Somewhere In Time 51 Navigator

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OPERATION MANUAL Somewhere In Time 51 Navigator Welcome aboard! We are happy you have chosen to travel Somewhere In Time for your vacation. We are sure you will enjoy cruising the lovely islands of the Pacific Northwest or into supernatural British Columbia. We trust you will find our yacht in top condition and ready for your adventure. We trust this manual will help you become familiar with the boat. If you have questions about the boat or about places to visit, please do not hesitate to ask the AYC staff. AYC 1-800-233-3004

Somewhere In Time Operation Manual TABLE OF CONTENTS 1. SAFETY FIRST... 5 1.1 Life Jackets... 5 1.2 Person Over Board Lifesling 2... 5 1.3 Fire Extinguishers... 5 1.4 Horns... 5 1.5 Rescue Breathing And Other Safety Instructions... 5 1.6 VHF Radio Distress Call... 5 1.6.1 Using Channel 16... 5 1.6.2 Using Digital Selective Calling (DSC)... 6 1.7 First Aid Kit... 6 1.8 Distress Signaling... 6 1.9 Hailer/Fog Horn... 6 2. BOAT OPERATION... 9 2.1 Departure... 9 2.2 Engine Inspection... 10 2.3 Start-Up... 11 2.4 Shut-Down... 12 2.5 Cruising... 13 2.6 Docking... 13 2.7 Arrival Check List... 14 2.8 Fueling Up... 15 2.9 Refueling Dinghy... 16 3. ELECTRICAL... 17 3.1 110-Volt Ac System... 17 3.2 Inverter Power... 17 3.3 Generator... 18 3.4 Heating System Hydronic Heat... 18 3.5 House (12-Volt) System... 19 3.6 House Battery Bank & Switch... 19 4. SANITATION SYSTEM... 20 4.1 Marine Toilet... 20 4.2 Sanitation Holding Tank... 21 4.3 Sanitation Tank Levels... 21 5. WATER SYSTEM... 22 5.1 Fresh Water Tank... 22 5.2 Fresh Water Dockside Inlet... 22 5.3 Fresh Water Pressure Pump... 22 5.4 Hot Water Tank... 22 5.5 Freshwater Shower... 22 6 GALLEY... 23 6.1 Stove/Microwave... 23 6.2 Refrigerator... 23 6.3 Wine Cooler... 23 6.4 Dishwasher... 23 6.5 Coffee Maker... 23 6.6 Icemaker... 23 6.7 Sink Countertop... 24 6.8 Insinkerator... 24 6.9 Pilothouse Air Conditioner... 24 7. ELECTRONICS... 25 2

7.1 VHF Communication... 25 7.1.1 Flybridge VHF Radio... 26 7.1.2 Pilothouse VHF Radio... 26 7.1.3 Handheld VHF Radio... 26 7.2 AIS Transceiver... 26 7.3 Hailer... 27 7.4 Multi-Function Display (MFD)... 27 7.5 Radar Sensor... 27 7.6 Speed Logs... 27 7.7 Autopilot... 28 7.8 Autopilot Alarm... 28 7.9 Cell Phone Service... 28 7.10 Internet Service... 28 8. ENTERTAINMENT SYSTEMS... 29 8.1 Flybridge/Cockpit Audio System Fusion Radio... 29 8.2 Televisions / DVD Player... 29 8.2.1 Salon TV/ DVD Audio System... 29 8.2.2 Master Stateroom TV System...30 8.2.3 Forward Stateroom TV System...30 9 DINGHY & OUTBOARD MOTOR... 31 9.1 Pre-Checks... 31 9.2 Dinghy Air Inflation... 32 9.3 Launch... 32 9.4 Dinghy Operation... 32 9.5 Retrieval... 33 9.6 Dinghy Equipment.... 33 10. ANCHORING... 35 10.1 Anchor Deployment... 35 10.2 Anchor Retrieval... 35 10.3 Spare Anchor... 36 10.4 Bow Thruster... 36 10.5 Mooring Buoy... 36 10.6 Mooring Cans... 37 10.7 Stern Tie... 37 11. NAVIGATION... 38 11.1 Electronic Chart... 38 11.2 Official Charts... 38 11.3 Cruising Atlas... 38 11.4 Tides, Ports, Passages, Cruising Guide... 38 11.5 Navigation Tools... 38 12. DOCUMENTS... 39 12.1 Vessel Documents... 39 12.2 Border Crossing... 39 13. OTHER... 40 13.1 Flashlights... 40 13.2 Spotlights... 40 13.4 Thru-Hull Locations... 40 14. CLEANING... 41 14.1 Waste Management Plan... 41 14.2 Cleaning Supplies... 41 14.3 Vacuum Cleaner... 41 14.4 Washer/Dryer... 41 14.5 Deck Cleaning Gear... 42 3

Somewhere In Time Operation Manual 15. RECREATIONAL EQUIPMENT... 43 15.1 Barbeque... 43 15.2 Deck Chairs... 43 16. BOATING CONTACTS... 44 17. ENGINE DIAGNOSTIC CODES... 46 4

1. SAFETY FIRST SAFETY should be paramount in your daily cruising. A MAN OVERBOARD DRILL should be discussed and perhaps even practiced with a life jacket. Remember you lifejackets are stowed under the fly bridge seats and more are stowed beneath the pilothouse table seating area. A few should always be out and ready. Your flares and safety equipment are located in most forward cabinet on the port side wall in the salon. 1.1 Life Jackets There are 4 youth (50 to 90 pounds) and 2 children (under 50 pounds) lifejackets located under the foremost starboard side seating area up in the flybridge. There are about twenty (20) adult lifejackets on board all located in the flybridge. 6 are located on the foremost portside hatch and 14 are located starboard side in the flybridge seating area. 1.2 Person Over Board Lifesling 2 The LIfesling 2 system is attached to the starboard rail outside the pilothouse door. The Lifesling 2 system consists of a floatation collar connected to 125 feet of retrieving line. Both will allow you to maneuver the boat to rescue anyone that happens to go overboard. There is also a throw ring with 30 feet of throw rope in the cockpit. 1.3 Fire Extinguishers One located in the Master Stateroom Two located in the pilothouse by the starboard side door One in the main salon, port side by the sliding door 1.4 Horns The switch to turn on the boat horn is located on the DC side of the electrical panel. A horn button is located on the pilothouse helm. A second horn button is located on the flybridge helm. Additionally there are two hand held horn signals on the boat. One is located in the magazine rack heading down the stairs to the staterooms and the second is in the foremost cabinet, starboard side, right behind the electrical panel. 1.5 Rescue Breathing And Other Safety Instructions These can be found in the book entitled Chapman Piloting and Seamanship, located in the pilothouse in the bookrack attached to the left side of the stairway leading down to lower staterooms. Rescue breathing procedures can be found on page 404. The entire chapter on Safety Afloat starts on page 369. 1.6 VHF Radio Distress Call In case the vessel requires assistance, contact the Coast Guard and other vessels: 1.6.1 Using Channel 16 Tune the VHF radio channel to 16. Press and hold [PTT] switch and transit information below: VOICE DISTRESS CALL PROCEDURE MAYDAY! MAYDAY! MAYDAY! THIS IS SOMEWHERE IN TIME CALL SIGN IS WDH 3647. MMSI IS 338081965 5

