FÉDÉRATION INTERNATIONALE DE GYMNASTIQUE. Fondée en AGE GROUP DEVELOPMENT and RSA MANUAL

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FÉDÉRATION INTERNATIONALE DE GYMNASTIQUE RSA HP MANUAL AUGUST 2015 Fondée en 1881 AGE GROUP DEVELOPMENT and COMPETITION PROGRAM For Men s Artistic Gymnastics RSA MANUAL P r i n c i p a l A u t h o r s H a r d y F I N K D i e t e r H O F M A N N FIG E d i t i o n M a y 2015 Copyright Fédération Internationale de Gymnastique (FIG) 2015 Avenue de la Gare 12, 1003 Lausanne, Switzerland Tf: +41 21 321 55 10 Fx: +41 21 321 55 19 info@fig-gymnastics.or 1 P a g e

Table of Contents Acknowledgements... 3 Message from FIG President Prof. Bruno Grandi... 4 Message from Director of Education & Academy Programs - Hardy Fink... 5 General Regulations... 7 Specific Regulations... 8 H igh P e r f o r m a n c e 3... 21 A g e 11-12... 21 H igh P e r f o r m a n c e 4... 34 A g e 13-14... 34 H igh P er f or m an ce 5... 48 A ge 15-16... 48 2 P a g e

Acknowledgements RSA HP MANUAL AUGUST 2015 Many persons have contributed to the full content, development and preparation of this FIG Age Group Program. The project was initiated and encouraged by FIG President, Prof. Bruno GRANDI to serve as an effective program for the safe and healthy long term development of gymnasts. The development and implementation of this FIG Age Group Program is partially funded by the International Olympic Committee (IOC). The overall preparation, design, formatting and editing of this FIG AGE GROUP DEVELOPMENT AND COMPETITION PROGRAM book was done by: Hardy FINK, Director of FIG Education & Academy Programs. Reviewed in October-November 2012 by Pedro ALMEIDA, Guy LAVOIE, Tim LEES, Rick McCHARLES, José SÚCART, Derick SCHOLTZ Reviewed and approved in November 2013 by the FIG MTC: Steve BUTCHER (President), Liping HUANG (1 st vice-president), Hiroyuki TOMITA (2 nd vice-president), Yoon Soo HAN, Julio MARCOS FELIPE, Holger ALBRECHT, Arturs MICKEVICS, Jani TANSKANEN (athlete representative) The program consists of several parts: A. A multi-level competition program with compulsory routines and optional rules. Principal Author: Illustrations: Hardy FINK Cynthia BONESKY B. A multi-level physical and technical ability education and testing program. Principal Author: Dieter HOFMANN and Hardy FINK Illustrations: Dr. Rolf WÜNSCHE and Cynthia BONESKY Translation from German: Hans TEKLENBURG Hardy FINK C. Skill Acquisition Profiles for each apparatus (from the FIG Academy Program). Developed in 1996 by Hardy FINK, formatted by Adrian STAN, reviewed and ratified by the FIG MTC in 1997 [Hardy FINK (President), Sawao KATO (1 st vice-president), Julio MARCOS (2 nd vice-president), Adrian STOICA, Istvan KARACSONY, LI Ning, George BECKSTEAD]. 3 P a g e

Message from FIG President Prof. Bruno Grandi Dear Friends, Since the day I took office at the head of the FIG, I have consistently given precedence to the physical and psychological well-being of both amateur and elite gymnasts. Today, my message remains unchanged. It is concise, coherent and unifying; and it hinges on two basic axes: Gymnastic Academies and Age Groups. I have, by means of the Academies, restored and consolidated the technical and cultural level of our educators and coaches. Through the Age Groups, our young gymnasts have been shielded from the harmful influence of individuals more concerned with their own careers than the health of the gymnasts with whom they have been entrusted. I am grateful to those who have invested in these tremendous activities, and would invite our educators to be inspired by the technical and cultural content they provide. Gymnastics is most beautiful when expressed through an age-appropriate technical gesture and embellished by body expression. With my compliments, FEDERATION INTERNATIONALE DE GYMNASTIQUE Prof. Bruno GRANDI, President 4 P a g e

