Teaching Games For Understanding (TGfU)

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Teaching Games For Understanding (TGfU) Steps of the TGfU model are: 1. Game: All students are able to play the game. 2. Game Appreciation: Students learn to know and respect the necessity of rules because they create, implement and refine them. 3. Tactical Awareness: Students come to know and understand the game through solving problems as they are presented in game situations. 4. Decision Making: Students learn to make good decisions by practicing the elements of decision making. These elements include paying attention (selective attention), anticipating responses by opponents and choosing appropriate skills (those that will implement the decision most effectively). 5. Skill Execution: Students are motivated to learn skills because they are learned in context and practiced after the game is played. The skills then enhance game play performance and help students implement the chosen strategies. 6. Performance: The level of student performance increases as the cycle continues. Source: Teaching Games for Understanding by Linda Griffin, Joy Butler 2005

Teaching Games For Understanding (TGfU) Shifting the focus from how to why or what if encourages students to reflect & ask questions! INVASION/TERRITORIAL GAMES (Opposition can intersect with all spaces on the field) NET/WALL GAMES (Opposition in one area only; need to think & respond more quickly) STRIKING/FIELDING GAMES (Both offense & defense; time for team to gather itself between plays) TARGET GAMES (Offense only) Developmental sequence progressing from target games being least complex to invasion/ territorial games being most complex! Source: Teaching Games for Understanding by Linda Griffin, Joy Butler 2005

TARGET GAMES Game Intent To send an object away & make contact with a specific, stationary target in fewer attempts than the opponent. Concepts & Skills Sending away Skills: drive, release, deliver Player Roles Same skill required for all players; no interaction Playing Area Offensive Defensive Examples Playing area is shared; players take turns; variations from golf courses to ice sheets Hitting a target: Archery gold, bowling jack, curling button, golf hole, pool pockets, skittles pins No defensive strategies in individual games. In team games, obstacles prevent own target from being hit. Archery, bowls, bocce ball, bowling, croquet, curling, golf, pool, billiards, disc golf, pinball Source: Teaching Games for Understanding by Linda Griffin, Joy Butler 2005

STRIKING/ FIELDING GAMES Game Intent To place the ball away from fielders in order to run the bases and score more runs than the opponents. Concepts & Skills Player Roles Playing Area Offensive Defensive 1) Placement of the ball in the field Skills: striking, body positioning, hand positions on bat 2) Decision making Skills: observation, listening, receiving, throwing 3) Covering bases Skills: sprinting, ready position, moving sideways 4) Base running Skills: sliding, sprinting Variation in roles for defensive team (e.g. pitcher, catcher) Area is shared; offensive team has designated track to run; running track varies Fielding positions; forcing play; holding runner from stealing; staying on offense; keeping turn for as long as possible within rules Stealing; leading; tagging up; quick and accurate receiving and sending skills Examples Baseball, cricket, Danish longball, kickball, rounders, softball Source: Teaching Games for Understanding by Linda Griffin, Joy Butler 2005

NET/WALL GAMES Game Intent Concepts & Skills Player Roles Playing Area Offensive Defensive Examples To send the ball back to the opponent so that the opponent is unable to return it or is forced to make an error. Serving is the only time the object is held. 1) Spatial awareness Skills: throwing, catching on bounce and volley, serving and receiving serve 2) Positioning on court Skills: running, stopping, changing directions 3) Position of body Skills: balance, footwork, hitting the ball in relation to the body 4) Trajectory Skills: throwing, catching 5) Depth Skills: hitting with specific force, lob shot, drop shot, spin shots, volley, drives, dig 6) Angles Skills: control of racket, angle of racket, volley, forehand and backhand All players require same skills as they rotate positions (e.g. all serve and receive) Area is divided by a net; opposing players are separated Placing ball farthest away from player(s); placing ball close to boundary lines; moving to volley position at net; intercepting; anticipating; employing spikers Returning object and keeping it in bounds; anticipating where opponents will return object Net: badminton, Pickleball, tennis, table tennis, volleyball Wall: handball, racquetball, squash Source: Teaching Games for Understanding by Linda Griffin, Joy Butler 2005

INVASION/ TERRITORIAL GAMES Game Intent Concepts & Skills Player Roles Playing Area Offensive Defensive Examples To invade the opponent s defending area to score a goal while simultaneously protecting own goal. Offensive Concepts 1) Keeping possession Skills: sending, receiving, traveling 2) Penetration/Invasion Skills: accurate passing & receiving, dodging, change of speeds Defensive Concepts 1) Zoning, defending players in area Skills: shuffle, change of speed, running in different directions 2) Defending a specific player Skills: footwork 3) Transition concepts Skills: peripheral vision, footwork, running, quick change of directions Designated goalkeeper; defensive & offensive role or player; midcourt (both roles) Area shared by all players; rectangular; often outdoors Keeping possession; moving ball or puck to specified area; rapid changing from offensive to defensive; transition - organization of players moving from offense to defense and vice versa Intercepting ball or puck before it goes over the line or into the goal; pressuring opponents into making mistakes; closing down distribution options Basketball, field/ice hockey, football, lacrosse, soccer, team handball, water polo, Ultimate Frisbee Source: Teaching Games for Understanding by Linda Griffin, Joy Butler 2005

TARGET GAMES Bowling Curling Bocce Ball Golf Archery Ring Toss Disc Golf Pin Guard

INVASION/ TERRITORIAL GAMES Basketball Touch/Flag Football Soft Lacrosse Soccer Floor Hockey Team Handball Ultimate Frisbee Speedball Double Ball Moose Skin Ball Buffalo Corral

NET/WALL GAMES Badminton Table Tennis Tennis Volleyball Pickleball

STRIKING/ FIELDING GAMES Softball Danish Longball Cricket Kickball

LOW ORGANIZATIONAL AND INVENTIVE GAMES King s Court Prisoner s Base Capture the Flag Bombardment Cooperative Games Environmental Games

BODY MANAGEMENT ACTIVITIES Dance Educational Gymnastics Yoga Track & Field Aerobics Pilates Wrestling Skipping

ALTERNATE ENVIRONMENT ACTIVITIES Aquatics Cross-Country Skiing Downhill Skiing Snowshoeing Cycling Hiking Skating Orienteering Skate Boarding Wall Climbing Canoeing Trapping Roping