Somewhere In Time Operation Manual LOCATED AT [refer to common map reference and/or Latitude/Longitude position shown on the VHS radio] State nature of the distress and the assistance required Give other information that might facilitate a rescue 1.6.2 Using Digital Selective Calling (DSC) DSC DISTRESS CALL PROCEDURE (Simple Call) Lift key cover, and push and hold [DISTRESS] for 5 seconds until 5 short beeps changes to one long beep. Radio will transmit vessel location every 3.5 to 4.5 minutes. Wait for an acknowledgement on Channel 70 from a Coast Guard station. After acknowledgement is received, the radio will automatically tune to Channel 16. Push and hold [PTT] and provide the information in the voice distress procedure above. NOTE Train each crewmember. Making the emergency distress call may become any crewmember task. For details about calling methods, see Icom IC-M504 manual, starting on page 23. 1.7 First Aid Kit A blue first aid kit is located topshelf in the foremost cabinet, starboard side just behind the electrical panel. 1.8 Distress Signaling Federal law requires day and night visual distress signals for this boat. Emergency signaling devices are found in the orange box in the forward most cabinet, portside in the salon. The EMERGENCY SIGNALS ALERT Kit contains the following: Quantity Device 1 12-gauge Flare Gun 6 Hi-Altitude Red Aerial Flares for Flare Gun 1 Signal Mirror 1 Dye Marker Package 2 Whistles NOTE Train each crewmember. Signaling may become any crewmember task in an emergency. 1.9 Hailer/Fog Horn Somewhere in Time is equipped with a Standard Horizon VLH-3000 Loud Hailer. With it you have the ability to instruct crew members though the PA system and it has a series of AUTOMATIC SIGNALING through the PA horn. The Loud Hailer master power breaker is tied to the POWER SEAT switch on the DC side of the electrical panel. Pressing one of the following automatic signaling buttons will do the following: Button Pattern Usage UNWY (underway) Sends one 5-second blast every Motor vessel underway and two minutes making way STOP Sends two 5-second blasts Motor vessel underway but (separated by 2 seconds) every stopped (not making way) two minutes SAIL Sends one 5-second blast Sailing vessel underway, fising followed by two 1-second blasts vessel (underway or anchored), (separated by 2 seconds) every vessel not under command, a 6

two minutes TOW Sends one 5-second blast followed by three 1-second blasts (separated by 2 seconds) every two minutes ANCH (Anchor) Sends one 5-second ring every one minute AGND (Aground) Sends one 11-second ring every minute vessel restricted in her ability to maneuver (underway or at anchor), or a vessel towing or pushing another ahead Vessel under tow (manned) Vessel is at anchor Vessel is aground 1.10 Important And Quick Facts For Cruising, Docking Boat Specification/Remark Length Overall (LOA) [pulpit + hull + transom] 52-ft 3-in Hull Length 51-ft 0-in Beam 15-ft 0-in Draft 4-ft 6-in Bridge Clearance Height (w/antenna) 22-ft 7-in Displacement (approximate) 47,000 lbs Cruise Speed 15 knots Max Speed 20 knots (estimated) Replenishment Deck Key Location (needed for fuel caps, Hanging on the key rack, salon back wall, port waste caps etc.) side Diesel Fuel 600-gal (2 tanks, each 300-gal) Fresh Water Tank 150-gal Sanitation Holding Capacity 70-gal Dinghy Gas Fuel Gasoline only Lubricants/Fluids Diesel Engine Oil Type Delo 400LE SAE 15W-40 Diesel Engine Coolant Mix Ethanol Glycol Antifreeze-Water 50:50 Mix (green) Engine Oil Filter Type RE509672 Transmission Fluid Delo 400 30 weight oil (not ATF fluid) Trim Hydraulic Fluid ATF (Chevron) Steering Hydraulic Fluid Mil-Spec 5606 (Sea Star) green color Dinghy Motor Oil Type SAE 30W Genset Engine Oil Type Delo 400LE SAE 15W-40 Wet Battery Fluid Distilled Water (found in the engine room) Diesel Furnace Hydronic Fluid Ethanol Glycol Antifreeze-Water 50:50 Mix (green) Navigation & Communications Radar/Chartplotters Upper and Lower Helm Raymarine E120, 72 mile range with LCD display VHF Lower Helm Ray 215 VHF with DSC VHF Upper Helm icom 504A with Distress Key (press and hold for 5 seconds to transmit a distress) Loud Hailer VLH3000 @ lower helm Autopilot Raymarine 8001 Anchoring/Docking Working Anchor 44# Delta 44-lbs (20 kg) Working Anchor Rode 220-ft 5/16 HT chain Working Anchor Markings Red 10 feet; Blue 100 feet Spare Anchor 13# Danforth-type 13-lbs (5.9 kg) Spare Anchor Rode 5 6 HT chain, 85 6 ½ nylon 7

Somewhere In Time Operation Manual Docking Fenders & Whips Walking Fenders Dock Lines Spring Lines General Purpose Lines Electrical Batteries 6 10 x 26 (black), 12-ft whip 1 10 26 black, 12-ft whip 1 White Ball fender, 4 ft. whip 4 25+-ft. 5/8 (black) 2 35-ft x 5/8 (white and gold) Several additional dock lines can be found in a bucket in the lazerette. Most are 25 foot black dock lines Eight batteries for 12V system Two 6V golf cart batteries for house One 8D engine start battery Four 6V golf cart batteries for inverter One group 27 genset start battery Two 8D batteries for 24V system System noted for 12V DC, 24V DC, 120V AC, 50 amp service Conversions 1 knot = 1.15 miles per hour 15 knots = 17.25 miles per hour 1 mile per hour = 0.87 knot 20 miles per hour = 17.4 knots 1 nautical mile = 1.15 miles 1 mile = 0.87 nautical mile 1 mile = 1.6 kilometers 1 kilometer = 0.625 mile 1 gallon (US) = 3.785 liters 300 gallons (US) = 1,135.50 liters 1 liter = 0.264 gallon (US) rule of thumb: 4 liters ~ 1 gallon (US) IMPORTANT DO NOT SHIFT DIRECTLY FROM FORWARD TO REVERSE (OR VICE VERSA) AT HIGH REV s. PAUSE IN NEUTRAL WHEN SHIFTING TO AVOID BURNING THE TRANSMISSION OIL. 8

2. BOAT OPERATION 2.1 Departure Float Plan: Know the route to your destination. Leave a float plan with someone on shore telling him/her where you intend to cruise and when you intend to make port again. Also make sure he/she has a good description of the boat (51 Navigator pilothouse, white with a black bimini top. Boat name on both sides in addition to the transom. Dinghy mounted on the flybridge. Twin 375 diesel engines with a total fuel capacity of 600 gallons. Capable of up to 20 knots. Equipped with AIS automatic identification system and the boat course can tracked on www.marinetraffic.com). MMSI number is 338081965 Check weather, wind, tides (flood vs. ebb) and currents. Do a Bow to Stern Check: make sure everything is stowed and secure inside and outside the vessel Check your WOBBS and Fuel (see below under the heading Engine Inspection ) Use the HEAD before you depart! Sounds silly but you can t stop in the middle of your departure. Close the PORTHOLES, WINDOWS, and FORWARD HATCH Prepare the boat for rough seas but putting away any glassware, dishes, pots, pans etc. Turn on your VHF and electronics. Brief crew members on the departure plan and what you need them to do Assign crew to their departure posts Before you disconnect Shore Power On DC side (left panel), turn ON the following (more detailed information can be found under section 2.3 Start-up): DC fridge, power seat, horn, autopilot, trim tabs, wipers (if raining) and cigarette lighter (if you want to turn on the heater in the pilothouse to defog your windows) and TURN OFF your Engine Room lights! Turn off everything on the AC electrical panel that is not needed If you plan to anchor, turn on your Winch Main and if you are going to use the Davit, turn on your Davit Main. You don t need to turn on your Davit remote switch if you don t intend to use it. If you intend to use it, connect your Davit remote and then turn on your Davit Remote switch. Turn off AC shore power at the electrical panel inside the boat Turn off power at the electrical box on the shore and unplug the power cord Disconnect the power cord from the stern of the boat and stow beneath the Lazarette hatch NOTE: IF THE BOAT INLET IS HOT AND HAS BURNT PRONGS OR CONNECTOR DAMAGE, DISCONTINUE USE AND TAKE STEPS TO SERVICE. USE OTHER CORDS IF AVAILABLE. A 30 AMP CORD, ADAPTORS AND SPARE CONNECTORS ARE IN ONE OF THE BLACK FOOTSTOOLS IN THE SALON. Check the electrical panel, AC, DA and Inverter Check rudder angle to ensure it is centered and not turned to either side. Plan your departure maneuvers taking into account wind and current. Start the engines and check for bubbles and water flow at the exhaust Note: Gearshifts must be in neutral in order for the engines to start. If one engine turns over and the other doesn t then most likely that engine is not in neutral. To help determine how much fuel you will need after your trip, record the starting engine hours Allow the engines to warm up (about 2 minutes) and to see that they continue to run 9

