All games will be played in accordance to current National Federation of High School Rules (http://www.nfhs.org/activities-sports/basketball) except for the following CREST Sports rules. THE PLAYERS Five players on the court per team. A team may play a game with four roster players. When the fifth player arrives, they may enter the game at the next dead ball. The opposing team must also play 4vs4 if the team has 8 players or less in attendance. If the opposing team has 9 players or more then the opposing team may play 5vs4. If a team has less than four players, the game will be considered a forfeit. The coaches will come together to split the players in attendance to make two even teams. The game will be played as a scrimmage friendly. The game will have two twenty minute halves and the running clock will be in effect throughout the game (including the final 2 minutes of the game). All players listed on the team roster must be listed on the official score sheet (coach will provide player s first and last names with uniform numbers before the first league game). It is the responsibility of the coach to inform the league coordinator, supervisor and scorekeepers of nonplaying players and the reason for benching them. Parents must be notified before any removal of playing time is allowed. UNIFORMS It is the responsibility of the coach to make sure the players are aware of the dress code. All members of the team must wear numbered uniforms of the same color. Exception: Supervisor may waive this requirement due to a previously reported lost uniform. Penalty: 1 point to the opposing team for every player out of uniform. Uniforms must be tucked in at all times. Due to safety purposes, no denim pants, jeans, jean shorts, or cargo shorts will be allowed in any game. Shorts or athletic pants without pockets are required. Athletic shoes are required. No dress shoes, flip flops or sandals.
Casts, splints or body braces made of hard materials are not allowed. Any hard or unyielding material should not be placed on the hands/arms. No earrings! Taped earrings are not allowed at any time. Headbands and wristbands will be allowed. Plastic bands, metal bracelets and rings are never allowed. Medical bracelets will be allowed however must be covered completely with a wristband or athletic tape. No necklaces of any kind are allowed. Religious accessories, if covered to the point where they cannot harm or injure another player, will be allowed at the discretion of the game official (s). COURT Court dimensions will be 84 feet X 50 feet with basketball goals set at 10 feet high for all league games except the 2 3 grade divisions. The 2 3 grade divisions will play on a 50 feet X 32 feet court with basketball goals set at 8 feet high and adjusted free-throw line set at 6 feet from the basket. Due to construction, gym improvement projects, and changes in court space, adjustments to dimensions of the court and height of the basketball goals may be made at any time by the program supervisor. GAME BALLS Boys and Girls 2 nd 5 th grade leagues: 28.5 size ball Girls 6 th 8 th grade leagues: 28.5 size ball Boys 6 th 8 th grade leagues: Official Size ball All game balls are marked and labeled for the appropriate leagues. Coaches must bring their own equipment for warm-ups. Game balls are not allowed to be used for warm-ups.
LEAGUE PLAY All games will begin at the scheduled time. As soon as the previous game is over, the following game coaches will report to the scorer s table and report their starters for the next game. Players will take the court and prepare for the game to begin. The game will consist of two twenty-minute halves with a running clock. The clock will begin once the ball is touched by a game participant. No overtime will be played during the regular season. Games will end in a tie. Exception: Middle School Leagues will have overtime during playoffs. There will be two minutes between halves if time permits. o During this time, coaches will meet with referees to discuss any concerns about the game. Coaches are not allowed to question, argue or ride referees about calls but ask for interpretation of what is being called. Staff are encouraged to review the rules available at every game site. o Referee will start the half-time clock after the meeting. At the start of the second half, the teams switch basketball goals. Timeouts: Each team will have (2) thirty-second time-outs per half, which are non-cumulative. Use them or lose them! Teams must be ready to return to floor and resume play by the second warning horn. (The first warning horn) is sounded 15 seconds prior to the end of any time out. Stoppage time will be in effect the last two minutes of the game. The clock will stop for all referee whistles as well as time-outs. The clock will restart once a player on the court touches the ball. Blowouts o The clock will run and supersede stoppage time when a team is up by 20 points or more. The team that is leading must play a 2-3 basic non-attacking zone defense inside the 3-point line. On offense, the leading team cannot fast break and must run a set offense with every offensive player touching the ball before a shot may be attempted. Any offensive rebounds must be reset; no put backs. A warning will be given to the team the first time; the coach will remind their team about the rule. Every occurrence after will result in a point to the opposing team and possession of the ball at half-court.
o The scores will be erased when the lead exceeds 25 points. If the lead drops below 20 again, the scoreboard will reflect the current score for the remainder of the game. Bonus: Free-throws will be in effect on the 7 th team foul each half. Player will receive one shot, if the player makes it, they receive a second shot. If they miss, then it s a live ball and play resumes. Double Bonus: 2 automatic free-throws will be awarded to the player fouled on the 10 th team foul each half. Dunking: No dunking is permitted in any division. Penalty: Technical foul for each violation. 2 shots and ball possession at half-court. Back Court Press: There is no backcourt pressing allowed in the 2 3 grade division. All other divisions, pressing is allowed throughout the game. Basketball Key violation: 5 seconds in the key for all elementary school games. 3 seconds in the key for all middle school games. During a freethrow, players along the lane line, may enter the key for rebound upon the release of the shot. The shooter and all other players behind the shooter, must wait until the ball contacts the rim. There will be no shot clock throughout the season. Coach s Box: For the safety of all participants, including game officials, coaches must stay within their designated coaching box, off the court. The parameters start from the 28-foot line on their side of the court, all the way down to the end line and no further. Game officials will issue a warning which could lead to a technical foul at the discretion of the officials. SCORING 2 points for every basket made inside the 3-point line. 3 points for every basket made behind the 3-point line (if marked). 1 point for every free-throw made.
