School Games Toolkit Tri-Golf Skills Festival

Similar documents
NATIONAL COMPETITION FOR PRIMARY SCHOOLS

What are the benefits of playing my sport?

KS1 Multiskill Competition. Competition Format & Delivery. Submitting your Results

Tri-Golf Equipment. Velcro balls - for use with velcro target. Putter - used to roll ball along the ground.

SESSION 11 PUTTING: HOLD POSITION & PRESSURE PUTTING: POSTURE

Responsibility And Judgment SPRING LESSON FOCUS:

Golf In School Initiative

PRIMARY summer festival Competition Rules & FoRmats

The Racket Pack Smash Festival. Key Stage 1 Ages 5-7

primary Intra-school/Level 1 Resource - challenge card lacrosse - One 2 One Shoot Challenge

Sportshall Infants Festival A guide for local delivery

PAR Class Lesson Plan # 3

PLAYer Class Lesson Plan #2 (Session 1)

PLAYer Class Lesson Plan #3 (Session 1)

EXCLUSIVE. golf australia JANUARY

Lesson 4. Introduction OVERVIEW. Equipment Tennis rackets, tennis balls orange/green, hoops, throw-down lines.

PLAYer Class Lesson Plan # 5

age any primary schools tennis Teacher s Handbook

PAR YARDAGE BOOK. tft116275_paryardage4x5.75rsg:birdie Yardage Book v3 1/30/09 4:35 PM Page 1

Speed. Awareness. Year 1. Catch. Throwing & Catching. Jump. Throw. Balance

SESSION 2 PUTTING: STANCE, ALIGNMENT, POSTURE CHIPPING: STANCE, ALIGNMENT, POSTURE

83774FTbirdieCV_Birdie Yardage Book v4 3/12/13 8:58 AM Page 1 BIRDIE YARDAGE BOOK

Name of School Golf Club Program. Student s Manual

2019 Rules of Golf: Major Changes The 2019 Rules of Golf: Major Changes

INTERMEDIATE Ball Handling

in conjunction with Skills for Life: Hockey (KS2)

GREATER MANCHESTER SCHOOL GAMES 2017 YEAR 5/6 QUADKIDS COUNTY FINAL

76443FTbook_- 1/27/12 11:12 AM Page 1 PLAY er YARDAGE BOOK

Secondary School Cricket Lesson Plans

in conjunction with Skills for Life: Basketball (KS2)

DRILLS AND GAMES FOR BEGINNERS: A STEP BY STEP GUIDE TO PRE-TENNIS PRACTICE

2 SNAG Golf SNAG GOLF

THE RECRUITMENT AND RETENTION OF JUNIORS IS ARGUABLY THE MOST IMPORTANT AND CHALLENGING ROLE OF THE JUNIOR ORGANISER.

Course learning outcomes

Strand Unit: Creating and playing games Create and develop games with a partner: discuss and agree on the rules necessary; develop team games.

Pass. Tackle. Year 2. Dribble. Basketball. Catch. Turn. Shoot

Mini Tennis. Lesson Three Game Situation Topic: When Serving and When Returning Tactic Topic: Over and In Skill Topic: Serve and Return

Warmupweek. Etiquette. Technical. Rules EAGLES LESSON1.

PAR Level YARDAGE BOOK.

Pass. Tackle. Year 2. Save. Hockey. Goal. Turn. Shoot

Dribbling, sharks minnows, shielding, turning, youth soccer drill, fun soccer drill, free soccer drill, dribbling

The 4Rs can help you stay cool and control yourself in anything you do; in golf, other sports, home or school.

Carolina Trace Country Club

After-School Golf Club at Your Facility. KPGA Professional s Lesson Plans

in conjunction with Skills for Life: Football (KS2)

COACHING RESOURCE STAGE 1

SOMI-Specific Information

Special Olympics Junior Athletes. Basketball

SESSION 17 FULL SWING: REINFORCING HOLD FULL SWING: PRESHOT ROUTINE

PLAYer Sample Lesson Plan

GREATER MANCHESTER SCHOOL GAMES 2017 YEAR 3/4 MINI TENNIS RED COMPETITION

How to Teach Cricket. How to Use the Cards 1-2 Getting Started 3 Practical Tips & Useful Equipment 4

Spring 2010 Coaching Sessions U14

Summary of the Major Changes in the Rules of Golf for 2019 Ball at Rest

Three 60 minute sessions Cost $100

Oswaldtwistle Moor End Primary School

The MGA s Top 25 (and then some) Questions and Answers about the New and Modernized Rules for 2019

Invasion Striking and fielding

Golf LESSON 1. BEFORE CLASS SET UP: HRPA: Set up cones 40 X 40 yards apart. EQUIPMENT: 12 cones (3 set-ups)

2018 SMARTER THAN SMOKING GOLFWA JUNIOR TOUR MANUAL

Special Olympics Junior Athletes. Floorball

PAR Level YARDAGE BOOK.

