Population Fluctuations in an Ecosystem Grade 6

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TEACHING LEARNING COLLABORATIVE (TLC) LIFE SCIENCE Population Fluctuations in an Ecosystem Grade 6 Created by: Valerie Duncan (Upper Lake Middle School); Lynn Chick (Coyote Valley Elementary); Sue Cascio (Coyote Valley Elementary) Science Content Standards: Grade 6, 5e Students know the number and types of organisms an ecosystem can support depends on the resources available and on the abiotic factors, such as quantities of light and water, a range of temperatures, and soil composition. Lesson Concept: Populations within an ecosystem fluctuate over time. Conceptual Flow: Energy entering ecosystems as sunlight is transferred by producers into chemical energy through photosynthesis. Energy from producers is transferred from organism to organism through food webs. A food chain is the flow of energy through one part of a food web. Energy and matter are transferred from one organism to another organism through consumption. Plants are eaten by primary consumers (herbivores); most herbivores are eaten by secondary consumers (carnivores); and those consumers are eaten by tertiary consumers. Energy is transferred from organisms to the physical environment through heat loss. Populations within an ecosystem fluctuate over time. Lack of resources and other factors, such as predation and climate, limit the growth of populations in specific niches in the ecosystem. When resources are abundant, a population increases. When resources are scarce, a population decreases. Altering the population of one species affects the ecosystem. Introducing a new predator or prey will have an effect on populations in an ecosystem either positive or negative. Limiting factors for plants are: sunlight, water, nutrients, and space. Teacher Background: There is a greater variety of types of organisms in temperate or tropical environments than in deserts or polar tundra; more different types of organisms can thrive in temperate temperatures with plenty of water.

Populations Within an Ecosystem (GRADE 6, LIFE SCIENCE) page 2 The number of organisms supported by any ecosystem varies from season to season. More organisms thrive during temperate summers than can survive icy winters. More organisms multiply during a desert s cooler, wetter winters than can live through its hotter, drier summers. Richness of plant growth depends on abiotic factors, such as water, sunlight, moderate temperatures, temperature ranges, and composition of the soils. The number of plant eating animals in an ecosystem depends directly on available edible plants, and the number of predators in a system depends on the available prey. (Adapted and excerpted from the Science Framework for California Public Schools: Kindergarten Through Grade Twelve. Sacramento: California Department of Education, 2003. p 99) Populations expand in an ecosystem until abiotic or biotic factors become limiting. If populations get too large, competition for resources will cause some to die. Limiting factors can change over time such as the amount of yearly rain which can determine the amount of plant/food resources. (Glencoe Science, 6 th grade). Materials Needed for the Lesson: Teacher Materials Directions for the Population Fluctuations in an Ecosystem Activity Population Fluctuations in an Ecosystem Data Chart 2 large stickers; or arm bands; or bright colored shirts to identify the Mountain Lions Hula hoop or large rope to make predator s den Optional: 6-8 cones for marking the game area (or use string, chalk) Student Handouts Population Fluctuation Factors Population Fluctuations in an Ecosystem Data Chart Directions for this game were adapted from the Oh, Deer activity in Project WILD.

Populations Within an Ecosystem (GRADE 6, LIFE SCIENCE) page 3 5E s TLC Lesson: Populations Within an Ecosystem Teacher Does Student Does Concept ENGAGE: The deer population in Lake County changes, or fluctuates, over the years. Some years the deer population is high, and some years the deer population is low. Distribute student handout Population Fluctuations Factors. Fold the paper in half and answer the first question ( Possible Ideas ). Discuss with neighbor or elbow partner about what factors you think might contribute to the deer population in Lake County to fluctuate over the years? (1 min.) Chart some ideas. EXPLORE: (Note: Teacher will use the Population Fluctuations in an Ecosystem Data Chart on which to report data while playing the game out in the field). Today we are going to play a game that will simulate population changes in an ecosystem. Explain how to play the game (draw diagram on whiteboard): We will have you count off by four Do not tell students what the # s mean until after everyone is outside: all the ones will be deer and twos, threes, fours will be resources.) Diagram on the board the game area. There will be 2 parallel lines about 20 yards apart. The deer line up behind one line and the rest of the students (resources) line up behind the other line. Both lines will have their backs to each other. Each deer must each choose what resource it is looking for: food (clamp hands over stomach; water (place hands over your mouth; shelter (put hands over head, like a pointed hat). As a deer, you may NOT change the resource you are looking for until the next year (next round of the game). Expected Student Response (ESR): Cars hit deer; hunters shoot deer; not enough food for the deer; deer get sick and die. ESR: Listen to instructions. ESR: Practice the different signs for the different resources. Populations within an ecosystem fluctuate over time. Populations within an ecosystem fluctuate over time.