Somewhere In Time Operation Manual Note: if one or more engines stop, you most likely have a fuel problem. Check the direction of the shut off values for your gasoline flow. If they were shutting off the flow of fuel, you will most likely have to prime the engines before trying to restart them. Push the two ON buttons simultaneously to turn your Bow Thruster Control on (yellow light will come on). Test to ensure it is working before leaving dock. It you toggle it and there is no sound and response, you will need to pull out the big red button located in the engine room on the forward wall, starboard side by the water heater. Note: USE ONLY SHORT BURSTS TO ENGAGE THE THRUSTERS. These are electric and can be damaged. If you use your Bow Thrusters continuously for more than about 10 seconds they will overheat and the circuit will be tripped. Once they have cooled off, the switch will reset and you can use them again. Bow Thrusters should be an aid to your docking ability and not your main method of docking. Remove unnecessary lines Depart using the engine GEARSHIFTS. Avoid reliance on your throttles. Move bow as necessary with your Bow Thruster in short bursts. Once outside the marina, idle the engines while crew brings in fenders and lines. Before high speed cruising press both Trim Tab switches to Bow-Down positions (about 11 seconds for full deployment). Watch for logs, kelp and other debris at all times Perform trim adjustments as needed. In following-sea or swells, favor a bow up position to avoid plowing into waves. 2.2 Engine Inspection Remember your WOBBS every morning: Water (Coolant), Oil, Bilges (Inspect and Pump-out), Belts and Sea Strainer. You can access the engines through the hatch door in the Galley or through the cockpit.. Starboard Engine Engine ACCESS in Galley Do a general inspection of the hoses, fuel lines and air filters. Look for loose connections, leaks, chaffing etc. There are tools in the engine compartment close to the galley access door. Check the level of COOLANT in the expansion tanks. Each reservoir is found on the forward part of the engine. When cool, it should be at the low line. Slowly remove the pressure cap (BEFORE start up and when engine is cool) and stick your finger in to see if there is coolant. Replace cap so that it is tight. Recheck to ensure it is tight. When operating at temp, it should be at the top full line. Check the level of OIL in each engine by checking your dipsticks located inboard and center of the engine. Look at the etch marks on each dipstick that indicate the proper oil level. Note: when checking the starboard engine with the left oil dip stick, it will most likely show that oil levels are higher than required. This is normal due to the configuration of the oil pan. To get an accurate oil reading on the starboard engine, you will need to check the dip stick on the starboard side of the engine. Only fill if oil levels are below the ½ way mark. Please use a paper towel or oil rag or sorbs, not the dish towels! 10

Check the transmission fluid level in each transfer case. Raise the dipstick on top of the transfer case housing. Replace tightly to prevent contamination. Ensure the valve on each RAW WATER THRU-HULL (the Seacocks) is in the open position (lever in-line with valve). Observe the glass of each RAW WATER STRAINER for debris. If necessary, close the seacock, open the strainer cover, clean the strainer, and reassemble. Remember to reopen the seacock. Check your generator fluids as well. Check the direction of the shut off values for your gasoline flow. These can get knocked into a closed or off position when crawling around inside the engine room. The values should be parallel to the floor as shown in the picture below. After a week of use, check the battery fluid levels in the batteries. Ensure the water covers the metal plates. Top off ONLY with DISTILLED water. A bottle of distilled water can be found in the forward port section of the engine room. Bottled water is NOT distilled water and will destroy the batteries. Do NOT overfill a cell is full when flue just touches the vent slots inside the fill opening. There must be an air gap for bubbling gas to escape. 2.3 Start-Up Before starting the engines, do your inspection. The engines should be started from the lower helm station. On the DC panel, you should set the following switches to ON: Fwd and Aft Bilge (should always be on) Horn DC Fridge (only when disconnecting from shore power but I typically leave it on as backup in case the AC power trips) 11

Somewhere In Time Operation Manual Trim tabs (when backing up, ensure the trim tabs are in the up position) Wipers Freshwater Pump (always turn on when getting on the yacht and turn off when finishing your vacation) Aft head Fwd Head Autopilot Nav lights (if limited visibility) Fwd lights Aft lights Master S/R lights Pilothouse lights Power seat Cigarette lighter (if you want to turn on the pilothouse heater to clear fog from your windows) Electronics (always leave on) Ensure GEARSHIFTS are in neutral, or the engines cannot be started because of the neutral lockout. THROTTLES should be run up and down to ensure freedom of movement and then brought almost back to the idle position. Insert both keys into the IGNITION SWITCHES. Normally, plan to start the PORT engine first. One battery starts both engines but it only has enough power to turn over one at a time. Start Key Lower Helm Image Throttles at right of helm Turn the key clockwise partially until the ENGINE ALARM sounds and press the start button. Engines should start within a few seconds. Don t overcrank the engines. If they crank but don t start within 5 to 10 seconds it could mean that fuel is not flowing to the engine. If they start and then stop after warming up, this too is a fuel problem indication. If you can t get them to start, remember to call AYC for assistance or for them to send a rescue boat. Warm the engines for about two minutes before departing. If there is going to be a problem, it will most likely happen within a couple of minutes and it s easier to get help while still in port. Check your engine gauges to ensure you are getting sufficient oil pressure (around 35-38 PSI at idle). If oil pressure is low, shut down the engines, inspect the engine compartment and find the possible cause (a loose or leaking oil filter). Go back to the cockpit and ensure the cooling water is flowing through the engine exhausts at the corners. WARNING: If engine overheats or there is no cooling water in the exhaust, stop the engine. Check the seacock position. Check the water strainer for debris. Check for a broken engine belt, which turns the water pump. If you found and fixed the problem, restart the engine and recheck the water flow at the exhaust. If water is not flowing properly, the RAW WATER PUMP may need service. If you didn t find the problem, see assistance at the local port or contact AYC for assistance. 2.4 Shut-Down 12

Before shutting down, allow the engines idle for about 5 minutes to cool them gradually and uniformly. The time engaged in preparing to dock the boat is usually sufficient. Ensure each GEARSHIFT is in the neutral position and each THROTTLE is in the idle position. If on the fly bridge, turn off the engines by pressing the STOP button. If in the pilothouse, turn off engines by turning the engine key counter clockwise until the engine stops. Repeat the same for the starboard engine. 2.5 Cruising Ensure the throttles are in the idle position before engaging the gearshifts to avoid transmission damage. TRIM TABS can be put in the bow down position. It takes about 11 seconds to fully raise or lower your trim tabs. Trim as necessary. Check your oil gauges frequently while underway to ensure the pressure doesn t increase or decrease. Oil pressure should remain around 40 45 PSI while underway. Check your engine temperature to also make sure they don t overheat. Normal operating engine temperature is around 150F. If they start to overheat then you have most likely sucked up debris. Look and listen for changes in engine performance, sound or loss of RPM. Note -- Somewhere in Time has a top speed of around 19 to 20 knots. This is typically reached when you reach 2,200 RPM. You can increase the RPM s above 2,200 but you will just be burning fuel unnecessarily WITHOUT going any faster. Avoid higher engine speeds as it causes higher engine temperature, possible damage, and higher fuel consumption. 2.6 Docking Somewhere in Time has great visibility from the pilothouse helm and the boat feels smaller when docking from the pilothouse. You may prefer to dock using the FLYBRIDGE HELM for greater visibility to the stern. Radio or call the marina ahead of time to determine where you are going to dock and how you want to dock (port tie, starboard tie, bow in, stern in). Refer to the various marina layouts in your Wagoneers Guide, which should be located in the pilothouse area. Determine the marina layout, plan your maneuver and inform your crew on how docking will take place (eg. Land port or starboard, bow in or stern in). NOTE: THE PIVOT POINT ON THE BOAT IS ABOUT 2 TO 3 FEET AHEAD OF THE PILOTHOUSE DOOR. Have your crew make ready the lines and fenders and give clear instructions on how you will be docking BEFORE you come into the dock. Following is a list of onboard fenders and lines. Deploy at least 3 fenders to the dockside at dock level. Deploy other fenders on opposite side to fend other docked boats (tie at the gunwale/rail height) Layout all dock and spring lines in advance. Assign line-handling duties to crew. Often times your crew will need to step off (not jump) from the swim step with the stern line. Another crewmember will need to be at the bow or mid-ships to hand over the next lines. Rock TRIM TAB switches to the bow up position (10 to 12 seconds) to make slow-speed backing and turning easier. Before entering the marina, reduce throttle speed on each engine to about 800 rpm. While moving slowly to the dock or mooring location, center the WHEEL (e.g. rudders straight) and use only the GEARSHIFTS and THROTTLES to maneuver the boat. Account for wind and tide in your preparations. 13