SPECIAL OLYMPICS COLORADO GOLF INDIVIDUAL SKILLS COMPETITION

Introduction. Coaching Principles

IMMOVABLE OBSTRUCTIONS, ABNORMAL GROUND CONDITIONS, and G.U.R., and the

USGA Golf Rules in Brief

ShuttlE. Schools Badminton LESSON PLANS 10 STARTER LESSONS

Palm Valley Senior Men s Golf. Association Goodyear, Arizona 85395

primary Intra-school/Level 1 Resource - challenge card equestrian - dressage arena

ShuttlE. Schools Badminton LESSON PLANS Throw and Hit

SESSION 5 PUTTING/CHIPPING: ALIGNMENT & WEIGHT DISTRIBUTION PUTTING/CHIPPING: DISTANCE CONTROL

Junior Golf Association of Monifieth Links. JGAOML Information Pack

LAWS, Principles, and Preferences.

10 WEEK LESSON PLAN (COVER PAGE) INCLUDE A SANFL LOGO. Activity Booklet

Coach Pitch Baseball. Week 1

KIWI HOOPS PROGRAMME PLAYER BASKETBALL NEW ZEALAND KIWI HOOPS PROGRAMME GUIDE.

Special Olympics Summer Sports Rules GOLF

Welcome Statement. 1. the Plan. 2. the History. 3. the Warm Up. 5. the Setup. 6. the Swing 7. the Glue 8. the Tour Draw Practice Station.

Heading Drills and Games

Lesson duration 30 minutes pm to 4pm. Age 3-5 year olds Outcome The students will develop a low to high swing on their groundstrokes.

Antrim GAA Coaching & Games Development Club Mentoring Programme. Train to Train: years Developing Thinking Players 3 rd /4 th April 2013

Abbey Hotel Golf Course. Hole by Hole Description & Golf Pro s Tips. 1st Hole

SHIREMOOR PRIMARY SCHOOL PE AND SPORT PREMIUM

Secondary School Netball Information

Weekly Practice Schedule:

RUSTINGTON JUNIOR GOLF NEWSLETTER - MARCH 2015

SUMMARY. The First Tee National School Program Champions Challenge Presented by Children s Memorial Hermann EVENT FACTS

Summary of Most Common Rules of GOLF (check with USGA for current and complete rules)

11 Short Game Drills To Help You Up And Down It From Anywhere!

OVERVIEW OF THE COMPLETE SCHEME OF WORK 4-11 YEARS (RECEPTION, KEY STAGES 1 & 2)... (i) - (ix) SECTION 1 - TEACHING GUIDE 1

Rules of Slingshot Golf

COLLEGE PLAYER BASIC EXERCISE RULES OF GOLF 2019

COACHING SUPPLEMENT INCLUDING SAMPLE SESSION PLANS & DRILLS

Featuring the Not Ready for Prime Time Bunker Players. *disclaimer: any similarity to real persons or events is unfortunately the truth!

KPGA Golf in Schools Program Student s Manual

ROwiNg. What are the benefits of playing my sport?

50 & Practices Volume One

Golf for Schools Program. Teacher Resource designed for Primary Schools. MYGolf Schools 1 1

BEGINNING GOLF PHED 1113 INSTRUCTOR SYLLABUS

RFU Key Stage 2 Playground Leaders Deliverers Notes

Transcription:

School Games Toolkit Tri-Golf Skills Festival HSBC Golf Roots gives children and young people the opportunity to experience golf and the benefits it has to offer.

Tri-Golf Skills Festival The Skills Festival format is popular at primary school level for children new to golf and using Tri-Golf equipment. It can be delivered for all levels of the School Games from intra school (Level ) activity through to inter school (Level ) and county festivals. At intra school level, teachers can select or 4 games from the choice of 8 activities to run a competition at the end of a or 6 week coaching block. This competitive opportunity is also built into the standard Tri-Golf scheme of work and lesson plans for Key Stage within the teacher training manual as well as the Youth Sport Trust s School Games Intra School programme. At inter school and county festival levels, event organisers should use all 8 games. A Skills Festival format is also available at secondary school level for beginners using Golf Xtreme equipment and as an option for a stand-alone disability festival (available online at ). However, at secondary school level we encourage teachers to run the Super Sixes format for beginners, which is also suited to a variety of abilities playing together. Skills for Life The Golf Foundation promotes the development of both playing and personal skills amongst all young people through its HSBC Golf Roots initiatives and competitions. The format of the Skills Festival lends itself to promoting skills such as cooperation, honesty, staying safe and respect. These should be encouraged and rewarded by leaders and adults working with each group. Each game card has a specific Skill for Life to focus upon and the leaders can award a rating out of 0 on the scorecard for how well each team demonstrated that Skill for Life. Specifically, leaders should prompt the pupils about the specific Skills for Life attached to their game before the game starts and then prompt them during the game. For example, when promoting respect for each other the leader might assess how well the players: congratulate a team mate or opponent on a well played shot stand still and remain quiet for each other when playing a shot Adding up the ratings for all 8 games will give a numerical measure of how well a team has demonstrated Skills for Life. Suggested points; 0 if they clearly show the life skill, 7 if they perform it OK, 4 if they perform it poorly. Extra Resources Risk assessments, certificates of participation, follow-on letters and a Skills Festival for secondary schools are available at:

