The serve (K-0) (24) is a fundamental aspect of RELATION BETWEEN IN-GAME ROLE AND SERVICE CHARACTERISTICS IN ELITE WOMEN S VOLLEYBALL

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RELATION BETWEEN IN-GAME ROLE AND SERVICE CHARACTERISTICS IN ELITE WOMEN S VOLLEYBALL MIRIAM E. QUIROGA, 1 JUAN M. GARCÍA-MANSO, 1 DAVID RODRÍGUEZ-RUIZ, 1 SAMUEL SARMIENTO, 1 YVES DE SAA, 1 AND M. PERLA MORENO 2 1 Department of Physical Education, University of Las Palmas de Gran Canaria, Las Palmas de Gran Canaria, Spain; and 2 Deparment of Didactic of Musical, Plastic and Corporal Expression, University of Extremadura, Ca ceres, Spain ABSTRACT Quiroga, ME, García-Manso, JM, Rodríguez-ruiz, D, Sarmiento, S, de Saa, Y, and Moreno, MP. Relation between in-game role and service characteristics in elite women s volleyball. J Strength Cond Res 24(9): 2316 2321, 2010 The aim of this study was to determine wher in-game role of players (setter, outside, middle, or opposite player) in elite women s volleyball is significantly related to characteristics of ir service. The sample consisted of 1,300 service deliveries (total s for all matches) made by players in 8 teams participating in 2 Final 4 stages of Indesit European Champions League. The variables recorded were in-game role of r, service type, speed of delivery, service area, target zone, and effectiveness of delivery. Results showed a significant relation between r s in-game role and service type (p # 0.01), service speed (p # 0.01), service area (p # 0.01), and effectiveness of delivery (p # 0.001). The most significant relation obd was with service area, primarily because of r having to make a quick transition to defense zone. Setters and opposite players most commonly d from behind zone 1 (100 and 80% of s, respectively), which y defended after serving. Similarly, middle players d most frequently from behind zone 5 (47% of s), zone y subsequently defended. KEY WORDS female player, service type, speed, zone, effectiveness INTRODUCTION The (K-0) (24) is a fundamental aspect of modern elite volleyball. It is first play through which a point can be scored (24), preceding all or point-scoring plays such as spiking or Address correspondence to Miriam E. Quiroga Escudero, mquiroga@ def.ulpgc.es. 24(9)/2316 2321 Ó 2010 National Strength and Conditioning Association blocking (9). Palao (26) and Valadés (35) reported percentage of points obtained by type of play at Sydney 2000 and Ans 2004 Olympics: service 4.4 8.1%, spiking 76.8 80%, and blocking 14.5 15.6%. Marcelino and Mesquita (22) recorded mean number of points won and lost by type of play in 2003 World League: spiking, 17.51 45.46%, blocking 10.01 18.72%, and service 4.98 16.68%. Fröhner and Murphy (14) and Fröhner (13) indicated that higher level of play is, less chance re will be of making a direct score from service. Moreover, at higher levels, benefits derived from serving lie not only in immediate scoring but also in way influences subsequent play. In women s volleyball (33), service affects opposing team s ability to implement complex 1 (K-1) (reception, set, attack, and cover) (8,26,28), and subsequent defense mounted by serving team. The service is regarded as first means of attack in arsenal of elite teams (19) and has a clearly offensive purpose (21). Despite recent rule changes, such as new Rally Point System and introduction of a defense specialist (libero), and changes in play y have led to, re remains a clear imbalance in favor of offensive play (23,40). This marked priority of attack over defense (1,3,27,41) has meant that composition of teams at higher levels has become primarily offence focused (31). As a result, systems of attack are designed by varying number of spikers, setters, and all-round players in on-court team (2). A player s in-game role is defined according to his or her position: setter, outside player (zone 4 attacker), middle player (zone 3 attacker), or opposite player (zone 2 attacker) (17,38). Although several varieties of service and attack exist, types most commonly used by elite-level teams show certain similarities, particularly in phases of armswing and ball contact (30) and jump and flight. It should be noted that when executing a jump or spike, player hits ball at highest point of ascent to send ball to or side of court at highest possible speed (32). Therefore, higher level of player is, faster ball will travel and more effective hit will be. Moras et al. (25), in ir study of elite men s volleyball players, reported similar ball speeds attained in both serving and attacking (ca. 27 28 ms 21 ) 2316 Copyright National Strength and Conditioning Association Unauthorized reproduction of this article is prohibited.