Message from Director of Education & Academy Programs - Hardy Fink I am pleased to be able to present this FIG Age Group Development and Competition Program in final form for worldwide access and distribution via the FIG Website. With the partial support of the IOC, this program was developed and then introduced at numerous coach and expert training sessions all over the world. Because of the experiences and learning and input and consultation from these training sessions, the MAG and WAG Age Group Programs have had more world-wide consultation and testing over a five year period than any other initiative in FIG history. In consequence, these age group manuals have gone through five editions as the recommendations have been adopted and improvements have been made. All aspects of the programs Technical Manuals, videos of every physical and technical test and of the compulsory exercises as well as the WAG floor exercise music - will be posted or be accessible from the FIG website (under Education) as of June 2015. Enormous gratitude is extended to Lilia Ortiz López and Derick Scholtz who spent months to prepare each of the nearly 400 videos with their gymnasts. The entire program is intended to serve as an athlete centered recipe for non-experts and for federations that do not have the expertise or resources to develop their own programs. It is intended to safely and systematically prepare gymnasts towards high performance below the junior level. Our gymnastics sports have evolved in the past 40 or 50 years from being adult based to ones where intensive childhood training has become the norm. It is the adults that tell the children what to do and how much to do and too often the health and safety and care of the children is ignored. The FIG Age Group Program focuses on quality of performance and health of children before difficulty. Higher difficulty can be trained at younger ages under safe conditions, but should not be included in competition exercises. There is no intention that federations must adopt any portion of this FIG Age Group Program. But it will be an enormously valuable resource and recipe for those that have no program of their own. As for the competition portion of the program, it is the first time that there is a common set of age group competition rules available worldwide and this has the potential to provide a variety of advantages and opportunities. Accordingly, I am pleased to be able to make this announcement: The High Performance Levels 3 & 4 (HP3 and HP4) competition rules are highly recommended for all international age group competitions. For those competitions that require FIG approval, the HP3 and HP4 rules will soon be required. Because HP4 overlaps with the FIG Junior ages, no gymnast may compete as a Junior and as an Age Group gymnast in the same year. Many countries will continue to use their own competition rules designed for their own programs within their countries, but will gradually begin to compete with the FIG age group rules when they compete internationally with other countries regardless of level. Good luck to your coaches and your gymnasts for a safe and successful future. Hardy Fink 5 P a g e

FIG Age Group Program - RSA High Performance Stream LEVEL 5 Age 7-8 1x compulsory LEVEL 6 Age 9-10 1x compulsory HP3 Age 11-12 1x compulsory 1x optional HP4 Age 13-14 1x compulsory 1x optional HP5 / Junior Olympic Age 15-16 1x compulsory 1x optional Senior Olympic FIG ages FIG 1x optional Note: In the interests of development, there is no Junior designation with FIG ages (FIG age 14-17) for this Competition Program. 6 P a g e

General Regulations Article 1 Competition Ages The gymnasts age eligibility will be based on his age on the 1 st of January of the year of competition. a. It is recommended that gymnasts under age 8 do not participate in formal competitions. b. A gymnast who is below the minimum age for his Competition Class may participate in this category with approval of the appropriate technical committee. Such permission should be confirmed before the registration deadline for the competition. Article 2 Warm-up, Spotting and Assistance It is recommended that Competition HP1-HP5 be provided with 90-minues of general warm-up prior to the competition but no one-touch (or 30-second) warm-up in advance of the competition. a. A spotter is required at horizontal bar for all Competition Classes. The Chair of the Apparatus Jury will not permit the performance to begin until a spotter is present. A deduction of 0.30 will be taken off the final score for that apparatus if the coach leaves during the performance of the routine. b. Soft safety mats (5, 10 or 20 cm) are permitted without penalty on all apparatus except Floor Exercise and Pommel Horse; however, normal landing deductions will apply. The use of a safety mat on Floor Exercise or Pommel Horse will result in a 0.50 deduction from the Final Score. c. A safety collar must be used for all round-off entry vaults. The Chair of the Apparatus Jury will not permit the performance to begin until a safety collar is present. Failure to use the safety collar will result in a Final Score of 0-points for that vault. A hand-support mat placed in front of the vault board should be available. d. The use of any non-permitted supplementary equipment will be deducted 0.50. Article 3 General Judging Rules For all Competition Classes of National competition, each member of the judging panel will be responsible for both D-jury and E-jury tasks unless 4 or more judges are assigned to the event. a. Unless otherwise stated within this document, execution errors for poor technique, poor body position, and permitted elements, etc. are evaluated according to the Junior Rules of the current FIG Code of Points. b. Deductions of a disciplinary nature are taken from the Final Score by the Chair of the Apparatus Jury. 7 P a g e