Populations Within an Ecosystem (GRADE 6, LIFE SCIENCE) page 4 Teacher Does Student Does Concept All the resources are to choose which resource they will be during the year (the round). If you want to be food, put hands over stomach; for water, put hands over mouth; for shelter, put hands over head like a pointed hat. We will begin the year (round) by having you make your signs, each deer deciding what resource it is looking for, each habitat resource deciding which resource it will be. When I see everyone is ready, I will say, Time to go searching for resources. You will turn around and face each other. Deer go and search for the resource. The resources stay put on the line. The deer run to the needed resource, lock arms with the resource that matches the sign the deer made and walk back to the deer line; only one resource per deer. If a deer does not find its needed resource, it dies and becomes a resource in the habitat. A successful deer that gets its resource reproduces, and the resource then becomes a deer. When more than one deer reaches a resource, the deer that arrives there first, gets the resource. Resources stay in place until a deer chooses them. If no deer needs a resource, the resource just stays in the habitat. Resources can change to be a different resource at the beginning of a new year (new round). Ask students to repeat the directions to the game to determine whether they understand the game. Take students outside to play the game and bring the Directions for the Population Fluctuations in an Ecosystem Activity ; the Population Fluctuations in an Ecosystem Data Chart on a clipboard; and a pencil. Do not tell students ahead of time about the future introduction of a predator. If the students get too wild and change their resource sign ; or if two deer hook up as they are looking for the same resource, slow the game down by having only a few deer at a time walk across and gather their resource. ESR: Practice the signs for the different resources. ESR: Students describe the rules of the game. Students go outside to play the game.

Populations Within an Ecosystem (GRADE 6, LIFE SCIENCE) page 5 Teacher Does Student Does Concept Follow Directions for the Population Fluctuations in an Ecosystem Activity and record the numbers of deer and resources on the Population Fluctuations in an Ecosystem Data Chart. When the chart is completed (after 13 rounds), return to the classroom. ESR: Students make the needed resource sign or resource to be and make the sign and participate in the game. EXPLAIN: In the classroom, distribute to each student a copy of the Population Changes in an Ecosystem. Show the numbers you have recorded (or write these the numbers from each of the years on a large chart in front of the class) and have students copy the data onto their own data table. Using the data table, facilitate a class discussion: When there were a lot of resources, was it easy to find, food, shelter and water? Explain what happened to the resources when the deer population increased. What happened when the resources went down? When the predator was introduced into the ecosystem, how did that affect the deer population? How did it affect the resources? What happened when the predators died? How do these resources affect competition within a species? Using the data gathered during the game/simulation, answer question #2 on Population Fluctuation Factors paper. Have students discuss their answers in groups. Then ask one group member to share with the class one of the group's responses to the question. Each group should share a different factor. Collect papers and assess students' written answers. ESR: Students copy the data on their data table. ESR: Yes ESR: The number of resources went down. ESR: Many deer died. ESR: More deer died and the number of resources went up. ESR: The deer population started to go up. ESR: The stronger healthier deer get the resources; the slower and weaker deer do not get resources and they die. ESR: More resources, more deer; less resources less deer; predators came and there were even less deer, but then the resources went up and then the deer population increased. Populations within an ecosystem fluctuate over time.

