Youth Floorball Coaching Manual

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Manual Floorball New Zealand 1 Earn Place Island Bay Wellington, New Zealand contact@floorball.org.nz www.floorball.org.nz June 2014

FNZ, June 2014 2

Floorball New Zealand Manual Table of contents 1. Introduction 4 2. Basics 5 3. Floorball coaching, typical structure of a session 7 4. Drills 9 5. Floorball Sessions 11 6. Warm-up games 15 7. Drills 16 8. Basic Floorball Rules 23 FNZ, June 2014 3

1. Introduction Floorball is a type of indoor hockey which has seen strong growth in New Zealand over the past few years. It is played with light-weight plastic or carbon fibre sticks and a light hollow plastic ball. It is fast, fun, easy to learn and safe to play. It does not require much specialised playing equipment apart from a stick for field players and some protective gear for goalies. Floorball can be played in school gyms, recreation centres, school halls and even outdoors. The size of games and teams can be adapted to the space available. It can easily be played in mixed gender teams as agility, technic and skills are more important than just physical strength. This Manual was put together to help people relatively new to the sport to understand some of the basics and to get an introduction into how to coach Floorball to young people. This manual is intended for club coaches, parents, teachers and anyone else interested in providing Floorball activities. FNZ, June 2014 4

2. Basics Some of the basic facts are outlined below. A basic set of rules is attached to the back of this document. The set of rules is a simplified version of the proper international rules, however it is sufficient to run safe Floorball activities with juniors and covers all the main rules. Stick: sticks are either left (to be played on left side of your body) or right (played on the right) the length of the stick should be a bit higher than the belly button of a player when held vertically and touching the ground the hand at the top of the stick should remain in that position at all times holding the stick with both hands gives the most amount of control when playing the ball Playing area: a rink surounds the playing area and the ball can be bounced off the sides of the rink, the walls of school halls or gyms can also be used for that purpose if a rink is not available the goals are set in from the sides and play continues around the goals play doesn t stop unless the ball goes out of the playing area, e.g. across the rink boards Goals are 1.6m wide and 1.15m high, they are set in from the rink or edge of playing area so that the game can continue around the goals. Goalies: goalies play without a stick and can use their hands to catch and throw the ball whenever available, goalies should were a goalie helmet and also knee pads there is a goalie area where only the goalie is allowed to be in, as a rule of thumb that area is approx. 1m deep and 2m wide in front of the goal. goalies often stay on their knees to be low to the ground FNZ, June 2014 5

Rules of the game: The main purpose of the rules is to keep the game safe for all players and make the game enjoyable. Playing the games is one of the highlights for the kids and it is important to follow some of the most important rules right from the beginning. However, introducing to many rules at the beginning will confuse players, it is better to explain the most important ones and enforce them. Further rules can be added during further sessions. The following rules should be introduced early so that drills and games are safe for all players. Further rules are outlined in section 8. ball can be played with both sides of the blade ball can be stoped and even passed with your foot, but foot can not be used twice in a row ball can not be played if it is higher than knee height if taking a shot the swing can not go higher than waste height you are not allowed to hit or kick the stick of another player you are not allowed to use your hands to play the ball Face-off: to start a game or to restart after a goal is scored two players stand face to face in the middle of the court, the ball is on the ground in between, with one player s stick to the left, the other stick to the right when the referee blows the whistle, the players try to win the ball for their team Other players need to be 3m away from the face-off point Ball control: keep the ball close to the blade touch the ball lightly, don t hit it too hard keep the stick in both hands to have the best control of the ball use the body to shield and protect the ball from other players Passing: passing is key to a good and fast game of Floorball even top level teams do a lot of passing exercises an assist counts just as much as a goal towards being top scorer, so encourage players to pass to team mates right from the beginning rather than try and score by themselves keep passes on the ground, if they bounce, they are harder to control passes should not be too hard and ideally are dragged/pushed rather than hit encourage players to move towards a pass rather than to wait for the ball to get to them FNZ, June 2014 6