Specific Regulations Article 4 Specific Judging Rules The evaluation of optional exercises in HP3-HP5 will be based on the additive system of the current FIG Code of Points. There are 2 evaluation factors in this system; a Difficulty Score (D-score) and an Execution Score (E-score) D-score The D-score is calculated based on adding the following 3 aspects of a performance: i. The values of the difficulties according to the currently valid FIG Code of Points presented in the exercise up to a specified maximum number. ii. For HP3-HP5, 0.50 for each Element Group Requirement which was fulfilled in the exercise. iii. The values of any eligible Bonus Connection points that were performed. The D-score is calculated according to the following sequence: 1. Determine the value of the dismount. If a gymnast does not perform a recognized dismount he will automatically be penalized by not receiving the 0.50 for that Element Group requirement. 2. Determine if the remaining Element Group requirements have been performed and award 0.50 for each one met (plus the value of the element itself). This applies also to A-part and B-part dismounts. 3. Add the value of the remaining most difficult recognized elements up to the maximum number of elements permitted. 4. Add any Connection Bonus that applies (Floor Exercise and Horizontal Bar only). E-score The E-score deductions for All Exercises (compulsory and optional) are as follows: HP 1-5 Small error = 0.10 Medium error = 0.30 Large error = 0.50 Fall = 1.00 Final Score The Final Score for Compulsory and for Optional Exercises is determined by adding the D-score and E-score and this score is then displayed to the public. If possible, the D-score, E-score and Final Score should be displayed. 8 P a g e

Additional information i. Non-value parts are neither credited nor deducted, but evaluated for execution and technical errors. ii. A layaway will be deducted as per current FIG CoP for HP3-HP5. iii. For all Competition Classes, in case of a poor Vault, the gymnast may choose to vault again with an automatic deduction of 1.00 points. This deduction is applied by the Chief of the Apparatus Jury and is deducted from the Final Score. Article 5 Additional Modifications to the FIG Code of Points for HP3-HP5 Repetition HP3, HP4, HP5 may repeat one element of sufficient difficulty (from current FIG CoP values) as follows: HP3 may repeat one skill of B or C value HP4 may repeat one skill of C value HP5 may repeat one skill of D value Compulsory Exercises i. Compulsory exercises are evaluated by a single jury of judges rather than separated Difficulty and Execution Juries. ii. Compulsory exercises have a maximum Final Score of 10.00. Execution deductions are taken from the value of the content performed. iii. During the performance of any Compulsory Exercise, a gymnast may repeat an element for value following a fall or stop. iv. The omission of an element will result in the loss of value of that element. v. The addition of an element will result in the deduction of 0.50 from the Final score. 9 P a g e

Article 6 Element Values & Maximum Number of Elements The chart below indicates the maximum number of difficulty parts that may be counted towards the D-score in each Competition Class and the value of those parts. It also indicates which parts may not be performed in a given Competition Class. Element Values & Maximum Number of Value parts in D-score (including dismount) Competition Class Maximum number of Elements A-part value B-part value C-part value D-part value E-part value F or G-part value Class HP3 8 0.1 0.2 0.3 0.4 Permitted on PH only Not permitted Not permitted Class HP4 8 0.1 0.2 0.3 0.4 0.5 Permitted on PH only Not permitted Class HP5 8 0.1 0.2 0.3 0.4 0.5 0.6 Permitted on PH only Article 7 Short Exercises The following chart indicates how the E-jury must evaluate short exercises in each Competition Class. An element with a large error may count towards the total number of elements required even if not recognized for value or element group requirements. Evaluation of Short Exercises (maximum E-score) Class 8 elements 7 elements 6 elements 5 elements 4 elements 3 elements 2 elements 1 element HP3 10.0 9.0 8.0 7.0 6.0 5.0 4.0 3.0 HP4 10.0 9.0 8.0 7.0 6.0 5.0 4.0 3.0 HP5 10.0 9.0 8.0 7.0 6.0 5.0 4.0 3.0 10 P a g e

