates contact with the back, a penalty shall be assessed to the player delivering the check for Checking from Behind. 3. The intent of this interpretation is not to penalize a player who comes up behind an opponent and in the process of playing the puck, makes unintentional contact with the back part of the body of the player being checked. 4. Riding off, pinching or rubbing a player shall be permitted as long as no intentional contact occurs to the back of that player, except as provided under Rule 6.2 (b) - Boarding and Body Checking, in divisions Atom and below and Female Hockey. 5. The determining factor for Checking from Behind versus Cross-Checking is whether or not the player applying the check is in motion. If the player is stationary and Cross- Checks an opponent from behind then a penalty for Cross-Checking should be assessed. If the player is in motion and Cross-Checks an opponent from behind, then a penalty for Checking from Behind shall be called. Notwithstanding the aforementioned if a player is cross-checked from behind into the boards or the goal net, the Checking from Behind shall be called. Additional Guidelines to all Officials There are sufficient rules in the Hockey Canada Rule Book to cover most situations that may lead to spinal injuries. Referees should be aware of the tragic consequences of such injuries and strictly enforce the rules in situations such as the following: 1. Where a player along the boards, with her head down looking for the puck or digging the puck out, is hit from behind and driven head first into the boards with the head and neck in a flexed position. 2. Where a player in the process of checking an opponent swings the elbow and forearm out with the intent of throwing the opponent into the boards. 3. Where a player kicks or pulls an opponent s feet out from behind and then pushes the player into the boards. Calling the penalty after the injury has occurred may be too late for that injured player. Only through Referees being consistent in calling this type of infraction with strict enforcement, will players and team officials realize the danger factor in committing such types of fouls. Everyone connected with the game is aware of the tragedy of a spinal injury with resulting paralysis. It is the responsibility of players, team officials and Referees to make every attempt possible to reduce the incident of this frightful injury. Team officials can teach players legitimate methods of checking an opponent, while players can be educated to the dangers of checking an opponent illegally. The Referee has the responsibility to penalize players who illegally check an opponent. If the Referees are consistent and strict in calling infractions that may lead to spinal injuries, then hopefully, along with the cooperation of players and team officials, the chances of a player suffering such injuries can be significantly reduced. Rule 6.5 Head Contact a) In Minor and Female, a Minor Penalty shall be assessed to any player who accidentally contacts an opponent in the head, face or neck with his stick or any part of the player s body or equipment. b) In Minor and Female, a Double Minor Penalty or a Major and a Game Misconduct Penalty, at the discretion of the Referee and based on the degree of violence of impact shall be assessed to any player who intentionally contacts an opponent in the head, face or neck with her stick or any part of the player s body or equipment. c) In Junior and Senior, a Minor and a Misconduct penalty, or a Major and a Game Misconduct penalty, at the discretion of the Referee based on the degree of violence of impact, shall be assessed to any player who checks an opponent in the head in any manner.

