Hitzeschlacht. Rules 1.1. DPSL Rules Hitzeschlacht Content Page 1 of 7

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Transcription:

Hitzeschlacht Rules 1.1 DPSL Rules Hitzeschlacht Content Page 1 of 7

Deutsche Panzer Spiele Liga Content Support... 1 Preamble... 1 General information... 1 Change index... 1 1 League and Match Rules... 2 1.1 General information on the point system... 2 1.2 General information about the league system... 2 1.3 Periods of time... 2 1.4 Matchups / match agreements... 2 1.5 Result entry... 2 1.6 Matchprotest... 2 1.7 Lock for team change / accession... 3 1.8 Play with lower number... 3 1.9 Non-appearance of the enemy... 3 1.10 Agreements... 3 1.11 Streaming and publishing... 3 2 Game specific... 4 2.1 Individual Combat (Settings)... 4 2.2 Underplayer Play / Exit the match... 4 2.3 Cheats, Bugs & Modifications... 4 2.4Mappool... 4 2.5 Documentation of the game... 4 2.6 Tank selection... 4 Terms of License... 5

Deutsche Panzer Spiele Liga Support If there are questions about the rules in general, problems with the interpretation, or perhaps only errors are found in this rulebook, the management offers several support possibilities: The first stop should be the support area in the DPSL forum. There may already be a solution for the current problem (use search function!). In the case of contributions from you, please specify the affected / unclear rule and the questions. This saves some feedback and thus time. If the questions arise during a combat: Contact a member of the League immediately. Preamble In the case of occurrences which are not covered by these regulations, the management reserves the right to immediately implement an appropriate regulation. Punishment and sanctions are at the discretion of the judiciary and must not be explained further unless necessary. Note: By logging in to one of the leagues of the German Panzer Games League, the rules are automatically accepted. General information The general rules apply to each rule set; they are not contained in the rules set, but are located on the homepage: Link Change index Version Date Capter Description 1.0 06.03.2017 all Creation of the rules 1.1 22.06.2017 2.6 Premium Tanks allowed 1.1 28.06.2017 2.6 Tank selection changed DPSL Rules Hitzeschlacht Content Page 1 of 5

1 League and Match Rules Deutsche Panzer Spiele Liga 1.1 General information on the point system The normal 3-point system is played, which means: 3 points for victory, 1 point for tie and 0 points for defeat. In the case of the point balance at the end of the season, the won and lost laps are recorded in a score. In the case of point equilibrium between two teams, the following procedure is used. Direct comparison of the teams, this comparison should be a tie so a Best of 3 match is driven. Rounds and points against teams who have left the league before the end of the season are scored as follows. Played and still outstanding matches against these teams will be scored with a win against the eliminated team and the result will be 6: 0. Scoring: 2 points for victory 1 point for draw 0 points for defeat Example: Team A wins 2 battles and thus has 4 points, Team B wins 1 bout and thus has 2 points, as a result a 4: 2 is entered. 1.2 General information about the league system There is a fixed schedule. There are two game days per week. More games are not allowed. 1.3 Periods of time The dates are Monday, Tuesday, Thursday and Friday. If a team cannot be on one of these days, then you must communicate with your opponent to an evacuation date. Dischargers are Wednesday, Saturday and Sunday. 1.4 Matchups / match agreements In the matchups, all arrangements have to be made. Furthermore, the lineup, the result and an evaluation (optional) are to be entered there after the match. The first team (left) in the matchup is the home team. Even documented agreements outside the matchup can be considered as illegal by the governing body. If a day (24 hours) before the match date is found, a team has too few players, the team will have a substitute date. This agreement is to be recorded on both sides in the matchup area. Information about the procedure must be provided. There are 4 battles on the day. 1.5 Result entry The result must be entered by the winning team within 24 hours after the match. Example: Match starts at 20:00. So, the match must be entered the next day at 20:00 clock. If no entry is made, the match is considered a tie. A screenshot must be uploaded by both parties. As a result, the wining, lost, and undecided games are entered. Example: 3:1, 4:0 or 2:2 1.6 Match protest The match protest must be submitted within 24 hours after the start of the match via a support ticket. Detailed reasons for the match protest must be mentioned here. If the match protest is submitted after this DPSL Rules Hitzeschlacht Content Page 2 of 5