www.nsca-jscr.org TABLE 1. Relation between in-game role and service type. In-game role of r Jump spin power Jump Service type (6,11). Quiroga et al. (29) noted that in elite women s volleyball a strong jump spin power is more effective than an overhead. Nowadays, all female players attempt to make a direct score through ir or at least make it difficult for opposing team to mount an attack. As a result, y aim for a that is both accurate and difficult to receive, and on many occasions, y also try to make a very powerful delivery. However, technical and tactical actions required of players immediately after serving must also be taken into account. In this way, will always depend on a player s physique and fitness level, which will in turn be related to her in-game role and technical requirements at each moment of play. spin power Asian Setter 34 21 130 12 33 Outside player 129 35 226 39 0 Middle player 43 124 222 40 0 Opposite player 105 41 54 12 0 Total services 311 221 632 103 33 The aim of this study was to determine wher in-game role of female volleyball players (setter, outside, middle, or opposite player) is significantly related to characteristics of ir service: type, speed, service area, and effectiveness of. METHODS Experimental Approach to Problem The purpose of study was to assess ball speed of s made by international women volleyball players. This variable was analyzed during play at top-level competition, and an analysis was made of relation between service speed and player s in-game role (setter, middle player, outside or opposite player). The data were recorded during Final 4 stage of Indesit European Champions League. Subjects The study sample consisted of 1,300 services delivered during 8 matches (29 sets) played in 2 Final 4 (FF1 and FF2) stages of Indesit European Champions League. The s were made by 58 players of 25 nationalities, who had played in top 4 teams of European Club League for 2 consecutive seasons (FF1: C.V. Tenerife Marichal [Spain], Pallavolo Sirio Perugia [Italy], R.C. Cannes [France], and Azerrail Baku [Azerbaijan]; FF2: Foppapedretti Bergamo [Italy], Sant Orsola Asystel Novara [Italy], C.V. Tenerife Marichal [Spain], and R.C. Cannes [France]). Fifty-two were international players, and 16 had taken part in Olympic Games. Only 6 players had not previously played at international level. The subjects were informed of nature of study and its intended use, in accordance with ethical guidelines of Declaration of Helsinki. Figure 1. Percentage of each service type by in-game role. AFS = Asian ; OSPS = overhead spin power ; OFS = overhead ; JFS = jump ; JSPS = jump spin power ; O = opposite player; MP = middle player; and OP = outside player; S = setter. Procedures The following variables were recorded: (a) In-game role of r (setter, middle, outside, or opposite player) (17). (b) Type of, taking into account hitting technique and wher r was VOLUME 24 NUMBER 9 SEPTEMBER 2010 2317

Elite Women s Volleyball TABLE 2. Influence of in-game role on service speed. In-game role of r Service speed (kmh 21 ),40 40 49 50 59 60 69 70 79 80 89.89 Setter 11 42 138 6 12 20 1 Outside player 5 35 238 41 57 45 8 Middle player 4 29 276 77 28 15 0 Opposite player 0 11 82 22 30 50 17 Total by speed 20 117 734 146 127 130 26 standing or jumping (jump spin power, jump, overhead, overhead spin power, Asian ). (c) Service speed (kmh 21 ), divided into seven intervals (,40, 40 49, 50 59, 60 69, 70 79, 80 89, and.89 kmh 21 ). (d) Service area, taking into account 3 areas identified as extensions of back court zones 1, 5, and 6 (16). (e) Target zone of : court was divided into 6 zones, 3 at front and 3 at back (23,39). (f) Service effectiveness, recorded using Fédération Internationale de VolleyBall (FIVB) categories adapted from Coleman (5): (4) direct score; (3) service that prevents opposing team from attacking and leads to return of a free ball; (2) service that limits ability of opposing team to mount an attack, preventing players from making a rapid attack; (1) service that allows opposing team to mount whatever type of attack y wish; and (0) failed service. Observations were made of digital recordings taken with