d) A Major and a Game Misconduct penalty, or a Match penalty shall be assessed any player who injures an opponent under this Rule. e) A Match penalty shall be assessed any player who deliberately attempts to injure or deliberately injures an opponent under this Rule. Note: All contact above the shoulders (neck, face and head) is to be called Head Contact under one of the above (In minor and female). Clarifications On Head Contact For Junior & Senior Hockey ONLY Referees should be aware of the tragic consequences of head injuries and concussions and strictly enforce the rule. It is the responsibility of players, team officials and Referees to make every attempt possible to reduce the incident of this frightful injury. Team officials can teach players legitimate methods of checking an opponent, while players can be educated to the dangers of checks to the head. The Referee has the responsibility to penalize players who contact an opponent in the head. If the Referees are consistent and strict in calling infractions that may lead to concussions, then along with the cooperation of players and team officials, these type of fouls and the chances of a player suffering such injuries can be significantly reduced. The Head Contact penalty is based on the degree of violence of impact and can be defined in three categories: minimal, moderate and severe. Minimal impact would be called under other appropriate rules. e.g. elbowing, highsticking, roughing, roughing after the whistle, etc. A glancing blow or minimal impact to the head where a penalty is warranted. Moderate impact would be a more significant degree of violence without injury that warrants a Minor and Misconduct penalty under the Head Contact rule. Severe impact would be a high degree of violence, with or without injury, that warrants a Major and Game Misconduct or a Match penalty, at the discretion of the Referee under the Head Contact rule. What previously may have been considered a legal check with a shoulder check to the head shall now be penalized as Head Contact if moderate or severe impact is made. These Head Contact infractions can occur anywhere on the playing surface as a result of the initial contact to the Head. Head Contact could also be the result of an open ice hit, with or without the fouled player s head being down. Body checking has not be been removed from the game, but high hits or targeting the head shall be penalized. A fight is still to be called a fight, not Head Contact. Referees are to strictly enforce penalties that call for infractions as a result of low hits as these types of infractions may increase. The penalty signal for Head Contact will be patting flat (open palm) of the non-whistle hand on the side of the head. Rule 8.2 Cross-Checking a) A Minor penalty or, at the discretion of the Referee, a Major penalty and a Game Misconduct penalty shall be assessed any player who cross- checks an opponent. b) Any player who strikes an opponent above the normal height of his shoulders with a crosscheck shall incur a Major penalty and a Game Misconduct penalty, whether or not injury results. Rule 6.6 Elbowing and Kneeing a) A Minor penalty or, at the discretion of the Referee, a Major penalty and a Game Misconduct penalty shall be assessed any player who fouls an opponent in any manner with his elbow or knee. b) A Major penalty and a Game Misconduct penalty shall be assessed any player who injures an opponent by elbowing or kneeing. Rule 6.7 Fighting and Roughing a) A Major penalty and a Game Misconduct penalty shall be assessed any player who fights with an opposing player. b) A player who is identified by the Referee as being the instigator, or the aggressor in a fight shall be assessed a Minor penalty, in addition to any other penalties she may incur.

c) A Minor penalty shall be assessed any player who, having been struck, shall retaliate with a blow or attempted blow. Should such a player continue to retaliate, she shall be assessed a Major penalty and a Game Misconduct penalty. d) Any player who does not retaliate after being struck will not be assessed a penalty under this section, but may be assessed a penalty for a violation of other rules. e) Any player wearing a ring or rings, tape or any other material on her hands, who becomes involved in a fight and who uses such to gain an advantage or to inflict punishment and/or injury, shall be assessed a Match penalty in addition to any other penalties she may incur. Note: The foregoing sections shall also apply to goaltenders. f) When a fight occurs, all other players except the goaltender shall immediately retire to the front of their respective benches or to a neutral zone (should the fight occur in front of a players bench) designated by the Referee and remain there until the Referee calls them back to resume play. The goaltenders must stay in their goal creases or proceed to a neutral zone designated by the Referee. Any player(s) refusing to do so after being instructed by the Referee shall be assessed a Misconduct penalty, plus any other penalty she (they) may incur. g) A Major penalty and a Game Misconduct penalty shall be assessed any player who is involved in fighting with another player off the playing surface. h) Any player joining in a fight, acting as a peacemaker or taking part in another fight during the same stoppage of play, will be assessed a Game Misconduct penalty plus any other penalty the offender incurs under the rules. i) A Gross Misconduct penalty shall be assessed any player or team official who fights with a team official, joins in a fight involving a team official or intervenes as a peacemaker in a fight involving a team official. This does not eliminate the possibility of further penalties being assessed for such an infraction. j) Branches are authorized, at the discretion of their members, to assess further penalties in the case of Rule 59 (a), for all players in all divisions of hockey. k) A Minor penalty or, at the discretion of the Referee, a Major penalty and a Game Misconduct penalty shall be assessed to any player who is guilty of unnecessary rough play. Note 1: If the penalty assessed is for an infraction after the whistle, Roughing after the Whistle shall be recorded. Note 2: The Major penalty for roughing is not to be confused with and utilized in lieu of the Major Penalty and a Game Misconduct Penalty for fighting. l) A Minor penalty or, at the discretion of the Referee, a Major and a Game Misconduct penalty shall be assessed any player who, in the Referee s judgment, makes deliberate physical contact with an opponent after the whistle Rule 8.3 High Sticks a) The carrying of sticks above the normal height of the shoulder of the opponent is prohibited. A Minor penalty or, at the discretion of the Referee, a Major penalty and a Game Misconduct penalty shall be assessed any player who checks or intimidates an opponent b) While carrying his stick above the shoulder of his opponent. If injury results, a Major penalty and a Game Misconduct penalty shall be assessed. c) A player who contacts an opponent above the normal height of his shoulders with a high stick shall be assessed a Minor penalty or, at the discretion of the Referee, a Major penalty and a Game Misconduct penalty. If injury results, a Major penalty and a Game Misconduct penalty