3. Floorball coaching, typical structure of a session Structure The structure below is a typical set-out for a Floorball session and can be used at any level. It is based on a 60 minute session, but times can be adapted for shorter or longer sessions. The session plans for particular sessions further back in this manual are based on this structure. Each session should also follow the main principles outlined below: Keep explanations short and simple Players should be active with/without ball as much as possible Use drills that have several players active at the same time, rather than waiting for their turn Use simple drills and use a certain amount of repetition mixed with some new exercises Use positive encouragement for all players and point out what they are doing well Encourage and emphasize team play and passing more than individual skills The session plans under section 5 suggest specific drills for the individual sessions. Each drill is also rated for its difficulty, which is indicated with a star, e.g. (*). The more stars, the more difficult the drill. Typical Floorball session: Duration Activity Goals Start, welcome 3 Welcome players, introduce yourself Explain rules/rule of the week Warm-up 5 Play warm up game: Ball rush, marbles, piggy in the middle, etc Individual skills 10 1-2 exercises which focus on dribbling, ball control, moving with the ball, shooting Team skills 15 2-3 exercises which focus on passing, runing without the ball, attacking, defending Game time 25 Play small sided short games, Team size depends on space available and can be 3+goalie up to 5+goalie, length of game 3-5 minutes Finish 2 Get players to come together Collect all the equipment Make players feel welcome, teach some basics Everyone is moving, running and controlling a FNZ, June 2014 7 ball Every player is active with one ball, lots of touches on the ball Players learn to work together as a team Players play in a team and try to use skills they practiced in game situations Tell players what they did well and what you observed during the game time

Start, welcome Welcome the players, introduce yourself and explain briefly what is going to happen during the session. Explain the basic rules of the game to make it safe for everyone or for players who have played before explain one new rule per week. Answer some questions, but keep that short to have plenty of time for children to be active and run around. Warm-up Play a warm-up game so that everyone has to move around and participate, while playing a game at the same time. Some game ideas are listed under section 6. Individual skills Run one or two drills that focus on individual skills like dribbling, ball control, moving with the ball and shooting. Important is that every player has got a ball and gets lots of touches on the ball. Important for good ball control is to keep the ball close to the blade and not hit it to hard. Team skills Run two or three drills that focus on team skills like passing, running with the ball, attacking, defending. Key is to improve passing skills and get the players to work together. Game time For most people and especially for children, playing a game is the most important part and this is what they like best. The earlier parts of the sessions are aimed at increasing the skills of players so that in a game situation, they will be more confident and will be able to start playing as a team. Games should be kept short so that those players who are not playing don t have to wait too long, 3-5min is a good length for these games. Teams typically consist of 3 field players plus a goalie, but can possibly be 4+goalie if the area is big enough. Having big teams in a small area means that the game gets crowded which prevents passing and also makes it more dangerous for players getting hit by sticks. It is better to have smaller teams and shorter games to make the experience of the game as good as possible for players. The coach should act as referee during the games. Play according to the rules and try to find the right balance between enforcing the rules and keeping the game flowing. The key is to keep the game safe for all the players. If the game is interupted due to a foul, explain to all players what the foul was. Through that you can slowly introduce more and more rules. Finish: Give feedback to the players on what they did well and what they might still need to improve on. FNZ, June 2014 8

4. Drills Even so kids mainly want to play games, drills are still very useful to teach the basic skills. They offer the opportunity for each player to get lots of touches on the ball and improve individual skills. Drills should be run so that a lot of players are active at the same time rather than waiting for their turn. This can be achieved by running the same exercise in different parts of the court or by splitting into several smaller groups. Each of the session plans under section 5 contains some drills and further drills are listed under section 7. Each drill contains a drawing and a description explaining how the drill works. Below is a sample of a drill description: Drill: diagonal pass and shot (**) Players in both corners and also on both sides of half way line Balls in the corners on both sides Player B starts to run without a ball towards the goal Player A plays a pass to player B, player B takes a shot on goal After the pass, player A moves along the sides to postion C After the shot, player B moves to the corner position A Now player C starts to move towards the goal without a ball Player D plays a pass to player C who takes a shot at goal Note: Encourage players to keep passes on the ground and to the forehand side of the receiving player s stick Legend to the drill diagrams: Moving without the ball Pass Shot at goal Moving with the ball, dribbling Group of players Cone Balls FNZ, June 2014 9

