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Season: Fall 2014 Program: Goalkeeping Week: 1 Goalkeeping Footwork and Handling Shuffle and Catch: GKs start shuffling around each other within the practice box while bouncing a on the ground. When the coach yells out: 1. Scoop Players will place their on the floor and go and scoop another 2. Basket Players will toss the up and basket catch it 3. Up - Players will toss the high, jump and catch the overhead Version 2: The GKs quickly finds a partner and will either serve them a high & switch s in the air, or roll a to the left or right of their partner to scoop it up, switching s again. Quick Hands & Shuffle: Place 2 cones about 1-2 yards apart, two GK s near the cones each with a soccer in hand At coach s command the GKs will toss or roll the and the GKs will shuffle laterally to catch or scoop the Change services: roll, drops, mid height and high tosses Catching Catch the with a Diamond or Close W hand on any chest height and above (formed by thumbs and index fingers) For low s have hands together with fingers pointing towards the ground (pinky s together like a shovel scooping into the body.) Move quickly into set Body weight on the s of feet, hands in ready Quick Shuffle: Place the GK between 2 cones about 2 yards apart Two servers in front of each cone will vary the service, one will toss a midheight or high, and the other will bounce or roll the. The GK will shuffle laterally to catch or scoop the Change services: roll, drops, mid height and high tosses Move quickly into set Body weight on the s of feet, hands in ready

Season: Fall 2014 Program: Goalkeeping Week: 2 Goalkeeping Footwork and Handling On Your Knees Catching: The goalkeeper starts on their knees The server throws or volleys the into the goalkeeper between the cones The goalkeeper catches the and then drops the to either side On the ground, bouncing, or from the hands Keep the eyes on the Get into line with the Keep the hands behind the Turn, Set & Catch: Set up two cones about 3 yards apart. Place a GK near a one cone facing the cone sideways When server calls turn the GK has to turn, get set and save the shot or service GK then faces the opposite side cone, repeat Rotate after 8 serves On the ground, bouncing, mid-height GK in the Middle: Place 3 GKs in a line about 8-10 yards apart, the GK in the middle is in between two cones about 6 yards apart The GKs at each end have a few s. One GK will shoot and the middle GK, he/she will catch or make a save and turn, set and catch the next service Rotate after 8 serves On the ground, bouncing, mid-height Move quickly into set Body weight on the s of feet, hands in ready Move quickly into set a Body weight on the s of feet, hands in ready

Season: Fall 2014 Program: Goalkeeping Week: 4 Goalkeeping Quickness, Footwork and Ball Handling Quick Feet & Catch: Make a GK working area as shown in the graphic A GK is set and will shuffle through the cones. Set feet and catch the. Then switch to area B B GK is set and runs through the obstacle. Set feet and catch the. Then switch to area A Move quickly through the cones or obstacles Keep head up and eyes on the Body weight on the s of feet Hands in ready Quick Feet & Catch 2: Make a GK working area as shown in the graphic A GK is set and will run through the cones. Set feet and catch the. Then switch to area B B GK is set and jumps through the obstacle. Set feet and catch the. Then switch to area A Move quickly through the cones or obstacles Keep head up and eyes on the Body weight on the s of feet Hands in ready Catch, Quick Feet & Sprint: Set a working area as shown in the graphic GK will catch the service, roll back to server, shuffle sideways, touch the high cone, sprint 4 yards forwards, then slow jog back to first cone. GK through the cones progression: o Shuffle (fwds/back) (left/right) o Run (one foot, two feet, in& out) Get Set Use proper catching technique depending on service Move quickly through the cones or obstacles Explode to sprint Hands in ready

Season: Fall 2014 Program: Goalkeeping Week: 5 Goalkeeping Footwork, Quickness and Ball Handling Shuffle, Catch: Set up the working area as shown in the graphic. The square is about 2 yards, place a cone different color cone about 4 yards apart from the square in between 2 cones. Cones are numbered At the coach s command the GK will be set, shuffle and touch a cone, come back to the middle of the square, get set and catch the service, then go to the outer cone and back, get set and catch the service Set, Catch, Double Shuffle, Catch & Sprint: Set up the working area as shown in the graphic. The square is about 2 yards; place a cone different color cone about 4 yards apart from the square in between 2 cones. Cones are numbered At the coach s command the GK will be set, shuffle and touch a cone, come back to the middle of the square, catch the service, shuffle and touch another cone, comeback to the middle of the square, get set and catch the service, then sprint to the outer cone. Get set and catch the service by using proper catching technique depending on service Move quickly to the cones Get set and catch the service by using proper catching technique depending on service Move quickly to the cones Set, Catch, Around the Cone, Shuffle, Catch, & Double Sprint: Set up the working area as shown in the graphic. The square is about 2 yards, place a cone different color cone about 4 yards apart from the square in between 2 cones. Cones are numbered At the coach s command the GK will be set, Catch the service, shuffle around one cone and touching another, shuffle to the middle, set and catch and sprint two outer cones Get set and catch the service by using proper catching technique depending on service Move quickly to the cones