Article 8 Apparatus Specifications RSA HP MANUAL AUGUST 2015 Apparatus Specifications HP1 HP2 HP3 HP4 & HP5 Floor FIG 12m x 12m Floor FIG 12m x 12m Floor FIG 12m x 12m Floor FIG 12m x 12m Pommel Horse Mushroom with 10 cm mats covering base Pommel Horse Mushroom with 10 cm mats covering base. An X is taped on the mushroom Pommel Horse FIG height with pommels Pommel Horse FIG Height Horse with pommels Rings FIG Standard Height with up to 60 cm of additional mats Rings FIG Standard Height with up to 60 cm of additional mats Rings FIG Standard Height 20 cm Safety mat permitted Rings FIG Standard Height 20 cm Safety mat permitted Vault 80 cm stack Vault Table at any height (min 1m10, max 1m35) Vault 100cm stack of mats Table at 1m15 to 1m35 Yurchenko Collar Vault FIG Standard Height Yurchenko Collar Parallel Bars Low parallel bars that permit a jump to support. 20 cm Safety mats permitted Parallel Bars High enough to swing in bent knee position without touching floor (max FIG height) 20 cm Safety mats permitted Parallel Bars FIG Standard Height 20 cm Safety mat permitted Parallel Bars FIG Standard Height 20 cm Safety mat permitted Horizontal Bar High enough to accommodate the tallest gymnast. Bar may be lowered or mats may be added before competition. Horizontal Bar High enough to accommodate the tallest gymnast. Bar may be lowered or mats may be added before competition. Horizontal Bar FIG Standard Height 20 cm Safety mat permitted Horizontal Bar FIG Standard Height 20 cm Safety mat permitted 11 P a g e

Article 9 Summary of Specific Regulations for Each Apparatus Optional Routines RSA HP MANUAL AUGUST 2015 F l o o r E x e r c i s e S u m m a r y o f S p e c i f i c R e g u l a t i o n s HP3 HP4 HP5 Difficulty Values & Required Number of Elements Difficulty as per FIG CoP* *D s only permitted on Pommel Horse Difficulty as per FIG CoP * (F s & G s not permitted) *E s only permitted on Pommel Horse Difficulty as per FIG CoP * (G s not permitted) *F s only permitted on Pommel Horse 8 skills maximum for D-score 8 skills maximum for D-score 8 skills maximum for D-score Element Group Requirements (0.50 each) 1. Non-acrobatic element 2. Acrobatic element forward 3. Acrobatic element backward 1. Non-acrobatic element 2. Acrobatic element forward 3. Acrobatic element backward 1. Non-acrobatic element 2. Acrobatic element forward 3. Acrobatic element backward 4. Dismount 4. Dismount 4. Dismount No time limit No time limit FIG time limit Additional Regulations Connection Bonus as per FIG CoP May repeat one skill of B or C Value for Difficulty or Bonus Connection Bonus as per FIG CoP May repeat one skill of C Value for Difficulty or Bonus Connection Bonus as per FIG CoP May repeat one skill of D Value for Difficulty or Bonus 12 P a g e

P o m m e l H o r s e S u m m a r y o f S p e c i f i c R e g u l a t i o n s HP3 HP4 HP5 Difficulty Values & Required Number of Elements Difficulty as per FIG CoP* *D s only permitted on Pommel Horse Difficulty as per FIG CoP * (F s & G s not permitted) *E s only permitted on Pommel Horse Difficulty as per FIG CoP * (G s not permitted) *F s only permitted on Pommel Horse 8 skills maximum for D-score 8 skills maximum for D-score 8 skills maximum for D-score Element Group Requirements (0.50 each) 1. Scissor or Single leg undercut 2. One circle on each part of the horse FIG zones 1,3 and 5 (No 0.50 unless all are performed) 3. Two circles on one pommel or a connection on 1 pommel with a minimum of 2 circles 4. Dismount 1. Scissor or Single leg undercut 2. A 1/3 Side or Cross support travel 3. Two circles on one pommel or a connection on 1 pommel with a minimum of 2 circles 4. Dismount 1. Scissor or Single leg undercut 2. A 1/3 Side or Cross support travel 3. Two circles on one pommel or a connection on 1 pommel with a minimum of 2 circles 4. Dismount Additional Regulations May repeat one skill of B or C Value for Difficulty May repeat one skill of C Value for Difficulty May repeat one skill of D Value for Difficulty 13 P a g e