The drills have got a star rating, indicating how difficult and how complex the drill is: (*) new players, also for years 1 and 2 (**) beginners, also for years 3 and 4 (***) intermediate, also for years 5 and 6 and intermediate (****) advanced Drills with one star are easy to understand however still offer very good training of skills. They are still very suitable for sessions with advanced players. The focus then would be on precise, strong passing and faster execution of the drill. It will still improve the individual skills of players even at a higher level. Very young or new players might stick with (*) drills for a while. It is better to use simple drills that the players understand rather than to try difficult drills which can be frustrating for players if they don t understand them. Each drill contains some notes to point out specific things to watch out for or to explain to players. It is useful to have a set of drills for the same group of players and keep repeating some of those drills, together with introducing a new drill every now and then. That way players get more comfortalbe and sessions are still kept interesting and challenging enough. Take notes for the drills. At the end of section 7, there is a blank drill page so that you can make up your own drills. FNZ, June 2014 10

5. Floorball sessions 5.1 Session One: Introduction, dribbling Start, welcome Welcome everyone and introduce yourself Explain what is going to happen during the next 60 minutes Explain the basic floorball rules: Show the stick and the ball, explain left and right sticks Explain how to hold a stick: Top hand never moves, hands should be about 40cm apart Explain dribbling, allowed to use both sides of blade Allowed to stop ball with your foot, even pass with your foot, but can t score with your feet Can t play the ball if ball is above knee height (=dangerous) When shooting keep swing below waste height Warm-up Ball rush, see section 5 for explanation Individual skills Drill: Slalom (*) Set up cones in a slalom pattern Players start in the corners with a ball Dribble through the cones to the end of the slalom and take a shot on goal Go around the goal to join the group in the opposite corner Next players starts as soon as player in front is at the third or fourth cone Note: Encourage players to dribble holding the stick in both hands. FNZ, June 2014 11

Team skills Drill: Passing (*) Players pair up with another player and stand opposite each other, about 5-8m apart Players pass to each other back and forth Passes should stay on the ground, no bounce and go to the forehand side of the other player For more advanced players, passes can be made to/from backhand side or can be through the air to mix it up a bit Note: Do this drill for one minute and get the players to count the number of passes, see who gets the highest amount of passes. Drill: Relay (*) Splitt group into teams of 4-6 players Place the groups on one side of the court, with a cone opposite them on the other side Ensure groups have space between them On the start signal, the first player of each group dribbles with the ball up and around the cone, once around the cone, the ball can be passed back to the next player of the team As soon as the ball gets to the next player in the team, that player runs around the cone and passes it to the third player, etc. See which group is fastest Note: With uneven numbers, some players can go twice to make the number of runs equal Get players who have done it to sit down to see easily which group has finished With beginners, get them to dribble the ball back to the team rather than pass it Game time Play short games of 3-5min each in teams of 4 to 6 players. Whenever possible, start to use goalies right from the beginning as part of the team, get players to take turns at being goalie. Finish Tell the players what they did well and what they still need to improve on. Emphasize team play and passing rather than individual skills and scoring lots of goals. FNZ, June 2014 12

5.2 Session Two: Passing Start, welcome Welcome everyone back and ask the players, what they remember from session 1, see whether they remember any of the rules. Explain what is going to happen during the next 60 minutes. Repeat the basic floorball rules from session one and maybe introduce one new rule like: No tackling through an opponents legs Not allowd to use your hands Warm-up Ball rush or marbles, see section 5 for explanation Individual skills Drill: Passing (*) Players pair up with another player and stand opposite each other, about 5-8m apart Players pass to each other back and forth Passes should stay on the ground, no bounce and go to the forehand side of the other player For more advanced players, passes can be made to/from backhand side or can be through the air to mix it up a bit Note: Do this drill for one minute and get the players to count the number of passes, see who gets the highest amount of passes. FNZ, June 2014 13

Team skills Drill: Pass and shoot (*) Splitt the group into two halfs, positioned in opposite corners Stronger players and/or the coach are positioned in spots B and D and remain there for the drill Player A starts in the corner and passes to player B Player A moves towards the goal and receives a pass back from player B, then takes a shot at goal After the shot, player A moves around the goal and joins the group in the other corner The same drill is played down the other side of the court, with a player in position D to receive a pass Drill: Horse shoe (**) Two groups of players in the corners Set up two cones about 4m from either side Player A starts to run without a ball around the cone on his side of the field on turns back towards the goal Player B plays a diagonal pass to player A Player A takes a shot at goal and then joins the group in the opposite corner Now player B runs without a ball around the cone on his side of the field and receives a pass from the opposite corner Note: players in the corners need to be ready to play a pass passes should be on the ground, no bounce encoureage kids to play passes onto the forehand side of the receiving player players switch corners after each turn Game time Play short games of 3-5min each in teams of 4 to 6 players. Encourage players to use the techniques learnt earlier and to pass to each other. Finish Tell the players what they did well and what they still need to improve on. Emphasize team play and passing rather than individual skills and scoring lots of goals. FNZ, June 2014 14