Somewhere In Time Operation Manual Bow Thrusters are available to assist with close quarter maneuvering. To turn on your Bow Thrusters, push both on buttons at the same time and the yellow light will come on. USE ONLY SHORT BURSTS TO ENGAGE THE THRUSTERS. These are electric and can be damaged. If you use your Bow Thrusters continuously for more than about 10 seconds they will overheat and the circuit will be tripped. Once they have cooled off, the switch will reset and you can use them again. Bow Thrusters should be an aid to your docking ability and not your main method of docking. 2.7 Arrival Check List Look up your destination port in the Waggoner s Cruising Guide. Find the diagram of the marine you want to dock at Find the VHF channel and call the harbormaster to get a slip assignment. Write down the assignment. Nowadays you can also call by cell phone but you should use your VHF radio. Begin your cool down of the engines and plan your approach to the marina. If coming into Friday Harbor keep an eye out for ferry traffic. Assign crew for docking and use the head. Slow down to idling speed and put out your fenders. Fenders should be 2 inches above the water line of the dock side and to the gunnels on the other side to protect you from boats that may be docked beside you Prepare your dock lines Check flags for wind speed and direction and look for currents (how other vessels are sitting in their births or at anchor may give a clue) Turn on your bow thruster just before you plan to dock. They time out after a few minutes so you may have to turn them back on during your docking. Bring the vessels into the assigned slip. Captain must stay at the helm until all lines are secure and leave engines running until all dock lines are secure. Crew secures all deck lines Check vessel access to the dock Turn off engines Re-check all lines and spring lines making sure the vessel cannot move forward or aft Attach shore power in the reverse order of when you left the dock o Attach power cord to vessel o Attach power cord to the dock using the 50 amp or 30 amp attachment (different attachments can be found in one of the black ottoman in the salon) o Turn on power at the dock o Turn on AC power at the electrical panel o Check your polarity Shut off your electronics at both helms Turn on AC switches where needed Check in with the Harbor Master and pay the moorage fees If you are at a mooring buoy, take the tender to shore to pay your fees and turn on the anchor light if at anchor. 14

2.8 Fueling Up There are two tanks located aft. The filler caps are on the aft deck and the DECK KEY to open them is on a key ring that has a white with red top buoy and located on the key hanger on the aft port wall of the salon. This is what the DECK KEY looks like: The deck key will open your Water filler cap (located on the port side of the swim platform, the Diesel filler caps (cockpit) and your Waste cap (located outside the pilothouse door). MAKE SURE YOU HAVE THE RIGHT FUEL! DIESEL! DIESEL! DIESEL! MAKE SURE IT IS GOING INTO THE RIGHT DECK FILL! Before pumping, have an oil/fuel sorbs handy to soak up spilled fuel. You should have a rough idea of the number of gallons you will need by the engine hour indicator, your average speed and the fuel gauges. Have someone turn on the key to watch the fuel gauges. Each tank holds 300 gallons so each ¼ tank is 75 gallons. It is a good practice to refuel before the tanks reach ¼ left to avoid the anxiety of searching for fuel. Checking your gauges to estimate the number of gallons you will need to refuel. DON T rely on the analog fuel gauges to determine the level of your fuel. They will give you a close approximate level. STICK YOUR TANKS to get a more accurate measurement. A fish net for each tank is found on top of each tank. Depth levels are marked. When refilling, fill to the Full mark on the dipsticks. The gauges will not show Full. Don t overfill the tanks to avoid spilling diesel fuel on the teak decking. If you do, notify AYC immediately so they can clean the teak and neutralize the diesel fuel from staining the deck. Watch and listen when filling both tanks! If necessary, position a crewmember to call out the number of gallons/litres (if fueling in Canada) on the pump. Place the DIESEL nozzle into the tank opening, pump slowly and evenly, and note the sound of the fuel flow. Pumping too fast may not allow enough time for air to escape, which may result in spouting (or burping) from 15

Somewhere In Time Operation Manual the tank opening. As the tank fills, the sound will rise in pitch or gurgle. Pay attention to the TANK OVERFLOW VENT on the outside of the hull near the tank opening. The sound may indicate that the tank is nearly full. Top off carefully, and be prepared to catch spilled fuel with sorbs. Spillage may result in a nasty fine from law enforcement. Replace each tank cap but don t over tighten with the deck key. Usually a quarter turn till snug is sufficient. Caution -- Clean up splatter and spillage immediately for environmental and health reasons. Wash hands with soap and water thoroughly. 2.9 Refueling Dinghy You must fill the dinghy from the water. Never fuel the dinghy while stowed on the flydeck. The fuel tank, located beneath the bow seat, holds approximately 10 gallons. Turn ignition key ON to read the console fuel gauge. Make dinghly level on water to allow air to escape from tank vent persons may need to sit on the bow. Place the nozzle into the tank opening. Pump slowly. Pumping too fast may interfere with escaping air and result in spewing. There is little need to top off. 16

3. ELECTRICAL The electrical system is divided into two distribution systems (see photo below): 120-volt AC panel on RHS (to power appliances similar to household use) and 12-volt DC panel on LHS (boat systems, lights, electronics) Electric Panel Climate Control All of the systems are labeled and are self-explanatory. The battery monitor, salon thermostat and Quantum Hot water and engine heat control system are located just aft of the electrical panel above. 3.1 110-Volt Ac System SHORE POWER supports all AC equipment and receptacles on board, as well as the battery chargers. To connect to shore power first you must turn off the master shore power circuit at the panel then plug the 50 amp POWER CORD into the boat and then into the dock receptacle. Check the power rating/plug size of the nearest dock receptacle (that is 50 amp, 30 amp, 20 amp, or 15 amp). If necessary, add a CORD ADAPTER located in one of the black ottoman footstools located in the salon. Turn the dock power on. Cords coming off the bow can be wrapped loosely around the bow line. Once you have competed the above, go to the ELECTRICAL PANEL and flip the SHORE CIRCUIT BREAKER ON. Check for reverse polarity. Then turn on appropriate breakers for battery charger, refrigeration, water heater, icemaker etc. Watch you volt meter for load. If the load exceeds voltage, you will pop your breaker. If this occurs, wait to turn on one of your systems (i.e. water heater) until your use of volts drop. If your outlets fail to work, check your GFIs to make sure that they have not been tripped. 3.2 Inverter Power The INVERTER converts or inverts DC power into AC, to power the 120-volt receptacle plugs (i.e. the microwave oven) when the boat is disconnected from shore power. If you leave port and find the wall receptacles don t work, check to make sure the inverter switch is turned on. The inverter does not provide power to the water heater or the battery charger. Your inverter monitor is located just aft of the electrical panel. Make certain that it is on. The actual inverter is located in the engine room. The inverter s power source is the DC house or inverter batteries located forward of the engine room. The quantity of DC power is limited to the capacity of these batteries. Battery capacity is measured in ampere per hour (AH or amp-hr). A DC device rated 10-amps and turned-on 10-hours would consume 100-AH (#amperes multiplied by #hours equals AH). Therefore, running hair dryers, toaster, coffeepots, space heater, etc. and will quickly discharge the house and inverter batteries. Use these items VERY SPARINGLY! Monitor your battery usage very carefully! 17