shall be assessed. In Junior and Senior hockey, at the discretion of the Referee, should the injury be caused by d) An accidental high stick, a double Minor penalty may be assessed. e) A Match penalty shall be assessed any player who deliberately attempts to injure or deliberately injures an opponent with a high stick. f) Contacting the puck above the normal height of the shoulders with the stick is prohibited and when it occurs, play shall be stopped and the ensuing face-off shall be at the spot where the offense occurred, unless: 1. A player of the non-offending team obtains possession and control of the puck, in which case play shall continue, 2. A player of the offending side shall bat the puck into his own goal, in which case the goal shall be allowed, 3. The offending team gains a territorial advantage, then the face-off shall be where the stoppage of play occurred, unless otherwise stated in the rules g) A goal scored from a high stick shall not be allowed, except when such a goal is scored by a player of the defending team into his own goal. Rule 7.1 Holding a) A Minor penalty or, at the discretion of the Referee, a Major penalty and a Game Misconduct penalty shall be assessed any player who holds an opponent with her hands, stick or in any other manner. If the penalty assessed is for holding the stick, a Minor penalty for holding the stick shall be recorded and announced. b) A Major penalty and a Game Misconduct penalty shall be assessed any player who injures an opponent by holding. Rule 7.2 Hooking a) A Minor penalty or, at the discretion of the Referee, a Major penalty and a Game Misconduct penalty shall be assessed to any player who impedes or seeks to impede the progress of an opponent by hooking or butt-end hooking with his stick.. b) A Major penalty and a Game Misconduct penalty shall be assessed any player who injures an opponent by hooking or butt-end hooking

