FIRST LEGO League Team Tournament Information Packet

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FIRST LEGO League Team Tournament Information Packet

Table of Contents Cover Page... 1 Tournament Date, Time, Location and Contact... 3 Basic Schedule... 3 Parking... 3 Food... 4 Dress... 4 Team Size... 4 Team Check-In... 4 Pit Area... 5 Coaches Meeting... 6 Judging... 7 Robot Design Judging... 7 Project Judging... 7 Core Values Judging... 7 Opening Ceremony... 8 Spectators... 8 Robot Game... 8 Awards... 9 Championship Advancement... 9 What is Gracious Professionalism?... 10 Tournament Cancellation Policy... 10 Competition Day Checklist... 10 Page 2

Sycamore FIRST LEGO League Qualifier Tournament Date, Time, Location and Contact Date: Saturday, Dec. 2, 2017 Time: 7:30 AM 4:00 PM Location: Edwin H. Greene Intermediate School, 5200 Aldine Drive, Cincinnati, OH 45242 Tournament Contact: Christine Ngeo Katzman, 310-594-0050, ckatzman@nualumni.com Basic Schedule Time Activity 7:30 AM Team Check-in & Pits Open 8:00 AM Coach Meeting 8:30 AM Judging Begins (All Judging is CLOSED to the public) 8:30 AM Practice Round Begins (Open to the Public) 11:00 AM Opening Ceremony (Open to the Public) 11:45 AM Official Robot Rounds Begin (Open to the Public) 1:55 PM Robot Game Ends 3:00 PM Closing Ceremony (Open to the Public) Parking When coaches enter the parking lot, pull up to the front of the building and toward the left to the cafeteria circle. Team members may also be dropped off at the cafeteria circle. An FLL sign will mark the location of the cafeteria circle. Park temporarily at the cafeteria circle and enter the cafeteria entrance doors for Team Check-In. Wait to unload your equipment until after you check in. Then bring all food and beverages (in large bags or storage containers) into the cafeteria to the back of the stage. At that point, you will have the option of unloading your equipment (if on wheels) through the cafeteria doors and down the hallway to the pit. Or you can drive your car past the cafeteria circle to the back of the building where you can unload your equipment directly into the pit area. Note that there a few stairs leading into the pit area. Parking for all coaches will be in the back of the building. Parking for spectators will be in the front of the building. Page 3

Food Breakfast, lunch, snacks, and drinks will be available for purchase. Cash only. For breakfast, we will have coffee, hot chocolate, bagels, and donuts ($1 each). For lunch, we will have pizza ($2 per slice) and sub sandwiches (price to be determined) as well as snacks, candy, baked goods, water, and soda ($1 each). Teams can also pre-order large pizzas (8 slices for $12) and drinks ($1 each). Please fill out and follow instructions on separate document, Sycamore Tournament Food Pre-Order. Orders can be picked up in the cafeteria between 11 am and 1 pm. We will not be designating specific lunch times for teams. Teams may bring their own meals, drinks, and snacks. All food and drinks must be consumed in the cafeteria. No food or drinks may be consumed in the pit area, presentation rooms, or tournament space. We recommend that teams bring a large bin, cooler, or bag to store the team s food. These containers must be placed in the cafeteria at the back of the stage. Please label your containers. To have a friendlier environmental impact, coaches and team members should bring refillable water bottles. They can be refilled in water fountains in the area. Water bottles must also be kept in the cafeteria. Make sure they include names on the bottles. If the team plans to give food treats as giveaways to other teams, this sharing must be done in the cafeteria and not in the pit area. Dress Dress for all teams is casual. In fact, we encourage your team to adopt a fun and unique team identity, which allows others to understand something about your team, your engineering experience, or your Project. Think smart marketing! Remember to HAVE FUN! Team Size The maximum number of children on your team is 10. All members of your team must be between the ages of 9 and 14 years (in the United States, Canada, and Mexico), or between the ages of 9 and 16 years Outside North America. For the upper limit, no student can be older than 14 years of age (or 16 years of age outside North America) as of January 1, 2017, to be eligible to compete in the FIRST LEGO League HYDRO DYNAMICS SM Challenge season. Team Check-In Team check-in will run from 7:30 AM to 8:15 AM in the cafeteria lobby. At least one coach should be present by 8:00 AM for a coaches meeting. Page 4