Deutsche Panzer Spiele Liga date, the League is not obliged to accept this protest. Match protests can be made at the earliest 24 hours and 15 minutes after the start of the match. 1.7 Lock for team change / accession At the beginning of the league the league line must be at least 10 and max. 13 players. Only these players can play. 1.8 Play with lower number A match with less than 8 players is not permitted. The game is then considered lost. The "winning team" must do a match protest. 1.9 Non-appearance of the enemy If the opposing team is not present at the agreed time of the match, the team present is obliged to wait 15 minutes and can submit a match protest (support ticket) after the expiry of the time. The team, which has not appeared, must face sanctions. 1.10 Agreements Arrangements that manipulate or strongly influence the ligase system. such as. Deliberate losing, are prohibited, and will be punished with a "red card" for both teams. 1.11 Streaming and publishing There will be live streams of selected games from the DPSL, they will be released on YouTube as well. The live stream is delayed by 15 minutes. By participating in the league, the DPSL allows you to use your logo for video purposes, as long as it is on the league side. If a team wants to create YouTube videos of the fight, the opponent is to inform about it and to obtain his approval. A plan of strewn battles is published, from which the streamer can also be found. DPSL Rules Hitzeschlacht Content Page 3 of 5

2 Game specific Deutsche Panzer Spiele Liga Explanation of the match system: A match consists of four battles. Armored Warfare is played in the current version. Information about possible disruptions in the League operation inform the League management in the Forum. Game mode is 10vs10 in standard mode (2 flags). 2.1 Individual Combat (Settings) The home team has the duty to create the individual fight and invite the opponent. The following settings must be observed: Battle time: 15 minutes 10 to 10 Add a description of the individual combat (DPSL team names / clank tags vs. team name / clank tags) Tier 1 to Tier 8 is allowed As soon as all players have joined the individual fight, the settings are checked and confirmed by the guest team. As soon as the match has begun, the service settings of both teams are accepted as accepted and can no longer be challenged during the match. 2.2 Underplayer Play / Exit the match A match with less than 8 players is not permitted. The team must have at least 10, maximum 13 players in the league team. The running match must not be left by the players. If a player has a disconnect due to technical problems and cannot re-join the ongoing combat, then the combat is to be re-launched within the first 15 seconds after combat launch. After that the battle is over. If there is a disconnect, the word "STOP" must be written by the respective team in the chat. If this word appears in the chat, EVERY Panzer IMMEDIATELY stop. After that all tanks must be destroyed, preferably team kill. The two remaining players go to the centre of the map and destroy there. 2.3 Cheats, Bugs & Modifications Additional programs that interfere with the game are prohibited and will be punished with immediate exclusion. The use of bugs and exploits is prohibited. 2.4Mappool All cards of the game available in PvP mode are played. The league management sets the maps. 2.5 Documentation of the game Each team must create a screenshot of the "Victory / Defeat" screen. In both teams, a player must create a replay of the match, which must be kept until the end of the league. The right to request screenshots and replays is exclusively for the admins. These are to be submitted by e-mail at protest@dpsl.eu. 2.6 Tank selection All tanks up to Tier 8, also premium, are allowed. (Arty allowed) DPSL Rules Hitzeschlacht Content Page 4 of 5

Terms of License Deutsche Panzer Spiele Liga All trademarks mentioned in the text are registered trademarks of the respective owners and are recognized as protected.... 2017, DPSL (German Tank Games League). Some Rights Reserved.... Unless otherwise stated, this work is licensed under Creative CommonsAttribution-Noncommercial-Share Alike 2.0 Germany. As shown in Fig. They may:. Reproduce, distribute, and make the work accessible to the public.. Processing of the work. Under the following conditions: Attribution. You must name the author / copyright owner in the manner specified by you. However, this may not give you the impression that you or the use of the work by you would be compensated. No commercial use. This work may not be used for commercial purposes. The transfer is carried out under the same conditions. If you modify or otherwise modify, alter, or use this work, you may pass on the newly created work only using terms that are identical or like those of this License Agreement. In case of dissemination, you must notify others of the licensing conditions under which this work falls. The easiest way is to include a link to this page Any of the foregoing conditions may be cancelled, if you have the consent of the copyright owner. This license is without prejudice to the copyrights. DPSL Rules Hitzeschlacht Content Page 5 of 5