Stick Checks Stick Checks Pages: 45, 46 Chaos Pages: 79 HOCKEY CANADA SKILL DEVELOPMENT - CHECKING TACTICS INVENTORY OF SKILLS / DRILLS 2011-2012 Initia tio n Novice Atom Pee Wee Banta m M idget Gap Control / Angling Tag Pages: 48, 49, 57, 61, 63 Body Contact Fall Down Page: 19 British Bulldog Page: 19 Impact Pylons Pages: 71, 85 Chaos Pages: 79 Stick Checks Stationary Stick Checks Page: 59 Stick Checking Page: 87 Rabbit / Coyote Pages: 21, 37, 39 Sweeping Sticks Page:71 Gap Control / Angling Mirror Drill Page: 51 Intro to 1 on 1 Page: 65 Assessing Checking Skills Page: 79 Gap Control Pages: 83, 85, 91 Angling Pages: 57, 59, 83, 85 Body Contact British Bulldog Pages: 27, 57, 69 1 on 1 Body Position Shoot Out Pages: 77, 79, 81, 83 Scrimmage Page 85 Stick Checks Rabbit / Coyote Page: 18 Gap Control / Angling Gap Control Pages: 24, 47, 52, 54 Pressure/Contain Pages: 24, 52, 54, 64 Angling Pages: 24, 52, 54 Net Front Pages: 24, 52, 54 Corner Contain Pages: 24, 41, 52, 54 Angling Gate Pages: 26, 80, 84 Body Position Page: 47 Stampede Angling Pages: 52, 56, 80, 81 2 Player Pressure Page: 54 Mirror Drill Page: 57 Net Drive Delay Page: 62, 66 1 on 1 Transition Page: 77 Angling Shadow Page: 79 Stick Checks Poke Check/Sweep Check Page: 25 Partner Sweep Check/Hook Check Page: 26 Gap Control / Angling Stampede Angling Pages: 16, 20, 24, 48 Head on a Swivel Page: 22 Angling Gate Page: 22 1 on 1 Transition Page: 24 1 on 1 NZ Angling Pages: 30, 60, 64 Angle Up and Angle Down Page: 36 1 on 1 Oiler Page: 36 Support 1 on 1 Pages: 37, 39 1 man Forecheck / Angling Pages: 38, 40 2 on 2 Corner Breakout Page 38 Neutral Zone Forecheck Page: 43 Stick Checks Tight Turn Shooting with Chaser Page: 29 Gap Control / Angling Stampede Angling Page: 62 Angling Gate Pages: 30, 48 Net Drives, D-Gap Control Page: 50 Net Angling Drive Pages: 26, 28, 42 Open Ice Angle Page: 44 1 on 1 Gap Control Pages: 24, 28 1 on 1 From Corner Page: 30 Half-Ice Angle Page: 45 Offensive Zone Forecheck Page: 46 Support 1 on 1 Pages: 53, 59 Neutral Zone Forecheck Page:59 1 on 1 Wall Touch Pages: 36, 64, 84 Gap Control / Angling 1 on 1 Angling Page: 20 Short Drives, D-Gap Control Page: 38 Long Drives, D-Gap Control Pages: 38 Continuous 1 on 1 Page: 20 Calgary Twin 1 on 1 Page: 40 1 on 1 Transition Pages: 58, 79 Open Ice Angling Page: 64 NZ Angling Page: 74 Gap/ No Gap Page: 76 D 1 on 1 Pages: 66 D Zone Coverage Page: 25 1 on 1 Contain Pages: 54 Panther Press Page: 84 Quintal 1 on 1 Page: 81 1 Page

HOCKEY CANADA SKILL DEVELOPMENT - CHECKING TACTICS INVENTORY OF SKILLS / DRILLS 2011-2012 Initiation Novice Atom Pee Wee Bantam Midget on 1 Off/Def Page: 72 Angling Head on Swivel Page: 79 Open Ice Angling Page: 80 Angle Up and Angle Down Pages: 81, 83 Mirror 1 on 1 Page: 64 Olympic 1 on1 Pages: 51, 55, 59 Back Checking Full Ice Back Check Pages: 56, 60, 72 Body Contact 1 on 1 Body Position Shoot Out Page: 28 Partner Bump Pages:82, 83 Own the Dot Page: 82 1 on 1 Checking Pages: 44, 46 Olympic 1 on1 Pages: 42, 46, 52 Angling Read and react to the Game Page: 75 Back checking Full Ice Back Check Pages:34 Backcheck Shootout Pages: 54, 62 Body Contact Checking Stations Pages:17, 21 Own the Dot Pages: 20 Circle Bump Page: 24, 27 Drill: 1 on 1 Body Contact Page: 42 Olympic Battle Page: 30 Full Ice Horseshoe, D-gap Control Page: 55 Back checking Full Ice Backcheck Pages:37, 61 Fire Drill Backcheck Page: 62 Body Contact Puck Protection Pages:25, 41 Puck Protection Progression Pages: 25, 41 Zone Games Page: 32 Escape Series Page: 60 Corner Battle Page: 38 Olympic Battle Page: 30 2 on 2 Down Low Page: 72, Scrimmage Page: 28 Back checking 3 on 3 Backcheck Pages:80 Read the Rush / Backcheck Page: 62 Body Contact Forecheck Progression Part 1 and 2 / also Angle Page: 29 2 on 2 Staggered/ also Gap Page: 30 Fred s 1 on 1 Page: 50 2 on 2 Continuous Page: 64 Olympic Battle 1 on 1 Pages: 30, 72 2 on 2 Down Low Page: 58 Cross Ice 3 on 3, 2on 2, 1 on 1 Page: 32 Circle Bump Pages: 64, 84 Bull in the Ring Pages: 60, 64, 70 1 on 1 Body Checking Page: 84 Bull in the Ring Page: 82 Puck Battle Low Page: 87 Stick Battles: Pages: 16,18, 2 Page