Panasonic NVDS88 cameras located at both ends of court, which provided optimum visuals of variables studied. Service speed was measured using a STALKER Deluxe Stats Package hand-held radar system. The operator recorded speeds attained from a position at far end of court, opposite r, and moved as necessary to align radar with trajectory of ball, as suggested by Ferris et al. (10) and Forthomme et al. (11), to avoid measuring errors. To guarantee reliability of observations, percentage of intra and interobr agreements was calculated using formula developed by Bellack (37), with a time interval of 10 days. Calculations were made using 20% of sample (services delivered in 4 randomly selected games). The reliability values obtained were.95% for all variables recorded. This method is useful in study of players obd during play, given ease of use, immediacy of results, and way values can be replicated (7,20,36). Statistical Analyses Descriptive and inferential analyses were performed using x 2 and Cramer V tests, including contingency tables, to determine possible relation between in-game role and variables recorded. The significance level was established as p # 0.05. RESULTS Figure 2. Total services made (in speed intervals) by in-game role. AFS = Asian ; OSPS = overhead spin power ; OFS = overhead ; JFS = jump ; JSPS = jump spin power ; O = opposite player; MP = middle player; OP = outside player; S = setter. 2318 Table 1 shows that most commonly used service was overhead (48.6%), preferred by outside players (226 s). In second place was jump spin power (23.9%), used particularly by outside and opposite players (129 and 105 s, respectively), whereas third most common type was jump (17%), used mostly by middle players (124 s). Of 1,300 s made, in 768 (59.08%) cases, r was in a standing position, in 532 (40.92%) cases r was jumping (p # 0.001), 880 (67.69%) were overhead s and 420 were power s (32.31%) (p # 0.001). The highest number of points scored by serving was through jump spin power s (25 s; 39.1%), which was also service type with

www.nsca-jscr.org TABLE 3. Influence of in-game role on service effectiveness. In-game role of r Level of effectiveness 0 1 2 3 4 Setter 13 150 44 16 7 Outside player 37 251 98 21 22 Middle player 32 242 99 36 20 Opposite player 34 98 52 13 15 Total services 116 741 293 86 64 TABLE 4. Influence of in-game role on service area used. In-game role Service area Behind zone 1 Behind zone 5 Behind zone 6 Setter 229 1 0 Outside player 263 99 67 Middle player 130 232 67 Opposite player 165 30 17 Total services 787 362 151 TABLE 5. Distribution of service type by service area. In-game role by area Jump spin power Service type by service area Jump highest number of errors (66 s; 56.9%). This study did not reveal a relation between set score and service type or its trajectory (overhead or power ). Maximum service effectiveness (direct score) was reached by opposite players (15 direct points; 7.1%), who tended to use jump spin power. The lowest level of effectiveness was obd among setters (7 direct points; 3%) (p # 0.05), who mainly used overhead (Figure 1). Table 2 shows that 734 service deliveries (56.5%) reached speeds of 50 59 kmh 21. This speed was obd most spin power Asian Behind zone 1 251 116 347 40 33 Behind zone 5 59 89 176 38 0 Behind zone 6 1 16 109 25 0 Total services 311 221 632 103 33 frequently among middle and outside players (276 and 238 s, respectively). Most of se s were made while player was in a standing position (75.6%) and nearly all were overhead s (88.8%). Only 283 (21.8%) s reached speeds of.70 kmh 21, with 26 of se reaching more than 90 kmh 21 (2%). Once again, outside players logged highest number of power s (110 s at a speed of.70 kmh 21 ;Figure2). Table 3 shows service effectiveness by in-game role. Middle players were most effective rs, delivering 56 highly effective s out of a total of 429 (13.1%). These s eir led to a direct point or limited ability of opposing team to mount a rapid attack. Outside players also showed a high level of effectiveness in serving, with 43 highly effective services out of 429 delivered (10.0%). Opposite players showed lowest service effectiveness (service error) (34 s; 16%), although it should be noted that ir preferred service type (jump spin power ) involves most risk. The most commonly used service area, as seen in Table 4, was behind zone 1 (787 s; 60.53%), whereas area least used was behind zone 6 (151 s; 12.62%). This zone was most frequently used by outsider players (263 s; 33.4%), followed by setters (229 s; 29.1). Opposite players also showed a preference for serving from zone 1 (165 s; 21.0%). It is important to note that re are 2 outside and middle players per team, and only 1 setter and 1 opposite player. Middle players mostly d from behind zone 5 (232 s; 64.1%). Service type by service area is shown in Table 5. s were most frequent type in all 3 zones (5, 6, and 1). The predominant service type from behind zone 1 was overhead (347 s; 44.1%), followed by jump spin power (251 s; 31.9%). This was also VOLUME 24 NUMBER 9 SEPTEMBER 2010 2319

Elite Women s Volleyball zone from which highest number of direct points was scored (45 s; 70.3%). There was no significant relation between service area and in-game role of receiving player. Most s were received by outside players (524 s; 40.3%) and liberos (400 s; 30.8%). In tactical terms, se are players normally responsible for this type of play. In contrast, middle players received least s (94 s; 7.2%), because se players are responsible for executing first-tempo attack. DISCUSSION The service type most often used was overhead, particularly by middle players. This finding agrees with those of Maia and Mesquita (21) for elite women volleyball players from Hungarian, Portuguese, Belarusian, and Danish teams in qualifying round for 2005 European Championship. However, this is not normally case in men s volleyball. Callejón (4) noted that main service type used by elite male players is jump spin power. The in-game role of r was significantly related to service type (p # 0.001), as obd by Maia and Mesquita (21). Setters most commonly used overhead and Asian, a service type not commonly used and obd in this study in case of only 1 player, who was originally from China. Outside players mostly used overhead and jump spin power. Middle players preferred overhead, although y also used jump. Opposite players predominantly used jump spin power, which improved relation between variables. This confirms observation made by Ejem (9) that teams tend to include players with a variety of service types so as to take advantage of desired aim of each type of. The results revealed clearly tactical intentions of setters in use of overhead, and priority opposite players gave to strength in ir use of jump spin power. This concurs with findings by Fröhner (12), Ejem (9), and Katsikadelli (18) for male volleyball players. In present study, se choices were deemed to be largely result of physique and fitness level of players. Most s by opposite players had a speed of.80 kmh 21 (31.0%). Those by outside players frequently reached 70 79 kmh 21 (13.3%) and s by middle players commonly achieved speeds of 50 69 kmh 21 (65.0%). The lowest speeds (,49 kmh 21, 23.0%) were reached by setters. These differences were determined by type of used. The jump spin power, mostly used by opposite and outside players, was fastest type of delivery, as reported by Ejem (9) and Katsikadelli (18). In present study, 10 fastest s recorded were all made by 1 opposite player. The mean service speed was 100.6 kmh 21,and fastest was 107 kmh 21, slightly faster than 96 kmh 21 maximum recorded by Ejem (9) at Sydney Games. Uriarte (34), coach of Argentinean men s team, recently indicated that delivery speeds of.95 kmh 21 pose a major problem for receivers (outside players and liberos). In women s volleyball, speeds slightly lower than this can be difficult for receivers to handle, but in this study, it was obd that only opposite players took significant advantage of this by delivering very powerful s. In tactical terms, se are players who are allowed to take greater risk when serving. The service area most frequently used was behind zone 1, as reported by Maia and Mesquita (21). This was seen for all in-game roles except middle players, who preferred to from behind zone 5. The