Populations Within an Ecosystem (GRADE 6, LIFE SCIENCE) page 6 Teacher Does Student Does Concept EXTEND: Give students graph paper and have them graph the population of the deer & mountain lions over the years (using the data recorded from the Population Fluctuations in an Ecosystem Data Chart ). Discuss what inferences we can make based on the evidence we gathered about deer populations, their predators, and available resources. Based on the results of the assessment, if needed, plan additional activities concerning factors that affect populations in an ecosystem. Ask students: Imagine that you were a park ranger and you notice that there are too many deer in your park. What could you recommend to a Park Advisory Board about how the deer population could be controlled? ESR: Using the data from the game/simulation, make a graph showing that as resources go up, so do populations; then as populations rise, then resources go down. Abundant resources allow populations to increase in an ecosystem. As resources diminish, populations diminish. Input Question: Describe what factors you think might contribute to the deer population in Lake County to fluctuate over the years. (in Engage section) Process Question: Explain what happened to the resources when the deer population increased. (in Explain section) Output Question: Imagine that you were a park ranger and you notice that there are too many deer in your park. What could you recommend to a Park Advisory Board about how the deer population could be controlled? (in Extend section)

Populations Within an Ecosystem (GRADE 6, LIFE SCIENCE) Directions for the Population Fluctuations in an Ecosystem Activity Adapted from the Oh, Deer! activity in Project WILD Materials: Cones or something to mark the Zone area for playing the game Hula hoop or large rope for predators den Chart for collecting data A way to identify the Mt Lions (large stickers, arm bands, bright shirts) Procedure: Note: In the classroom, students would have already counted off by four. Outside, the playing zone should be identified with 2 parallel lines about 20 yards apart (these can be marked by chalk, a string, cones, or an imaginary line can be described to the students). 1. Lead students to the game area and tell them that all the ones will be deer and twos, threes, fours will be resources. 2. The deer line up behind one line and the rest of the students (resources) line up behind the other line (which is about 20 yards away). Both lines have their backs to each other. 3. Each deer must each choose what resource it is looking for: food (clamp hands over stomach; water (put hands over mouth); shelter (put hands over head, like a pointed hat). Students may NOT change the resource they are looking for until the next round of the game (which indicates one year). 4. All the resources are to choose which resource they will be during the year (the round). If they want to be food, put hands over stomach; for water, put hands over mouth; for shelter, put hands over head like a pointed hat. 5. Begin the year (round) by having students make their signs, each deer deciding what it is looking for, each habitat resource deciding which resource it will be. 6. When the students are ready say, Time to go searching for resources. Students turn around and face each other. 7. Deer search for the resource they need and run to it, lock arms with the resource needed and walk back to the deer line; there should be only one resource per deer. If a deer does not find its needed resource, it dies and becomes a resource in the habitat. A successful deer that gets its resource reproduces and this resource becomes a deer. 8. Note: When more than one deer reaches a resource, the deer that arrives there first, gets the resource. Resources stay in place until a deer chooses them. If no deer needs a certain resource, the resource stays in the habitat. Resources can choose to be a different resource at the beginning of each new year (new round). 9. Record the number of deer at the beginning of the game and at the end of each year (round). 10. At the end of 5 years (rounds), introduce two predators (mountain lions). Choose two of the resources to be the mountain lions. Put a hoola hoop or a large circle of rope to the side of the game zone for the predator. Provide a way for the mountain lions to be identified, such as a large sticker, arm band, or a colored shirt. 11. Explain to students that the game will continue as before, except there are now 2 mountain lions that have arrived in the habitat and are very hungry for deer. 12. The game will continue in the same manner, except the mountain lions will skip out into the habitat to capture a deer. The mountain lion can capture a deer as the deer moves towards the resources. If a deer gets its resource before it is captured by a mountain lion, then the deer is safe. A mountain lion can only capture one deer. The captured deer is now a mountain lion. Mountain lions that fail to capture a deer, die and become a resource in the habitat. 13. Play 5 more rounds of the game and record numbers of deer, resources, and predators after each round. 14. Return to the classroom.

Populations Within an Ecosystem (GRADE 6, LIFE SCIENCE) Name: STUDENT HANDOUT Population Fluctuation Factors Possible Ideas 1. What factors might contribute to the deer population in Lake County to fluctuate (change) over many years? My thoughts now 2. In the simulation/game, what factors caused the fluctuation (change) of the deer population over many years?

Populations Within an Ecosystem (GRADE 6, LIFE SCIENCE) Name: STUDENT HANDOUT Population Fluctuations in an Ecosystem Data Chart Year # of Deer # of Resources 1 2 3 4 5 Year # of Deer Resources Predators 6 7 8 9 10 11 12 13