Checking Resource Guide Hockey Canada Teaching Checking A Progressive Approach COPYRIGHT - 2014 D.LIVERSIDGE - BC Hockey - August 2014

POSITIONING AND ANGLING Step 1 Angling - Read and React to the Play Drill Objective Players will be able to read and react to the speed and route of the puck using the quickest most efficient route Coach rims the puck into the end zone, player reads the direction and speed of the puck to retrieve Player has head on a swivel to vacate zone and return to the back of the line Read the speed of the puck and location of entry Take the easiest/quickest route to reach the puck "Head on a swivel" to read any outside pressure Angling - Shadowing Drill Objective Players will be able to control skate, mirroring the player that they are angling Players should pair up with a player of similar skating skill Player 1 skates along the boards making quick starts and stops and changes of direction Player 2 must control skate and mirror Player 1 keeping the player to the outside in the "bad ice" Mirroring the players you are checking Use the term "Hip pocket" to describe to players where they need to be. Add a puck once players have an understanding of drill and focus carrier on puck protection Teaching Checking 4 A Progressive Approach

Angling and Head on Swivel Drill Objective When in pursuit of the puck, awareness of opposing players as well as supporting teammates is critical to safety and the decision making process. Start with proper offensive angle to the puck in the corner. Demonstrate inside out, head up, head on swivel. Coach dumps puck to corner, player retrieves the puck focusing on a proper angle. Once the player has the puck they should drive the circle for a shot on net. Progress to the 2 nd player in line following the 1 st player in and putting some passive pressure on the player to execute a good angle to the puck and drive around the circle to the net. 2 nd player should also focus on getting good angling position and controlling their skating. Head on Swivel Inside, Out path Open Ice Angling Drill Objective Players should start to be able to control the player they are checking without assistance from the boards 1. Facing Goal Players pair up with both facing the goal. Defender inside position and forces player to move board side. Defender keeps player to the board side, attacks his stick where blade meets shaft and squeezes angled player out while getting the puck. Defensive positioning, hip pocket 2. Defensive Positioning 1 on 1 Players partner up, work on defensive positioning, outside shoulder of defender with inside shoulder of attacker 3. Facing Inside Shoulder Players pair up with attacker facing the goal and defender facing attacking player. Defender s helmet lines up with inside shoulder of attacker and while skating backward, forces player to move board side. Teaching Checking 5 A Progressive Approach

British Bulldog Drill Objective Put the skills of angling and positioning into a game scenario where the players continue to receive the opportunity to polish the skills. Drill Description Players line up at one end of ice, on coaches signal, player skate to the other end, trying not to get caught. If players get caught, they then do to center and help coaches catch other players. Can also be done with pucks. Emphasize angling tips from previous drills Angling - Open Ice Drill Objective Players should gain the ability to read and react and increase their ability to "smart skate" angle 1 and 2 leave from the red line on go from coach Both players skate down the boards to the blueline and turn Coach passes to one player Other player angles the puck carrier to the middle, continues angle and pursuit across the neutral zone Smart skating React quickly to receiving or not receiving the pass Teaching Checking 6 A Progressive Approach

Angling Gate Drill Drill Objective Teach defensive player to save ice skating off the puck, limiting the puck carrier to one option 1 and 2 begin on the whistle 1 picks up loose puck and skates behind the net and must skate between the pylons for a shot on goal 2 closes the gap, saving ice in the neutral zone, before angling toward 1 2 attempts to force 1 outside the pylons, not giving up the middle lane maintain middle lane control skating Stampede Angling Drill Objective Close quickly and angle the puck carrier to the outside and maintain speed Coach passes the puck anywhere on one side of the ice 1 retrieves the puck, 2 double touch the blueline, then closes the gap on 2 2 plays 1 but if a turnover occurs, 2 can move onto offence close quickly, angle to outside no backward skating use speed and controlled skating Teaching Checking 7 A Progressive Approach