Coaches must submit the following for their teams to the Team Check-in Volunteers: Team Roster (for United States and Canadian regions): Download your team roster from the Team Registration System from your FIRST dashboard (log in at firstinspires.org), print a copy, and bring it to Team Check-in. Staple additional FIRST Consent and Release Forms to the Team Roster for any team member or coach who does not have an electronic consent form on file. A FIRST Consent form is required for every team member, coach, and mentor who will be with the team during the competition day. Team Information Sheet: Please fill out this Team Information Sheet and send back via email to Christine Ngeo Katzman at ckatzman@nualumni.com by the end of day Tuesday, Nov. 28. Also print out four copies of the completed sheet one to turn in at Team Check-in, one for the Robot Design Judges, one for the Core Values Judges, and one for the Project Judges. Your team will deliver the Team Information Sheet to each of your judging teams when you attend your judging sessions. Payment for Lunch Pre-Orders: If your team pre-ordered pizza and drinks, submit your cash payment during Team Check-In. Your team will receive the following at Team Registration: Team Access Passes: One Sycamore FLL wristband will be provided for each team member and two coaches. Your team will only receive two coach wristbands even if your team works with more than two coaches and mentors. Your team will need to decide what two adults will be spending the day with the students. Coaches will also receive nametags. NOTE: At least one adult coach is required to supervise the team at all times during the tournament. Schedule of Events and/or a Program Book: Your team will be provided information about the tournament day, including a competition schedule. Pit Area The Pit is where your team will spend most of the time. This is where you will work on your robot and programming. This is also the area where you can enjoy down time with your team, get to know other teams, see their robots, and find out about their Projects. Your team will have access to: One standard-sized table At least two (2) chairs Electricity Bring an extension cord and a power strip, as your access point will consist of a single outlet/plug. A power strip will allow you to charge your robot and your laptop at the same time. We recommend that you bring the following for your team to have in the Pit Area: A bin or large bags (like trash bags) to store personal belongings, like coats, under your table Your robot and all your robot supplies (attachments, extra batteries, and additional building pieces) Your laptop computer and power cord (plus the USB download cord that attaches to the robot) An extension cord and power strip Page 5

A box, small bin, or small cart to transport your robot and attachments to and from the competition area A team display board (or feel free to set up your Core Values poster for display) A team banner or other team sign to hang from your pit table and carry for Opening & Closing Ceremonies Games (there will be long periods of down time bring some small games that the team can play when things are slow) Items to share with other teams (optional) At many tournaments, teams bring something little, such as food, buttons, or trinkets, that they can share with other teams. These giveaways might showcase something about your team, your school, your project, your robot, etc. Please note that if your team plans to share food, it must be taken to the cafeteria and shared with teams only in that area. Some Pit Area Rules for you to keep in mind: Coaches should NEVER work on the robot, the attachments, or the robot programming. In fact, coaches should refrain from handling the robot, attachments, or the computer save your internet surfing for another time. NOTE: If your team encounters technical difficulty, the tournament technical advisor can help you. If he is busy, let the pit manager or another volunteer know, so that the officials at the event understand why a coach might need to handle a robot or work on the computer. Remember to be Gracious Professionals when using the practice table. There will not be a sign-up sheet for practice tables. o Be mindful of your time and other teams needs (In the event that another team has a crisis with its robot - robot repairs, loss of firmware, etc. - please be courteous and allow a team facing a crisis to use the practice table). o Reset the practice field for the next team. o Make sure you check that you do not take a mission model from the practice field. o Offer help to teams that may need it! Coaches Meeting The Coaches Meeting will be held in the Competition Area at 8:00 AM. At least one team coach should attend this meeting. Make sure that another coach or mentor is assisting the team to set up its pit area during this time. At this meeting, your team s coach will have the opportunity to: Meet the Tournament Director Meet the Head Referee Understand the flow pattern through the competition area Ask judging-related questions Ask robot game questions Ask any other tournament-related questions Page 6