SUBSTITUTIONS Substitutions (subs) will only take place every 5 game-time minutes. Players must check-in at the scorer s table before subs are called. After 5 minutes have elapsed, the referee and scorekeeper will call for the sub period to begin. The game clock will run during subs. Coaches must put all the players that are on bench in the game. Coaches must determine their subs before each sub period. THERE IS NO FREE SUB PERIOD! Sample for 1 st half for a full team of 10 players. 20:00-15:00 Game Start (Players 1 5 start game while players 6 10 are on the bench out of the game). 15:00-10:00 First Substitution Period (Players 6 10 go into the game while players 1 5 will be out of the game). 10:00-5:00 Second Substitution (Players 1 5 return into the game while players 6-10 go out the game again). 5:00- Half Third Substitution Period (Players 6 10 go back into the game and players 1 5 will be out again). Sample for 2 nd half Coach may start any combination of players to begin the second half. Or utilize the same substitutions as the first half. 20:00-15:00 Start of Second half (Players 1 5 will begin the second half while players 6 10 are on the bench out of the game). 15:00-10:00 First Substitution Period (Players 6 10 go into the game while players 1 5 will be out of the game). 10:00-5:00 Second Substitution (Players 1 5 return into the game while players 6 10 go out the game again.) 5:00-Half Third Substitution Period (Players 6 10 go back into the game and players 1 5 will be out again.) Scorekeeper will mark players off as they enter the game. Scorekeeper will remind coaches which players must be placed in the game. Late arriving players will be included in the next substitution period. Late arriving players are not guaranteed their full playing time. If players arrive with less than five minutes left in the half/game they are not guaranteed any playing time in that first half or game.
No player may play the entire game unless their team has 5 players or less. Teams with one sub on the bench will sub a different player each sub period throughout the game. All players will come out once during the game. If a player is injured and the game time is stopped, they must sit out at least one play before returning; depending on the severity of the injury, the player will sit out longer than the required one play. POINT SYSTEM FOR MIDDLE SCHOOL GAMES Middle school leagues will have the following point system applied to game results to determine post-season playoff seeding. o WIN = 3 POINTS o TIE = 1 POINT o LOSS = 0 POINTS TIE BREAKER FOR MIDDLE SCHOOL GAMES REGULAR SEASON At the conclusion of the regular season the following procedure will be used to determine playoff seeding: o Head to Head o Record vs. like opponents o Coin flip TIE GAMES If at the end of the game both teams are tied, it will end in a tie game. This applies to all regular season games. For middle school teams only: o During playoffs, overtime will consist of one 2-minute period. First minute is running clock and the second minute will be stoppage time. If the game is still tied at the end of the overtime period, then another 2-minute period will be played until a winner is determined. Each team will receive one time-out per overtime period.
REFEREES Enforce NFHS Rules and all CREST Sports rules. Two-person referee system will be used. NO electronic whistles will be used during games. The authority of the referees starts when they have entered the court of play. All decisions of the referees will be final so far as the result of the game is concerned. Referees will include a summary of their game results to the program supervisor, including all pertinent information such as the result of the game, misconduct, unruly spectators, injuries etc GENERAL RULES Foul language/profanity o It is the referee s discretion if a warning is merited. A technical foul on the first occurrence can be issued upon the official s judgement. Including coaches direct technical or indirect technical fouls result in loss of coaching box.
City of Santa Monica Human Services Division, C.R.E.S.T. Programs Code of Conduct CREST is dedicated to cultivating an environment that promotes and encourages positive youth character development. Use of profanity, demeaning language, and/or behavior that is perceived as aggressive or threatening to participants, spectators, or staff is unacceptable in any program area. Adults affiliated with a child participant exhibiting these behaviors may be asked to leave the program area and their child participant could be subject to withdrawal from the program. Policy: Upon the first occurrence, a CREST program representative will immediately speak with the individual exhibiting the unacceptable behavior. The policy will be reviewed and the occurrence will be documented and logged. Upon the second occurrence, the CREST program representative will escort the individual away from the program area. The second occurrence will be documented and logged. Upon the third occurrence, the CREST program representative will remind the parent of the policy and their child participant will be subject to withdrawal from CREST program(s). The third occurrence will be documented and logged. Parent or guardian will be contacted and provided with documentation about the consequences of program disruption. Program fees will not be refunded. When necessary, City staff will call the Santa Monica Police Department for the safety of children, spectators and staff.