R i n g s S u m m a r y o f S p e c i f i c R e g u l a t i o n s HP3 HP4 HP5 Difficulty Values & Required Number of Elements Difficulty as per FIG CoP* *D s only permitted on Pommel Horse Difficulty as per FIG CoP * (F s & G s not permitted) *E s only permitted on Pommel Horse Difficulty as per FIG CoP * (G s not permitted) *F s only permitted on Pommel Horse 8 skills maximum for D-score 8 skills maximum for D-score 8 skills maximum for D-score Element Group Requirements (0.50 each) 1. Forward swing to handstand (2sec) 2. Backward swing to handstand (2 sec) 3. Strength hold part (excluding L-sit or Straddle- L sit) 4. Press to handstand (2 sec) 5. Dismount 1. Forward swing to handstand (2sec) 2. Backward swing to handstand (2 sec) 3. Strength hold part (excluding L-sit or Straddle- L sit) 4. Press to handstand (2 sec) 5. Dismount 1. Forward swing to handstand (2sec) 2. Backward swing to handstand (2 sec) 3. Strength hold part (excluding L-sit or Straddle- L sit) 4. Press to handstand (2 sec) 5. Dismount Additional Regulations May repeat one skill of B or C Value for Difficulty May repeat one skill of C Value for Difficulty May repeat one skill of D Value for Difficulty 14 P a g e

V a u l t S u m m a r y o f S p e c i f i c R e g u l a t i o n s HP3 HP4 HP5 Permitted Vaults (Values as per current FIG CoP) Handspring Handspring ½ Handspring 1/1 Handspring 1 ½ Handspring Front Tuck Handspring Front Tuck ½ Handspring Front Pike Handspring Front Pike ½ ½ on ½ on ½ off ½ on 1/1 off Tsukahara tuck Yurchenko Tuck Yurchenko Tuck 1/1 Yurchenko Pike Yurchenko Straight Handspring Handspring ½ Handspring 1/1 Handspring 1 ½ Handspring Front Tuck Handspring Front Tuck ½ Handspring Front Tuck 1½ Handspring Front Pike Handspring Front Pike ½ Handspring Front Pike 1½ Handspring Front Straight Handspring Front Straight ½ ½ on ½ off ½ on 1/1 off Yurchenko Tuck Yurchenko Tuck 1/1 Yurchenko Pike Yurchenko Straight Yurchenko Straight 1/1 Handspring Handspring ½ Handspring 1/1 Handspring 1 ½ Handspring 2/1 Handspring Front Tuck Handspring Front Tuck ½ Handspring Front Tuck 1½ Handspring Front Pike Handspring Front Pike ½ Handspring Front Pike 1½ Handspring Front Straight Handspring Front Straight ½ Handspring Front Straight 1½ Yurchenko Tuck Yurchenko Tuck 1/1 Yurchenko Pike Yurchenko Straight Yurchenko Straight 1/1 Yurchenko Straight 2/1 Tsukahara Tuck Tsukahara Pike Tsukahara Straight Tsukahara Tuck Tsukahara Pike Tsukahara Straight Kasamatsu Tuck Kasamatsu Tuck ½ Kasamatsu Tuck 1/1 Kasamatsu Straight Kasamatsu Straight ½ Kasamatsu Straight 1/1 Additional Regulations A 2nd attempt is permitted, but with 1.0 deduction 15 P a g e