Somewhere In Time Operation Manual When connected to shore power, the inverter automatically becomes a battery charger for the 12-volt HOUSE BATTERIES. Should you detect the inverter failing to charge the house batteries, check the circuit breaker in the AC Panel. And the inverter control panel. Also, there is usually a circuit breakers located on top of the inverter box. If cruising for more than a week, remove battery fill caps and inspect the battery electrolyte fluid level. If the metal plates are exposed, add DISTILLED WATER to cover. DO NOT overfill. Distilled water is normally stowed in the engine room under the stairs from the galley entrance. 3.3 Generator Somewhere In Time is equipped with a 10 KW Northern Lights Generator. (M843JW.3). Prior to starting, make certain that the circuits for the hot water heater are turned off. Before operating, ensure the generator SEACOCK is OPEN and the strainer is clear of debris. Check the oil level dipstick if operating over long periods. The generator control switch is located at the bottom RHS of the electrical panel along with a Preheat-Shut Down Bypass. The generator can also be turned on using the same switches in the engine room. First press and hold the Pre-heat switch to the ON position for about 10 seconds. While still holding the Preheating switch on, press the Generator Control switch to START. Hold the Generator Control switch in that position while the generator catches (about 5-10 seconds). DO NOT OVERCRANK. If it doesn t start, release both buttons, wait 30 seconds and repeat the process. If it still doesn t start, seek assistance from AYC. Once the generator starts, make sure water and exhaust is exiting out the starboard aft side of the hull. If no water is exiting, SHUT DOWN the generator as it will overheat! To turn the generator off, press the generator Control switch to STOP until it shuts down. 3.4 Heating System Hydronic Heat Somewhere in Time is equipped with a Hydronic heating system, giving you the ability to control where you want heat and how much. You also don t have to run the generator to turn on the heating system. Before turning the system on, you should check to ensure you have enough coolant in the reservoir. You will find the reservoir located in the engine room, port side, just ahead of the port fuel tank. Use premixed 50/50 ethanol glycol (green color). On the DC side of the fuse panel, there is a FURNACE switch. This must be turned on to get any heat. The heating system is activated first by switching the circuit breaker at the DC panel and then at the Main Control Switch (black panel, lower right, pictured below) just aft and starboard of the main electrical panel. There is black toggle switch showing main and another showing furnace. Turn both on and the indicators will light up. A white digital temperature display controls the temperature desired in each of the four main areas Salon, Master Stateroom, Bunk and V-Berth. Allow 10 to 15 minutes for the hydronic system to 18

reach minimum operating temperature before expecting any heat out of the deflectors. The thermostat in the Salon controls heat to the salon, galley and pilothouse. Usually a temperature of around 65 degree Fahrenheit is sufficient in each room. You will find that 70 degrees is way too hot. When the System Heat switch is turned OFF at the main control switch (on the wall), the boiler unit and pump may remain ON to cool-down before shutting down. You should leave the furnace switch on the DC panel ON until the boiler unit and pump has shut off following cool down after which time, flip to the Off position. 3.5 House (12-Volt) System 5 battery banks support DC power as follows: Two 6V golf cart batteries for house One 8D engine start battery (for turning over the engines one at a time) Four 6V golf cart batteries for inverter One Group 27 genet start battery (for starting the generator) Two 8D batteries for 24V system The BATTERY SWITCHES are located aft in the engine room. Normally, leave the ENGINE/ GENERATOR and HOUSE SWITCHES in the ON position. Note -- Do not change the position of the switches while the engines are running or the alternator diodes will be damaged. Change positions with the engines off. Your 12 volt panel shows all the systems supported by your batteries. Primarily you will be turning on the breakers for your lights, water pressure, electronics, refrigeration and lighting etc. Bilge pumps should always be left on. 3.6 House Battery Bank & Switch The HOUSE BATTERY BANK provides power for all DC systems, except the engines and 3 automatic bilge pumps. When disconnected from shore power, all 12-volt devices drain the house battery. Use devices as needed. The DC voltmeter on the DC panel can be switched between Port, Starboard, and House Battery banks to measure charging or resting battery voltages. When a battery bank is being charged, the voltage will read from about 13.1 volts to 14.4 volts depending upon state-of-charge of the battery bank. When the battery bank is at rest (not being charged), the voltmeter can give a rough indication of the state-of-charge of the battery bank. 2 batteries are charged by the engine ALTERNATORS while underway. The engine/house batteries are charged by the BATTERY CHARGER when connected to shore power. Ensure the Battery Charger and Inverter circuit breakers at the electrical panel are ON. The GENERATOR will also charge the batteries. Voltage (Wet Cell Battery) Battery State 12.65 volts 100% 12.47 volts 75% 12.25 volts 50% 11.95 volts 25% 11.70 volts 0% Battery Parallel Switch (do not use unless the battery is insufficient to turn over the engines) Should the engine battery be insufficiently charged to start the engines, the house batteries may be momentarily connected to provide a boost. Turn the BATTERY PARALLEL SWITCH located in the engine room to ON (top position). Turn back to location 2 (off) after the engines start up. 19

Somewhere In Time Operation Manual 4. SANITATION SYSTEM 4.1 Marine Toilet Somewhere in Time is equipped with VacuFlush fresh water toilets. It is important that every member of the crew be informed on the proper use of the MARINE TOILET. The valves, openings, and pumps are small and may clog easily. If the toilet clogs, it is YOUR RESONSIBILITY! DON T LET YOUR CHILDREN PUMP THE HEAD. ALWAYS PUMP THE HEAD FOR YOUR CHILDREN SO YOU CAN MAKE SURE NOTHING FOREIGN IS BEING FLUSHED. CAUTION NEVER PUT PAPER TOWELS, TAMPONS, KLEENEX, SANITARY NAPKINS, HOUSEHOLD TOILET PAPER, OR FOOD INTO THE MARINE TOILET. USE ONLY THE SPECIAL DISSOLVING MARINE TOILET TISSUE PROVIDED BY AYC. IF YOU PUT ANYTHING OTHER THAN MARINE GRADE TOILET PAPER DOWN THE HEADS, MOST LIKELY YOU WILL PLUG THE TOILET PUMP. FIXING THIS IS AT YOUR COST AND THE LAST TIME SOMEONE DID THIS, THE TOTAL BILL TO THE CLIENT WAS ABOUT $3,500. GOLDEN RULE - IF YOU DIDN T EAT IT, DON T FLUSH IT. The Freshwater pump switch, Aft Head and Forward Head switches on the DC side need to be turned on in order for the heads to function. In order to use the toilet, first lift up on the foot peddle for three seconds to bring water into the bowl. After using the toilet, step down on the pedal located to the left of the toilet bowl and release quickly. If not enough water fills the bowl after flushing, lift the foot peddle again for a couple of seconds. The vacuum will remove the waste and water will fill the bowl. You must wait at least two minutes to flush the bowl again. This allows time for the system to regenerate its vacuum. All waste goes directly to the holding tank. Your gauge to check the level of your holding tank is on the pilothouse helm. The switch on the DC panel labeled TANK MONITOR will turn on the two gauges that show your holding tank level and your fresh water level. If the bowl fails to drain and the pump is working, the drain pipe may be clogged. The opening is small to protect the system. Turn OFF the TOILET and the FRESHWATER PUMP switch at the DC panel. Press pedal to open the ball valve. Clear debris from opening. Turn ON the switches and flush a couple times. If the bowl fails to fill with water after flushing, check the FRESHWATER PUMP switch on the DC Panel and the fill status of the water tank the freshwater tank may be empty. If the toilet pump turns ON after the toilet has not been used for some time, check water in the bowl. If there is no water, the usual cause is poor seal of the ball valve after the last flush, resulting in air leak. Listen for hissing air. Press the foot switch to open ball valve. Clear toilet paper, hair, or small debris trapped between the ball and the seal a fill the bowl by holding the foot pedal up for a couple of seconds. 20