Judging Your judging rounds will start either at 8:30 AM, 9:15 AM, or 10:15 AM. Each team will be judged within a judging block. Your team will spend ten (10) minutes with a set of judges, have at least five (5) minutes to regroup, spend ten (10) minutes with the second set of judges, have at least five (5) minutes to regroup, and spend ten (10) minutes with your final set of judges. Only team members and two (2) coaches will be allowed into the judging rooms. One team coach will be permitted to videotape the judging session; however, that adult should remain in designated areas. Nobody from the team should stand behind the judges. Coaches should be silent observers of the judging process and refrain from influencing the session in any way. If the team chooses to use a PowerPoint presentation, you will have to use your own computer. You will also need your own projector if you want to enlarge the presentation. The judging schedule is tight. You must be on time for your judging sessions or forfeit the session. Cell phones should be silenced during your judging sessions. The following outlines what you can expect in each of the judging sessions. Robot Design Judging In the Robot Design Judging area, your team will spend ten (10) minutes with the judges. There will NOT be a Robot Game table or HYDRO DYNAMICS Challenge Set in the room this season in Ohio. Your team should be prepared to present your Robot Design Executive Summary, which should last no longer than four (4) minutes, to allow for the judges to ask your team questions. You must bring your robot, its manipulators, and a diagram or a printout of your programming to Robot Design Judging! Ohio teams are strongly encouraged to bring a copy of the Robot Design Worksheet for each of their programs to their Robot Design Judging session. Teams may choose to bring in mission models from their own challenge set if there is a particular robot feature they really want to show the judges. You can set up your model on a standard table (not a Robot Game table) in the room. Project Judging Your team will spend ten (10) minutes with the judges. Your team will have five (5) minutes to deliver your Project presentation to the judges this includes set-up time; the last five (5) minutes are reserved for the judges to ask questions. This presentation should be rehearsed and polished. The judges will wait until your presentation is over to ask questions. Please stick to the five (5) minute time limit! Props and costumes are permitted, and judges will look for creativity in the presentation style. A standard 110v outlet will be available in the Project Judging Room for your AC powered devices. Water is not allowed in the project judging rooms for demonstration purposes. If you want to demonstrate something involving water, record it ahead of time and show the recording to the judges. Remember, to be eligible for a FIRST LEGO League Project award, your team needs to identify a problem relating to the theme, design an innovative solution to the problem you selected, and share your problem and solution with others. For questions about the Project, visit the Judging FAQ on the FIRST LEGO League website. Core Values Judging Your team will spend ten (10) minutes with the judges. During the first five (5) minutes, your team will be given a surprise teamwork activity to complete in front of the judges. The judges will be looking for evidence of your team dynamics: How well does your team communicate? Do they respect each other? Do they incorporate each Page 7

other s ideas into the solution? Does your team have leaders? Do they incorporate elements of Gracious Professionalism in the way they communicate with each other? Are they able to solve the problem and complete the task? After the activity, your team will spend no more than two (2) minutes sharing its Core Values Poster with the judges. The final three (3) minutes are reserved for the judges to ask the team questions about the activity, the poster and/or the season. For information about all judged areas, reference the FIRST LEGO League website. Opening Ceremony At 11:00 AM just prior to the start of the Robot Performance rounds, join us for the Opening Ceremony! This is a fun celebration to open the spectator portion of the event and will occur after your judging sessions are complete. The ceremony will begin with a Parade of Teams in the Robot Game room. Bring your team banners or signs (if you have them) and your team spirit! After this ceremony, you will be ready to tackle the Robot Game! Spectators The Robot Game is free and open to the public, starting at 11:45 AM. The judging portion of the event, which will happen all morning, is closed to the public. Thank you for respecting this policy. Please remember to respect the Team Only areas the competition floor area (the area where teams queue and compete), the pit area, and the judging area. Robot Game Your team is responsible for knowing and understanding the FIRST LEGO League Robot Game. All of the game documents can be found on the FIRST LEGO League website. You are required to know the following for the robot competition: Field Setup, Rules, Missions, and Robot Game Updates. Housekeeping: We will provide a small desk for the team to use during game play. You may use the desk to place robot attachments, jigs, and/or field elements while not in use. Please use only the top of the desk and not the inside of the desk to store items. You may also opt to bring a small cart or tray table instead. Coaches: Two coaches will be permitted to join the team on the competition floor, but you must stay behind the line with the team and refrain from actively directing the team during the game. Please do not touch or handle the robot or attachments during this time. Consider yourselves spectators with the best spot in the house to watch the game. Page 8