6. Warm up games Ball rush: Two players stand in the middle of the court as defenders/tacklers, without a ball. Everyone else has got a ball and is at one end of the court. On the start signal, the players with the ball try to move to the either end of the court by dribbling past the tacklers/defenders, without loosing the ball. If the tacklers get the ball, the player joins them in the next round and also tackles other players. The last two remaining players start off again. Marbles: Every player has got a ball and dribbles around in a defined area. While dribbling, the players need to protect their own ball while they also try at the same time to hit a ball from one of the other players outside the defined area. Looses a player his ball and the ball goes outside the defined area, that player moves to the side and does some shooting practice onto a goal, while the other players continue until only 1 or 2 players are left. Piggy in the middle: Form groups of 5 players, four players form a square, one player is positioned in the centre of the square. The four players on the outside pass the ball to eachother, while the player within the square tries to intercept the passes. If a pass is intercepted, the player who made the last pass takes the position in the centre and the player who intercepted the pass takes up a position in the square. Variation: To make it easier for the players to pass around in the square, the player in the middle holds the stick up side down, with the end of the shaft towards the ground. FNZ, June 2014 15

7. Drills Drill: Slalom (*) Set up cones in a slalom pattern Players start in the corners with a ball Dribble through the cones to the end of the slalom and take a shot on goal Go around the goal to join the group in the opposite corner Next players starts as soon as player in front is at the third or fourth cone Note: Encourage players to dribble holding the stick in both hands. Drill: Passing (*) Players pair up with another player and stand opposite each other, about 5-8m apart Players pass to each other back and forth Passes should stay on the ground, no bounce and go to the forehand side of the other player For more advanced players, passes can be made to/from backhand side or can be through the air to mix it up a bit Note: Do this drill for one minute and get the players to count the number of passes, see who gets the highest amount of passes. You can repeat this and check with players if they improve on their score. Advanced players should be very active and moving towards the ball at all times. Speed of passing can increase with better players. FNZ, June 2014 16

Drill: Relay (*) Splitt group into teams of 4-6 players Place the groups on one side of the court, with a cone opposite them on the other side Ensure groups have space between them On the start signal, the first player of each group dribbles with the ball up and around the cone, once around the cone, the ball can be passed back to the next player of the team As soon as the ball gets to the next player in the team, that player runs around the cone and passes it to the third player, etc. See which group is fastest Note: With uneven numbers, some players can go twice to make the number of runs equal Get players who have done it to sit down to see easily which group has finished With beginners, get them to dribble the ball back to the team rather than pass it Drill: Pass and shoot (*) Splitt the group into two halfs, positioned in opposite corners Stronger players and/or the coach are positioned in spots B and D and remain there for the drill Player A starts in the corner and passes to player B Player A moves towards the goal and receives a pass back from player B, then takes a shot at goal After the shot, player A moves around the goal and joins the group in the other corner The same drill is played down the other side of the court, with a player in position D to receive a pass Note: For advanced players, two passes can be played, to players in positions C and D. Players receiving a pass and passing it back can be swopped at some stage FNZ, June 2014 17

Drill: Horse shoe (**) Two groups of players in the corners Set up two cones about 4m from either side Player A starts to run without a ball around the cone on his side of the field on turns back towards the goal Player B plays a diagonal pass to player A Player A takes a shot at goal and then joins the group in the opposite corner Now player B runs without a ball around the cone on his side of the field and receives a pass from the opposite corner Note: players in the corners need to be ready to play a pass passes should be on the ground, no bounce encoureage kids to play passes onto the forehand side of the receiving player players switch corners after each turn Drill: Passing through gates (**) Set up pairs of cones, about 1m apart Players pair up with one other player As a pair, the pass to each other and each pass needs to go through a gate Players can t pass through the same gate twice in a row and need to move around Note: Get players to count the passes and see which pair gets the most passes Point out that the player without the ball needs to move quickly to the next gate, this encourages moving without the ball Encourage players to call out to each other to communicate which gate they go to next FNZ, June 2014 18