P a r a l l e l B a r s S u m m a r y o f R e g u l a t i o n s HP3 HP4 HP5 Difficulty Values & Required Number of Elements Difficulty as per FIG CoP* *D s only permitted on Pommel Horse Difficulty as per FIG CoP* (F s & G s not permitted) *E s only permitted on Pommel Horse Difficulty as per FIG CoP* (G s not permitted) *F s only permitted on Pommel Horse 8 skills maximum for D-score 8 skills maximum for D-score 8 skills maximum for D-score Element Group Requirements (0.50 each) 1. Element in or through support on 2 bars 2. Element through long hang on 2 bars 3. Underswing element 4. Dismount 1. Element in or through support on 2 bars 2. Element through long hang on 2 bars 3. Underswing element 4. Dismount 1. Element in or through support on 2 bars 2. Element through long hang on 2 bars 3. Underswing element 4. Dismount Additional Regulations May repeat one skill of B or C Value for Difficulty May repeat one skill of C Value for Difficulty May repeat one skill of D Value for Difficulty 16 P a g e

H o r i z o n t a l B a r S u m m a r y o f S p e c i f i c R e g u l a t i o n s HP3 HP4 HP5 Difficulty Values & Required Number of Elements Difficulty as per FIG CoP* *D s only permitted on Pommel Horse Difficulty as per FIG CoP* (F s & G s not permitted) *E s only permitted on Pommel Horse Difficulty as per FIG CoP* (G s not permitted) *F s only permitted on Pommel Horse 8 skills maximum for D-score 8 skills maximum for D-score 8 skills maximum for D-score Element Group Requirements (0.50 each) 1. Long hang swing with or without turn 2. In-bar element 3. El-grip or Dorsal hang element 4. Dismount 1. Long hang swing with or without turn 2. In-bar element 3. El-grip or Dorsal hang element 4. Dismount 1. Long hang swing with or without turn 2. In-bar element 3. El-grip or Dorsal hang element 4. Dismount Additional Regulations May repeat one skill of B or C Value for Difficulty or Bonus May repeat one skill of C Value for Difficulty or Bonus May repeat one skill of D Value for Difficulty or Bonus 17 P a g e

H i g h P e r f o r m a n c e 3 ( H P 3 ) S u m m a r y o f S p e c i f i c R e g u l a t i o n s Floor Exercise Pommel Horse Rings Vault Parallel Bars Horizontal Bar Difficulty Values & Required Number of Elements Difficulty as per FIG CoP* *D s only permitted on Pommel Horse 8 skills maximum for D-score Handspring Handspring ½ Handspring 1/1 Handspring 1 ½ Difficulty as per FIG CoP* *D s only permitted on Pommel Horse 8 skills maximum for D-score Element Group Requirements (0.50 each) 1. Non-acrobatic element 2. Acrobatic element forward 3. Acrobatic element backward 4. Dismount 1. Scissor or Single leg undercut 2. One circle on each part of the horse FIG zones 1,3 and 5 (No 0.50 unless all are performed) 3. Two circles on one pommel or a connection on 1 pommel with a minimum of 2 1. Forward swing to handstand (2sec) 2. Backward swing to handstand (2 sec) 3. Strength hold part (excluding L-sit or Straddle- L sit) 4. Press to handstand (2 sec) 5. Dismount Handspring Front Tuck Handspring Front Tuck ½ Handspring Front Pike Handspring Front Pike ½ ½ on ½ on ½ off ½ on 1/1 off Tsukahara tuck Yurchenko Tuck Yurchenko Tuck 1/1 Yurchenko Pike Yurchenko Straight 1. Element in or through support on 2 bars 2. Element through long hang on 2 bars 3. Underswing element 4. Dismount 1. Long hang swing with or without turn 2. In-bar element 3. El-grip or Dorsal hang element 4. Dismount circles 4. Dismount Additional Regulations No time limit May repeat one skill of B or C Value for Difficulty or Bonus May repeat one skill of B or C Value for difficulty May repeat one skill of B or C Value for difficulty A 2 nd attempt is permitted, but with 1.0 deduction May repeat one skill of B or C Value for difficulty May repeat one skill of B or C Value for Difficulty 18 P a g e