game skills festival: Indoors or limited space Level The Tri-Golf Skills Festival provides the ideal competitive culmination to a or 6 week block of Tri-Golf activity in a primary school for pupils in any year group from to 6. Any number of the 8 games on offer can be selected and used within your Level festival depending on the number of pupils, space and time available see sample layout below. We recommend that the teacher should build the safety area using red cones and the white tees first. Then the class can be split into groups based on the number of games being played (e.g. 4 games 4 groups) and each team can build a game using the activity cards in this resource. Each group should then take turns and demonstrate their game to the rest of the class. With tees on each game, split each group into teams and the teams should play each game for minutes before rotating round to the next game. Scores can be kept using the scorecard at the end of the 8 games. Grand National Drive for the show, putt for dough 0 Finders Keepers putter length putter length

Bullseye Level & Station Instructions Team of on each tee (white cones). If possible elevate the target by resting it on a chair so that it faces the pupils at an angle. Chip the ball in the air aiming at the centre of the target. Balls should not be collected until all balls have been hit and a command has been given. minutes practice (if time allows), minutes play. Skills for Life staying safe Leader s prompt to pupils:why should you sit behind the red cones when it is not your turn? Remind the pupils that they will get a rating out of 0 for how well they sit behind the red cones. Yellow inner = 0 points Inside green = 0 points Blue circle = points Middle green = points Red circle = points Outer green = point Score is taken from where the ball finishes, not where it hits. x Tri-Golf chipper per team x m Tri-Golf pop up target x Velcro balls per team Cones could be used if you do not have a Tri-Golf target.. Tick Tock brush the ground to get the ball into the air B R U S H. Practise and then play for success Practise......and play m 0 points 0 points points points point point

Dominoes Level & Station Instructions Team of on each tee (white cones). cones are in a straight line from the player. Players try to roll the ball with the putter to hit the cone nearest to them, if the player hits the cone they collect it. The cones must be hit in order. minutes practice (if time allows), minutes play. Don t reset the cones once all collected. Skills for Life working together Leader s prompt to the pupils: how can you help and encourage your team mates? Remind the pupils that they will get a rating out of 0 for how well they help and encourage each other. Team continues until all cones are hit Score point for blue cones, points for yellow cones, 0 points for green cones. 69 points maximum per team of x Tri-Golf putter per team ball per team Cones as below. Club ready and aim using the red part of the club club head ball grip length grip length

Drive for show, putt for dough Level & Station Instructions Team of on each tee (white cones). Each player aims to chip the ball in the air over the blue line of cones. If they are successful, they then earn a chance to putt the ball into the hoop. Each player only gets a putt if they hit the ball in the air over the blue cones. On the putt, the ball must stay in the half-hoop to score. minutes practice (if time allows), minutes play. Each player only gets a putt if they hit the ball in the air over the blue cones and lands before the white line. Skills for Life honesty Leader s prompt to pupils:you score point for crossing the blue line, points for hitting the ball over the blue cones and 0 points for keeping the ball in the half-hoop. It s up to you to keep your team score and tell me at the end, showing honesty. You will receive a rating out of 0 for how well you do this, demonstrating honesty. Note to leaders: still keep a score as a leader and check to see if this matches the pupils record of their score. If there is a discrepancy, the leader s score is final. Drive over White cones = 0 points (no putt) Drive over Blue cones on floor = point (no putt) Drive over Blue cones in the air, land before white = points Putt to remain in half loop = bonus points Putt - the ball must stop in the hoop to score. 0 points if drive over the white cones. x Tri-Golf putter per team x Tri-Golf chipper per team balls per team half hoop per team ( sections) Cones as below. Practise and play for success. Concentrate on the size of your Tick Tock swing Practise......and play 0

Finders Keepers Level & Station 4 Instructions Team of on each tee (white cones). Putt the ball towards the cones, the first cone the ball hits the player collects with the ball, and returns it to the team. Pick up only cone at a time and once all cones have been collected the game stops. minutes practice (if time allows), minutes play. Skills for Life knowing right from wrong and being honest Leader s prompt to pupils: why should you only pick up the cone that you hit? Remind the pupils that they will get a rating out of 0 for how well they do this and demonstrating honesty. Over Blue = point Over Yellow = points Over Green = 0 points Pick up one cone only x Tri-Golf putter per team ball per team blue cones, yellow cones and 6 green cones. Choose a cone to try to hit then get your aim. The waiting players can act as a coach and give encouragement. Total team score = putter length putter length