4.2 Sanitation Holding Tank The sanitation HOLDING TANK holds approximately 30 gallons. Be aware of the rate of waste production. (about 1 gallon per flush) With an overfilled tank, it is possible to break a hose, clog a vent, or burst the tank. The result will be indescribable catastrophe and an EXPENSIVE FIX to you. Empty the tank EVERY OTHER DAY to avoid this problems and monitor the holding tank level from the pilothouse gauge. The HOLDING TANK is located under the floorboard hatch in the hallway between the bunkroom and the V berth. 4.3 Sanitation Tank Levels The Holding Tank level gauge is located on the left hand side of the Pilothouse station. The switch to turn on the tank monitor is on the DC panel. Turning on the TANK MONITOR switch turns on the water tank level monitor and the holding tank level monitor. The holding tank is emptied in one of two ways: #1 At the Marine Pump-Out Station: (THIS IS THE ONLY OPTION IN U.S. WATERS AND REALLY SHOULD BE THE ONLY WAY YOU EMPTY THE HOLDING TANK) Marine Pump-out stations are located at many fuel docks or special sanitation barges. Use each refueling stop as an opportunity to empty the holding tank. Follow instructions on the pump station. In larger marinas, mobile pump-out services can come to the boat. Remove the WASTE CAP located on the starboard deck just forward of the Pilothouse helm using the DECK KEY (hanging on the rear salon wall, port side). Insert the pump-out nozzle into the waste opening. Double-check your deck fitting to ensure you have completely covered the opening with the pump-out nozzle! Turn on pump and open valve located on handle. When pumping is finished, close lever on handle and turn off pump. Remove from deck fitting. If there is a fresh water hose on the dock, rinse the tank by adding about 2 minutes of water into the tank. Then re-pump out the sanitation tank to leave the tank rinsed for the next charter. This also eliminates head odors. It is recommended you add 2 minutes of fresh water about 3 times to clear out all the stagnant waste at the bottom of the holding tank. Replace the cap using the DECK KEY making sure it is snug (not tight). #2 MACERATOR: (IN CANADIAN WATERS ONLY) The tank s contents can also be discharged with the MACERATOR. To operate the macerator, you must first make certain that the Y-VALVE for the macerator pump, which is located under the floorboard hatch in the hallway between the bunkroom and the V berth is open. Once open, go to e DC electrical panel and turn the key switch labeled MACERATOR. Listen to the macerator s sound. When the pitch becomes higher, the tank is empty. Discharge may be observed on the STARBOARD side. It should only take a few minutes to empty the tank. 21

Somewhere In Time Operation Manual 5. WATER SYSTEM 5.1 Fresh Water Tank The FRESH WATER TANK holds 180 gallons. It is filled on the port side on the swim platform. Use your DECK KEY to open the fitting. Two fresh water hoses are located in the lazarette for filling the water tank. You can use the 50 foot white (with blue stripe) hose or the 75 foot black expandable hose. Run stale or rusty water from the hose before placing the nozzle in the tank opening. Listen for a change in tone when the tank is approaching full. Replace the fitting so that is snug. Replace the fresh water hose in the lazarette. Monitor your water usage on long cruises and top off your water tanks whenever you have an opportunity (every time you are in port). 5.2 Fresh Water Dockside Inlet A fresh water inlet for shore-based water is found on the port side on the transom, down near the bottom at the swim platform. Turn OFF the FRESHWATER PUMP switch when used. Turn OFF the shore faucet when not used. 5.3 Fresh Water Pressure Pump The FRESHWATER PUMP is located in the forward part of the engine room on the starboard side. Activate pump at the DC panel by turning on the breaker. If the water pump continues to run, you have an open faucet or a leak. If no faucets are on, turn off the FRESHWATER PUMP switch and check for any leaks in the engine room. If you run out of water SHUT OFF YOUR HOT WATER HEATER on the AC panel. Serious damage can occur! The hot water tank was replaced in late 2013. If you run out of water, after refilling the tank you will have to bleed the system by opening up a faucet after you turn on the FRESHWATER PUMP switch again. 5.4 Hot Water Tank The HOT WATER HEATER has a 20 gallon capacity tank and is available when connected to shore power or via the diesel furnace when activated. Currently water cannot be heated by an engine heat exchanger. To use on shore power, flip on the water heater circuit breaker on the AC electrical panel. Do not use the water heater if the water tank level is very low. The water heater is located down in the engine area forward and forward of the galley hatch. 5.5 Freshwater Shower You can take a FRESH WATER SHOWER while standing on the swim platform or in one of the two heads. The outdoor shower provides hot and cold water. This is handy to shower after swimming or to wash dirt from equipment, shoes or clothing. Before taking a SHOWER, make sure water pressure and shower sump breakers are on. Take only very short Navy showers. A Navy Shower is a method of showering that allows for significant conservation of water by turning off water when it s not necessary. An initial thirty seconds or so are used to get wet, followed by soap and lather without running water, which is then rinsed off in a minute or less. The total time for the water being on is typically under two minutes. To keep shower tidy wipe down the shower stall and floor. Check for accumulation of hair in the shower and sink drains. Ensure that the faucets and nozzle are completely off after use. 22

6 GALLEY 6.1 Stove/Microwave The galley stove is a three burner electric type that has its main circuit breaker on the AC panel. The microwave is a combination microwave/convection oven. The breaker is also on the AC panel. Instructions on how to use it should be found in the Operating Manuals cabinet on the port side in the salon. 6.2 Refrigerator The 12 cu. Ft. TUNDRA refrigerator/freezer is dual voltage (12-volt and 120-volt power). It will automatically use 120-volt power when the shore power is connected; otherwise, it will operate on 12-volt power. Before you disconnect shore power, make sure the DC Fridge breaker is on. Monitor the use of the refrigerator when the engines are not charging the 12-volt battery system. To make the fridge colder, the switch inside the main compartment can be turned clockwise. 6.3 Wine Cooler A portable wine cooler has been provided by the owner for your use. It can hold 6 bottles of wine. The normal default cooling temperature is 54 degrees Fahrenheit. You can adjust this temperature and the operating manual can be found in the Operating Manuals cabinet salon port side, middle cabinet. 6.4 Dishwasher Beneath the three burner stove is a dishwasher. Soap is NOT provided so you will have to supply your own. The switch to turn on the dishwasher is found on the AC side of the electrical panel. The dishwasher will not operate on DC power. 6.5 Coffee Maker A stainless steel, thermal coffee maker is to the left of the sink. It has a water tank that can be removed for ease of filling at the sink. The coffee basket slides out from the right hand side. It has a water filter. Coffee filters may be on the boat. They are the round paper filters. Cone filters won t work. You can also set the coffee maker to brew automatically by setting the timer. It is plugged into the salon wall receptacle hidden below the counter. Be sure the AC PORT OUTLET switch on the AC panel is turned on. Also on the boat is a Nespresso coffee maker. Charterers need to bring their own Nespresso capsules to use it. 6.6 Icemaker The ICE MAKER switch is located on the AC side of the electrical panel. The icemaker is located on the starboard side desk cabinet, aftmost door. The icemaker also has an on/off toggle switch inside the ice maker door and then the ice level bar stops making ice when the bin is full. To make ice, the AC switch must be on, the switch inside the icemaker door must be on and the ice sensor bar-switch needs to be in the downward position. Ensure plastic bin is in icemaker. The Icemaker is also connected to the Inverter system -- it will continue to operate when AC shore power is unplugged and the inverter is on or when the generator is on and the inverter is on. NOTE: When you are finished your trip, the ice maker switch should be left ON and the bar-switched raised. Should the power be turned OFF without emptying the ice bin, the melting water will soak the carpet. 23

Somewhere In Time Operation Manual 6.7 Sink Countertop Protect countertops and sinks from damage. Use cutting boards provided when preparing meals. Keep the countertops dry. Avoid splashes. Do not clean with hard abrasive cleaners. AYC provides a general purpose spray cleaner for your use. 6.8 Insinkerator The right hand sink has an Insinkerator. The switch to turn it on/off is located inside the cabinet door underneath the sink. 6.9 Pilothouse Air Conditioner To operate the pilothouse A/C, first turn the A/C breaker switch on. This is located on the AC side of the electrical panel. Then turn the A/C control knob (located underneath the Hailer on the pilothouse helm) to RUN. There is another rotating knob that will turn the temperature to cooling or heat. Turn this to cool. To turn off the A/C, turn the control knob to off and then turn off the breaker on the AC panel. 24