H i g h P e r f o r m a n c e 4 ( H P 4 ) S u m m a r y o f S p e c i f i c R e g u l a t i o n s Floor Exercise Pommel Horse Rings Vault Parallel Bars Horizontal Bar Difficulty Values & Required Number of Elements Element Group Requirements (0.50 each) 1. Non-acrobatic element 2. Acrobatic element forward 3. Acrobatic element backward 4. Dismount Difficulty as per FIG CoP * (F s & G s not permitted) *E s only permitted on Pommel Horse 8 skills maximum for D-score 1. Scissor or Single leg undercut 2. A 1/3 Side or Cross support travel 3. Two circles on one pommel or a connection on 1 pommel with a minimum of 2 circles 4. Dismount 1. Forward swing to handstand (2sec) 2. Backward swing to handstand (2 sec) 3. Strength hold part (excluding L-sit or Straddle- L sit) 4. Press to handstand (2 sec) 5. Dismount Handspring Handspring ½ Handspring 1/1 Handspring 1 ½ Handspring Front Tuck Handspring Front Tuck ½ Handspring Front Tuck 1½ Handspring Front Pike Handspring Front Pike ½ Handspring Front Pike 1½ Handspring Front Straight Handspring Front Straight ½ ½ on ½ off ½ on 1/1 off Yurchenko Tuck Yurchenko Tuck 1/1 Yurchenko Pike Yurchenko Straight Yurchenko Straight 1/1 Tsukahara Tuck Tsukahara Pike Tsukahara Straight Difficulty as per FIG CoP * (F s & G s not permitted) *E s only permitted on Pommel Horse 1. Element in or 8 skills maximum for D-score through support on 2 bars 2. Element through long hang on 2 bars 3. Underswing element 4. Dismount 1. Long hang swing with or without turn 2. In-bar element 3. El-grip or Dorsal hang element 4. Dismount Additional Regulations No time limit May repeat one skill of C Value for Difficulty or Bonus May repeat one skill of C Value for difficulty May repeat one skill of C Value for difficulty A 2 nd attempt is permitted, but with 1.0 deduction May repeat one skill of C Value for difficulty May repeat one skill of C Value for Difficulty 19 P a g e

H i g h P e r f o r m a n c e 5 ( H P 5 ) S u m m a r y o f S p e c i f i c R e g u l a t i o n s Floor Exercise Pommel Horse Rings Vault Parallel Bars Horizontal Bar Difficulty Values & Required Number of Elements Difficulty as per FIG CoP* (G s not permitted) *F s only permitted on Pommel Horse 8 skills maximum for D-score Handspring Handspring ½ Handspring 1/1 Handspring 1 ½ Handspring 2/1 Difficulty as per FIG CoP* (G s not permitted) *F s only permitted on Pommel Horse 8 skills maximum for D-score Element Group Requirements (0.50 each) 1. Non-acrobatic element 2. Acrobatic element forward 3. Acrobatic element backward 4. Dismount 1. Scissor or one leg undercut 2. A 1/3 Side or Cross support travel 3. Two circles on one pommel or a connection on 1 p with a minimum of 2 circles 4. Dismount 1. Forward swing to handstand (2sec) 2. Backward swing to handstand (2 sec) 3. Strength hold part (excluding L-sit or Straddle- L sit) 4. Press to handstand (2 sec) 5. Dismount Handspring Front Tuck Handspring Front Tuck ½ Handspring Front Tuck 1½ Handspring Front Pike Handspring Front Pike ½ Handspring Front Pike 1½ Handspring Front Straight Handspring Front Straight ½ Handspring Front Straight 1½ Yurchenko Tuck Yurchenko Tuck 1/1 Yurchenko Pike Yurchenko Straight Yurchenko Straight 1/1 Yurchenko Straight 2/1 Tsukahara Tuck Tsukahara Pike Tsukahara Straight Kasamatsu Tuck Kasamatsu Tuck ½ Kasamatsu Tuck 1/1 Kasamatsu Straight Kasamatsu Straight ½ Kasamatsu Straight 1/1 1. Element in or through support on 2 bars 2. Element through long hang on 2 bars 3. Underswing element 4. Dismount 1. Long hang swing with or without turn 2. In-bar element 3. El-grip or Dorsal hang element 4. Dismount Additional Regulations No time limit May repeat one skill of D Value for Difficulty or Bonus May repeat one skill of D Value for difficulty May repeat one skill of D Value for difficulty A 2 nd attempt is permitted, but with 1.0 deduction May repeat one skill of D Value for difficulty May repeat one skill of D Value for Difficulty or Bonus 20 P a g e