STICK CHECKS Step 2 Stationary Stick Checks Drill Objectives Players should be able to technically perform a stick lift and a stick press. Demonstrate for players the press and the lift Players pair up side by side. On whistle Player 1 handles the puck stationary. Player 2 stands beside player 1 and on second whistle traps or lifts the stick. Demonstrate the skill Run at 50% so that players can have success at implementing the proper technique Stick Check Leap Frog Drill Objectives To allow the players multiple repetitions to be successful in executing the stick checks while working with a partner. Coach indicates the type of stick check provide key teaching points 1 and 2 play at half speed 1 exposes the puck for 2 to stick check Reverse roles Focus on the target area for the checker to check the stick Keep feet active, control skating Teaching Checking 4 A Progressive Approach

Partner Poke Sweep Drill Objectives To allow the players the opportunity to practice gap control and the basics of the sweep check and poke check in a 1 on 1 situation. Player 1 skates backwards facing to execute poke or sweep check Coach reviews the key teaching points Play at ½ speed for 4-6 repetitions Alternate roles Keep Balanced, don t lunge Focus on the chest/crest with peripheral vision to puck Allow puck carrier into the pole/sweep check area Puck Handle Keep Away with Confined Space Drill Objectives Players should be able to technically perform a stick lift and a stick press. Demonstrate for players the press and the lift Players pair up side by side On whistle Player 1 handles the puck stationary. Player 2 stands beside Player 1 and on the second whistle traps or lifts the stick Demonstrate the skill Run at 50% so that players can have success at implementing the proper technique Teaching Checking 5 A Progressive Approach

Head to Head 1 on 1 Confined Space Drill Objectives To play 1 on 1 keep away, facing the opponent, with emphasis on checking skills. Coach controls the drill with 20-30 second intervals Players stay within the confined space and play 1 on 1 keep away Checker to focus on the crest Close the gap to the puck carrier British Bulldog Drill Objectives Game play fun activity to practice stick checking skills carries the puck through the neutral zone player at center ice must attempt a stick check to cause to lose control of puck Any that loses their puck goes to center to become a checker Last with the puck wins Head up and down on puck for control Proper balanced position for checker Use angling and positioning to get in effective position to make stick check Teaching Checking 6 A Progressive Approach

Partner Sweep Hook Drill Objectives To allow the players the opportunity of multiple repetitions to execute hook/sweep checks in pairs. skates with puck at ½ speed 2 nd player skates parallel or slightly behind to execute sweep or hook check Attempt several repetitions going down the ice Alternate once control is gained Place shaft and blade flat Sweep in a circular motion Keep stick moving through the check Stick Control Checking Drill Objectives To allow game-like checking using lift and press techniques in front of the offensive.defensive net. Player in the corner passes to 2 in front of the net 1 attempts to time and lift or press check 1 and 2 rotate Use both ends of the rink Keep defensive side positioning Control the stick of the offensive player Take away the forehand Teaching Checking 7 A Progressive Approach

BODY CONTACT Step 3 Diving and Sliding with Recovery Drill Objectives To give the players the opportunity to be comfortable with falling and to learn to recover quickly to the skating position. On whistle the first line moves slowly forward and falls forward on 2 nd whistle On the 3 rd whistle the 2 nd line proceeds to do the same, sliding on every whistle Add falling on side, falling and rolling and controlled summersaults Cushion fall Spread contact over as much body surface as possible Bring knees back up under chest to recover as quickly as possible Jumping Sticks Drill Objectives To improve balance while becoming comfortable with falling and contacting the ice. Players proceed through the jumps one at a time Next player proceeds after first player has jumped last stick Add 2 foot jumps, 1 foot jumps, increased speed, increased height of jump, low squat jumps etc. Jump preparation with feet shoulder width apart and knees bent Quick recovery if player falls Low center of gravity Teaching Checking 3 A Progressive Approach