players studied tended to from behind zone y subsequently occupied during defense: setters and opposite players from behind zone 1 (100 and 80%, respectively), which y subsequently defended, and middle players from behind zone 5 (47%), which y similarly defended after serving. These results can be explained by players wish to facilitate transition from service area to defense zone by reducing amount of ground y need to cover while complying with play system devised (16,13,21,33). In case of outside players, 56.2% d from behind zone 1 and defended in zone 6, 18.8% d from behind zone 6 and defended in zone 6, 18.8% d from behind zone 5 and defended in zone 6, and 6.2% d from zone 5 and defended in zone 5. This strategy is a response to technical aspects of service and type of service used. It can refore be seen that 45.3% of players moved to adjacent zone after serving, whereas 51.5% defended zone y d from. Only 2 players (3.12%) moved to defend zone furst from service area (zones 1 5). Fröhner and Zimmermann (15) reported that middle players of Italian team at 1996 Atlanta Olympics d from zone 5 and n moved quickly to take up defense in same zone. With regard to service efficiency, 57% of all deliveries allowed opposing team to mount whatever type of attack y wished (effectiveness level 1). This was most frequent effectiveness value for all in-game roles. A significant relation (p # 0.001) was obd between in-game role of r and service effectiveness. Setters d with an effectiveness level of 1 and opposite players with a level of 0. As a result, study did not confirm that tactical s, mostly made by setters, achieved ir primary purpose of making it difficult for opposing team to mount an attack, as indicated by Fröhner (12). The high number of service errors committed by opposite players was expected, given higher risk involved in type of service y normally used, although ratio between successful and failed s (1:2.3) was not high. In light of se results, it can be stated that serving in elite women s volleyball is progressively tending toward types and characteristics of services currently seen in elite men s volleyball. 2320

www.nsca-jscr.org PRACTICAL APPLICATIONS From data gared through this study, it can be concluded that, when training players to receive, coaches should take into account certain practical applications. They should consider using a wide variety of services, bearing in mind service type and area, zone receiving player will subsequently move to and delivery speed. Similarly, in women s volleyball, even at elite level, training could include male players capable of serving not only more powerfully but also more accurately. Mechanical devices could also be used to increase eir ball speed or number of deliveries, or both if required. The results of this study indicate how training may be oriented in elite women s volleyball to determine type and mode of service that would allow delivery to optimize this technical resource in accordance with players physique, fitness level, and technique. REFERENCES 1. Baacke, H. The particular features of volleyball and consequences for training. Int Volley Tech 2: 9 20, 1994. 2. Beal, D. Basic team system and tactics. In: Coaches Manual I. Lausanne: FIVB, 1989. pp. 333 356. 3. Beal, D and Murphy, P. Seoul 88: The will to win Flexibility and power netplay. Int Volley Tech 1: 5 12, 1989. 4. Callejón, D. Estudio y análisis del saque en voleibol masculino de alto rendimiento. Rev Int Ciencias Deporte 5: 12 28, 2006. 5. Coleman, JE. A statistical evaluation of selected volleyball techniques at 1974 World s Volleyball Championships. Master s sis, Brigham Young University, Provo, 1975. 6. Coleman, SGS, Benham, AS, and Northcott, SR. A threedimensional cinematographical analysis of volleyball spike. J Sports Sci 11: 295 302, 1993. 7. DeRenne, C, Ho, K, and Blitzblau, A. Effects of weighted implement training on throwing velocity. J Appl Sport Sci Res 4: 16 19, 1990. 8. Díaz, J. Análisis y significación de los comportamientos técnicos, tácticos y competitivos del voleibol masculino de los Juegos de la XXV Olimpiada de Barcelona 1992. 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