Sphero Introduction Materials: Laminated sphero command sheets ipad Sphero Sphero charger Tape Measure Apps: Sphero Concepts: Orienting Sphero Roll Stop Delay milliseconds Commands Heading
Sphero Challenge 1 Sphero Challenge 2 Technology Behind Sphero What s Inside Sphero? http://safeshare.tv/w/fcremtfmvd Watch the video on the ipad. Sphero Challenge 3 http://safeshare.tv/w/pohhaotqqg Watch the video on the ipad. Sphero Challenge 4 Brainstorming List what you think you will need to control Sphero. Make another list of what could be difficult about controlling Sphero. Waking and Sleeping Sphero Double tap with four fingers on Sphero s shell. Find the Sphero app. Tap Play. Tap on the gear. Tap on sleep & follow the directions.
Sphero Challenge 5 Sphero Challenge 6 Orient Sphero Use the Sphero Draw & Drive App. Tap on: Move your finger on the circle until Sphero s the bright blue light is facing you. This step lets Sphero know where it is. Orient sphero before each use. Sphero Challenge 7 Programming Polygons Use the Draw & Drive App. Orient Sphero. Draw a small polygon (square, triangle, etc). Click the play button to run your program. Gently shake the ipad to erase your program. Sphero Challenge 8 Spiral Showdown Use the Draw & Drive App. Create spiral using at least two colors on slow speed. Run program. Repeat at high speed. Skywriting Use the Draw & Drive App. Write your name in cursive in a color of your choice. Run program. If you had a t or i in your name, what happened? Move on the next challenge.
Sphero Challenge 9 Sphero Challenge 10 Green Machine Use the Sphero App. Orient Sphero. Turn Sphero green before driving him across the room and back. Operation Sphero! Use the Sphero App. Tap the Mission area and try out one of the missions there. Sphero Challenge 11 Sphero Challenge 12 Sphero Slalom Place four objects along a straight line about two feet apart. Use the Sphero app. Steer Sphero through the course at 50% speed. Repeat at 70% 3D Slalom Use the Sphero App. Tap the icon that looks like an ipad to enter Tilt driving mode. Drive the Slalom course again at 30% speed.
Sphero Challenge 13 Sphero Challenge 14 MacroLab Intro Use the MacroLab app. Macros are short programs of commands that Sphero follows. Orient Sphero. Tap on a macro name and run it. Repeat for two other macros. Sphero Challenge 15 Need: Tape measure, Tape & Paper Making Macros Roll Use the MacroLab app. Tap the + symbol. Enter your name and teacher. Tap create. Tap + again. Add a Roll command. Set the Speed to 50 and Delay to 2000. Run your macro. Sphero will move for 2 seconds. Sphero Challenge 16 Need: Tape measure, Tape & Paper Measure Up Mark a starting point on the floor with tape. Run your macro from Challenge 14. Measure how far Sphero went & write down the distance. Edit your macro and repeat for 4000, 6000 and 8000 milliseconds. Record your results. What do you notice? Speed & Time Make a starting point on the floor with tape. Edit your macro from Challenge 15 so Sphero runs for 2000 milliseconds at 20 speed. Run macro & measure distance. Edit your macro and repeat at 40, 60, 80 and 100 speed. What do you notice?
Sphero Challenge 17 NEED 6 or 10 MARKERS Sphero Challenge 18 Sphero Bowling Set up the markers so they are standing like a small set of bowling pins. Place sphero 10 steps away. Create a macro. Add a roll command and a stop command. Run & revise macro until Sphero knocks down most of the pins. Orienting will be important! Sphero Challenge 19 Sphero Squared Create a macro that will send Sphero in a square. On the roll command, the heading setting makes Sphero change direction. The first roll needs a heading of 0. Each roll needs a heading that is 90 greater than the one before (360/4 = 90) Sphero Challenge 20 NEED SPHERO COMMAND SHEET Macro Triangles Create a macro that will send Sphero in a triangle using roll and stop commands. The first roll needs a heading of 0. Solve 360/3 to get your next heading. Continue until you complete your macro. Macro Polygons with Color Create a macro that will send Sphero in a hexagon. Have Sphero change color at least 2 times.
Sphero Challenge 21 NEED SPHERO COMMAND SHEETS Sphero Challenge 22 NEED Scrap Paper Sphero Needs a Nap Create a macro using 3 or more command types. End by sending Sphero to sleep. Sphero Challenge 23 Target Practice Mark your starting point on the floor. Use a piece of paper to create a target. Then create a macro to send Sphero to the target. Orienting will be important! Add additional targets to make an obstacle course. Sphero Challenge 24 Blinking Sphero Loops are used in coding to repeat actions. Create a new macro. Set repeats to 4. Use the Loop Start Command. Add RGB commands for up to 3 different colors. Use the Loop End Command. Run macro. Sphero s Stuck on Repeat Create a loop of 3 or more commands that repeats a minimum of 2 times. Run macro.
Sphero Challenge 25 Sphero Challenge 26 Dance Sphero Dance http://safeshare.tv/w/auhpkpiwtn Watch the video and create a macro that will have Sphero dancing. Rotate The rotate command allows you to program Sphero to move in an arc or curve. Create a macro. Set a roll command with a speed of 30 and duration of 4000 ms. Add a Rotate Command. Enter 180 degrees and a duration of 2000 ms. What happened when you ran this macro? Sphero Challenge 27 Sphero Challenge 28 Spinning Sphero Use roll, rotate, stop and RGB commands to send Sphero through a variety of different curves ranging from 30 to 360 Figure 8s Create a macro using roll and rotate commands to send Sphero through a Figure 8. Revise and edit until Sphero completes this ice skating move correctly.