Stick Wrestling Drill Objectives Gives the player a feel for good, strong, effective body position and to develop balance and agility. Use one stick between each pair of players On the whistle players wrestle to throw their opponent off balance A player is considered off balance when a body part other than the skates touch the ice Other variations can include no stick, 2 sticks or start on the knees Solid and strong wide stance Get low Use strong legs as the base Tug of War Drill Objectives To emphasize the ready position and the use of the body and legs for strength. On the whistle each player tries to pull their opponent over the blueline Use one stick or two sticks Wide and low Drive with legs Short power strides Teaching Checking 4 A Progressive Approach

Partner Bumping Drill Objectives To develop a solid base, to develop contact confidence and to develop the use of leg power. Players interlock elbows Pairs move across ice bumping each other with shoulders Also implement bumping hips, bumping hips and shoulder and elbows not locked Low, wide, strong position Initiate the bump with drive from the legs Own the Dot Drill Objectives To develop balance, stability and strength. Focus on use of leg power and developing contact confidence. Players position themselves at the dots On whistle players pump each other trying to drive the other off the dot Other options include side by side, protect the puck on the dot, face to face and back to face Elbows down and arms crossed Good low stable body position Drive with the legs Teaching Checking 5 A Progressive Approach

Bull in the Ring (moving contact) Drill Objectives To introduce movement with contact, develop proper positioning and to reinforce driving through. No sticks On whistle tries to drive through to get to edge of circle protects the path and attempts to drive back Switch roles Play chest when facing, hips when seeing back Leg drive and defensive side positioning Angle Up, Angle Down with Puck Separation Drill Objectives To work on angling skills and work on positioning to separate puck carrier from the puck positions with various gaps from who has the puck On whistle, j-skates quickly and controlled and steers in desired direction drives body between and puck aim for the stick shaft Separate from the puck Inside shoulder just ahead of puck carrier s inside shoulder Drive body in front of the puck carrier Teaching Checking 6 A Progressive Approach

BODY CHECKING Step 4 Partner Bump and Roll Flow No Sticks Drill Objectives To develop angling and positioning and to practice the execution of the shoulder or block check. Players divide into pairs and placed spaciously around the ice without sticks against the boards, by the face off dots moves slowly along the boards while angles and closes the gap makes chosen body check then moves slowly along the boards. Rolls to the boards, rotates out and becomes the checker Approach under control and at a good angle Collapses shoulder/body from check, rolls into wall Use the terms coil/uncoil as a description of the motion Add sticks and pucks, increase speed, add a pin as players become more proficient Open Ice Body Check No Sticks Drill Objectives To work on angling and positioning skills and to teach checking from a balanced position. At each end divide players into 4 groups 1 group with pucks. Other groups have no sticks Group with the pucks cycles around inside the blueline while checkers attempt to bump carriers if carrier gets pumped off puck they regain the puck and continue Keep score to see which group gets bumped off the puck the least Approach under control eyes on contact area Arms crossed at chest Use leg drive Teaching Checking 3 A Progressive Approach

1 on 1 Body Checking Drill Objectives To develop angling skills while working on lateral motion with a turn and go. To practice executing body checks. starts from behind the redline Coach passes puck and at the same time starts backward from face off dot outside the blueline must stay along the boards, angles and makes body check Both players go back to respective lines on opposite end of ice from original starting point Angle, use a controlled approach Hard but controlled, timing is key Neutral Zone Forecheck Drill Objectives To work on angling, steering, positioning and body checks. On the whistle the s start and swing to get the puck As picks up the puck starts steers/angles outside to the boards and makes the check Rotate players through all four positions Use variations such as with no stick, can regroup or regains puck and goes for shot Angle defensive side Close gap under control Teaching Checking 4 A Progressive Approach

1 on 1 Drill Objectives To develop angling/steering/positioning and gap control in the neutral zone. To work on body checking along the boards and in open ice. starts with a puck, takes a shot low from the outside and button hooks to the corner starts when forward starts and goes to the corner for a puck carries around the net and passes to : breaks for far blueline with pursuing and maintaining a tight gap horseshoes and comes back 1 on 1, angles and attempts to make body check at blueline Angle make the decision for the puck carrier Control check with follow through Teaching Checking 5 A Progressive Approach