High Performance 3 Age 11-12 21 P a g e

RSA HP MANUAL AUGUST 2015 High Performance 3 - FLOOR EXERCISE 22 P a g e

H i g h P e r f o r m a n c e 3 - F L O O R E X E R C I S E 23 P a g e

H i g h P e r f o r m a n c e 3 - F L O O R E X E R C I S E C O N T D 24 P a g e

H i g h P e r f o r m a n c e 3 - P O M M E L H O R S E ( a t f l o o r l e v e l ) 25 P a g e

H i g h P e r f o r m a n c e 3 - P O M M E L H O R S E ( a t f l o o r l e v e l ) 26 P a g e

H i g h P e r f o r m a n c e 3 R I N G S 27 P a g e

H i g h P e r f o r m a n c e 3 - R I N G S 28 P a g e

H i g h P e r f o r m a n c e 3 V A U L T (Both vaults required) H i g h P e r f o r m a n c e 3 V A U L T (Both vaults required) 29 P a g e

H i g h P e r f o r m a n c e 3 - P A R A L L E L B A R S 30 P a g e

H i g h P e r f o r m a n c e 3 - P A R A L L E L B A R S 31 P a g e

H i g h P e r f o r m a n c e 3 - H O R I Z O N T A L B A R 32 P a g e

H i g h P e r f o r m a n c e 3 - H O R I Z O N T A L B A R 33 P a g e

High Performance 4 Age 13-14 34 P a g e

H i g h P e r f o r m a n c e 4 - F L O O R E X E R C I S E 35 P a g e

H i g h P e r f o r m a n c e 4 - F L O O R E X E R C I S E 36 P a g e

H i g h P e r f o r m a n c e 4 - F L O O R E X E R C I S E C O N T D 37 P a g e

H i g h P e r f o r m a n c e 4 - F L O O R E X E R C I S E C O N T D 38 P a g e

H i g h P e r f o r m a n c e 4 - P O M M E L H O R S E 39 P a g e

H i g h P e r f o r m a n c e 4 - P O M M E L H O R S E 40 P a g e

H i g h P e r f o r m a n c e 4 R I N G S 41 P a g e

H i g h P e r f o r m a n c e 4 - R I N G S 42 P a g e

H i g h P e r f o r m a n c e 4 V A U L T (Both vaults required) H i g h P e r f o r m a n c e 4 V A U L T (Both vaults required) 43 P a g e

H i g h P e r f o r m a n c e 4 - P A R A L L E L B A R S 44 P a g e

H i g h P e r f o r m a n c e 4 - P A R A L L E L B A R S 45 P a g e

H i g h P e r f o r m a n c e 4 - H O R I Z O N T A L B A R 46 P a g e

H i g h P e r f o r m a n c e 4 - H O R I Z O N T A L B A R 47 P a g e

High Performance 5 Age 15-16 48 P a g e

H i g h P e r f o r m a n c e 5 - F L O O R E X E R C I S E 49 P a g e

H i g h P e r f o r m a n c e 5 - F L O O R E X E R C I S E 50 P a g e

H i g h P e r f o r m a n c e 5 - F L O O R E X E R C I S E C O N T D 51 P a g e

H i g h P e r f o r m a n c e 5 - F L O O R E X E R C I S E C O N T D 52 P a g e

H i g h P e r f o r m a n c e 5 - P OM M E L H O R S E 53 P a g e

H i g h P e r f o r m a n c e 5 - P O M M E L H O R S E 54 P a g e

H i g h P e r f o r m a n c e 5 R I N G S 55 P a g e

H i g h P e r f o r m a n c e 5 - R I N G S 56 P a g e

H i g h P e r f o r m a n c e 5 V A U L T (2 c h o i c e s ) H i g h P e r f o r m a n c e 5 V A U L T (2 c h o i c e s ) 57 P a g e

H i g h P e r f o r m a n c e 5 - P A R A L L E L B A R S 58 P a g e

H i g h P e r f o r m a n c e 5 - P A R A L L E L B A R S 59 P a g e

H i g h P e r f o r m a n c e 5 - H O R I Z O N T A L B A R 60 P a g e

H i g h P e r f o r m a n c e 5 - H O R I Z O N T A L B A R 61 P a g e