Your team will participate four (4) times at the competition tables the Robot Game will begin with a Practice Round at 8:30 AM. The purpose of the Practice Round is to give your team the opportunity to experience the queuing process, competition timing, and of course, to get rid of some of those nerves. This Practice Round is just that a practice and it does not count, even if this is the best score your team has at this tournament. Your Robot Performance score is the highest score your team achieves out of the three official rounds. NOTE: Remote controls are not allowed anywhere at this tournament. (This includes Smartphone applications that enable you to control your robot remotely.) Bluetooth may not be used. Your team could be disqualified if you are found remotely controlling your robot anywhere during the competition or if your Bluetooth is enabled in the competition area! Make sure you are ready to compete at least ten (10) minutes prior to your scheduled robot round. Remember to respect the referees and the other teams and HAVE FUN! Awards The following awards will be presented at this tournament: Champion s Award for First Place and Second Place Robot Design Award Core Values Award Project Award Robot Performance Award Judges Award Coach Award (young adult mentor or adult coach) Volunteer Award Championship Advancement Five (5) teams from this tournament will be invited to advance to the ispace FIRST LEGO League District Qualifier held on Jan. 20, 2018, based on Champion s Award criteria. Page 9

What is Gracious Professionalism? Gracious Professionalism is part of the ethos of FIRST. The idea and phrase are found throughout FIRST, but no one has been a stronger champion than FIRST National Advisor, Woodie Flowers. Gracious Professionalism is a way of doing things that encourages high-quality work, emphasizes the value of others, and respects individuals and the community. With Gracious Professionalism, fierce competition and mutual gain are not separate notions. Gracious Professionals learn and compete like crazy, but treat one another with respect and kindness in the process. We expect all team members, volunteers, coaches, and families to behave as Gracious Professionals. Tournament Cancellation Policy The Sycamore qualifying tournament will be canceled or delayed due to causes and conditions beyond the tournament organizers control, including, but not limited to inclement weather, acts of nature, government restrictions, and/or any other cause beyond the tournament organizers control. Please refer to local news and radio for current county advisories. If the event must be canceled, it will not be rescheduled, and advancement to the ispace FIRST LEGO League District Qualifier will be determined by lottery of teams registered for this event. Competition Day Checklist Team Roster for teams competing in United States and Canadian regions Team Information Sheets (Four (4) copies) Robot, attachments, extra parts, and optional mission models for Robot Design Judging Fresh batteries/spare batteries/rechargeable battery charger Computer and battery (if available) and power cord USB download cable (Bluetooth use is NOT permitted at the tournament) Extension cord and power strip Box or cart to transport robot to competition field Provisions for lunch Bin to hold personal and team items (coats, games, etc.) to fit under Pit table Project judging materials, props, and displays Core Values Poster Robot Design Executive Summary and Robot Design Worksheet Graphics demonstrating programming strategy for Robot Design Judging Team games or activities for down times (optional) Team Banner or poster to carry for ceremonies or for Pit space (optional) Team Giveaways (optional) FIRST, the FIRST logo, FIRST Robotics Competition, FIRST Tech Challenge, Coopertition, and Gracious Professionalism are registered trademarks of For Inspiration and Recognition of Science and Technology (FIRST ). LEGO is a registered trademark of the LEGO Group. FIRST LEGO League and FIRST LEGO League Jr., are jointly held trademarks of FIRST and the LEGO Group. All other trademarks are the property of their respective owners. 2017 FIRST and LEGO Group. All rights reserved. Page 10