Drill: Follow your pass (**) Four players take positons at spots B, C, D and E, the other players start in the corner at position A Player A passes to B and follows the pass to move to spot B Player B passes to C and moves to position C, etc. Player E takes a shot at goal and joins the players in the corner again Note: Reverse/mirror the drill after some time to go the other way Advanced players should take one touch passes Encourage players to run rather than walk after they have passed Encourage players to call out to each other when they are passing Drill: Passing lanes (**) Form groups of 4-6 players, with 2/3 players on one side and the other on the other side, about 7-10m apart Player A passes a long pass to player B and starts to move towards player B Player B receives the pass and plays it staight back to player A without moving from his spot Player A receives the pass back from B while moving towards B and then plays a second short pass to B Player B now plays a long pass and starts to do what player A did before, moving across to the other group Player A moves to the back of the line Note: Start slowly and make sure passes are accurate Once passes are hard and accurate, players can increase the speed of moving from one side to the other FNZ, June 2014 19

Drill: move to the free cone (**) Form groups of three players Set up cones in squares, cones are about 5m apart, there might be 5-8 squares,depending on number of players overall Players start off at a different cone each, with one ball between the three players at player A Player A passes to either player B or player C and then moves to the free cone. However receives the ball then decides which of the other two players in the group to pass to. After a pass, the player having made the pass always moves to the free cone Continue this drill for about one minute, have a quick break and start again Note: Players should move quickly to the free cones. Players should look up before making a pass to know where the other players are positioned. Drill: diagonal pass and shot (**) Players in both corners and also on both sides of half way line Balls in the corners on both sides Player B starts to run without a ball towards the goal Player A plays a pass to player B, player B takes a shot on goal After the pass, player A moves along the sides to postion C After the shot, player B moves to the corner position A Now player C starts to move towards the goal without a ball Player D plays a pass to player C who takes a shot at goal Note: Encourage players to keep passes on the ground and to the forehand side of the receiving player s stick FNZ, June 2014 20

Drill: two diagonal passes and shot (***) Players in both corners and also on both sides of half way line Balls on both sides of half way line Player B starts to run with a ball towards goal and plays a pass into the opposite corner to player A Player A plays the pass straight back to player B, player B takes a shot After the pass, player A moves along the sides to postion C After the shot, player B moves to the corner position A Now player C starts to move towards the goal and passes to D Player D plays the pass straight back to player C who takes a shot at goal Note: Advanced players should aim for one touch passes Passes need to be strong and accurate FNZ, June 2014 21

Drill: ( ) Drill: ( ) FNZ, June 2014 22

8. Basic Floorball Rules 3 to 5 field players and a goalie are playing on the court (depending on the court size) the field is surrounded by a rink and the ball can be bounced off the rink. In schools side walls of a gym are adequate to be used as a make shift rink, benches can be used to square off corners there is no outs unless ball goes out of rink or in gym if it hits wall at high level goals are 1.6m wide and 1.15m high and placed about 3m inside from the back line play continues behind the goal there is no offside and goals can be scored from anywhere goalies play without a stick and can catch the ball within the goalie crease. goalies must not hold the ball for more than 3 seconds and when throwing the ball, it must hit the floor before passing the centre line both sides of the blade can be used to play the ball you are allowed to stop the ball with your foot, leg or body the ball maybe kicked, but no more than once the ball must not be played with the hands, arm or head you are not allowed to touch the ball with the stick if it is above knee level for a shot the forwards and backwards swing needs to stay below waist height no form of pushing or physically tackling the body of a player are allowed you are not allowed to jump and play the ball at the same time you are not allowed to play the ball when lying on the ground you are not allowed to tackle through the legs you are not allowed to hit or lift an opponent's stick after a foul, the non offending team receives a free hit. Players from the other team need to be 3m away, including sticks. A free hit needs to be a clear hit and can not be a tap and run. A free hit can go directly into the goal To start a game, one player from each team stands opposite each other in the middle of the court. The sticks are placed parallel to each other on the ground, with the ball put in between. When the referee blows the whistle, the two players both try to win the ball for their team. This is called a Face Off and is also used to restart the game after a goal has been scored. FNZ, June 2014 23

FNZ, June 2014 24