7. ELECTRONICS All electronic manuals are located in the cabinets located to port in the main salon. GPS, E120 Integrated Chart Plotter, Depth Sound and Auto Pilot and Hailer.(see photo below) The electronics components are controlled from the Pilothouse DC Panel. Other Power switches may be found on each component. 7.1 VHF Communication The boat has 2 VHF radios (Raymarine in the pilothouse and icom 504 in the flybridge), 1 handheld VHS radio for the dinghy and 1 AIS transceiver. VHF radio is the primary means for hailing boats and getting emergency assistance. Monitor Channel 16. Set radios to scan weather or working channels as desired. The AIS transceiver broadcasts the boat s name, position, course, and speed and receives name, position, course, and speed information from nearby AIS-equipped vessels. Common VHF Marine Channels for Pleasure Vessels in Washington, Canada, and Alaska: Channel Purpose and Use Restrictions 16 International Distress and Calling. Hailing, distress, urgency None 6 Intership Safety. Ship-to-ship safety communications. SAR Opns 22A US Coast Guard Liaison. Establish communication on Channel 16 first 70 Digital Selective Calling Only for distress No voice 9 Intership & Ship-Shore ALL Vessels. Pleasure Vessel Calling US Calling US Only 67 Intership Only for ALL Vessels. Also Ship-Shore Canada US Puget Sound 68 Intership & Ship-Shore for Pleasure Vessels only 69 Intership & Ship-Shore for Pleasure Vessels only 71 Intership & Ship-Shore for Pleasure Vessels only. US Only Not in Canada 72 Intership. Ship-Shore US Puget Sound Only No S-S Canada 73 Intership & Ship-Shore ALL Vessels. Canada Only Not in US 78A Intership & Ship-Shore for Pleasure Vessels only. US Only Not in Canada 13 Vessel Bridge to Vessel Bridge. Also locks, bridges, except Seattle Low Power 11 Vessel Traffic System (VTS) Victoria, Haro Strait, Turn Pt, Boundary Strait 5A Vessel Traffic System (VTS) Northern Puget Sound 14 Vessel Traffic System (VTS) Southern Puget Sound NOTE -- The VHF radios are programmed with USA, International, and Canadian channels. Choose the appropriate channel group; e.g. in Canadian waters, select Canadian channel group C. The AIS transceiver is programmed with MMSI Code 338081965, which identifies Somewhere In Time. 25

Somewhere In Time Operation Manual 7.1.1 Flybridge VHF Radio The pilothouse VHF radio is a icom IC-M504 model and equipped with GPS to display and transmit your current location. Turn ON the ELECTRONICS switch on the DC Panel (it should always be left on) In addition to normal radio functions, the Icom IC-504 includes DSC (digital selective calling). Part of the DSC system allows vessels in trouble to notify the Coast Guard and other vessels in the vicinity. The MMSI Code 338081965 (boat identifier) is programmed to the Distress Call button. See section 12.5 Safety/VHF Radio Distress Call for procedure or refer to the icom IC-M504 manual, page 23 in the cabinet labeled Owners Manuals in the main salon. DSC also acts like a direct-dial telephone - you can call another boat directly if you have its MMSI Code. Refer to the IC-M504 manual, pages 26 and 41 for details. The radio s automatic Fog Horn feature may be used during limited visibility. See section 12.7 Safety/Automatic Foghorn, or refer to the icom IC-504 manual, pages 53-54. To adjust backlight, press and hold [H/L], then rotate [DIAL] to adjust brightness. 7.1.2 Pilothouse VHF Radio The pilothouse VHF radio is Raymarine 215 VHF with DSC. Turn ON the ELECTRONICS switch at the Pilothouse DC Panel The boat s MMSI Code 338081965 is programmed to the Distress Call button. The calling procedure differs slightly from the flybridge VHF radio. 7.1.3 Handheld VHF Radio Plugged in at the pilothouse is a handheld VHF radio, Standard Horizon model HX260S. If launching the dinghy, this radio has a mounting location for use there. The boat s MMSI Code is NOT programmed in this radio. 7.2 AIS Transceiver The AIS (Automatic Identification System) is active when the ELECTRONICS switch is ON. AIS data is viewed on the MFD chart and radar displays and is used to reduce risk of collision. The AIS transceiver sends and receives digital signals to exchange real-time information between vessels, shore-based stations, and navigation aids on dedicated VHF frequencies. The transceiver sends boat name, position, course, and speed (every 3-minutes under 2 knots, 30-seconds above 2 knots). At the same time, it receives information from nearby AIS-equipped ferries, fishing boats, tugs, tankers, cruise ships, pleasure boats, & navigation aids. But, never assume AIS displays all vessels as it is only mandatory on vessels 60 feet and above. The AIS information is a selectable display layer on each multi-function display (MFD). For example, to set up chart window, select: Presentation/Chart Layers/AIS Layer/ON. AIS status is shown on the MFD. For AIS collision avoidance, use safe zone and message functions. For silent mode on MFD: Menu/AIS Setup/Silent Mode=YES. Note blue status on AIS unit. 26

7.3 Hailer Somewhere in Time has a VLH3000 Hailer located in the pilothouse. External loudspeakers are located in the cockpit and at the flybridge. The Hailer can be used to communicate to your departure and docking crew and to sound several distress calls. 7.4 Multi-Function Display (MFD) Two Raymarine E-Series 120 MULTIFUNCTION DISPLAYS (MFD) integrate control and information display of the boat s sensors and navigation systems. The displays are sunlight viewable. CAUTION To avoid damage to the MFD s screen coating, RINSE ONLY WITH FRESH WATER. DO NOT use dry cloth, cleaning solution, polish, or spray. Wipe smears gently with a clean micro fiber cleaning cloth. The flybridge e120 is the slave to the pilothouse master display. Turn the pilothouse display on first before turning on the flybridge display. The e120 displays are loaded with the most recent U.S. navigation charts. Each MFD integrates the following equipment, sensors, and key navigation functions: Radar Sensor scanner overlay GPS Sensor latitude, longitude, speed over ground (SOG), course over ground (COG) Electronic Chart Navionics Platinum geographic overlay: charts, waypoints, routes Digital Sounder sounding, fish finding, speed through water (STW), water temperature Gyro Compass course heading/deviation Auto Pilot course heading, waypoint navigation VHF Radios GPS position location (latitude, longitude) AIS Transceiver AIS target identification and tracking, collision avoidance MOB man overboard GPS position mark Alarms depth limit warnings, anchor movement, time lapse Stern camera the display can also show the cockpit and stern area from the onboard camera located above the rear doors The e120 also provides depth, bottom characteristics, and fish location by changing the display to the series of fish displays. Depth reading is in feet, measured from the bottom of the hull. KNOW YOUR DEPTH AT ALL TIMES. SOMEWHERE IN TIME HAS A 4 6 DRAFT. 7.5 Radar Sensor The RADAR is rated at 72-nautical miles. Useful range however, is limited by line-of-sight, fog, rain, target, height, land formations, and sensitivity setting. To turn ON the RADAR, after the display is on, press the red power button again and then the lower left button on the display to change the Radar from STBY (standby) to TX (transmit). The radar also has an On/Off switch on the bottom of the radar. The radar is mounted on the center of the fiberglass radar arch. Refer to Raymarine E-120 manual or reference guide in cabinet in the salon labeled Operating Manuals. 7.6 Speed Logs SPEED OVER GROUND (SOG) may be read on the data bar of each Raymarine E-series MFD. The GPS provides position changes continuously and the E-120 MFD performs the SOG calculation. 27

Somewhere In Time Operation Manual NOTE Tri-Data display lags MFD display by 2-4 seconds it is set to NMEA 4800 data rate. 7.7 Autopilot The AUTOPILOT head unit is located on the pilothouse helm portside. It is a Raymarine 8001. In addition, an AUTOPILOT slave unit is located on the flybridge helm. These units aids in maintaining course heading. Pressing AUTO will put it in Autopilot. Pressing SBY will give the helm back to you. If there is any obstructions on your rudder controls, you will lose Autopilot and an alarm will sound. WARNING -- ALWAYS know the status of autopilot is it on auto? or is it standby? Turning the wheel to avoid debris or traffic WILL NOT disengage auto mode -- the boat WILL maintain course. Press standby mode to disable auto mode. Turn ON the AUTOPILOT switch at the DC Panel. 7.8 Autopilot Alarm If you turn OFF the AUTOPILOT switch at the DC panel, the handheld autopilot control in the flybridge will beep an alarm indicating a lost signal. You will have to power off the handheld control by pressing and holding the button marked C until you see that the unit has powered down. It is recommended that you simply leave the AUTOPILOT switch ON at the DC panel. 7.9 Cell Phone Service Cell phone service is available from almost anywhere in Puget Sound, the Strait of Juan de Fuca, and the Strait of Georgia for both VOICE and DATA. Local hot spots are available at many remote British Columbia coastal locations (e.g. Big Bay, Minstrel Island, Echo Bay). Roaming and long distance charges may apply in Canada depending upon cellular phone service provider. 7.10 Internet Service Internet service is accessible when line-of-site to an Internet access point in a marina or nearby community. Services is available in one of 3 ways: Option 1: Wave Rogue If you scan for available WIFI networks you will see Somewhere In Time. Connecting to it connects your phone to the router but the router still needs to connect to a nearby hotspot. Some ports have password-protected hotspots (like Cap Sante and Friday Harbor) and some have open networks (like Deer Harbor). Most harbors will give you their password when you ask at check in. To connect to a hotspot, open your browser and type in http://wavewifi.com. After a short delay, the network scan page will open. If you get something saying you are offline, most likely you will have to reset the router by turning off/on the electronics switch on the DC panel. The names of the available networks are on the left side of the page, listed from strongest to weakest signal. Click on the network name, insert the password and click connect. Download speeds differ from port to port and the robustness of the service provided by the port. Option 2: Portable WiFi Hotspot If you have a mobile hotspot device like the Verizon Jetpack or T-Mobile Hotspot Pro, you can connect your computer and devices to your own personal hotspot Option 3: Tether to Your Cell Phone This is similar to buying a portable hotspot device from AT&T, T-Mobile or Verizon. If your phone allows you to tether then you can turn on your phone to be discoverable and connect to your cell. 28