Grand National Level & Station Instructions Team of on each tee (white cones).chip the ball in the air over the fences made from cones to score points. minutes practice (if time allows), minutes play. Skills for Life showing respect for others Leader s prompt to pupils: we want you to shout and cheer for your team but why should you be quiet when a team mate is playing a shot? Remind the pupils that they will get a rating out of 0 for how well they do this and demonstrating respect for others. Over Blue = point Over Yellow = points Over Green before White = 0 points x Tri-Golf chipper per team ball per team Cones as below Score from where the ball lands,not where it stops. Any shots landing over the white cones score 0 points.. Brush the ground to get the ball into the air B R U S H. Make an equal Tick Tock swing

Tunnel Ball Level & Station 6 Instructions Team of on each tee (white cones). Putt the ball down the tunnel towards the hoop without hitting any cones. Choose which tee you would like to play from yellow, blue and green. The furthest tees will reward you with more points. minutes practice (if time allows), minutes play. Skills for Life cooperation and self-confidence Leader s prompt to pupils: how you will celebrate and congratulate a team mate on a good shot? Remind the pupils that they will get a rating out of 0 for how well they do this and demonstrating cooperation. From Blue = point From Yellow = points From Green = 0 points The ball must stay in the hoop to score. x Tri-Golf putter per team ball per team half hoops, each made up from sections in the Tri-Golf bag Cones as below. Get the club ready and aimed using the red part of the club. Use Tick Tock swing to control the roll club head ball

Zone Ball Level & Station 7 Instructions Team of on each tee (white cones). Lay out the cones so that they all touch. Try to hit the green or yellow cones to score the highest. minutes practice (if time allows), minutes play. Skills for Life cooperation Leader s prompt to pupils: how can you help each other and score more quickly on this game? Remind the pupils that they will get a rating out of 0 for how well they do this and demonstrating cooperation. Blue = point Yellow = points Green = 0 points Pupils can run out and collect the ball for each other but not wait behind the zone cones or receive help from a teacher in collecting the balls. x Tri-Golf putter per team ball per team Cones as below, must be touching. Get the club ready and aimed using the red part of the club. Use Tick Tock swing to control the roll club head ball 8

Go for the Green Level & Station 8 Instructions Team of on each tee (white cones). Players start from the white cones and try to strike the ball onto the green target. minutes practice (if time allows), minutes play. Skills for Life staying safe Leader s prompt to pupils: what should you check before collecting a ball on this game? Remind the pupils that they will get a rating out of 0 for how well they do this and demonstrating staying safe. Finishes in Blue target = point Finishes in Yellow target = points Finishes in Green target = 0 points x Tri-Golf chipper per team ball per team Cones as below. Brush the ground to get the ball into the air. B R U S H. Hold balance at the end of the swing for a count of two. 7 point 0 points 0 points

School name, team number or bib colour / Example: a Primary School IIII 4 6 7 8 9 0 Tally of Scores 0 IIII II Total 4 Skills for Life Rating

SCORECARD Team Name Team No Game Score Bullseye Dominoes Drive for Show 4 Finders Keepers Grand National 6 Tunnel 7 Zone Ball 8 Go for the Green Grand total Signature Skills for Life SCORECARD Team Name Team No Game Score Bullseye Dominoes Drive for Show 4 Finders Keepers Grand National 6 Tunnel 7 Zone Ball 8 Go for the Green Grand total Signature Skills for Life

Skills Festival layout for Levels and of School Games 8 games and a bunker rest stop tees per game station pupils per tee Ensure a left hand chipper is placed on each chipping game Up to 90 pupils participating minutes practice time and minutes scoring time on each game See individual scorecards for each game needed Qty Notes Contents of one Tri-Golf Master Bag Tri-Golf putters (red) 0 + 4 left handed 9 RH + LH Tri-Golf chippers (blue) 8 + 4 left handed 9 RH + LH Tri-Golf balls 4 Tri-Golf velcro balls 0 x 4 colours Red cones 48 White cones 8 Yellow cones 44 Green cones Blue cones 4 Tri-Golf m bullseye target Benches 4 Hoops 4 Water for each player in Bunker stop Games and scoresheets as required Team and individual scorecards Whistle one of each Stopwatch. Bullseye. Dominoes. Drive for show 4. Finders keepers putter length m grip length putter length grip length grip length 0 BENCH BENCH 7 0 point 8 points 0 points 8. Go for the Green 7. Zone ball 6.Tunne.Tunnel. Grand National Bunker stop