Season: Fall 2014 Program: Goalkeeping Week: 6 Goalkeeping Setting (Ready Position) and Catching Triangle Catching: Make a triangle about 4 yards wide and place a GK in each side of the triangle GK s receive from the server they are facing between knees and chest GK s then rotate to their left and receive from the next server Rotate GK s and servers after a set time On the ground, Bouncing, mid-height Go Fwd., Set Catch & Switch: Place 2-3 GKs per station. Squares are 3-4 yards as shown. Have 1 server per station The GK moves from the back line of cones to the front line between the cones and gets into a set to catch the. Then the GKs move back to the back line Variation: GK s will shuffle backwards and then sideways toward the other station Move quickly into set Body weight on the s of feet, hands in a ready Keep the eyes on the Get into line with the Keep the hands behind the (Diamond, Basket & Scoop) Come forward to save the shot, don t wait for the shot to come to you Get to the Goal. Set & Catch: Set up a 3-4 yard square with servers on three sides of the square. GK starts in middle of the square. Servers are numbered 1 through 3 When coach calls out a number, the GK must move to that side of the square to receive from that server Coach then shouts out a new number Rotate after 8 serves On the ground, bouncing, mid-height Move quickly into set Body weight on the s of feet, hands in a ready

Season: Fall 2014 Program: Goalkeeping Week: 7 Goalkeeping High Ball Catching Toss, Jump and Catch: Have all the GKs inside a 6 yard square as shown in the graphic Two of the three GKs have a. One of the two GKs with a tosses the in the air for the GK without a to jump and catch overhead As soon as that GK tosses the, the last GK tosses the for the GK without a to catch. Repeat the rotation. Continue until each GK has caught 10 high s Take off on one foot, driving the other knee up for height and protection Arms drive up and extend towards the Ball is caught using a high diamond, in front of head Eyes are fixed on the throughout Land and bring into chest Jump & Catch the Cross: Make a 6x6 box in front of a goal and place 2 GKs at the bottom edge Have a server about 6-8 yards away on one side of the box. The server will toss the for one GK to step up into the box and catch the cross. Rotate GKs and servers. Take off on one foot, driving the other knee up for height and protection Arms drive up and extend towards the Ball is caught using a high diamond, in front of head Eyes are fixed on the throughout Land and bring into chest Turn and Catch High: Place 2 cones about 3-4 yards apart, the GK stands by one cone and faces sideways On the coach s command the GK turns to face the server and get set Server tosses or volleys the high GK makes a save by jumping and catching the overhead Visual contact with Stay in line with the Body shape (forward) Arms extended and both hands behind the Use knee and arms to get height Catch at the highest point

Season: Fall 2014 Program: Goalkeeping Week: 9 Goalkeeping Distribution Bowl and Scoop: Have 2 GKs standing in front of 2 cones 6 yards apart opposite each other as shown The GK with the rolls the to the opposite GK GK receiving the scoops the and then rolls the back to the opposite GK Move towards the Get low towards the Place foot nearest the slightly to the side so head and body are behind the Move hands together towards the with fingers pointing down Scoop the up into chest Bowl, Base and Sling Throws: Place 2 cones about 15 yards apart and a GK behind each cone as shown Each GK takes turns throwing the to try to and hit the opposite cone: o Bowl: 1 Point o Base throw, one bounce: 10 pts o For a sling throw you will need to set the cones further apart: 50pts Head up to make sure target is open Place in one hand with body turned so that the is behind Step forward with opposite foot that the is in Technique of Bowling, Base and Sling throws Catch and Distribute: Place the GK in between two cones about 4-6 yards apart GK receives a Service from the coach, then distributes to the one of the other goalkeepers who act as attackers GK must distribute to each attacker twice before rotating Head up to make sure target is open Place in one hand with body turned so that the is behind Step forward with opposite foot that the is in Technique of Bowling, Base and Sling throws

Season: Fall 2014 Program: Goalkeeping Week: 10 Goalkeeping s 1v1 GK Tennis: In an 8x15 area place 2 GKs. Divide the area with a net, a cone line, or a rope to go across to play tennis GK will serve the from the end line and the opposing GK must catch it, after the catch the GK can volley it back. If the touches the ground it is 10 points for the serving player. Play to 50 points. GKs can t throw the Striking the Volleying Set Keep the eyes on the Keep the hands behind the (Diamond, Basket ) 2v2 GK Tennis: In a 15x20 area place 4 GKs. Divide the area with a net or a rope to go across to play tennis GK will serve the from the end line and the opposing team must catch it, after the catch the GK can volley it back. If the touches the ground it is 10 points for the serving team. Play to 50 points. In this game the GK can throw the Striking the Volleying Set Keep the eyes on the Keep the hands behind the (Diamond, Basket ) GK Wars (Hands Only): In a rectangle with a halfway line, place a 6-8 yard goal at each end. GKs will throw the at each other trying to score using any of the three services (Bowl, Base or Roundhouse). Be in a ready set before every Go to the and carry momentum forward Quick lateral footwork to get body behind every to limit diving