8. ENTERTAINMENT SYSTEMS 8.1 Flybridge/Cockpit Audio System Fusion Radio A Fusion MS-IP700i marine radio has been installed on the flybridge to provide flybridge sound or sound in the cockpit. The Fusion allows you to pick from AM / FM / Sirius XM / VHF / USB / audio-in wire or various ipod, iphone audio connection choices. Zone 1 sound is for the flybridge. Zone 2 is the cockpit. To adjust the sound, push the large round multi-function button to bring up all zones. The zone you want to adjust is highlighted. Pushing the multi-function button to change between zones and turn the multi-function button to turn sound up or down. To turn the Fusion ON or OFF, push the red button on the bottom left. The button on the left upper side brings up your menu and is your back button. There are weatherproof connectors on the flybridge helm for USB or audio-in wire (found in the desk drawer to the left of the ice maker). The front of the Fusion can also be flipped open to allow you to insert an ipod, iphone. Several white plastic adaptors for your ipod or iphone model can be found in the desk drawer beside the ice maker on the starboard side of the salon. Slide the correct adaptor inside the open door and slide your ipod or iphone into the adaptor. The button to hear sound from your ipod / iphone has a little ipod symbol on it. The button with the antenna symbol on it changes between AM / FM / VHF / XM sources. The reference manual should be in the Operation Manuals cabinet in the salon. You can also download the Fusion Link app to your Android or Apple phone and control the Fusion wirelessly. After you download the app, scan to select the Somewhere in Time WIFI network. After connecting to the network, launch your Fusion Link app and it should bring up the radio for you to connect. Even if you are not connected to a port hotspot, your phone can control the volume on the FUSION radio. 8.2 Televisions / DVD Player There are 3 televisions, 3 Directv boxes and 1 audio system aboard: Location Salon Foremost Portside Cabinet Master Stateroom Forward Stateroom Systems Samsung Blu-ray DVD player and Directv receiver can be found inside the cabinet. Bose sound controller located on top of the cabinet. The salon Samsung TV is hidden inside the portside cabinet and the black up/down clicker can be found in the box on the counter above the ice maker. Samsung TV and separate Blu-ray DVD player. Directv box located inside the rearmost portside cabinet Samsung combo TV/DVD. Directv receiver is inside the hanging storage locker. All entertainment systems are available when ashore or afloat (AC power is provided by Inverter). The ELECTONICS switch on the DC side of the electrical panel also turns on the Master Stateroom Directv box. 8.2.1 Salon TV/ DVD Audio System The salon has been upgraded with a new Bose surround sound system, TV and Blu-ray player. There are multiple remotes to turn on all audio video equipment. Remotes can be found inside the box on the shelf on top of where the ice maker is located. The remotes are marked as to what they operate. The only remotes you will need to use is the Bose remote, Directv remote and black box remote to raise and lower the TV. To turn the Directv antennae box on: Make sure the electronics switch on the electrical panel is on Open the door to the TV electronics cabinet (port side, door farthest to the bow) 29

Somewhere In Time Operation Manual PULL OUT the knob labelled SAT TV POWER. This will cause the TracVision box to start powering up. You will also hear the satellite dish turning to find the Directv satellite. Wait until you have three green lights on the TracVision box. If any of the lights are not green, you are not getting a signal and you won t get a picture Check to also see that the power light is on, on the black Directv receiver box above the TracVision unit To watch TV you have to: raise the TV from the cabinet using the black remote press the Audio button on the Bose remote to turn on the TV and Directv box. Use the Guide button on the Directv remote to bring up the list of available channels. Page Up and Page Down will take you through the channel guide. Pressing enter will load your desired channel. If the screen says not signal found, first check that all lights are green on the TracVision box. If they are not, try resetting this unit by pushing in knob for the main power to the box, waiting about 20 seconds and pulling out the knob again. This will cause the dish to reboot and search to find the satellite. If all lights on the TracVision are green, then try resetting the receiver by powering the Directv box off and on using the master switch on the back of the black Directv box. If that is all green then the connection between the Directv receiver and the TV has been interrupted. At that point you should call AYC who can get in touch with a technician or the owner. 8.2.2 Master Stateroom TV System To turn the TV on in the master stateroom, on the DC panel, turn the VIP TV switch ON. The ELECTRONICS switch on the DC panel will also need to be on to be able to turn the Directv box on. 8.2.3 Forward Stateroom TV System The forward stateroom has been upgraded to have it s own dedicated Directv receiver. Make sure the Directv box is on if there is no signal feed to the TV. The TV is also a combo (non Blu-ray) DVD player. If you get a code saying there is no signal, try resetting the Directv box by unplugging it and plugging it back in. This usually solves any issue. 30

9 DINGHY & OUTBOARD MOTOR Your Novuraina 12 dingy is powered by a 20 hp Evinrude. The davit (shown above) is controlled by a remote control unit that can be found in the locker to the left of the electric panel. Make certain that your engines, or generator, are running during the deployment and retrieval process. Remember to disconnect the tie downs before lifting. It is best to pause every 5 seconds to give the davit motor a rest you may burn the engine or trip the circuit breaker, also located at the DC Panel. When towing your dinghy, always keep it tight to the boat any time that you slow down or stop, Assign one of your crew members as the dinghy person to be responsible for taking up slack. You don t want to wrap a propeller. Coast Guard regulations state that any child 14 and under must wear a life jacket in a dinghy. It is a good idea for EVERYONE to follow this rule. 9.1 Pre-Checks Before operating, open the engine cover and check the oil with the motor in a level position. Release the rear engine cover latch by pulling the handle back and turning downward. Pull up on the tilt handle to release the engine cover. Release the hook from its catch in the front and remove the engine cover to access the oil tank. Remove the filler cap and fill the oil tank with oil that meets NMMA TC-W3 certification standards. The oil tank capacity is 1.5 quarts. Spare oil is located in the bow locker. The fuel tank is Gasoline ONLY. DO NOT add oil to the fuel. The gas tank fill opening is located under the bow seat on the starboard side. The outboard motor is certified to operate on unleaded automotive gasoline with an octane rating equal to or higher than 87 (R&M). CAUTION The most common issue with dinghy operation is water in the fuel. Prevent water from entering the tank during refueling. Avoid drowning the fuel cap area when operating in rough waters. Periodically, drain the fuel-water separator located beneath the seat. Rotate the drain valve stem counter-clockwise (looking up), and allow bowl to drain. Close the valve. Refill bowl - push-in the ball on inside of connector end of fuel hose while squeezing the primer bulb. If water has entered carburetors, use a small screwdriver to loosen the drain plug beneath each carburetor bowl (being careful not to loosen screw completely) and squeeze on primer bulb to flush bowl. Tighten plugs. CAUTION Ensure the aft drain plug below motor is installed before launch. Turn the Red BATTERY switch to ON and turn the BILGE PUMP switch ON momentarily before lifting the dinghy to remove any extra bilge water. If water is not removed, the water will re-locate to the bow as the dinghy is lifted, and tilt the dinghy. 31